mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- startrts and domovethings.
This commit is contained in:
parent
827672a775
commit
736a52f7b2
16 changed files with 204 additions and 316 deletions
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@ -18,6 +18,7 @@ set( PCH_SOURCES
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src/game_misc.cpp
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src/gamedef.cpp
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src/gameexec.cpp
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src/gameloop.cpp
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src/gamevar.cpp
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src/hudweapon_d.cpp
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src/hudweapon_r.cpp
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@ -96,6 +96,7 @@ typedef struct {
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} user_defs;
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extern user_defs ud;
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extern int rtsplaying;
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#ifndef ONLY_USERDEFS
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@ -125,7 +126,6 @@ extern int32_t cameraclock;
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extern int32_t cameradist;
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extern int32_t g_crosshairSum;
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extern int32_t g_doQuickSave;
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extern int32_t g_levelTextTime;
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extern int32_t restorepalette;
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extern int32_t tempwallptr;
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@ -363,6 +363,7 @@ void initcrane(int j, int i, int CRANEPOLE);
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void initwaterdrip(int j, int i);
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int initreactor(int j, int i, bool isrecon);
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void spawneffector(int i);
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void gameexitfrommenu();
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struct Dispatcher
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{
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@ -45,6 +45,7 @@ BEGIN_DUKE_NS
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FFont* IndexFont;
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FFont* DigiFont;
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int rtsplaying;
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//---------------------------------------------------------------------------
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//
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@ -625,6 +626,28 @@ void cameratext(int i)
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}
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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int G_StartRTS(int lumpNum, int localPlayer)
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{
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if (SoundEnabled() &&
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RTS_IsInitialized() && rtsplaying == 0 && (snd_speech & (localPlayer ? 1 : 4)))
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{
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auto sid = RTS_GetSoundID(lumpNum - 1);
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if (sid != -1)
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{
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S_PlaySound(sid, CHAN_AUTO, CHANF_UI);
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rtsplaying = 7;
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return 1;
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}
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}
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return 0;
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}
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END_DUKE_NS
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@ -29,7 +29,7 @@ Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
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#include "ns.h" // Must come before everything else!
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#include "duke3d.h"
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#include "demo.h"
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#include "sbar.h"
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#include "screens.h"
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#include "baselayer.h"
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#include "m_argv.h"
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@ -38,6 +38,10 @@ Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
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BEGIN_DUKE_NS
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void GetNextInput();
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/*
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static inline int movefifoend(int myconnectindex)
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{
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#if 1
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@ -46,6 +50,7 @@ static inline int movefifoend(int myconnectindex)
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return movefifoend[myconnectindex];
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#endif
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}
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*/
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static void fakedomovethings()
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{
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@ -57,89 +62,67 @@ static void fakedomovethingscorrect()
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// unprediction
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}
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/*
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void mploadsave()
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{
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for(int i=connecthead;i>=0;i=connectpoint2[i])
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if( sync[i].bits&(1<<17) )
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{
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multiflag = 2;
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multiwhat = (sync[i].bits>>18)&1;
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multipos = (unsigned) (sync[i].bits>>19)&15;
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multiwho = i;
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if( multiwhat )
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{
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saveplayer( multipos );
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multiflag = 0;
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if(multiwho != myconnectindex)
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{
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strcpy(&fta_quotes[122],&ud.user_name[multiwho][0]);
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strcat(&fta_quotes[122]," SAVED A MULTIPLAYER GAME");
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FTA(122,&ps[myconnectindex]);
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}
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else
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{
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strcpy(&fta_quotes[122],"MULTIPLAYER GAME SAVED");
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FTA(122,&ps[myconnectindex]);
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}
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break;
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}
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else
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{
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// waitforeverybody();
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j = loadplayer( multipos );
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multiflag = 0;
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if(j == 0 && !RR)
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{
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if(multiwho != myconnectindex)
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{
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strcpy(&fta_quotes[122],&ud.user_name[multiwho][0]);
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strcat(&fta_quotes[122]," LOADED A MULTIPLAYER GAME");
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FTA(122,&ps[myconnectindex]);
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}
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else
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{
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strcpy(&fta_quotes[122],"MULTIPLAYER GAME LOADED");
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FTA(122,&ps[myconnectindex]);
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}
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return 1;
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}
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}
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}
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}
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*/
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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int domovethings();
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char moveloop()
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/*
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void mploadsave()
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{
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int i;
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for(int i=connecthead;i>=0;i=connectpoint2[i])
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if( sync[i].bits&(1<<17) )
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{
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multiflag = 2;
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multiwhat = (sync[i].bits>>18)&1;
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multipos = (unsigned) (sync[i].bits>>19)&15;
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multiwho = i;
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if (numplayers > 1)
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while (fakemovefifoplc < movefifoend[myconnectindex]) fakedomovethings();
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if( multiwhat )
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{
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saveplayer( multipos );
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multiflag = 0;
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getpackets();
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if(multiwho != myconnectindex)
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{
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strcpy(&fta_quotes[122],&ud.user_name[multiwho][0]);
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strcat(&fta_quotes[122]," SAVED A MULTIPLAYER GAME");
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FTA(122,&ps[myconnectindex]);
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}
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else
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{
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strcpy(&fta_quotes[122],"MULTIPLAYER GAME SAVED");
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FTA(122,&ps[myconnectindex]);
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}
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break;
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}
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else
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{
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// waitforeverybody();
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if (numplayers < 2) bufferjitter = 0;
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while (movefifoend(myconnectindex)-movefifoplc > bufferjitter)
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{
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for(i=connecthead;i>=0;i=connectpoint2[i])
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if (movefifoplc == movefifoend(i)) break;
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if (i >= 0) break;
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if( domovethings() ) return 1;
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}
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return 0;
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j = loadplayer( multipos );
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multiflag = 0;
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if(j == 0 && !RR)
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{
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if(multiwho != myconnectindex)
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{
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strcpy(&fta_quotes[122],&ud.user_name[multiwho][0]);
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strcat(&fta_quotes[122]," LOADED A MULTIPLAYER GAME");
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FTA(122,&ps[myconnectindex]);
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}
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else
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{
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strcpy(&fta_quotes[122],"MULTIPLAYER GAME LOADED");
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FTA(122,&ps[myconnectindex]);
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}
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return 1;
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}
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}
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}
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}
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*/
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//---------------------------------------------------------------------------
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//
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@ -149,117 +132,126 @@ char moveloop()
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int domovethings()
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{
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int i, j;
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int ch;
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int i, j;
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// mplpadsave();
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ud.camerasprite = -1;
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lockclock += TICSPERFRAME;
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ud.camerasprite = -1;
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lockclock += TICSPERFRAME;
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if(earthquaketime > 0) earthquaketime--;
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if(rtsplaying > 0) rtsplaying--;
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if (earthquaketime > 0) earthquaketime--;
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if (rtsplaying > 0) rtsplaying--;
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if( show_shareware > 0 )
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{
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show_shareware--;
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if(show_shareware == 0)
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{
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pus = NUMPAGES;
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pub = NUMPAGES;
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}
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}
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if (show_shareware > 0)
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{
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show_shareware--;
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}
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everyothertime++;
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everyothertime++;
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GetNextInput();
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updateinterpolations();
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for(i=connecthead;i>=0;i=connectpoint2[i])
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copybufbyte(&inputfifo[movefifoplc&(MOVEFIFOSIZ-1)][i],&sync[i],sizeof(input));
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movefifoplc++;
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j = -1;
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for (i = connecthead; i >= 0; i = connectpoint2[i])
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{
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if (PlayerInput(i, SK_GAMEQUIT))
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{
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if (i == myconnectindex) gameexitfrommenu();
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if (screenpeek == i)
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{
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screenpeek = connectpoint2[i];
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if (screenpeek < 0) screenpeek = connecthead;
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}
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updateinterpolations();
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if (i == connecthead) connecthead = connectpoint2[connecthead];
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else connectpoint2[j] = connectpoint2[i];
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j = -1;
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for(i=connecthead;i>=0;i=connectpoint2[i])
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{
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if ((sync[i].bits&(1<<26)) == 0) { j = i; continue; }
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numplayers--;
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ud.multimode--;
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if (i == myconnectindex) gameexit(" ");
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if (screenpeek == i)
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{
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screenpeek = connectpoint2[i];
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if (screenpeek < 0) screenpeek = connecthead;
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}
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//closedemowrite();
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if (i == connecthead) connecthead = connectpoint2[connecthead];
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else connectpoint2[j] = connectpoint2[i];
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if (numplayers < 2 && !isRR())
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S_PlaySound(GENERIC_AMBIENCE17, CHAN_AUTO, CHANF_UI);
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numplayers--;
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ud.multimode--;
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Printf(PRINT_NOTIFY, "%s is history!", g_player[i].user_name);
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closedemowrite();
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quickkill(&ps[i]);
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deletesprite(ps[i].i);
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}
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else j = i;
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}
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if (numplayers < 2 && !RR)
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sound(GENERIC_AMBIENCE17);
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//if(ud.recstat == 1) record();
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pub = NUMPAGES;
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pus = NUMPAGES;
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vscrn();
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if (ud.pause_on == 0)
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{
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global_random = krand();
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movedummyplayers();//ST 13
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}
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Printf(PRINT_NOTIFY, "%s is history!",ud.user_name[i]);
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for (i = connecthead; i >= 0; i = connectpoint2[i])
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{
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if (ud.pause_on == 0)
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{
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auto p = &ps[i];
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if (p->pals.f > 0)
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p->pals.f--;
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quickkill(&ps[i]);
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deletesprite(ps[i].i);
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fi.processinput(i);
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fi.checksectors(i);
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}
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}
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if(j < 0 && networkmode == 0 )
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gameexit( " \nThe 'MASTER/First player' just quit the game. All\nplayers are returned from the game. This only happens in 5-8\nplayer mode as a different network scheme is used.");
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}
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if (ud.pause_on == 0)
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{
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if (levelTextTime > 0)
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levelTextTime--;
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if ((numplayers >= 2) && ((movefifoplc&7) == 7))
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{
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ch = (char)(randomseed&255);
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for(i=connecthead;i>=0;i=connectpoint2[i])
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ch += ((ps[i].posx+ps[i].posy+ps[i].posz+ps[i].ang+ps[i].horiz)&255);
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syncval[myconnectindex][syncvalhead[myconnectindex]&(MOVEFIFOSIZ-1)] = ch;
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syncvalhead[myconnectindex]++;
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}
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if(ud.recstat == 1) record();
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if( ud.pause_on == 0 )
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{
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global_random = TRAND;
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movedummyplayers();//ST 13
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}
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for(i=connecthead;i>=0;i=connectpoint2[i])
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{
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cheatkeys(i);
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if( ud.pause_on == 0 )
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{
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processinput(i);
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checksectors(i);
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}
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}
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if( ud.pause_on == 0 )
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{
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fi.think();
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}
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}
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fakedomovethingscorrect();
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fakedomovethingscorrect();
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if( (everyothertime&1) == 0)
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{
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animatewalls();
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movecyclers();
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pan3dsound();
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}
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if ((everyothertime & 1) == 0)
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{
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fi.animatewalls();
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movecyclers();
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}
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if (isRR() && ud.recstat == 0 && ud.multimode < 2)
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dotorch();
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return 0;
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return 0;
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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/*
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char moveloop()
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{
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int i;
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if (numplayers > 1)
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while (fakemovefifoplc < movefifoend[myconnectindex]) fakedomovethings();
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getpackets();
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if (numplayers < 2) bufferjitter = 0;
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while (movefifoend(myconnectindex)-movefifoplc > bufferjitter)
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{
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for(i=connecthead;i>=0;i=connectpoint2[i])
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if (movefifoplc == movefifoend(i)) break;
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if (i >= 0) break;
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if( domovethings() ) return 1;
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}
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return 0;
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}
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*/
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END_DUKE_NS
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@ -143,7 +143,7 @@ G_EXTERN int32_t playerswhenstarted;
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G_EXTERN int32_t g_musicSize;
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G_EXTERN int32_t numplayersprites;
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G_EXTERN int32_t g_scriptDebug;
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G_EXTERN int32_t g_showShareware;
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G_EXTERN int32_t show_shareware;
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G_EXTERN int32_t g_spriteDeleteQueuePos;
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G_EXTERN int32_t max_player_health;
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G_EXTERN int32_t max_armour_amount;
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@ -160,9 +160,9 @@ G_EXTERN int32_t g_animateVel[MAXANIMATES];
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#define animatevel g_animateVel
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G_EXTERN int16_t clouds[256];
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G_EXTERN int16_t g_cloudX;
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G_EXTERN int16_t g_cloudY;
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G_EXTERN ClockTicks g_cloudClock;
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G_EXTERN int16_t cloudx;
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G_EXTERN int16_t cloudy;
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G_EXTERN ClockTicks cloudtotalclock;
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G_EXTERN int16_t SpriteDeletionQueue[1024];
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G_EXTERN int16_t g_cyclers[MAXCYCLERS][6];
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@ -370,7 +370,6 @@ extern input_t inputfifo[MOVEFIFOSIZ][MAXPLAYERS];
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extern playerspawn_t g_playerSpawnPoints[MAXPLAYERS];
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extern playerdata_t *const g_player;
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extern hudweapon_t hudweap;
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extern int32_t g_levelTextTime;
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extern int32_t mouseyaxismode;
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#define SHOOT_HARDCODED_ZVEL INT32_MIN
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@ -392,7 +391,6 @@ inline void SetPlayerPal(DukePlayer_t* pPlayer, PalEntry pe)
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}
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int hitawall(DukePlayer_t* pPlayer, int* hitWall);
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void P_AddKills(DukePlayer_t * pPlayer, uint16_t kills);
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int hits(int spriteNum);
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void P_GetInput(int playerNum);
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void P_GetInputMotorcycle(int playerNum);
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@ -414,7 +412,6 @@ void quickkill(DukePlayer_t* pPlayer);
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void setpal(DukePlayer_t* pPlayer);
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void P_EndLevel(void);
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void P_CheckWeaponI(int playerNum);
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int P_GetOverheadPal(const DukePlayer_t *pPlayer);
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int madenoise(int playerNum);
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int haskey(int sect, int snum);
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@ -27,7 +27,6 @@ BEGIN_DUKE_NS
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extern int16_t ambientlotag[64];
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extern int16_t ambienthitag[64];
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extern int32_t g_levelTextTime;
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int G_EnterLevel(int gameMode);
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int G_FindLevelByFile(const char *fileName);
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void G_CacheMapData(void);
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|
|
@ -41,6 +41,8 @@ source as it is released.
|
|||
#include "texturemanager.h"
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
int levelTextTime;
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// very much a dummy to access the methods.
|
||||
|
|
|
@ -27,4 +27,6 @@ public:
|
|||
|
||||
};
|
||||
|
||||
extern int levelTextTime;
|
||||
|
||||
END_DUKE_NS
|
||||
|
|
|
@ -416,11 +416,11 @@ void drawstatusbar_d(int snum)
|
|||
dsb.Statusbar(snum);
|
||||
}
|
||||
|
||||
if (ud.show_level_text && hud_showmapname && g_levelTextTime > 1 && !M_Active())
|
||||
if (ud.show_level_text && hud_showmapname && levelTextTime > 1 && !M_Active())
|
||||
{
|
||||
double alpha;
|
||||
if (g_levelTextTime > 16) alpha = 1.;
|
||||
else alpha = (g_levelTextTime) / 16.;
|
||||
if (levelTextTime > 16) alpha = 1.;
|
||||
else alpha = (levelTextTime) / 16.;
|
||||
PrintLevelName_d(alpha);
|
||||
}
|
||||
|
||||
|
|
|
@ -400,11 +400,11 @@ void drawstatusbar_r(int snum)
|
|||
dsb.Statusbar(snum);
|
||||
}
|
||||
|
||||
if (ud.show_level_text && hud_showmapname && g_levelTextTime > 1 && !M_Active())
|
||||
if (ud.show_level_text && hud_showmapname && levelTextTime > 1 && !M_Active())
|
||||
{
|
||||
double alpha;
|
||||
if (g_levelTextTime > 16) alpha = 1.;
|
||||
else alpha = (g_levelTextTime) / 16.;
|
||||
if (levelTextTime > 16) alpha = 1.;
|
||||
else alpha = (levelTextTime) / 16.;
|
||||
PrintLevelName_r(alpha);
|
||||
}
|
||||
|
||||
|
|
|
@ -72,8 +72,6 @@ int32_t tempwallptr;
|
|||
|
||||
static int32_t nonsharedtimer;
|
||||
|
||||
int32_t g_levelTextTime = 0;
|
||||
|
||||
static void gameTimerHandler(void)
|
||||
{
|
||||
S_Update();
|
||||
|
@ -98,25 +96,6 @@ void G_InitTimer(int32_t ticspersec)
|
|||
}
|
||||
|
||||
|
||||
static int32_t g_RTSPlaying;
|
||||
|
||||
// Returns: started playing?
|
||||
int G_StartRTS(int lumpNum, int localPlayer)
|
||||
{
|
||||
if (SoundEnabled() &&
|
||||
RTS_IsInitialized() && g_RTSPlaying == 0 && (snd_speech & (localPlayer ? 1 : 4)))
|
||||
{
|
||||
auto sid = RTS_GetSoundID(lumpNum - 1);
|
||||
if (sid != -1)
|
||||
{
|
||||
S_PlaySound(sid, CHAN_AUTO, CHANF_UI);
|
||||
g_RTSPlaying = 7;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void G_HandleLocalKeys(void)
|
||||
{
|
||||
|
@ -227,7 +206,7 @@ void G_HandleLocalKeys(void)
|
|||
}
|
||||
|
||||
// Not SHIFT -- that is, either some ALT or WIN.
|
||||
if (G_StartRTS(ridiculeNum, 1))
|
||||
if (startrts(ridiculeNum, 1))
|
||||
{
|
||||
Net_SendRTS(ridiculeNum);
|
||||
return;
|
||||
|
@ -915,6 +894,7 @@ MAIN_LOOP_RESTART:
|
|||
while (1);
|
||||
}
|
||||
|
||||
int domovethings();
|
||||
int32_t G_MoveLoop()
|
||||
{
|
||||
int i;
|
||||
|
@ -932,99 +912,19 @@ int32_t G_MoveLoop()
|
|||
if (movefifoplc == g_player[i].movefifoend) break;
|
||||
}
|
||||
if (i >= 0) break;
|
||||
if (G_DoMoveThings()) return 1;
|
||||
if (domovethings()) return 1;
|
||||
}
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int G_DoMoveThings(void)
|
||||
void GetNextInput()
|
||||
{
|
||||
ud.camerasprite = -1;
|
||||
lockclock += TICSPERFRAME;
|
||||
|
||||
// Moved lower so it is restored correctly by demo diffs:
|
||||
//if (g_earthquakeTime > 0) g_earthquakeTime--;
|
||||
|
||||
if (g_RTSPlaying > 0)
|
||||
g_RTSPlaying--;
|
||||
|
||||
|
||||
|
||||
if (g_showShareware > 0)
|
||||
{
|
||||
g_showShareware--;
|
||||
if (g_showShareware == 0)
|
||||
{
|
||||
pus = NUMPAGES;
|
||||
pub = NUMPAGES;
|
||||
}
|
||||
}
|
||||
|
||||
for (bssize_t TRAVERSE_CONNECT(i))
|
||||
Bmemcpy(g_player[i].input, &inputfifo[movefifoplc&(MOVEFIFOSIZ-1)][i], sizeof(input_t));
|
||||
Bmemcpy(g_player[i].input, &inputfifo[movefifoplc & (MOVEFIFOSIZ - 1)][i], sizeof(input_t));
|
||||
|
||||
movefifoplc++;
|
||||
|
||||
updateinterpolations();
|
||||
|
||||
g_moveThingsCount++;
|
||||
|
||||
everyothertime++;
|
||||
if (g_earthquakeTime > 0) g_earthquakeTime--;
|
||||
|
||||
if (ud.pause_on == 0)
|
||||
{
|
||||
g_globalRandom = krand2();
|
||||
movedummyplayers();//ST 13
|
||||
}
|
||||
|
||||
for (bssize_t TRAVERSE_CONNECT(i))
|
||||
{
|
||||
if (g_player[i].input->extbits&(1<<6))
|
||||
{
|
||||
g_player[i].ps->team = g_player[i].pteam;
|
||||
}
|
||||
|
||||
if (sprite[g_player[i].ps->i].pal != 1)
|
||||
sprite[g_player[i].ps->i].pal = g_player[i].pcolor;
|
||||
|
||||
hud_input(i);
|
||||
|
||||
if (ud.pause_on == 0)
|
||||
{
|
||||
auto p = &ps[i];
|
||||
if (p->pals.f > 0)
|
||||
p->pals.f--;
|
||||
|
||||
if (g_levelTextTime > 0)
|
||||
g_levelTextTime--;
|
||||
|
||||
|
||||
//P_ProcessInput(i);
|
||||
fi.processinput(i);
|
||||
fi.checksectors(i);
|
||||
}
|
||||
}
|
||||
|
||||
if (ud.pause_on == 0)
|
||||
fi.think();
|
||||
|
||||
Net_CorrectPrediction();
|
||||
|
||||
if ((everyothertime&1) == 0)
|
||||
{
|
||||
{
|
||||
fi.animatewalls();
|
||||
movecyclers();
|
||||
}
|
||||
}
|
||||
|
||||
if (RR && ud.recstat == 0 && ud.multimode < 2)
|
||||
dotorch();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void GameInterface::FreeGameData()
|
||||
|
|
|
@ -33,36 +33,6 @@ int32_t PHEIGHT = PHEIGHT_DUKE;
|
|||
int32_t lastvisinc;
|
||||
hudweapon_t hudweap;
|
||||
|
||||
extern int32_t g_levelTextTime;
|
||||
|
||||
void P_AddKills(DukePlayer_t * const pPlayer, uint16_t kills)
|
||||
{
|
||||
pPlayer->actors_killed += kills;
|
||||
}
|
||||
|
||||
int P_GetOverheadPal(DukePlayer_t const * pPlayer)
|
||||
{
|
||||
return sprite[pPlayer->i].pal;
|
||||
}
|
||||
|
||||
#define DRAWEAP_CENTER 262144
|
||||
#define weapsc(sc) scale(sc, hud_weaponscale, 100)
|
||||
|
||||
static int32_t g_dts_yadd;
|
||||
|
||||
|
||||
// Set C-CON's WEAPON and WORKSLIKE gamevars.
|
||||
void P_SetWeaponGamevars(int playerNum, const DukePlayer_t * const pPlayer)
|
||||
{
|
||||
if (!WW2GI)
|
||||
return;
|
||||
SetGameVarID(g_iWeaponVarID, pPlayer->curr_weapon, pPlayer->i, playerNum);
|
||||
SetGameVarID(g_iWorksLikeVarID,
|
||||
((unsigned)pPlayer->curr_weapon < MAX_WEAPONS) ? PWEAPON(playerNum, pPlayer->curr_weapon, WorksLike) : -1,
|
||||
pPlayer->i, playerNum);
|
||||
}
|
||||
|
||||
|
||||
#define TURBOTURNTIME (TICRATE/8) // 7
|
||||
#define NORMALTURN 15
|
||||
#define PREAMBLETURN 5
|
||||
|
|
|
@ -29,6 +29,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#include "cmdlib.h"
|
||||
#include "v_2ddrawer.h"
|
||||
#include "secrets.h"
|
||||
#include "sbar.h"
|
||||
#include "glbackend/glbackend.h"
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
@ -103,7 +104,7 @@ void G_NewGame(int volumeNum, int levelNum, int skillNum)
|
|||
G_BonusScreen(0);
|
||||
#endif
|
||||
|
||||
g_showShareware = GAMETICSPERSEC*34;
|
||||
show_shareware = GAMETICSPERSEC*34;
|
||||
|
||||
ud.level_number = levelNum;
|
||||
ud.volume_number = volumeNum;
|
||||
|
@ -172,9 +173,9 @@ static inline void clearfrags(void)
|
|||
|
||||
void G_ResetTimers(uint8_t keepgtics)
|
||||
{
|
||||
totalclock = g_cloudClock = ototalclock = lockclock = 0;
|
||||
totalclock = cloudtotalclock = ototalclock = lockclock = 0;
|
||||
ready2send = 1;
|
||||
g_levelTextTime = 85;
|
||||
levelTextTime = 85;
|
||||
|
||||
if (!keepgtics)
|
||||
g_moveThingsCount = 0;
|
||||
|
|
|
@ -851,8 +851,8 @@ static const dataspec_t svgm_anmisc[] =
|
|||
{ DS_CNT(g_deleteQueueSize), &SpriteDeletionQueue[0], sizeof(int16_t), (intptr_t)&g_deleteQueueSize },
|
||||
{ DS_NOCHK, &numclouds, sizeof(numclouds), 1 },
|
||||
{ 0, &clouds[0], sizeof(clouds), 1 },
|
||||
{ 0, &g_cloudX, sizeof(g_cloudX), 1 },
|
||||
{ 0, &g_cloudY, sizeof(g_cloudY), 1 },
|
||||
{ 0, &cloudx, sizeof(cloudx), 1 },
|
||||
{ 0, &cloudy, sizeof(cloudy), 1 },
|
||||
{ 0, &g_pskyidx, sizeof(g_pskyidx), 1 }, // DS_NOCHK?
|
||||
{ 0, &g_earthquakeTime, sizeof(g_earthquakeTime), 1 },
|
||||
|
||||
|
@ -1436,7 +1436,7 @@ static void postloadplayer(int32_t savegamep)
|
|||
G_ResetInterpolations();
|
||||
|
||||
//6
|
||||
g_showShareware = 0;
|
||||
show_shareware = 0;
|
||||
if (savegamep)
|
||||
everyothertime = 0;
|
||||
|
||||
|
|
|
@ -303,7 +303,7 @@ void G_DisplayRest(int32_t smoothratio)
|
|||
|
||||
if (VOLUMEONE)
|
||||
{
|
||||
if (g_showShareware > 0 && (g_player[myconnectindex].ps->gm&MODE_MENU) == 0)
|
||||
if (show_shareware > 0 && (g_player[myconnectindex].ps->gm&MODE_MENU) == 0)
|
||||
rotatesprite_fs((320-50)<<16, 9<<16, 65536L, 0, TILE_BETAVERSION, 0, 0, 2+8+16+128);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue