.. |
console
|
- implement ccmd 'togglehud' for taking screenshots
|
2019-11-03 03:51:22 -05:00 |
g_statusbar
|
- added ability to force internal alternative HUD
|
2019-11-26 15:45:18 +02:00 |
gamedata
|
- added ability to set custom alternative HUD
|
2019-11-26 15:45:18 +02:00 |
intermission
|
- fixed localization support for intermission texts
|
2019-10-27 10:43:09 +02:00 |
maploader
|
- remove SetLineSideRefs - this actually cannot be exported right now, due to the fact that both sides and lines have backreferences to themselves and their ancestry, and that linedefs have forward references to the sectors on their respective sides.
|
2019-11-14 14:32:20 -05:00 |
menu
|
- fixed: IfGame else branch was ignored in MENUDEF
|
2019-11-03 16:56:24 +02:00 |
playsim
|
- changed secret message handling so that the debug output of the sector number is only printed to the console but not the centered message.
|
2019-11-12 23:39:05 +01:00 |
posix
|
- fixed compilation of Cocoa backend with 10.9 SDK
|
2019-10-15 22:31:02 +03:00 |
r_data
|
- add cvar 'cl_disableinvertedcolormap' - changes the invulnerability… (#972)
|
2019-11-26 07:46:18 -05:00 |
rendering
|
- Renamed AlignedAlloc.
|
2019-11-24 10:42:18 +01:00 |
scripting
|
- Implemented scale parameter for BaseStatusBar::DrawString
|
2019-11-24 10:45:07 +01:00 |
sound
|
- fixed selection of system MIDI device on startup
|
2019-10-18 15:22:58 +03:00 |
utility
|
- added ability to set custom alternative HUD
|
2019-11-26 15:45:18 +02:00 |
win32
|
- add Vulkan to the startup box in Windows
|
2019-11-05 08:57:50 -05:00 |
__autostart.cpp
|
|
|
am_map.cpp
|
- moved some more files.
|
2019-07-14 21:09:49 +02:00 |
am_map.h
|
|
|
announcer.h
|
|
|
autosegs.h
|
|
|
bbannouncer.cpp
|
|
|
CMakeLists.txt
|
- moved the level postprocessor to its own source file.
|
2019-11-10 21:28:01 +01:00 |
ct_chat.cpp
|
Allow custom status bars to override notifications, centered prints and chat prompt.
|
2019-08-19 11:19:36 +02:00 |
d_anonstats.cpp
|
- fixed survey data retrieval for Vulkan.
|
2019-08-11 21:26:08 +02:00 |
d_event.h
|
|
|
d_gui.h
|
|
|
d_iwad.cpp
|
Added 'NoKeyboardCheats' option to IWADINFO
|
2019-11-13 17:34:42 +01:00 |
d_main.cpp
|
- add cvar 'cl_disableinvertedcolormap' - changes the invulnerability… (#972)
|
2019-11-26 07:46:18 -05:00 |
d_main.h
|
Added 'NoKeyboardCheats' option to IWADINFO
|
2019-11-13 17:34:42 +01:00 |
d_net.cpp
|
- fixed compilation on Windows.
|
2019-10-07 18:59:18 +02:00 |
d_net.h
|
|
|
d_netinf.h
|
|
|
d_netinfo.cpp
|
- reimplemented as an OptionsMenu.
|
2019-04-14 14:03:24 +02:00 |
d_protocol.cpp
|
|
|
d_protocol.h
|
|
|
dobject.cpp
|
|
|
dobject.h
|
|
|
dobjgc.cpp
|
|
|
dobjgc.h
|
- do not pass TObjPtr<> instances as ScriptUtil::Exec() arguments
|
2019-05-22 17:39:27 +02:00 |
dobjtype.cpp
|
- the big cleanup of the exit cleanup is done!
|
2019-10-07 20:28:55 +02:00 |
dobjtype.h
|
|
|
doomdata.h
|
- defaulted a few empty constructors.
|
2019-06-21 07:52:25 +02:00 |
doomdef.h
|
- changed MIDI sources so that they do not have to include i_musicinterns.h anymore.
|
2019-09-25 21:47:33 +02:00 |
doomstat.cpp
|
|
|
doomstat.h
|
- make the switch between game and generic fonts automatic by adding a key value to the language table
|
2019-04-12 00:20:42 +02:00 |
doomtype.h
|
- changed MIDI sources so that they do not have to include i_musicinterns.h anymore.
|
2019-09-25 21:47:33 +02:00 |
empty.cpp
|
|
|
events.cpp
|
Added RenderUnderlay.
|
2019-07-03 18:01:45 +02:00 |
events.h
|
Added RenderUnderlay.
|
2019-07-03 18:01:45 +02:00 |
g_cvars.cpp
|
- Converts keyboard turnspeeds into global CVars
|
2019-08-18 18:30:37 +02:00 |
g_cvars.h
|
|
|
g_dumpinfo.cpp
|
|
|
g_game.cpp
|
- fixed: saving game to read-only file was erroneously reported as succeeded
|
2019-08-29 14:34:02 +03:00 |
g_game.h
|
Adds option to use a rotation of quicksaves instead of having one quicksave slot that needs to be manually created.
|
2019-07-27 12:09:55 -07:00 |
g_hub.cpp
|
- added option to print a map author's name on the summary screen
|
2019-08-02 09:11:40 +02:00 |
g_hub.h
|
|
|
g_input.h
|
|
|
g_level.cpp
|
- split off all music code from s_sound.cpp
|
2019-08-23 17:15:19 +02:00 |
g_level.h
|
|
|
g_levellocals.h
|
Add current, max and average velocity as stat (#912)
|
2019-08-28 20:33:07 +02:00 |
g_pch.h
|
- temporary solution to fix build of non-MSVC targets
|
2019-08-22 11:30:40 +03:00 |
g_pch2.h
|
|
|
gameconfigfile.cpp
|
- uncoupled the stream sources from the low level implementation. The entire setup had the stream sources depend on the SoundStream class, severely limiting reusability. This was changed that there is one SoundStream class that uses the StreamSources as mere data source that has no knowledge and no connection to the underlying system, similar to how the MIDI system works. With this there are only 3 top level music classes left - MIDIStreamer, StreamSong and CDSong.
|
2019-09-28 21:04:41 +02:00 |
gameconfigfile.h
|
|
|
gitinfo.cpp
|
|
|
hu_scores.cpp
|
- fixed uninitialized variable in scoreboard code.
|
2019-04-19 08:30:06 +02:00 |
hu_stuff.h
|
|
|
i_net.cpp
|
- the big cleanup of the exit cleanup is done!
|
2019-10-07 20:28:55 +02:00 |
i_net.h
|
- refactored the exit calls out of the networking code
|
2019-10-07 00:55:14 +02:00 |
m_cheat.cpp
|
|
|
m_cheat.h
|
- previous fix attempts done right
|
2018-12-01 09:44:14 +02:00 |
m_joy.cpp
|
|
|
m_joy.h
|
|
|
m_misc.cpp
|
- removed hardcoded width limit for screenshots
|
2019-10-24 10:42:39 +03:00 |
m_misc.h
|
- uncoupled the decompressors from ZDoom's internal error handling.
|
2019-08-20 23:14:00 +02:00 |
p_conversation.cpp
|
- allow switching the Strife conversation screen to the VGA font for all languages by a CVAR.
|
2019-07-26 20:23:46 +02:00 |
p_conversation.h
|
Made several classes trivially copyable,
|
2019-09-09 09:52:33 +02:00 |
p_openmap.cpp
|
|
|
p_saveg.cpp
|
- split off all music code from s_sound.cpp
|
2019-08-23 17:15:19 +02:00 |
p_saveg.h
|
|
|
p_setup.cpp
|
- fixed: The dynamic lights must be initialized before the first frame is ticked.
|
2019-10-17 00:11:38 +02:00 |
p_setup.h
|
|
|
p_states.cpp
|
|
|
p_tick.cpp
|
- fixed: MF8_RECREATELIGHTS must be processed in pause mode as well.
|
2019-10-20 12:55:24 +02:00 |
p_tick.h
|
|
|
r_state.h
|
|
|
scriptutil.cpp
|
|
|
scriptutil.h
|
|
|
serializer.cpp
|
- moved most remaining playsim code into its proper folder.
|
2019-07-14 13:59:16 +02:00 |
serializer.h
|
|
|
st_start.h
|
- the big cleanup of the exit cleanup is done!
|
2019-10-07 20:28:55 +02:00 |
st_stuff.cpp
|
Added 'NoKeyboardCheats' option to IWADINFO
|
2019-11-13 17:34:42 +01:00 |
st_stuff.h
|
|
|
version.h
|
- 4.3pre
|
2019-08-13 17:48:36 +02:00 |
wi_stuff.cpp
|
- added option to print a map author's name on the summary screen
|
2019-08-02 09:11:40 +02:00 |
wi_stuff.h
|
- added option to print a map author's name on the summary screen
|
2019-08-02 09:11:40 +02:00 |
zzautozend.cpp
|
|
|