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- fixed: P_FindFloorCeiling set the floorsector for a new ceilingheight. Note: P_DrawRailTrail still needs to be changed, at the moment rail trails through portals will not work correctly. |
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.. | ||
a_arachnotron.cpp | ||
a_archvile.cpp | ||
a_bossbrain.cpp | ||
a_bruiser.cpp | ||
a_cacodemon.cpp | ||
a_cyberdemon.cpp | ||
a_demon.cpp | ||
a_doomglobal.h | ||
a_doomimp.cpp | ||
a_doommisc.cpp | ||
a_doomweaps.cpp | ||
a_fatso.cpp | ||
a_keen.cpp | ||
a_lostsoul.cpp | ||
a_painelemental.cpp | ||
a_possessed.cpp | ||
a_revenant.cpp | ||
a_scriptedmarine.cpp | ||
a_spidermaster.cpp |