qzdoom/src
Christoph Oelckers 899389e6a4 - link actors into blockmap through linked line portals.
Links through sector portals are not done because nearly all the checks can be performed without doing this so if it works without there's no need to add more processing time.
Will have to see if there's cases left where such a link is needed and if so, whether there's better options to do it.

For line portals such links are necessary to have proper collision detection with actors that are currently transitioning the portal.
2016-03-08 14:41:37 +01:00
..
asm_ia32 Normalize line endings 2016-03-01 09:47:10 -06:00
asm_x86_64 Normalize line endings 2016-03-01 09:47:10 -06:00
fragglescript Normalize line endings 2016-03-01 09:47:10 -06:00
g_doom - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
g_heretic - made P_AimLineAttack work through sector portals. 2016-03-02 20:44:02 +01:00
g_hexen - added portal support to A_ThrustImpale, P_PushUp and P_PushDown. 2016-03-07 00:17:52 +01:00
g_raven Normalize line endings 2016-03-01 09:47:10 -06:00
g_shared - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
g_strife - made P_AimLineAttack work through sector portals. 2016-03-02 20:44:02 +01:00
intermission Normalize line endings 2016-03-01 09:47:10 -06:00
menu UI support for 21:9 2016-03-03 17:31:12 -06:00
oplsynth Normalize line endings 2016-03-01 09:47:10 -06:00
posix Add some 21:9 resolutions 2016-03-03 17:59:55 -06:00
r_data Normalize line endings 2016-03-01 09:47:10 -06:00
resourcefiles Added detection for broken WAD files 2016-03-04 11:32:15 +01:00
sfmt Normalize line endings 2016-03-01 09:47:10 -06:00
sound Normalize line endings 2016-03-01 09:47:10 -06:00
textures Normalize line endings 2016-03-01 09:47:10 -06:00
thingdef - link actors into blockmap through linked line portals. 2016-03-08 14:41:37 +01:00
timidity Normalize line endings 2016-03-01 09:47:10 -06:00
wildmidi Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
win32 vid_listmodes crash fix 2016-03-03 17:31:12 -06:00
xlat Normalize line endings 2016-03-01 09:47:10 -06:00
zscript Fix memory leak from ZCC_OpInfo operator prototypes 2016-03-03 20:26:41 -06:00
__autostart.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
actionspecials.h - some redesign of P_CheckSight to handle portals. 2016-03-07 21:59:32 +01:00
actor.h - link actors into blockmap through linked line portals. 2016-03-08 14:41:37 +01:00
actorptrselect.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
actorptrselect.h Normalize line endings 2016-03-01 09:47:10 -06:00
am_map.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
am_map.h Normalize line endings 2016-03-01 09:47:10 -06:00
announcer.h Normalize line endings 2016-03-01 09:47:10 -06:00
autosegs.h Normalize line endings 2016-03-01 09:47:10 -06:00
b_bot.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
b_bot.h Normalize line endings 2016-03-01 09:47:10 -06:00
b_func.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
b_game.cpp - fixed: Failure to open bots.cfg would throw an exception that prevented the level from starting. Catch it in FCajunMaster::LoadBots instead and handle it non-disruptively. 2016-03-03 11:11:25 +01:00
b_move.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
b_think.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
basicinlines.h Normalize line endings 2016-03-01 09:47:10 -06:00
basictypes.h - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
bbannouncer.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_bind.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_bind.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_cmds.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_console.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_console.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_consolebuffer.cpp
c_consolebuffer.h
c_cvars.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_cvars.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_dispatch.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_dispatch.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_expr.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
CMakeLists.txt - Improve Mac GCC errors fix to work only for GCC. 2016-02-27 23:49:02 +01:00
cmdlib.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
cmdlib.h Normalize line endings 2016-03-01 09:47:10 -06:00
colormatcher.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
colormatcher.h Normalize line endings 2016-03-01 09:47:10 -06:00
compatibility.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
compatibility.h Normalize line endings 2016-03-01 09:47:10 -06:00
configfile.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
configfile.h Normalize line endings 2016-03-01 09:47:10 -06:00
ct_chat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
d_dehacked.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
d_dehacked.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_event.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_gui.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_iwad.cpp - second part of last commit. This file was accidentally unselected. 2016-03-08 14:35:36 +01:00
d_main.cpp - don't show the IWAD picker upon restart. This doesn't work with fullscreen mode. Instead just pick the first IWAD from the list until a better solution can be implemented. 2016-03-08 13:07:21 +01:00
d_main.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_net.cpp - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
d_net.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_netinf.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_netinfo.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
d_player.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_protocol.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
d_protocol.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_ticcmd.h Normalize line endings 2016-03-01 09:47:10 -06:00
decallib.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
decallib.h Normalize line endings 2016-03-01 09:47:10 -06:00
dobject.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
dobject.h Normalize line endings 2016-03-01 09:47:10 -06:00
dobjgc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
dobjtype.cpp PClassPointer should use its own type as the metatype in the type table 2016-03-03 17:31:01 -06:00
dobjtype.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomdata.h - some redesign of P_CheckSight to handle portals. 2016-03-07 21:59:32 +01:00
doomdef.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
doomdef.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomerrors.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomstat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
doomstat.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomtype.h Normalize line endings 2016-03-01 09:47:10 -06:00
dscript.h Normalize line endings 2016-03-01 09:47:10 -06:00
dsectoreffect.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
dsectoreffect.h Normalize line endings 2016-03-01 09:47:10 -06:00
dthinker.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
dthinker.h Normalize line endings 2016-03-01 09:47:10 -06:00
edata.cpp - added missing damagemod sector property to extradata parser. 2016-02-28 09:32:10 +01:00
edata.h - added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff. 2016-02-05 23:51:28 +01:00
empty.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
errors.h
f_wipe.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
f_wipe.h Normalize line endings 2016-03-01 09:47:10 -06:00
farchive.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
farchive.h Normalize line endings 2016-03-01 09:47:10 -06:00
files.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
files.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_doomedmap.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
g_game.cpp Added "Miscellaneous Options" -> "Save/Load confirmation" option (defaults to true). When disabled, confirmation dialog won't be shown when performing quicksave/quickload. 2016-03-03 09:59:26 +01:00
g_game.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_hub.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
g_hub.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_level.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
g_level.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_mapinfo.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
g_skill.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
gameconfigfile.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
gameconfigfile.h Normalize line endings 2016-03-01 09:47:10 -06:00
gametype.h Normalize line endings 2016-03-01 09:47:10 -06:00
gccinlines.h Normalize line endings 2016-03-01 09:47:10 -06:00
gi.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
gi.h Normalize line endings 2016-03-01 09:47:10 -06:00
gitinfo.cpp
gstrings.h Normalize line endings 2016-03-01 09:47:10 -06:00
GuillotineBinPack.cpp *BinPack fixes -- disjointRects only defined #ifdef _DEBUG 2016-01-18 14:45:23 -06:00
GuillotineBinPack.h Use a better packing algorithm for the texture atlases 2016-01-08 22:37:06 -06:00
hu_scores.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
hu_stuff.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_cd.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_movie.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_net.cpp
i_net.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_video.h Normalize line endings 2016-03-01 09:47:10 -06:00
info.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
info.h Normalize line endings 2016-03-01 09:47:10 -06:00
keysections.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
lists.h Normalize line endings 2016-03-01 09:47:10 -06:00
lumpconfigfile.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
lumpconfigfile.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_alloc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_alloc.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_argv.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_argv.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_bbox.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_bbox.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_cheat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_cheat.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_crc32.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_fixed.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_joy.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_joy.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_misc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_misc.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_png.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_png.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_random.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_random.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_specialpaths.cpp - added an errorlog option. 2016-02-09 14:20:49 +01:00
m_swap.h Normalize line endings 2016-03-01 09:47:10 -06:00
md5.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
md5.h Normalize line endings 2016-03-01 09:47:10 -06:00
memarena.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
memarena.h Normalize line endings 2016-03-01 09:47:10 -06:00
mscinlines.h Normalize line endings 2016-03-01 09:47:10 -06:00
mus2midi.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
mus2midi.h Normalize line endings 2016-03-01 09:47:10 -06:00
name.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
name.h Normalize line endings 2016-03-01 09:47:10 -06:00
namedef.h Add float casts to DECORATE for the sake of completeness 2016-03-01 11:36:15 -06:00
nodebuild.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild.h Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_classify_nosse2.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_classify_sse2.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_events.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_extract.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_gl.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_utility.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dfloors.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dfloors.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dmidtex.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dmidtex.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_acs.cpp Fixed: GetVarAddrType() bounds check was inverted 2016-03-06 22:17:30 -06:00
p_acs.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_blockmap.h - refactored P_CollectConnectedGroups to avoid frequent heap allocations for the common cases 2016-02-16 12:51:10 +01:00
p_buildmap.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_ceiling.cpp Fixed some incorrectness with some Hexen crushing specials 2016-03-07 10:24:30 -06:00
p_checkposition.h - implemented FMultiBlockLinesIterator for checking a position across portals. This is not fully tested yet. 2016-02-19 10:39:40 +01:00
p_conversation.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_conversation.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_doors.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_effect.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_effect.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_enemy.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_enemy.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_floor.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_glnodes.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_interaction.cpp - preparations for allowing hitscans through portals. 2016-03-01 16:39:31 +01:00
p_lights.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_linkedsectors.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_lnspec.cpp Fixed some incorrectness with some Hexen crushing specials 2016-03-07 10:24:30 -06:00
p_lnspec.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_local.h - some redesign of P_CheckSight to handle portals. 2016-03-07 21:59:32 +01:00
p_map.cpp - link actors into blockmap through linked line portals. 2016-03-08 14:41:37 +01:00
p_maputl.cpp - link actors into blockmap through linked line portals. 2016-03-08 14:41:37 +01:00
p_maputl.h - refactored those unwieldy intercept position calculations into a subfunction. 2016-03-03 02:50:47 +01:00
p_mobj.cpp - link actors into blockmap through linked line portals. 2016-03-08 14:41:37 +01:00
p_pillar.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_plats.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_pspr.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_pspr.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_saveg.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_saveg.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_sectors.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_setup.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_setup.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_sight.cpp - fixed: The initial check for ceiling and floor portals must be done when the trace's start position and its sector has been calculated. SightCheck::init is too early for that. 2016-03-08 10:44:03 +01:00
p_slopes.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_spec.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_spec.h Fixed some incorrectness with some Hexen crushing specials 2016-03-07 10:24:30 -06:00
p_states.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_switch.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_tags.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_tags.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_teleport.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_terrain.cpp - explicitly check NAME_Null in P_FindTerrain so that it cannot get rendered inoperable by mods which hijack this name. This name must be reserved so that there is some means to disable a sector's terrain. 2016-03-05 22:39:53 +01:00
p_terrain.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_things.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_tick.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_tick.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_trace.cpp - fixed: The result condition of a hitscan subtrace was never checked. 2016-03-08 11:55:40 +01:00
p_trace.h - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
p_udmf.cpp - fixed: The checks in P_IsThingSpecial was broken. 2016-03-04 16:23:40 +01:00
p_udmf.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_usdf.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_user.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_writemap.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_xlat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
parsecontext.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
parsecontext.h Normalize line endings 2016-03-01 09:47:10 -06:00
pathexpander.cpp Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
pathexpander.h Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
po_man.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
po_man.h Normalize line endings 2016-03-01 09:47:10 -06:00
portal.cpp - link actors into blockmap through linked line portals. 2016-03-08 14:41:37 +01:00
portal.h - some redesign of P_CheckSight to handle portals. 2016-03-07 21:59:32 +01:00
r_3dfloors.cpp
r_3dfloors.h
r_bsp.cpp - encountered a strange crash that after changing a map, InSubsector was not NULL and pointing to invalid data. So let's better NULL this variable explicitly each time a render loop is started. 2016-03-08 12:27:01 +01:00
r_bsp.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_defs.h - fixed sight checking through portals. 2016-03-08 01:26:13 +01:00
r_draw.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_draw.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_drawt.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_local.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_main.cpp - encountered a strange crash that after changing a map, InSubsector was not NULL and pointing to invalid data. So let's better NULL this variable explicitly each time a render loop is started. 2016-03-08 12:27:01 +01:00
r_main.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_plane.cpp - encountered a strange crash that after changing a map, InSubsector was not NULL and pointing to invalid data. So let's better NULL this variable explicitly each time a render loop is started. 2016-03-08 12:27:01 +01:00
r_plane.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_renderer.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_segs.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_segs.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_sky.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_sky.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_state.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_swrenderer.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_swrenderer.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_things.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_things.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_utility.cpp - deal with portals in P_AimCamera. 2016-03-06 13:10:42 +01:00
r_utility.h Normalize line endings 2016-03-01 09:47:10 -06:00
Rect.h Use a better packing algorithm for the texture atlases 2016-01-08 22:37:06 -06:00
s_advsound.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_environment.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_playlist.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_playlist.h Normalize line endings 2016-03-01 09:47:10 -06:00
s_sndseq.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_sndseq.h Normalize line endings 2016-03-01 09:47:10 -06:00
s_sound.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_sound.h Normalize line endings 2016-03-01 09:47:10 -06:00
sc_man.cpp Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
sc_man.h Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
sc_man_scanner.re Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
sc_man_tokens.h Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
skins.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
skins.h Normalize line endings 2016-03-01 09:47:10 -06:00
SkylineBinPack.cpp *BinPack fixes -- disjointRects only defined #ifdef _DEBUG 2016-01-18 14:45:23 -06:00
SkylineBinPack.h Switch to the bottom-left picker for the Skyline Bin Packer 2016-01-10 21:54:28 -06:00
st_start.h Normalize line endings 2016-03-01 09:47:10 -06:00
st_stuff.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
st_stuff.h Normalize line endings 2016-03-01 09:47:10 -06:00
statistics.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
statnums.h Normalize line endings 2016-03-01 09:47:10 -06:00
stats.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
stats.h Normalize line endings 2016-03-01 09:47:10 -06:00
stringtable.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
stringtable.h Normalize line endings 2016-03-01 09:47:10 -06:00
strnatcmp.c
strnatcmp.h
tables.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
tables.h Normalize line endings 2016-03-01 09:47:10 -06:00
tagitem.h
tarray.h Normalize line endings 2016-03-01 09:47:10 -06:00
teaminfo.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
teaminfo.h Normalize line endings 2016-03-01 09:47:10 -06:00
tempfiles.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
tempfiles.h Normalize line endings 2016-03-01 09:47:10 -06:00
templates.h Normalize line endings 2016-03-01 09:47:10 -06:00
tflags.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_blend.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_collection.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_collection.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_draw.cpp 21:9 fix for black bars overlapping fullscreen images 2016-03-03 17:31:12 -06:00
v_font.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_font.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_palette.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_palette.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_pfx.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_pfx.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_text.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_text.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_video.cpp Fix 21:9 base width and height values 2016-03-03 18:00:06 -06:00
v_video.h 21:9 aspect ratio support 2016-03-03 17:31:12 -06:00
valgrind.inc
vectors.h Normalize line endings 2016-03-01 09:47:10 -06:00
version.h Normalize line endings 2016-03-01 09:47:10 -06:00
w_wad.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
w_wad.h Normalize line endings 2016-03-01 09:47:10 -06:00
w_zip.h Normalize line endings 2016-03-01 09:47:10 -06:00
weightedlist.h Normalize line endings 2016-03-01 09:47:10 -06:00
wi_stuff.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
wi_stuff.h Normalize line endings 2016-03-01 09:47:10 -06:00
x86.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
x86.h Normalize line endings 2016-03-01 09:47:10 -06:00
xs_Float.h Normalize line endings 2016-03-01 09:47:10 -06:00
zstrformat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
zstring.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
zstring.h Normalize line endings 2016-03-01 09:47:10 -06:00
zzautozend.cpp Normalize line endings 2016-03-01 09:47:10 -06:00