- Several compatibility fixes for Doom2's first map cluster. Fixes missing textures as well as incorrect sector tagging causing glitches when opening doors or triggering an ambush.

This commit is contained in:
Rachael Alexanderson 2017-05-31 08:46:15 -04:00
parent 1bd3098dec
commit 907d1e0056

View file

@ -484,6 +484,46 @@ F6EE16F770AD309D608EA0B1F1E249FC // Ultimate Doom, e4m3
setsectorspecial 263 0
setsectorspecial 264 0
}
AB24AE6E2CB13CBDD04600A4D37F9189 // doom2.wad map02
1EC0AF1E3985650F0C9000319C599D0C // doom2bfg.wad map02
{
// missing textures
setwalltexture 327 front bot STONE4
setwalltexture 328 front bot STONE4
setwalltexture 338 front bot STONE4
setwalltexture 339 front bot STONE4
}
CEC791136A83EEC4B91D39718BDF9D82 // doom2.wad map04
{
// missing textures
setwalltexture 456 back top SUPPORT3
setwalltexture 108 front top STONE
setwalltexture 109 front top STONE
setwalltexture 110 front top STONE
setwalltexture 111 front top STONE
setwalltexture 127 front top STONE
setwalltexture 128 front top STONE
// remove erroneous blue keycard pickup ambush sector tags (nearby viewing windows, and the lights)
setsectortag 19 0
setsectortag 20 0
setsectortag 23 0
setsectortag 28 0
setsectortag 33 0
setsectortag 34 0
setsectortag 83 0
setsectortag 85 0
}
9E061AD7FBCD7FAD968C976CB4AA3B9D // doom2.wad map05
{
// fix bug with opening westmost door in door hallway - incorrect sector tagging - see doomwiki.org for more info
setsectortag 4 0
setsectortag 153 0
}
66C46385EB1A23D60839D1532522076B // doom2.wad map08
{
// missing texture
setwalltexture 101 back top BRICK7
}
1A540BA717BF9EC85F8522594C352F2A // Doom II, map15
{
setsectorspecial 147 0