- explicitly check NAME_Null in P_FindTerrain so that it cannot get rendered inoperable by mods which hijack this name. This name must be reserved so that there is some means to disable a sector's terrain.

This commit is contained in:
Christoph Oelckers 2016-03-05 22:39:53 +01:00
parent 97577dc2d7
commit 983e8bc6a5
1 changed files with 1 additions and 0 deletions

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@ -702,6 +702,7 @@ int P_FindTerrain (FName name)
{
unsigned int i;
if (name == NAME_Null) return -1;
for (i = 0; i < Terrains.Size (); i++)
{
if (Terrains[i].Name == name)