mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-29 04:50:42 +00:00
- took care of the automap code.
This was virtually unchanged from JFDuke except for better formatting.
This commit is contained in:
parent
17c9513c98
commit
aaa8ae7306
4 changed files with 426 additions and 430 deletions
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@ -81,91 +81,91 @@ void checkcommandline()
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void genspriteremaps(void)
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{
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int j;
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int j;
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auto fr = fileSystem.OpenFileReader("lookup.dat");
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if (!fr.isOpen())
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return;
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return;
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j = lookups.loadTable(fr);
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j = lookups.loadTable(fr);
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if (j < 0)
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{
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if (j == -1)
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Printf("ERROR loading \"lookup.dat\": failed reading enough data.\n");
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if (j < 0)
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{
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if (j == -1)
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Printf("ERROR loading \"lookup.dat\": failed reading enough data.\n");
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return;
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}
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return;
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}
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uint8_t paldata[768];
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uint8_t paldata[768];
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for (j=1; j<=5; j++)
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{
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for (j=1; j<=5; j++)
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{
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if (fr.Read(paldata, 768) != 768)
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return;
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for (int k = 0; k < 768; k++) // Build uses 6 bit VGA palettes.
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paldata[k] = (paldata[k] << 2) | (paldata[k] >> 6);
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for (int k = 0; k < 768; k++) // Build uses 6 bit VGA palettes.
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paldata[k] = (paldata[k] << 2) | (paldata[k] >> 6);
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paletteSetColorTable(j, paldata, j == DREALMSPAL || j == ENDINGPAL, j < DREALMSPAL);
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}
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paletteSetColorTable(j, paldata, j == DREALMSPAL || j == ENDINGPAL, j < DREALMSPAL);
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}
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for (int i = 0; i < 256; i++)
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{
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// swap red and blue channels.
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paldata[i * 3] = GPalette.BaseColors[i].b;
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paldata[i * 3+1] = GPalette.BaseColors[i].g;
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paldata[i * 3+2] = GPalette.BaseColors[i].r;
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}
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paletteSetColorTable(DRUGPAL, paldata, false, false); // todo: implement this as a shader effect (swap R and B in postprocessing.)
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for (int i = 0; i < 256; i++)
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{
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// swap red and blue channels.
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paldata[i * 3] = GPalette.BaseColors[i].b;
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paldata[i * 3+1] = GPalette.BaseColors[i].g;
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paldata[i * 3+2] = GPalette.BaseColors[i].r;
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}
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paletteSetColorTable(DRUGPAL, paldata, false, false); // todo: implement this as a shader effect (swap R and B in postprocessing.)
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if (isRR())
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{
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uint8_t table[256];
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for (j = 0; j < 256; j++)
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table[j] = j;
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for (j = 0; j < 32; j++)
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table[j] = j + 32;
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if (isRR())
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{
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uint8_t table[256];
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for (j = 0; j < 256; j++)
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table[j] = j;
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for (j = 0; j < 32; j++)
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table[j] = j + 32;
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lookups.makeTable(7, table, 0, 0, 0, 0);
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lookups.makeTable(7, table, 0, 0, 0, 0);
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for (j = 0; j < 256; j++)
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table[j] = j;
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lookups.makeTable(30, table, 0, 0, 0, 0);
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lookups.makeTable(31, table, 0, 0, 0, 0);
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lookups.makeTable(32, table, 0, 0, 0, 0);
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lookups.makeTable(33, table, 0, 0, 0, 0);
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if (isRRRA())
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lookups.makeTable(105, table, 0, 0, 0, 0);
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for (j = 0; j < 256; j++)
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table[j] = j;
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lookups.makeTable(30, table, 0, 0, 0, 0);
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lookups.makeTable(31, table, 0, 0, 0, 0);
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lookups.makeTable(32, table, 0, 0, 0, 0);
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lookups.makeTable(33, table, 0, 0, 0, 0);
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if (isRRRA())
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lookups.makeTable(105, table, 0, 0, 0, 0);
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int unk = 63;
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for (j = 64; j < 80; j++)
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{
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unk--;
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table[j] = unk;
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table[j + 16] = j - 24;
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}
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table[80] = 80;
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table[81] = 81;
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for (j = 0; j < 32; j++)
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{
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table[j] = j + 32;
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}
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lookups.makeTable(34, table, 0, 0, 0, 0);
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for (j = 0; j < 256; j++)
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table[j] = j;
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for (j = 0; j < 16; j++)
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table[j] = j + 129;
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for (j = 16; j < 32; j++)
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table[j] = j + 192;
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lookups.makeTable(35, table, 0, 0, 0, 0);
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if (isRRRA())
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{
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lookups.makeTable(50, nullptr, 12 * 4, 12 * 4, 12 * 4, 0);
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lookups.makeTable(51, nullptr, 12 * 4, 12 * 4, 12 * 4, 0);
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lookups.makeTable(54, lookups.getTable(8), 32 * 4, 32 * 4, 32 * 4, 0);
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}
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}
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int unk = 63;
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for (j = 64; j < 80; j++)
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{
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unk--;
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table[j] = unk;
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table[j + 16] = j - 24;
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}
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table[80] = 80;
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table[81] = 81;
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for (j = 0; j < 32; j++)
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{
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table[j] = j + 32;
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}
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lookups.makeTable(34, table, 0, 0, 0, 0);
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for (j = 0; j < 256; j++)
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table[j] = j;
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for (j = 0; j < 16; j++)
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table[j] = j + 129;
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for (j = 16; j < 32; j++)
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table[j] = j + 192;
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lookups.makeTable(35, table, 0, 0, 0, 0);
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if (isRRRA())
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{
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lookups.makeTable(50, nullptr, 12 * 4, 12 * 4, 12 * 4, 0);
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lookups.makeTable(51, nullptr, 12 * 4, 12 * 4, 12 * 4, 0);
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lookups.makeTable(54, lookups.getTable(8), 32 * 4, 32 * 4, 32 * 4, 0);
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}
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}
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}
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//---------------------------------------------------------------------------
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@ -176,26 +176,26 @@ void genspriteremaps(void)
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void FTA(int q, struct player_struct* p)
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{
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if (hud_messages == 0 || q < 0 || !(p->gm & MODE_GAME))
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return;
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if (hud_messages == 0 || q < 0 || !(p->gm & MODE_GAME))
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return;
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if (p->ftq != q)
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{
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if (q == 13) p->ftq = q;
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auto qu = quoteMgr.GetQuote(q);
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if (p == g_player[screenpeek].ps && qu[0] != '\0')
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{
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if (q >= 70 && q <= 72 && hud_messages == 2)
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{
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// Todo: redirect this to a centered message (these are "need a key" messages)
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}
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else
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{
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int printlevel = hud_messages == 1 ? PRINT_MEDIUM : PRINT_MEDIUM | PRINT_NOTIFY;
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Printf(printlevel, "%s\n", qu);
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}
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}
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}
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if (p->ftq != q)
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{
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if (q == 13) p->ftq = q;
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auto qu = quoteMgr.GetQuote(q);
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if (p == g_player[screenpeek].ps && qu[0] != '\0')
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{
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if (q >= 70 && q <= 72 && hud_messages == 2)
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{
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// Todo: redirect this to a centered message (these are "need a key" messages)
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}
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else
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{
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int printlevel = hud_messages == 1 ? PRINT_MEDIUM : PRINT_MEDIUM | PRINT_NOTIFY;
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Printf(printlevel, "%s\n", qu);
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}
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}
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}
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}
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//==========================================================================
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@ -207,57 +207,344 @@ void FTA(int q, struct player_struct* p)
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void drawbackground(void)
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{
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if ((g_player[myconnectindex].ps->gm & MODE_GAME) == 0 && ud.recstat != 2)
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{
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twod->ClearScreen();
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auto tex = tileGetTexture(TILE_MENUSCREEN);
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PalEntry color = 0xff808080;
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if (!hud_bgstretch)
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DrawTexture(twod, tex, 0, 0, DTA_FullscreenEx, 3, DTA_Color, color, TAG_DONE);
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else
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DrawTexture(twod, tex, 0, 0, DTA_VirtualWidth, twod->GetWidth(), DTA_VirtualHeight, twod->GetHeight(), DTA_KeepRatio, true, DTA_Color, color, TAG_DONE);
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return;
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}
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if ((g_player[myconnectindex].ps->gm & MODE_GAME) == 0 && ud.recstat != 2)
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{
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twod->ClearScreen();
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auto tex = tileGetTexture(TILE_MENUSCREEN);
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PalEntry color = 0xff808080;
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if (!hud_bgstretch)
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DrawTexture(twod, tex, 0, 0, DTA_FullscreenEx, 3, DTA_Color, color, TAG_DONE);
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else
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DrawTexture(twod, tex, 0, 0, DTA_VirtualWidth, twod->GetWidth(), DTA_VirtualHeight, twod->GetHeight(), DTA_KeepRatio, true, DTA_Color, color, TAG_DONE);
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return;
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}
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auto tex = tileGetTexture(isRRRA() ? /*TILE_RRTILE*/7629 : TILE_BIGHOLE);
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if (tex != nullptr && tex->isValid())
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{
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if (windowxy1.y > 0)
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{
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twod->AddFlatFill(0, 0, twod->GetWidth(), windowxy1.y, tex, false, 1);
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}
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if (windowxy2.y + 1 < twod->GetHeight())
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{
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twod->AddFlatFill(0, windowxy2.y + 1, twod->GetWidth(), twod->GetHeight(), tex, false, 1);
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}
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if (windowxy1.x > 0)
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{
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twod->AddFlatFill(0, windowxy1.y, windowxy1.x, windowxy2.y + 1, tex, false, 1);
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}
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if (windowxy2.x + 1 < twod->GetWidth())
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{
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twod->AddFlatFill(windowxy2.x + 1, windowxy1.y, twod->GetWidth(), windowxy2.y + 1, tex, false, 1);
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}
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auto vb = tileGetTexture(TILE_VIEWBORDER);
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auto ve = tileGetTexture(TILE_VIEWBORDER + 1);
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int x1 = windowxy1.x - 4;
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int y1 = windowxy1.y - 4;
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int x2 = windowxy2.x + 5;
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int y2 = windowxy2.y + 5;
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twod->AddFlatFill(x1, y1, x2, y1 + 4, vb, 5);
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twod->AddFlatFill(x1, y2 - 4, x2, y2, vb, 6);
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twod->AddFlatFill(x1, y1, x1 + 4, y2, vb, 1);
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twod->AddFlatFill(x2 - 4, y1, x2, y2, vb, 3);
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twod->AddFlatFill(x1, y1, x1 + 4, y1 + 4, ve, 1);
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twod->AddFlatFill(x2 - 4, y1, x2, y1 + 4, ve, 3);
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twod->AddFlatFill(x1, y2 - 4, x1 + 4, y2, ve, 2);
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twod->AddFlatFill(x2 - 4, y2 - 4, x2, y2, ve, 4);
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}
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else
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{
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// If we got no frame just clear the screen.
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twod->ClearScreen();
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}
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auto tex = tileGetTexture(isRRRA() ? /*TILE_RRTILE*/7629 : TILE_BIGHOLE);
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if (tex != nullptr && tex->isValid())
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{
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if (windowxy1.y > 0)
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{
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twod->AddFlatFill(0, 0, twod->GetWidth(), windowxy1.y, tex, false, 1);
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}
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if (windowxy2.y + 1 < twod->GetHeight())
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{
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twod->AddFlatFill(0, windowxy2.y + 1, twod->GetWidth(), twod->GetHeight(), tex, false, 1);
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}
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if (windowxy1.x > 0)
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{
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twod->AddFlatFill(0, windowxy1.y, windowxy1.x, windowxy2.y + 1, tex, false, 1);
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}
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if (windowxy2.x + 1 < twod->GetWidth())
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{
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twod->AddFlatFill(windowxy2.x + 1, windowxy1.y, twod->GetWidth(), windowxy2.y + 1, tex, false, 1);
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}
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auto vb = tileGetTexture(TILE_VIEWBORDER);
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auto ve = tileGetTexture(TILE_VIEWBORDER + 1);
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int x1 = windowxy1.x - 4;
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int y1 = windowxy1.y - 4;
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int x2 = windowxy2.x + 5;
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int y2 = windowxy2.y + 5;
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twod->AddFlatFill(x1, y1, x2, y1 + 4, vb, 5);
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twod->AddFlatFill(x1, y2 - 4, x2, y2, vb, 6);
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twod->AddFlatFill(x1, y1, x1 + 4, y2, vb, 1);
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twod->AddFlatFill(x2 - 4, y1, x2, y2, vb, 3);
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twod->AddFlatFill(x1, y1, x1 + 4, y1 + 4, ve, 1);
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twod->AddFlatFill(x2 - 4, y1, x2, y1 + 4, ve, 3);
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twod->AddFlatFill(x1, y2 - 4, x1 + 4, y2, ve, 2);
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twod->AddFlatFill(x2 - 4, y2 - 4, x2, y2, ve, 4);
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}
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else
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{
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// If we got no frame just clear the screen.
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twod->ClearScreen();
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}
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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void drawoverheadmap(int cposx, int cposy, int czoom, int cang)
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{
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int i, j, k, l, x1, y1, x2, y2, x3, y3, x4, y4, ox, oy, xoff, yoff;
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int dax, day, cosang, sinang, xspan, yspan, sprx, spry;
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int xrepeat, yrepeat, z1, z2, startwall, endwall, tilenum, daang;
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int xvect, yvect, xvect2, yvect2;
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int p;
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PalEntry col;
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walltype* wal, * wal2;
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spritetype* spr;
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renderSetAspect(65536, 65536);
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xvect = sintable[(-cang) & 2047] * czoom;
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yvect = sintable[(1536 - cang) & 2047] * czoom;
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xvect2 = mulscale16(xvect, yxaspect);
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yvect2 = mulscale16(yvect, yxaspect);
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//Draw red lines
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for (i = 0; i < numsectors; i++)
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{
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if (!gFullMap && !show2dsector[i]) continue;
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startwall = sector[i].wallptr;
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endwall = sector[i].wallptr + sector[i].wallnum;
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z1 = sector[i].ceilingz;
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z2 = sector[i].floorz;
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for (j = startwall, wal = &wall[startwall]; j < endwall; j++, wal++)
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{
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k = wal->nextwall;
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if (k < 0) continue;
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if (sector[wal->nextsector].ceilingz == z1 && sector[wal->nextsector].floorz == z2)
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if (((wal->cstat | wall[wal->nextwall].cstat) & (16 + 32)) == 0) continue;
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if (!gFullMap && !show2dsector[wal->nextsector])
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{
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col = PalEntry(170, 170, 170);
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ox = wal->x - cposx;
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oy = wal->y - cposy;
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x1 = dmulscale16(ox, xvect, -oy, yvect) + (xdim << 11);
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y1 = dmulscale16(oy, xvect2, ox, yvect2) + (ydim << 11);
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wal2 = &wall[wal->point2];
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ox = wal2->x - cposx;
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oy = wal2->y - cposy;
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x2 = dmulscale16(ox, xvect, -oy, yvect) + (xdim << 11);
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y2 = dmulscale16(oy, xvect2, ox, yvect2) + (ydim << 11);
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drawlinergb(x1, y1, x2, y2, col);
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}
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}
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}
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//Draw sprites
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k = ps[screenpeek].i;
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for (i = 0; i < numsectors; i++)
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{
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if (!gFullMap || !show2dsector[i]) continue;
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for (j = headspritesect[i]; j >= 0; j = nextspritesect[j])
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{
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spr = &sprite[j];
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if (j == k || (spr->cstat & 0x8000) || spr->cstat == 257 || spr->xrepeat == 0) continue;
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col = PalEntry(0, 170, 170);
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if (spr->cstat & 1) col = PalEntry(170, 0, 170);
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sprx = spr->x;
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spry = spr->y;
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if ((spr->cstat & 257) != 0) switch (spr->cstat & 48)
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{
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case 0:
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// break;
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ox = sprx - cposx;
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oy = spry - cposy;
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x1 = dmulscale16(ox, xvect, -oy, yvect);
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y1 = dmulscale16(oy, xvect2, ox, yvect2);
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ox = (sintable[(spr->ang + 512) & 2047] >> 7);
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oy = (sintable[(spr->ang) & 2047] >> 7);
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x2 = dmulscale16(ox, xvect, -oy, yvect);
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y2 = dmulscale16(oy, xvect, ox, yvect);
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x3 = mulscale16(x2, yxaspect);
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y3 = mulscale16(y2, yxaspect);
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drawlinergb(x1 - x2 + (xdim << 11), y1 - y3 + (ydim << 11),
|
||||
x1 + x2 + (xdim << 11), y1 + y3 + (ydim << 11), col);
|
||||
drawlinergb(x1 - y2 + (xdim << 11), y1 + x3 + (ydim << 11),
|
||||
x1 + x2 + (xdim << 11), y1 + y3 + (ydim << 11), col);
|
||||
drawlinergb(x1 + y2 + (xdim << 11), y1 - x3 + (ydim << 11),
|
||||
x1 + x2 + (xdim << 11), y1 + y3 + (ydim << 11), col);
|
||||
break;
|
||||
|
||||
case 16:
|
||||
if (spr->picnum == TILE_LASERLINE)
|
||||
{
|
||||
x1 = sprx;
|
||||
y1 = spry;
|
||||
tilenum = spr->picnum;
|
||||
xoff = tileLeftOffset(tilenum) + spr->xoffset;
|
||||
if ((spr->cstat & 4) > 0) xoff = -xoff;
|
||||
k = spr->ang;
|
||||
l = spr->xrepeat;
|
||||
dax = sintable[k & 2047] * l;
|
||||
day = sintable[(k + 1536) & 2047] * l;
|
||||
l = tilesiz[tilenum].x;
|
||||
k = (l >> 1) + xoff;
|
||||
x1 -= mulscale16(dax, k);
|
||||
x2 = x1 + mulscale16(dax, l);
|
||||
y1 -= mulscale16(day, k);
|
||||
y2 = y1 + mulscale16(day, l);
|
||||
|
||||
ox = x1 - cposx;
|
||||
oy = y1 - cposy;
|
||||
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
ox = x2 - cposx;
|
||||
oy = y2 - cposy;
|
||||
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y2 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
drawlinergb(x1 + (xdim << 11), y1 + (ydim << 11),
|
||||
x2 + (xdim << 11), y2 + (ydim << 11), col);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 32:
|
||||
tilenum = spr->picnum;
|
||||
xoff = tileLeftOffset(tilenum) + spr->xoffset;
|
||||
yoff = tileTopOffset(tilenum) + spr->yoffset;
|
||||
if ((spr->cstat & 4) > 0) xoff = -xoff;
|
||||
if ((spr->cstat & 8) > 0) yoff = -yoff;
|
||||
|
||||
k = spr->ang;
|
||||
cosang = sintable[(k + 512) & 2047];
|
||||
sinang = sintable[k & 2047];
|
||||
xspan = tilesiz[tilenum].x;
|
||||
xrepeat = spr->xrepeat;
|
||||
yspan = tilesiz[tilenum].y;
|
||||
yrepeat = spr->yrepeat;
|
||||
|
||||
dax = ((xspan >> 1) + xoff) * xrepeat;
|
||||
day = ((yspan >> 1) + yoff) * yrepeat;
|
||||
x1 = sprx + dmulscale16(sinang, dax, cosang, day);
|
||||
y1 = spry + dmulscale16(sinang, day, -cosang, dax);
|
||||
l = xspan * xrepeat;
|
||||
x2 = x1 - mulscale16(sinang, l);
|
||||
y2 = y1 + mulscale16(cosang, l);
|
||||
l = yspan * yrepeat;
|
||||
k = -mulscale16(cosang, l);
|
||||
x3 = x2 + k;
|
||||
x4 = x1 + k;
|
||||
k = -mulscale16(sinang, l);
|
||||
y3 = y2 + k;
|
||||
y4 = y1 + k;
|
||||
|
||||
ox = x1 - cposx;
|
||||
oy = y1 - cposy;
|
||||
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
ox = x2 - cposx;
|
||||
oy = y2 - cposy;
|
||||
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y2 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
ox = x3 - cposx;
|
||||
oy = y3 - cposy;
|
||||
x3 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y3 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
ox = x4 - cposx;
|
||||
oy = y4 - cposy;
|
||||
x4 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y4 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
drawlinergb(x1 + (xdim << 11), y1 + (ydim << 11),
|
||||
x2 + (xdim << 11), y2 + (ydim << 11), col);
|
||||
|
||||
drawlinergb(x2 + (xdim << 11), y2 + (ydim << 11),
|
||||
x3 + (xdim << 11), y3 + (ydim << 11), col);
|
||||
|
||||
drawlinergb(x3 + (xdim << 11), y3 + (ydim << 11),
|
||||
x4 + (xdim << 11), y4 + (ydim << 11), col);
|
||||
|
||||
drawlinergb(x4 + (xdim << 11), y4 + (ydim << 11),
|
||||
x1 + (xdim << 11), y1 + (ydim << 11), col);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Draw white lines
|
||||
for (i = numsectors - 1; i >= 0; i--)
|
||||
{
|
||||
if (!gFullMap && !show2dsector[i]) continue;
|
||||
|
||||
startwall = sector[i].wallptr;
|
||||
endwall = sector[i].wallptr + sector[i].wallnum;
|
||||
|
||||
k = -1;
|
||||
for (j = startwall, wal = &wall[startwall]; j < endwall; j++, wal++)
|
||||
{
|
||||
if (wal->nextwall >= 0) continue;
|
||||
|
||||
if (tilesiz[wal->picnum].x == 0) continue;
|
||||
if (tilesiz[wal->picnum].y == 0) continue;
|
||||
|
||||
if (j == k)
|
||||
{
|
||||
x1 = x2;
|
||||
y1 = y2;
|
||||
}
|
||||
else
|
||||
{
|
||||
ox = wal->x - cposx;
|
||||
oy = wal->y - cposy;
|
||||
x1 = dmulscale16(ox, xvect, -oy, yvect) + (xdim << 11);
|
||||
y1 = dmulscale16(oy, xvect2, ox, yvect2) + (ydim << 11);
|
||||
}
|
||||
|
||||
k = wal->point2;
|
||||
wal2 = &wall[k];
|
||||
ox = wal2->x - cposx;
|
||||
oy = wal2->y - cposy;
|
||||
x2 = dmulscale16(ox, xvect, -oy, yvect) + (xdim << 11);
|
||||
y2 = dmulscale16(oy, xvect2, ox, yvect2) + (ydim << 11);
|
||||
|
||||
drawlinergb(x1, y1, x2, y2, PalEntry(170, 170, 170));
|
||||
}
|
||||
}
|
||||
|
||||
videoSetCorrectedAspect();
|
||||
|
||||
for (p = connecthead; p >= 0; p = connectpoint2[p])
|
||||
{
|
||||
if (ud.scrollmode && p == screenpeek) continue;
|
||||
|
||||
ox = sprite[ps[p].i].x - cposx;
|
||||
oy = sprite[ps[p].i].y - cposy;
|
||||
daang = (sprite[ps[p].i].ang - cang) & 2047;
|
||||
if (p == screenpeek)
|
||||
{
|
||||
ox = 0;
|
||||
oy = 0;
|
||||
daang = 0;
|
||||
}
|
||||
x1 = mulscale(ox, xvect, 16) - mulscale(oy, yvect, 16);
|
||||
y1 = mulscale(oy, xvect2, 16) + mulscale(ox, yvect2, 16);
|
||||
|
||||
if (p == screenpeek || ud.coop == 1)
|
||||
{
|
||||
if (sprite[ps[p].i].xvel > 16 && ps[p].on_ground)
|
||||
i = TILE_APLAYERTOP + (((int)totalclock >> 4) & 3);
|
||||
else
|
||||
i = TILE_APLAYERTOP;
|
||||
|
||||
j = klabs(ps[p].truefz - ps[p].posz) >> 8;
|
||||
j = mulscale(czoom * (sprite[ps[p].i].yrepeat + j), yxaspect, 16);
|
||||
|
||||
if (j < 22000) j = 22000;
|
||||
else if (j > (65536 << 1)) j = (65536 << 1);
|
||||
|
||||
/*
|
||||
rotatesprite((x1 << 4) + (xdim << 15), (y1 << 4) + (ydim << 15), j,
|
||||
daang, i, sprite[ps[p].i].shade, sprite[ps[p].i].pal,
|
||||
(sprite[ps[p].i].cstat & 2) >> 1, windowx1, windowy1, windowx2, windowy2);
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
END_DUKE_NS
|
||||
|
|
|
@ -24,6 +24,4 @@ protected:
|
|||
PalEntry LightForShade(int shade);
|
||||
};
|
||||
|
||||
void drawstatusbar(int snum);
|
||||
|
||||
END_DUKE_NS
|
||||
|
|
|
@ -1444,8 +1444,6 @@ static void postloadplayer(int32_t savegamep)
|
|||
FX_SetReverb(0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//5
|
||||
G_ResetInterpolations();
|
||||
|
||||
|
|
|
@ -41,6 +41,7 @@ BEGIN_DUKE_NS
|
|||
|
||||
void drawstatusbar_d(int snum);
|
||||
void drawstatusbar_r(int snum);
|
||||
void drawoverheadmap(int cposx, int cposy, int czoom, int cang);
|
||||
|
||||
int32_t g_crosshairSum = -1;
|
||||
// yxaspect and viewingrange just before the 'main' drawrooms call
|
||||
|
@ -222,294 +223,6 @@ static inline void G_MoveClouds(void)
|
|||
}
|
||||
}
|
||||
|
||||
static void G_DrawOverheadMap(int32_t cposx, int32_t cposy, int32_t czoom, int16_t cang)
|
||||
{
|
||||
int32_t i, j, k, l, x1, y1, x2=0, y2=0, x3, y3, x4, y4, ox, oy, xoff, yoff;
|
||||
int32_t dax, day, cosang, sinang, xspan, yspan, sprx, spry;
|
||||
int32_t xrepeat, yrepeat, z1, z2, startwall, endwall, tilenum, daang;
|
||||
int32_t xvect, yvect, xvect2, yvect2;
|
||||
int16_t p;
|
||||
PalEntry col;
|
||||
uwalltype *wal, *wal2;
|
||||
spritetype *spr;
|
||||
|
||||
int32_t tmpydim = (xdim*5)/8;
|
||||
|
||||
renderSetAspect(65536, divscale16(tmpydim*320, xdim*200));
|
||||
|
||||
xvect = sintable[(-cang)&2047] * czoom;
|
||||
yvect = sintable[(1536-cang)&2047] * czoom;
|
||||
xvect2 = mulscale16(xvect, yxaspect);
|
||||
yvect2 = mulscale16(yvect, yxaspect);
|
||||
|
||||
//Draw red lines
|
||||
for (i=numsectors-1; i>=0; i--)
|
||||
{
|
||||
if (!gFullMap && !show2dsector[i]) continue;
|
||||
|
||||
startwall = sector[i].wallptr;
|
||||
endwall = sector[i].wallptr + sector[i].wallnum;
|
||||
|
||||
z1 = sector[i].ceilingz;
|
||||
z2 = sector[i].floorz;
|
||||
|
||||
for (j=startwall, wal=(uwalltype *)&wall[startwall]; j<endwall; j++, wal++)
|
||||
{
|
||||
k = wal->nextwall;
|
||||
if (k < 0) continue;
|
||||
|
||||
if (sector[wal->nextsector].ceilingz == z1 && sector[wal->nextsector].floorz == z2)
|
||||
if (((wal->cstat|wall[wal->nextwall].cstat)&(16+32)) == 0) continue;
|
||||
|
||||
if (!gFullMap && !show2dsector[wal->nextsector])
|
||||
{
|
||||
|
||||
col = PalEntry(170, 170, 170);
|
||||
ox = wal->x-cposx;
|
||||
oy = wal->y-cposy;
|
||||
x1 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11);
|
||||
y1 = dmulscale16(oy, xvect2, ox, yvect2)+(ydim<<11);
|
||||
|
||||
wal2 = (uwalltype *)&wall[wal->point2];
|
||||
ox = wal2->x-cposx;
|
||||
oy = wal2->y-cposy;
|
||||
x2 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11);
|
||||
y2 = dmulscale16(oy, xvect2, ox, yvect2)+(ydim<<11);
|
||||
|
||||
drawlinergb(x1, y1, x2, y2, col);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Draw sprites
|
||||
k = g_player[screenpeek].ps->i;
|
||||
/*if (!FURY)*/ for (i=numsectors-1; i>=0; i--) // todo - make a switchable flag.
|
||||
{
|
||||
if (!gFullMap || !show2dsector[i]) continue;
|
||||
for (j=headspritesect[i]; j>=0; j=nextspritesect[j])
|
||||
{
|
||||
spr = &sprite[j];
|
||||
|
||||
if (j == k || (spr->cstat&0x8000) || spr->cstat == 257 || spr->xrepeat == 0) continue;
|
||||
|
||||
col = PalEntry(0, 170, 170);
|
||||
if (spr->cstat & 1) col = PalEntry(170, 0, 170);
|
||||
|
||||
sprx = spr->x;
|
||||
spry = spr->y;
|
||||
|
||||
if ((spr->cstat&257) != 0) switch (spr->cstat&48)
|
||||
{
|
||||
case 0:
|
||||
// break;
|
||||
|
||||
ox = sprx-cposx;
|
||||
oy = spry-cposy;
|
||||
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
ox = (sintable[(spr->ang+512)&2047]>>7);
|
||||
oy = (sintable[(spr->ang)&2047]>>7);
|
||||
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y2 = dmulscale16(oy, xvect, ox, yvect);
|
||||
|
||||
x3 = mulscale16(x2, yxaspect);
|
||||
y3 = mulscale16(y2, yxaspect);
|
||||
|
||||
drawlinergb(x1-x2+(xdim<<11), y1-y3+(ydim<<11),
|
||||
x1+x2+(xdim<<11), y1+y3+(ydim<<11), col);
|
||||
drawlinergb(x1-y2+(xdim<<11), y1+x3+(ydim<<11),
|
||||
x1+x2+(xdim<<11), y1+y3+(ydim<<11), col);
|
||||
drawlinergb(x1+y2+(xdim<<11), y1-x3+(ydim<<11),
|
||||
x1+x2+(xdim<<11), y1+y3+(ydim<<11), col);
|
||||
break;
|
||||
|
||||
case 16:
|
||||
if (spr->picnum == TILE_LASERLINE)
|
||||
{
|
||||
x1 = sprx;
|
||||
y1 = spry;
|
||||
tilenum = spr->picnum;
|
||||
xoff = tileLeftOffset(tilenum) + spr->xoffset;
|
||||
if ((spr->cstat&4) > 0) xoff = -xoff;
|
||||
k = spr->ang;
|
||||
l = spr->xrepeat;
|
||||
dax = sintable[k&2047]*l;
|
||||
day = sintable[(k+1536)&2047]*l;
|
||||
l = tilesiz[tilenum].x;
|
||||
k = (l>>1)+xoff;
|
||||
x1 -= mulscale16(dax, k);
|
||||
x2 = x1+mulscale16(dax, l);
|
||||
y1 -= mulscale16(day, k);
|
||||
y2 = y1+mulscale16(day, l);
|
||||
|
||||
ox = x1-cposx;
|
||||
oy = y1-cposy;
|
||||
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
ox = x2-cposx;
|
||||
oy = y2-cposy;
|
||||
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y2 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
drawlinergb(x1+(xdim<<11), y1+(ydim<<11),
|
||||
x2+(xdim<<11), y2+(ydim<<11), col);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 32:
|
||||
tilenum = spr->picnum;
|
||||
xoff = tileLeftOffset(tilenum) + spr->xoffset;
|
||||
yoff = tileTopOffset(tilenum) + spr->yoffset;
|
||||
if ((spr->cstat&4) > 0) xoff = -xoff;
|
||||
if ((spr->cstat&8) > 0) yoff = -yoff;
|
||||
|
||||
k = spr->ang;
|
||||
cosang = sintable[(k+512)&2047];
|
||||
sinang = sintable[k&2047];
|
||||
xspan = tilesiz[tilenum].x;
|
||||
xrepeat = spr->xrepeat;
|
||||
yspan = tilesiz[tilenum].y;
|
||||
yrepeat = spr->yrepeat;
|
||||
|
||||
dax = ((xspan>>1)+xoff)*xrepeat;
|
||||
day = ((yspan>>1)+yoff)*yrepeat;
|
||||
x1 = sprx + dmulscale16(sinang, dax, cosang, day);
|
||||
y1 = spry + dmulscale16(sinang, day, -cosang, dax);
|
||||
l = xspan*xrepeat;
|
||||
x2 = x1 - mulscale16(sinang, l);
|
||||
y2 = y1 + mulscale16(cosang, l);
|
||||
l = yspan*yrepeat;
|
||||
k = -mulscale16(cosang, l);
|
||||
x3 = x2+k;
|
||||
x4 = x1+k;
|
||||
k = -mulscale16(sinang, l);
|
||||
y3 = y2+k;
|
||||
y4 = y1+k;
|
||||
|
||||
ox = x1-cposx;
|
||||
oy = y1-cposy;
|
||||
x1 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y1 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
ox = x2-cposx;
|
||||
oy = y2-cposy;
|
||||
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y2 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
ox = x3-cposx;
|
||||
oy = y3-cposy;
|
||||
x3 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y3 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
ox = x4-cposx;
|
||||
oy = y4-cposy;
|
||||
x4 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y4 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
drawlinergb(x1+(xdim<<11), y1+(ydim<<11),
|
||||
x2+(xdim<<11), y2+(ydim<<11), col);
|
||||
|
||||
drawlinergb(x2+(xdim<<11), y2+(ydim<<11),
|
||||
x3+(xdim<<11), y3+(ydim<<11), col);
|
||||
|
||||
drawlinergb(x3+(xdim<<11), y3+(ydim<<11),
|
||||
x4+(xdim<<11), y4+(ydim<<11), col);
|
||||
|
||||
drawlinergb(x4+(xdim<<11), y4+(ydim<<11),
|
||||
x1+(xdim<<11), y1+(ydim<<11), col);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Draw white lines
|
||||
for (i=numsectors-1; i>=0; i--)
|
||||
{
|
||||
if (!gFullMap && !show2dsector[i]) continue;
|
||||
|
||||
startwall = sector[i].wallptr;
|
||||
endwall = sector[i].wallptr + sector[i].wallnum;
|
||||
|
||||
k = -1;
|
||||
for (j=startwall, wal=(uwalltype *)&wall[startwall]; j<endwall; j++, wal++)
|
||||
{
|
||||
if (wal->nextwall >= 0) continue;
|
||||
|
||||
if (tilesiz[wal->picnum].x == 0) continue;
|
||||
if (tilesiz[wal->picnum].y == 0) continue;
|
||||
|
||||
if (j == k)
|
||||
{
|
||||
x1 = x2;
|
||||
y1 = y2;
|
||||
}
|
||||
else
|
||||
{
|
||||
ox = wal->x-cposx;
|
||||
oy = wal->y-cposy;
|
||||
x1 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11);
|
||||
y1 = dmulscale16(oy, xvect2, ox, yvect2)+(ydim<<11);
|
||||
}
|
||||
|
||||
k = wal->point2;
|
||||
wal2 = (uwalltype *)&wall[k];
|
||||
ox = wal2->x-cposx;
|
||||
oy = wal2->y-cposy;
|
||||
x2 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11);
|
||||
y2 = dmulscale16(oy, xvect2, ox, yvect2)+(ydim<<11);
|
||||
|
||||
drawlinergb(x1, y1, x2, y2, PalEntry(170, 170, 170));
|
||||
}
|
||||
}
|
||||
|
||||
videoSetCorrectedAspect();
|
||||
|
||||
for (TRAVERSE_CONNECT(p))
|
||||
{
|
||||
if (ud.scrollmode && p == screenpeek) continue;
|
||||
|
||||
DukePlayer_t const * const pPlayer = g_player[p].ps;
|
||||
uspritetype const * const pSprite = (uspritetype const *)&sprite[pPlayer->i];
|
||||
|
||||
ox = pSprite->x - cposx;
|
||||
oy = pSprite->y - cposy;
|
||||
daang = (pSprite->ang - cang) & 2047;
|
||||
if (p == screenpeek)
|
||||
{
|
||||
ox = 0;
|
||||
oy = 0;
|
||||
daang = 0;
|
||||
}
|
||||
x1 = mulscale16(ox, xvect) - mulscale16(oy, yvect);
|
||||
y1 = mulscale16(oy, xvect2) + mulscale16(ox, yvect2);
|
||||
|
||||
if (p == screenpeek || GTFLAGS(GAMETYPE_OTHERPLAYERSINMAP))
|
||||
{
|
||||
if (pSprite->xvel > 16 && pPlayer->on_ground)
|
||||
i = TILE_APLAYERTOP+(((int32_t) totalclock>>4)&3);
|
||||
else
|
||||
i = TILE_APLAYERTOP;
|
||||
|
||||
//i = VM_OnEventWithReturn(EVENT_DISPLAYOVERHEADMAPPLAYER, pPlayer->i, p, i);
|
||||
|
||||
if (i < 0)
|
||||
continue;
|
||||
|
||||
j = klabs(pPlayer->truefz - pPlayer->pos.z) >> 8;
|
||||
j = mulscale16(czoom * (pSprite->yrepeat + j), yxaspect);
|
||||
|
||||
if (j < 22000) j = 22000;
|
||||
else if (j > (65536<<1)) j = (65536<<1);
|
||||
|
||||
rotatesprite_win((x1<<4)+(xdim<<15), (y1<<4)+(ydim<<15), j, daang, i, pSprite->shade,
|
||||
P_GetOverheadPal(pPlayer), 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FString G_PrintCoords(int32_t snum)
|
||||
{
|
||||
|
@ -777,7 +490,7 @@ void G_DisplayRest(int32_t smoothratio)
|
|||
drawbackground();
|
||||
renderDrawMapView(cposx, cposy, pp->zoom, cang);
|
||||
}
|
||||
G_DrawOverheadMap(cposx, cposy, pp->zoom, cang);
|
||||
drawoverheadmap(cposx, cposy, pp->zoom, cang);
|
||||
|
||||
restoreinterpolations();
|
||||
|
||||
|
|
Loading…
Reference in a new issue