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https://github.com/ZDoom/gzdoom.git
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- got rid of M_ReadFile(Malloc) which werew each used only once in the entire code. These were still using the low level POSIX-style file interface which shouldn't really be used anymore.
- let FScanner::OpenFile return an error instead of throwing an exception. The exception was never used anyway aside from being caught right away to be ignored.
This commit is contained in:
parent
e15b23f132
commit
838e52001c
8 changed files with 39 additions and 81 deletions
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@ -532,13 +532,9 @@ bool FCajunMaster::LoadBots ()
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DPrintf (DMSG_ERROR, "No " BOTFILENAME ", so no bots\n");
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return false;
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}
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try
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if (!sc.OpenFile(tmp))
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{
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sc.OpenFile(tmp);
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}
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catch (CRecoverableError &err)
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{
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Printf("%s. So no bots\n", err.GetMessage());
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Printf("Unable to open %s. So no bots\n");
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return false;
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}
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@ -2798,7 +2798,17 @@ void G_DoPlayDemo (void)
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{
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FixPathSeperator (defdemoname);
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DefaultExtension (defdemoname, ".lmp");
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M_ReadFileMalloc (defdemoname, &demobuffer);
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FileReader fr;
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if (!fr.Open(defdemoname))
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{
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I_Error("Unable to open demo '%s'", defdemoname.GetChars());
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}
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auto len = fr.GetLength();
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demobuffer = (uint8_t*)M_Malloc(len);
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if (fr.Read(demobuffer, len) != len)
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{
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I_Error("Unable to read demo '%s'", defdemoname.GetChars());
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}
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}
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demo_p = demobuffer;
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@ -115,60 +115,6 @@ bool M_WriteFile (char const *name, void *source, int length)
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}
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//
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// M_ReadFile
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//
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int M_ReadFile (char const *name, uint8_t **buffer)
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{
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int handle, count, length;
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struct stat fileinfo;
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uint8_t *buf;
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handle = open (name, O_RDONLY | O_BINARY, 0666);
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if (handle == -1)
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I_Error ("Couldn't read file %s", name);
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// [BL] Use stat instead of fstat for v140_xp hack
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if (stat (name,&fileinfo) == -1)
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I_Error ("Couldn't read file %s", name);
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length = fileinfo.st_size;
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buf = new uint8_t[length];
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count = read (handle, buf, length);
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close (handle);
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if (count < length)
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I_Error ("Couldn't read file %s", name);
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*buffer = buf;
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return length;
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}
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//
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// M_ReadFile (same as above but use malloc instead of new to allocate the buffer.)
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//
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int M_ReadFileMalloc (char const *name, uint8_t **buffer)
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{
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int handle, count, length;
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struct stat fileinfo;
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uint8_t *buf;
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handle = open (name, O_RDONLY | O_BINARY, 0666);
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if (handle == -1)
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I_Error ("Couldn't read file %s", name);
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// [BL] Use stat instead of fstat for v140_xp hack
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if (stat (name,&fileinfo) == -1)
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I_Error ("Couldn't read file %s", name);
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length = fileinfo.st_size;
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buf = (uint8_t*)M_Malloc(length);
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count = read (handle, buf, length);
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close (handle);
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if (count < length)
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I_Error ("Couldn't read file %s", name);
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*buffer = buf;
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return length;
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}
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//---------------------------------------------------------------------------
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//
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// PROC M_FindResponseFile
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@ -34,8 +34,6 @@ class FIWadManager;
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extern FGameConfigFile *GameConfig;
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bool M_WriteFile (char const *name, void *source, int length);
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int M_ReadFile (char const *name, uint8_t **buffer);
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int M_ReadFileMalloc (char const *name, uint8_t **buffer);
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void M_FindResponseFile (void);
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// [RH] M_ScreenShot now accepts a filename parameter.
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@ -122,27 +122,28 @@ static TArray<FString> ParseSteamRegistry(const char* path)
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// Read registry data
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FScanner sc;
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sc.OpenFile(path);
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sc.SetCMode(true);
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// Find the SteamApps listing
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if(PSR_FindAndEnterBlock(sc, "InstallConfigStore"))
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if (sc.OpenFile(path))
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{
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if(PSR_FindAndEnterBlock(sc, "Software"))
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sc.SetCMode(true);
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// Find the SteamApps listing
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if (PSR_FindAndEnterBlock(sc, "InstallConfigStore"))
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{
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if(PSR_FindAndEnterBlock(sc, "Valve"))
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if (PSR_FindAndEnterBlock(sc, "Software"))
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{
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if(PSR_FindAndEnterBlock(sc, "Steam"))
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if (PSR_FindAndEnterBlock(sc, "Valve"))
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{
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dirs = PSR_ReadBaseInstalls(sc);
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if (PSR_FindAndEnterBlock(sc, "Steam"))
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{
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dirs = PSR_ReadBaseInstalls(sc);
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}
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PSR_FindEndBlock(sc);
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}
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PSR_FindEndBlock(sc);
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}
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PSR_FindEndBlock(sc);
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}
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PSR_FindEndBlock(sc);
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}
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return dirs;
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}
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@ -244,18 +244,25 @@ void FScanner::Open (const char *name)
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//
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//==========================================================================
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void FScanner::OpenFile (const char *name)
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bool FScanner::OpenFile (const char *name)
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{
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uint8_t *filebuf;
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int filesize;
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Close ();
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filesize = M_ReadFile (name, &filebuf);
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FileReader fr(name);
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if (!fr.Open(name)) return false;
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auto filesize = fr.GetLength();
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auto filebuf = new uint8_t[filesize];
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if (fr.Read(filebuf, filesize) != filesize)
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{
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delete[] filebuf;
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return false;
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}
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ScriptBuffer = FString((const char *)filebuf, filesize);
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delete[] filebuf;
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ScriptName = name; // This is used for error messages so the full file name is preferable
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LumpNum = -1;
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PrepareScript ();
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return true;
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}
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//==========================================================================
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@ -19,7 +19,7 @@ public:
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FScanner &operator=(const FScanner &other);
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void Open(const char *lumpname);
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void OpenFile(const char *filename);
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bool OpenFile(const char *filename);
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void OpenMem(const char *name, const char *buffer, int size);
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void OpenString(const char *name, FString buffer);
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void OpenLumpNum(int lump);
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@ -137,7 +137,7 @@ static void ParseStatistics(const char *fn, TArray<FStatistics> &statlist)
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try
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{
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FScanner sc;
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sc.OpenFile(fn);
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if (!sc.OpenFile(fn)) return;
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while (sc.GetString())
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{
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