- moved some more files.

This commit is contained in:
Christoph Oelckers 2019-07-14 21:09:49 +02:00
parent 4d35adbcd6
commit 7346288bf5
34 changed files with 18 additions and 26 deletions

View File

@ -704,6 +704,7 @@ file( GLOB HEADER_FILES
sound/timidity/*.h
sound/timiditypp/*.h
sound/wildmidi/*.h
rendering/*.h
rendering/2d/*.h
rendering/swrenderer/*.h
rendering/swrenderer/textures/*.h
@ -971,7 +972,7 @@ set (PCH_SOURCES
m_cheat.cpp
m_joy.cpp
m_misc.cpp
p_acs.cpp
playsim/p_acs.cpp
playsim/p_actionfunctions.cpp
p_conversation.cpp
playsim/p_destructible.cpp
@ -991,9 +992,9 @@ set (PCH_SOURCES
playsim/p_things.cpp
p_tick.cpp
playsim/p_user.cpp
r_utility.cpp
r_sky.cpp
r_videoscale.cpp
rendering/r_utility.cpp
rendering/r_sky.cpp
rendering/r_videoscale.cpp
sound/s_advsound.cpp
sound/s_environment.cpp
sound/s_sndseq.cpp
@ -1001,9 +1002,9 @@ set (PCH_SOURCES
serializer.cpp
scriptutil.cpp
st_stuff.cpp
v_framebuffer.cpp
v_palette.cpp
v_video.cpp
rendering/v_framebuffer.cpp
r_data/v_palette.cpp
rendering/v_video.cpp
wi_stuff.cpp
gamedata/a_keys.cpp
gamedata/a_weapons.cpp
@ -1389,6 +1390,7 @@ include_directories( .
gamedata/fonts
rendering
rendering/2d
r_data
sound
sound/music
sound/backend
@ -1400,6 +1402,7 @@ include_directories( .
utility/nodebuilder
scripting
scripting/vm
rendering
rendering/vulkan/thirdparty
../libraries/gdtoa
../libraries/dumb/include

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@ -41,7 +41,6 @@
#include "p_setup.h"
#include "c_bind.h"
#include "serializer.h"
#include "r_renderer.h"
#include "r_sky.h"
#include "sbar.h"
#include "d_player.h"

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@ -91,7 +91,6 @@
#include "m_cheat.h"
#include "m_joy.h"
#include "po_man.h"
#include "r_renderer.h"
#include "p_local.h"
#include "autosegs.h"
#include "fragglescript/t_fs.h"

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@ -64,7 +64,6 @@
#include "p_acs.h"
#include "p_effect.h"
#include "m_joy.h"
#include "r_renderer.h"
#include "r_utility.h"
#include "a_morph.h"
#include "p_spec.h"

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@ -71,7 +71,6 @@
#include "d_netinf.h"
#include "menu/menu.h"
#include "a_sharedglobal.h"
#include "r_renderer.h"
#include "r_utility.h"
#include "p_spec.h"
#include "serializer.h"

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@ -51,7 +51,6 @@
#include "cmdlib.h"
#include "g_level.h"
#include "v_video.h"
#include "r_renderer.h"
#include "r_sky.h"
#include "vm.h"
#include "image.h"

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@ -52,7 +52,6 @@
#include "sbar.h"
#include "r_utility.h"
#include "r_sky.h"
#include "r_renderer.h"
#include "serializer.h"
#include "g_levellocals.h"
#include "events.h"

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@ -56,7 +56,7 @@
#include "cmdlib.h"
#include "md5.h"
#include "po_man.h"
#include "r_renderer.h"
#include "swrenderer/r_renderer.h"
#include "p_blockmap.h"
#include "r_utility.h"
#include "p_spec.h"

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@ -33,7 +33,6 @@
#include "c_dispatch.h"
#include "sc_man.h"
#include "g_level.h"
#include "r_renderer.h"
#include "d_player.h"
#include "g_levellocals.h"

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@ -85,7 +85,6 @@
#include "d_event.h"
#include "p_enemy.h"
#include "gstrings.h"
#include "r_renderer.h"
#include "po_man.h"
#include "p_spec.h"
#include "p_checkposition.h"

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@ -78,7 +78,6 @@
#include "c_dispatch.h"
#include "d_net.h"
#include "serializer.h"
#include "r_renderer.h"
#include "d_player.h"
#include "r_utility.h"
#include "p_blockmap.h"

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@ -48,7 +48,6 @@
#include "i_system.h"
#include "m_argv.h"
#include "m_png.h"
#include "r_renderer.h"
#include "swrenderer/r_swrenderer.h"
#include "st_console.h"
#include "v_text.h"

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@ -39,7 +39,6 @@
#include "v_video.h"
#include "r_defs.h"
#include "r_utility.h"
#include "r_renderer.h"
#include "doomstat.h"
#include "gi.h"
#include "g_level.h"

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@ -4,7 +4,7 @@
#include "r_defs.h"
#include "v_video.h"
#include "vectors.h"
#include "r_renderer.h"
#include "swrenderer/r_renderer.h"
#include "r_data/matrix.h"
#include "gl/renderer/gl_renderbuffers.h"
#include "hwrenderer/scene/hw_portal.h"

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@ -51,7 +51,7 @@
#include "p_effect.h"
#include "st_start.h"
#include "v_font.h"
#include "r_renderer.h"
#include "swrenderer/r_renderer.h"
#include "serializer.h"
#include "r_utility.h"
#include "d_player.h"

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@ -54,7 +54,7 @@
#include "v_video.h"
#include "templates.h"
#include "r_utility.h"
#include "r_renderer.h"
#include "swrenderer/r_renderer.h"
#include "atterm.h"
#include <atomic>

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@ -1,7 +1,7 @@
#pragma once
#include "r_renderer.h"
#include "swrenderer/r_renderer.h"
#include "swrenderer/scene/r_scene.h"
struct FSoftwareRenderer : public FRenderer

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@ -27,7 +27,7 @@
#include "hwrenderer/textures/hw_ihwtexture.h"
#include "hwrenderer/textures/hw_material.h"
#include "r_renderer.h"
#include "swrenderer/r_renderer.h"
#include "r_swscene.h"
#include "w_wad.h"
#include "d_player.h"

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@ -44,7 +44,7 @@
#include "sbar.h"
#include "hardware.h"
#include "r_utility.h"
#include "r_renderer.h"
#include "swrenderer/r_renderer.h"
#include "vm.h"
#include "r_videoscale.h"
#include "i_time.h"

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@ -61,7 +61,7 @@
#include "hardware.h"
#include "m_png.h"
#include "r_utility.h"
#include "r_renderer.h"
#include "swrenderer/r_renderer.h"
#include "menu/menu.h"
#include "vm.h"
#include "r_videoscale.h"