This commit is contained in:
Christoph Oelckers 2019-08-13 17:48:06 +02:00
parent 1bd249677b
commit 347f6cf89a

View file

@ -41,20 +41,20 @@ const char *GetVersionString();
/** Lots of different version numbers **/
#define VERSIONSTR "4.2pre"
#define VERSIONSTR "4.3pre"
// The version as seen in the Windows resource
#define RC_FILEVERSION 4,1,9999,0
#define RC_PRODUCTVERSION 4,1,9999,0
#define RC_FILEVERSION 4,2,9999,0
#define RC_PRODUCTVERSION 4,2,9999,0
#define RC_PRODUCTVERSION2 VERSIONSTR
// These are for content versioning.
#define VER_MAJOR 4
#define VER_MINOR 2
#define VER_MINOR 3
#define VER_REVISION 0
// This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number!
#define ENG_MAJOR 4
#define ENG_MINOR 2
#define ENG_MINOR 3
#define ENG_REVISION 0
// Version identifier for network games.