..
fragglescript
g_inventory
g_shared
- correct checks for HasDynamicLights
2018-06-26 08:51:21 +02:00
g_statusbar
- added extra validation for status bar classes
2018-06-29 13:47:06 +03:00
gl
Merge remote-tracking branch 'remotes/origin/modern'
2018-07-20 10:19:07 +02:00
gl_load
hwrenderer
Merge remote-tracking branch 'remotes/origin/modern'
2018-07-20 10:19:07 +02:00
intermission
math
menu
polyrenderer
Merge remote-tracking branch 'remotes/origin/modern'
2018-07-20 10:19:07 +02:00
posix
- output Mac model identifier to startup window
2018-07-15 14:28:21 +03:00
r_data
Merge remote-tracking branch 'remotes/origin/modern'
2018-07-20 10:19:07 +02:00
rapidjson
resourcefiles
Added lump size validation to the WAD loader
2018-06-27 08:51:45 +02:00
scripting
- allow temporary strings to be used as self pointer for String's member functions.
2018-07-20 10:38:55 +02:00
sfmt
sound
- fixed warning in ADLMidi.
2018-06-24 10:48:04 +02:00
swrenderer
Merge remote-tracking branch 'remotes/origin/modern'
2018-07-20 10:19:07 +02:00
textures
Merge remote-tracking branch 'remotes/origin/modern'
2018-07-20 10:19:07 +02:00
win32
- missed two added files.
2018-06-24 23:54:25 +02:00
xlat
__autostart.cpp
actionspecials.h
actor.h
actorinlines.h
actorptrselect.cpp
actorptrselect.h
am_map.cpp
- removed some references to r_viewpoint in game code
2018-06-19 11:20:36 +02:00
am_map.h
announcer.h
autosegs.h
b_bot.cpp
b_bot.h
b_func.cpp
b_game.cpp
b_move.cpp
b_think.cpp
basictypes.h
bbannouncer.cpp
c_bind.cpp
c_bind.h
c_cmds.cpp
c_console.cpp
c_console.h
c_consolebuffer.cpp
c_consolebuffer.h
c_cvars.cpp
c_cvars.h
c_dispatch.cpp
c_dispatch.h
c_expr.cpp
c_functions.cpp
c_functions.h
CMakeLists.txt
- replaced the procedural backdrop texture with some warped noise texture.
2018-07-15 00:00:00 +02:00
cmdlib.cpp
cmdlib.h
colormatcher.cpp
colormatcher.h
compatibility.cpp
compatibility.h
configfile.cpp
configfile.h
critsec.h
ct_chat.cpp
cycler.cpp
cycler.h
d_dehacked.cpp
d_dehacked.h
d_event.h
d_gui.h
d_iwad.cpp
- Fixed -iwad parameter working only with VS on Windows.
2018-06-18 20:57:52 +02:00
d_main.cpp
- fixed titlepic animation.
2018-07-15 22:51:25 +02:00
d_main.h
d_net.cpp
- fixed crash when actor is destroyed during spawning
2018-06-30 15:11:21 +03:00
d_net.h
d_netinf.h
d_netinfo.cpp
d_player.h
d_protocol.cpp
d_protocol.h
d_stats.cpp
decallib.cpp
decallib.h
dobject.cpp
dobject.h
dobjgc.cpp
dobjgc.h
dobjtype.cpp
dobjtype.h
doomdata.h
doomdef.h
doomerrors.h
doomstat.cpp
doomstat.h
doomtype.h
dsectoreffect.cpp
dsectoreffect.h
- separated class descriptors from VM types.
2017-04-12 22:46:49 +02:00
dthinker.cpp
dthinker.h
edata.cpp
edata.h
empty.cpp
errors.h
events.cpp
- removed some references to r_viewpoint in game code
2018-06-19 11:20:36 +02:00
events.h
f_wipe.cpp
f_wipe.h
files.cpp
files.h
files_decompress.cpp
g_doomedmap.cpp
g_game.cpp
- fixed titlepic animation.
2018-07-15 22:51:25 +02:00
g_game.h
g_hub.cpp
g_hub.h
g_input.h
g_level.cpp
- call P_PlayerStartStomp only when the map is played directly from the loaded data and only when it has been fully loaded.
2018-07-15 10:57:10 +02:00
g_level.h
g_levellocals.h
g_mapinfo.cpp
Remove unnecessary check for the ending brace.
2018-06-18 08:51:33 +02:00
g_pch.h
g_pch2.h
g_skill.cpp
gameconfigfile.cpp
- replaced deprecated macOS functions in paths handling
2018-07-15 13:20:36 +03:00
gameconfigfile.h
- block direct use of 'new' for DObjects.
2017-04-14 13:31:58 +02:00
gametype.h
gi.cpp
gi.h
gitinfo.cpp
gstrings.h
hu_scores.cpp
hu_stuff.h
i_cd.h
i_module.cpp
i_module.h
i_net.cpp
i_net.h
i_time.cpp
i_time.h
i_video.h
info.cpp
- fixed crash on accessing state owner during VM abort
2018-07-19 13:38:49 +03:00
info.h
keysections.cpp
lists.h
lumpconfigfile.cpp
lumpconfigfile.h
m_alloc.cpp
m_alloc.h
m_argv.cpp
m_argv.h
m_bbox.cpp
m_bbox.h
m_cheat.cpp
m_cheat.h
m_crc32.h
m_fixed.h
m_joy.cpp
m_joy.h
m_misc.cpp
m_misc.h
- replaced deprecated macOS functions in paths handling
2018-07-15 13:20:36 +03:00
m_png.cpp
m_png.h
m_random.cpp
m_random.h
m_swap.h
md5.cpp
- renamed FileRdr back to FileReader.
2018-03-11 19:29:37 +01:00
md5.h
memarena.cpp
memarena.h
mus2midi.cpp
- the fourth.
2017-03-08 18:55:54 +01:00
mus2midi.h
name.cpp
name.h
namedef.h
nodebuild.cpp
nodebuild.h
nodebuild_classify_nosse2.cpp
nodebuild_events.cpp
nodebuild_extract.cpp
nodebuild_gl.cpp
nodebuild_utility.cpp
p_3dfloors.cpp
p_3dfloors.h
p_3dmidtex.cpp
p_3dmidtex.h
p_acs.cpp
p_acs.h
p_actionfunctions.cpp
p_blockmap.h
p_ceiling.cpp
p_checkposition.h
p_conversation.cpp
- load common conversation lumps regardless of map naming scheme
2018-07-17 12:56:23 +03:00
p_conversation.h
p_doors.cpp
p_effect.cpp
p_effect.h
p_enemy.cpp
p_enemy.h
p_floor.cpp
p_glnodes.cpp
p_interaction.cpp
p_lights.cpp
p_linetracedata.h
p_linkedsectors.cpp
p_lnspec.cpp
p_lnspec.h
p_local.h
p_map.cpp
p_maputl.cpp
p_maputl.h
p_mobj.cpp
p_pillar.cpp
p_plats.cpp
p_pspr.cpp
p_pspr.h
p_pusher.cpp
p_saveg.cpp
p_saveg.h
p_scroll.cpp
p_secnodes.cpp
p_sectors.cpp
p_setup.cpp
- call P_PlayerStartStomp only when the map is played directly from the loaded data and only when it has been fully loaded.
2018-07-15 10:57:10 +02:00
p_setup.h
- fixed potential access to freed memory on map loading
2018-06-22 15:42:00 +03:00
p_sight.cpp
- calculate a proper opening range when encountering a sector portal on a one-sided line in the sight checking code
2018-06-25 10:27:02 +02:00
p_slopes.cpp
p_spec.cpp
p_spec.h
p_states.cpp
p_switch.cpp
p_tags.cpp
p_tags.h
p_teleport.cpp
p_terrain.cpp
p_terrain.h
p_things.cpp
- skipped owned items in proximity test
2018-07-11 17:49:30 +02:00
p_tick.cpp
p_tick.h
p_trace.cpp
p_trace.h
p_udmf.cpp
p_udmf.h
p_usdf.cpp
p_user.cpp
p_xlat.cpp
parallel_for.h
parsecontext.cpp
parsecontext.h
po_man.cpp
po_man.h
portal.cpp
portal.h
- moved all portal code that sets up a scene to be rendered into API independent code and let it be handled by a common wrapper class.
2018-06-23 23:03:34 +02:00
r_defs.h
Give the clipper a reference to the current viewpoint
2018-06-19 09:37:49 +02:00
r_renderer.h
- change the software renderer to render to a DSimpleCanvas like the old D3D9 target did. Then use the drawer threads to memcpy the result to the PBO
2018-07-20 05:48:15 +02:00
r_sky.cpp
r_sky.h
- moved the matrix math for the sky dome into backend independent code.
2018-06-18 18:18:28 +02:00
r_state.h
r_utility.cpp
- move view and projection matrices to DrawInfo.
2018-06-21 21:02:14 +02:00
r_utility.h
- use locally stored viewpoint variables in the hardware renderer.
2018-06-19 23:45:17 +02:00
r_videoscale.cpp
r_videoscale.h
s_advsound.cpp
s_environment.cpp
s_playlist.cpp
s_playlist.h
s_sndseq.cpp
s_sndseq.h
s_sound.cpp
s_sound.h
sc_man.cpp
sc_man.h
sc_man_scanner.re
sc_man_tokens.h
serializer.cpp
serializer.h
skins.cpp
skins.h
st_start.h
st_stuff.cpp
st_stuff.h
statistics.cpp
Save item statistics
2018-06-18 00:24:23 +02:00
statnums.h
stats.cpp
stats.h
stringtable.cpp
stringtable.h
strnatcmp.c
strnatcmp.h
tagitem.h
tarray.h
teaminfo.cpp
teaminfo.h
templates.h
tflags.h
umapinfo.cpp
v_2ddrawer.cpp
- replaced the procedural backdrop texture with some warped noise texture.
2018-07-15 00:00:00 +02:00
v_2ddrawer.h
Merge branch 'master' into modern
2018-07-14 10:24:41 +02:00
v_blend.cpp
v_collection.cpp
v_collection.h
v_colortables.h
v_draw.cpp
- added DTA_LegacyRenderStyle so that STYLE_* constants can be passed directly to the Draw functions.
2018-07-14 22:58:24 +02:00
v_font.cpp
v_font.h
v_framebuffer.cpp
- use the Dim function to draw the palette tester.
2018-07-14 18:28:12 +02:00
v_palette.cpp
v_palette.h
v_pfx.cpp
v_pfx.h
v_text.cpp
v_text.h
v_video.cpp
- fullscreen toggle and some cleanup. Not fully working yet.
2018-06-17 22:11:35 +02:00
v_video.h
- added DTA_LegacyRenderStyle so that STYLE_* constants can be passed directly to the Draw functions.
2018-07-14 22:58:24 +02:00
vectors.h
- use locally stored viewpoint variables in the hardware renderer.
2018-06-19 23:45:17 +02:00
version.h
w_wad.cpp
w_wad.h
w_zip.h
weightedlist.h
wi_stuff.cpp
wi_stuff.h
x86.cpp
x86.h
xs_Float.h
zstrformat.cpp
zstring.cpp
zstring.h
zzautozend.cpp
- allow defining native fields through scripts. Internally this only requires exporting the address, but not the entire field.
2016-11-22 19:20:31 +01:00