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https://github.com/ZDoom/gzdoom.git
synced 2024-11-22 12:11:25 +00:00
- added end line to various messages
so they don't screw up further output anymore
This commit is contained in:
parent
643828f5fa
commit
f17f8c9359
11 changed files with 18 additions and 18 deletions
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@ -142,7 +142,7 @@ bool PClass::ReadAllFields(FSerializer &ar, void *addr) const
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if (strcmp(key, "classtype"))
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{
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// this does not represent a DObject
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Printf(TEXTCOLOR_RED "trying to read user variables but got a non-object (first key is '%s')", key);
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Printf(TEXTCOLOR_RED "trying to read user variables but got a non-object (first key is '%s')\n", key);
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ar.mErrors++;
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return false;
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}
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@ -2591,12 +2591,12 @@ UNSAFE_CCMD (playdemo)
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{
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if (netgame)
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{
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Printf("End your current netgame first!");
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Printf("End your current netgame first!\n");
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return;
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}
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if (demorecording)
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{
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Printf("End your current demo first!");
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Printf("End your current demo first!\n");
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return;
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}
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if (argv.argc() > 1)
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@ -241,7 +241,7 @@ UNSAFE_CCMD(recordmap)
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{
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if (netgame)
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{
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Printf("You cannot record a new game while in a netgame.");
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Printf("You cannot record a new game while in a netgame.\n");
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return;
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}
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if (argv.argc() > 2)
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@ -115,7 +115,7 @@ LegacyShader* LegacyShaderContainer::CreatePixelShader(const FString& vertex, co
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GLsizei length = 0;
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buffer[0] = 0;
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glGetShaderInfoLog(errorShader, 10000, &length, buffer);
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Printf("Shader compile failed: %s", buffer);
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Printf("Shader compile failed: %s\n", buffer);
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delete shader;
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return nullptr;
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}
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@ -129,7 +129,7 @@ LegacyShader* LegacyShaderContainer::CreatePixelShader(const FString& vertex, co
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GLsizei length = 0;
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buffer[0] = 0;
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glGetProgramInfoLog(shader->Program, 10000, &length, buffer);
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Printf("Shader link failed: %s", buffer);
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Printf("Shader link failed: %s\n", buffer);
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delete shader;
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return nullptr;
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}
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@ -1024,7 +1024,7 @@ CCMD (openmenu)
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{
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if (argv.argc() < 2)
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{
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Printf("Usage: openmenu \"menu_name\"");
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Printf("Usage: openmenu \"menu_name\"\n");
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return;
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}
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M_StartControlPanel (true);
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@ -227,7 +227,7 @@ bool LoadScriptFile (const char *name, bool include, int type)
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{
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if (type == 0)
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{
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Printf(TEXTCOLOR_RED "Could not find dialog file %s", name);
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Printf(TEXTCOLOR_RED "Could not find dialog file %s\n", name);
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}
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return false;
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@ -3080,7 +3080,7 @@ void FSlide::SlideTraverse(const DVector2 &start, const DVector2 &end)
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if (!in->isaline)
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{
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// should never happen
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Printf("PTR_SlideTraverse: not a line?");
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Printf("PTR_SlideTraverse: not a line?\n");
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continue;
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}
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@ -3437,7 +3437,7 @@ bool FSlide::BounceTraverse(const DVector2 &start, const DVector2 &end)
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if (!in->isaline)
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{
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Printf("PTR_BounceTraverse: not a line?");
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Printf("PTR_BounceTraverse: not a line?\n");
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continue;
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}
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@ -253,7 +253,7 @@ MIDIDevice *MIDIStreamer::CreateMIDIDevice(EMidiDevice devtype, int samplerate)
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if (devtype == MDEV_DEFAULT)
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{
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Printf("Failed to play music: Unable to open any MIDI Device.");
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Printf("Failed to play music: Unable to open any MIDI Device.\n");
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return nullptr;
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}
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}
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@ -330,7 +330,7 @@ bool MIDIStreamer::DumpWave(const char *filename, int subsong, int samplerate)
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auto devtype = SelectMIDIDevice(DeviceType);
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if (devtype == MDEV_MMAPI)
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{
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Printf("MMAPI device is not supported");
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Printf("MMAPI device is not supported\n");
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return false;
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}
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MIDI = CreateMIDIDevice(devtype, samplerate);
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@ -71,7 +71,7 @@ static bool InitReader(const char *config_file)
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auto reader = sfmanager.OpenSoundFont(config_file, SF_GUS|SF_SF2);
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if (reader == nullptr)
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{
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Printf(TEXTCOLOR_RED "%s: Unable to load sound font", config_file);
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Printf(TEXTCOLOR_RED "%s: Unable to load sound font\n", config_file);
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return false; // No sound font could be opened.
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}
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gus_sfreader.reset(reader);
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@ -740,7 +740,7 @@ void FTextureManager::AddTexturesLump (const void *lumpdata, int lumpsize, int d
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// Check whether the amount of names reported is correct.
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if ((signed)numpatches < 0)
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{
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Printf("Corrupt PNAMES lump found (negative amount of entries reported)");
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Printf("Corrupt PNAMES lump found (negative amount of entries reported)\n");
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return;
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}
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@ -778,7 +778,7 @@ void FTextureManager::AddTexturesLump (const void *lumpdata, int lumpsize, int d
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if (maxoff < uint32_t(numtextures+1)*4)
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{
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Printf ("Texture directory is too short");
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Printf ("Texture directory is too short\n");
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delete[] patchlookup;
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return;
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}
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@ -789,7 +789,7 @@ void FTextureManager::AddTexturesLump (const void *lumpdata, int lumpsize, int d
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offset = LittleLong(directory[i]);
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if (offset > maxoff)
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{
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Printf ("Bad texture directory");
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Printf ("Bad texture directory\n");
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delete[] patchlookup;
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return;
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}
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@ -825,7 +825,7 @@ void FTextureManager::AddTexturesLump (const void *lumpdata, int lumpsize, int d
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offset = LittleLong(directory[i]);
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if (offset > maxoff)
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{
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Printf ("Bad texture directory");
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Printf ("Bad texture directory\n");
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delete[] patchlookup;
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return;
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}
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@ -644,7 +644,7 @@ bool I_InitInput (void *hwnd)
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hr = di8c(g_hInst, DIRECTINPUT_VERSION, IID_IDirectInput8A, (void **)&g_pdi, NULL);
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if (FAILED(hr))
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{
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Printf(TEXTCOLOR_ORANGE "DirectInput8Create failed: %08lx", hr);
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Printf(TEXTCOLOR_ORANGE "DirectInput8Create failed: %08lx\n", hr);
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g_pdi = NULL; // Just to be sure DirectInput8Create didn't change it
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}
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}
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