qzdoom/src/g_doom
Christoph Oelckers 5175d56129 - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal.
- fixed: P_FindFloorCeiling set the floorsector for a new ceilingheight.

Note: P_DrawRailTrail still needs to be changed, at the moment rail trails through portals will not work correctly.
2016-03-06 21:58:36 +01:00
..
a_arachnotron.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_archvile.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_bossbrain.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_bruiser.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_cacodemon.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_cyberdemon.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_demon.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_doomglobal.h Normalize line endings 2016-03-01 09:47:10 -06:00
a_doomimp.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_doommisc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_doomweaps.cpp - made P_AimLineAttack work through sector portals. 2016-03-02 20:44:02 +01:00
a_fatso.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_keen.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_lostsoul.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_painelemental.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_possessed.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_revenant.cpp - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
a_scriptedmarine.cpp - made P_AimLineAttack work through sector portals. 2016-03-02 20:44:02 +01:00
a_spidermaster.cpp Normalize line endings 2016-03-01 09:47:10 -06:00