Rachael Alexanderson
|
bb58dedff2
|
this fix was requested here: https://forum.zdoom.org/viewtopic.php?p=1188347#p1188347
|
2021-05-04 07:59:13 +02:00 |
|
Player701
|
c33b14b55d
|
- Force node rebuilding for Double Impact E1M3 (bad subsector)
|
2020-10-09 12:11:50 +02:00 |
|
Player701
|
a4b6d5612f
|
- Force node rebuilding for Akeldama MAP26 (bad subsectors) (#1206)
|
2020-10-09 01:43:37 -04:00 |
|
alexey.lysiuk
|
2cb1438f93
|
- forced node rebuild for two Memento Mori maps
https://forum.zdoom.org/viewtopic.php?t=70037
|
2020-10-01 11:02:59 +03:00 |
|
Player701
|
89b28911dd
|
Fixed inability to achieve 100% kills in BTSX E2 MAP06
|
2020-09-19 20:17:40 +02:00 |
|
Erick Tenorio
|
b2a17dfdc2
|
- REQUIEM.WAD fixes (#1050)
Fixes for various maps in the Requiem megawad.
Idgames: https://www.doomworld.com/idgames/levels/doom2/megawads/requiem
|
2020-04-02 05:35:51 -04:00 |
|
alexey.lysiuk
|
c74c38eef7
|
- fixed monster teleportation on Ancient Aliens MAP23
Particular combination of teleport lines and monster radius requires vanilla behavior of P_PointOnLineSide()
https://forum.zdoom.org/viewtopic.php?t=66504
|
2019-11-28 13:01:23 +02:00 |
|
Christoph Oelckers
|
cbd4479628
|
- reinstated the old scriptwait implementation as a compatibility option.
Daedalus's MAP19 needs this.
|
2019-09-07 09:34:50 +02:00 |
|
Rachael Alexanderson
|
764e95f34f
|
- compat_pointonline for doom2 map14
|
2019-06-15 04:57:03 -04:00 |
|
Player701
|
456c1eb926
|
- Added Unholy Realms MAP27 to the node rebuild compatibility list
|
2019-03-23 15:28:27 +01:00 |
|
alexey.lysiuk
|
eaf0ac1f7b
|
- added compatibility entries for maps affected by buggy CheckSwitchRange behavior
|
2019-02-11 17:57:03 +01:00 |
|
Player701
|
74ec789d0e
|
- Force node rebuild for Plutonia 2 MAP29 to fix BSP glitches
|
2018-12-13 14:54:33 -05:00 |
|
Rachael Alexanderson
|
172b4bb846
|
- added a number of darken2.wad maps to rebuild nodes in compatibility.txt
|
2018-12-12 11:22:53 -05:00 |
|
Player701
|
eb8614fc71
|
- Force node rebuild for Plutonia 2 MAP25 to fix BSP glitches
|
2018-12-11 09:15:05 -05:00 |
|
Player701
|
888af3d684
|
- Added Plutonia 2 MAP10 and MAP11 to the "rebuildnodes" compatibility list.
|
2018-12-08 12:26:22 +01:00 |
|
Rachael Alexanderson
|
a7c4fc9dc2
|
- add plutonia map32 to node regen compatibility - https://forum.zdoom.org/viewtopic.php?f=2&t=62777
|
2018-12-06 13:57:15 -05:00 |
|
Erick Tenorio
|
43919ead40
|
Various map fixes
Map fixes for the following maps:
MAP33: Betray (Doom II: BFG Edition)
Icarus: https://www.doomworld.com/idgames/themes/TeamTNT/icarus/icarus
Flashback to Hell: https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/fth666
Hell to Pay (HTP-RAW.WAD)
|
2018-06-27 23:26:15 +02:00 |
|
Christoph Oelckers
|
3988e27059
|
- scriptified the last remaining definition (BTSX MAP12 beta)
- Changes to map geometry must force a node rebuild (SetVertex, SetLineSectorRef.)
- fixed incorrect use of scaling constant in SetWallYScale.
|
2018-04-11 19:10:15 +02:00 |
|
alexey.lysiuk
|
6631f208b1
|
Scriptified remaining compatibility entries
|
2018-04-11 17:01:57 +03:00 |
|
alexey.lysiuk
|
6480946d40
|
Scriptified more compatibility entries
|
2018-04-11 15:57:27 +03:00 |
|
alexey.lysiuk
|
5f5adbe161
|
Scriptified compatibility of Strife level along with needed functions
|
2018-04-11 13:02:26 +03:00 |
|
alexey.lysiuk
|
950443683b
|
Scriptified compatibility of more Heretic levels
|
2018-04-11 12:35:45 +03:00 |
|
Christoph Oelckers
|
0ecbf07769
|
-ported a large part of compatibility.txt
|
2018-04-10 23:19:22 +02:00 |
|
Christoph Oelckers
|
65a219eecc
|
- sorted compatibility.txt so that levels which only have flags set are at the top of the file.
|
2018-04-10 20:02:41 +02:00 |
|
alexey.lysiuk
|
640948703f
|
Level compatibility via ZScript -- PoC
|
2018-04-09 17:54:12 +03:00 |
|
Christoph Oelckers
|
9a8e724761
|
- added a compatibility setting for Perdition's Gate MAP31 which was having render issues with an unsupported vanilla effect.
|
2018-02-27 09:53:15 +01:00 |
|
alexey.lysiuk
|
18ad975c7a
|
Added compatibility entry for Ultimate Simplicity MAP11
This eliminates potential blocker in level progression
|
2018-02-04 17:42:39 +02:00 |
|
alexey.lysiuk
|
0f62cd67a5
|
Added compatibility entry for Ultimate Simplicity MAP04
Now it's possible to get 100% kills on lower skill levels
|
2018-02-03 13:24:54 +02:00 |
|
alexey.lysiuk
|
11ec3b1de0
|
Added compatibility option for Demonfear MAP22
Bridge beyond red skull door was raising too high
|
2018-01-28 14:34:31 +02:00 |
|
Christoph Oelckers
|
410749cf67
|
- compatibility node rebuild for Doom2's MAP25
https://forum.zdoom.org/viewtopic.php?f=15&t=59256
|
2018-01-28 08:44:40 +01:00 |
|
alexey.lysiuk
|
563a80ff83
|
Added compatibility settings for Hanging Gardens
Six trees spawned below arches blocking player's path to red keycard
https://www.doomworld.com/idgames/levels/doom2/Ports/g-i/hgarden
|
2017-12-24 10:37:22 +02:00 |
|
Rachael Alexanderson
|
1088c60add
|
- add doom e1m6 to rebuildnodes list. https://forum.zdoom.org/viewtopic.php?f=15&t=58430
|
2017-11-11 15:54:42 -05:00 |
|
Rachael Alexanderson
|
cdf79f0041
|
- added Hellser's teleporter fix for doom2.wad map29 - https://forum.zdoom.org/viewtopic.php?t=57525
|
2017-08-09 00:11:43 -04:00 |
|
alexey.lysiuk
|
9ac7aaf7d5
|
Fixed possibility to stuck in MAP14 of Hellbound
https://forum.zdoom.org/viewtopic.php?t=56925
|
2017-06-18 09:24:19 +03:00 |
|
jplebreton
|
4ec6326daa
|
- Final Doom fixes: two progression blockers and a few bugs in maps that prevented getting 100% kills and/or items.
|
2017-06-17 09:09:55 +02:00 |
|
alexey.lysiuk
|
c22017f981
|
Made two Hexen maps compatibility options data driven
|
2017-06-14 16:10:01 +03:00 |
|
jplebreton
|
29ca258cb9
|
Fixes for two Master Levels: progression blocker in catwalk.wad, unattainable secret in nessus.wad.
|
2017-06-12 12:16:06 +02:00 |
|
jplebreton
|
c1e39ca06a
|
fix erroneous 8th secret sector in nerve.wad aka No Rest For The Living map04 (called level04 in the wad)
|
2017-06-10 08:39:37 +02:00 |
|
Rachael Alexanderson
|
cdc0bf1cd5
|
- condense all of unloved/2.pk3's compatibility entries together since they are all the same
|
2017-06-02 16:58:22 -04:00 |
|
Rachael Alexanderson
|
9e2d44e9c8
|
- Added a number of missing textures for all 4 episodes of Ultimate Doom
|
2017-05-31 21:29:25 +02:00 |
|
Rachael Alexanderson
|
f753a8bfbc
|
- Two more compat fixes for Doom2 - this at least covers all the HOM errors mentioned in the Doom Wiki.
|
2017-05-31 11:28:27 -04:00 |
|
Rachael Alexanderson
|
907d1e0056
|
- Several compatibility fixes for Doom2's first map cluster. Fixes missing textures as well as incorrect sector tagging causing glitches when opening doors or triggering an ambush.
|
2017-05-31 08:46:29 -04:00 |
|
Rachael Alexanderson
|
d0c1dc9b02
|
- Added compatibility fix for Doom2's map18 for missing textures on one of the door frames - lines 451 and 459
|
2017-05-27 06:53:36 -04:00 |
|
Rachael Alexanderson
|
029788976d
|
- fully fix Strife1.wad's MAP10 shooting range.
- added the following compatibility.txt properties: setsectortexture, setsectorlight
|
2017-05-11 18:56:02 +02:00 |
|
Rachael Alexanderson
|
9c97ab0b1e
|
- fix tabs in compatibility.txt in the entry for doom2 map21
|
2017-05-11 18:56:02 +02:00 |
|
Christoph Oelckers
|
71b6d0113e
|
- added a compatibility fix for some broken sectors in Doom2's MAP21.
|
2017-05-11 11:20:28 +02:00 |
|
Christoph Oelckers
|
b02ebd98ab
|
- add a missing texture to Doom2's MAP27.
|
2017-05-11 10:03:07 +02:00 |
|
Rachael Alexanderson
|
1cb8d80b25
|
- Added Gez's heretic wall texture compatibility fixes for E4M7. https://forum.zdoom.org/viewtopic.php?p=995663#p995663
|
2017-05-06 17:25:43 -04:00 |
|
alexey.lysiuk
|
454f553ea4
|
Fixed minor issues in Heretic maps (cosmetic mostly) via compatibility
# Conflicts:
# wadsrc/static/compatibility.txt
|
2017-05-06 19:43:35 +02:00 |
|
alexey.lysiuk
|
85bb5192b3
|
Replaced sectorflooroffset with more generic compatibility parameter
New parameter setsectoroffset can set offset of floor or ceiling
# Conflicts:
# src/compatibility.cpp
|
2017-05-06 19:43:35 +02:00 |
|