Edoardo Prezioso
287fc513a2
- Game-Music-Emu: Merge and change commits 9bb5ad7, bc0a473 and 2018c1b.
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Commit titles:
9bb5ad7 - 'Add filename param to demo app.'
bc0a473 - 'Allow building a static library (-DLIBTYPE=STATIC)'
2018c1b - 'Merged in lachs0r/game-music-emu (pull request #1 )'
Change: ZDoom doesn't need the shared library, so disable it always.
2016-12-18 11:52:24 +01:00
Edoardo Prezioso
05e77303bf
- Game-Music-Emu: Merge commit 12b50ee.
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Commit title: Honor LIB_SUFFIX with pkg-config metadata.
2016-12-18 11:52:24 +01:00
Edoardo Prezioso
f239c0ea05
- Game-Music-Emu: Merge commit 6e1544d.
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Commit title: 'Fix undefined left-shift of signed int.'
2016-12-18 11:52:23 +01:00
Edoardo Prezioso
8895716e27
- Game-Music-Emu: Merge commit cf7bfd2.
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Commit title: 'added gme_tell_samples() and gme_seek_samples()'
2016-12-18 11:52:23 +01:00
Edoardo Prezioso
e1af7e3f8c
- Game-Music-Emu: reduce code delta with original source.
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This will help with the next Game-Music-Emu upgrades.
2016-12-18 11:52:22 +01:00
Rachael Alexanderson
9fbd9985c8
- more work on rgb666
2016-12-18 05:33:39 -05:00
Rachael Alexanderson
6235b12cfc
- No matter how many drawers you have, you have more drawers to do.
2016-12-17 21:26:08 -05:00
Magnus Norddahl
fc54f6746a
Merge remote-tracking branch 'origin/setcolormaplight' into qzdoom
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# Conflicts:
# src/r_draw.cpp
# src/r_draw.h
# src/r_main.h
# src/r_plane.cpp
# src/r_things.cpp
# src/v_draw.cpp
2016-12-17 23:10:32 +01:00
Magnus Norddahl
bb3fa15bed
Removed leftovers from QZDoom
2016-12-17 22:57:57 +01:00
Magnus Norddahl
1ec06463d9
- Set colormap light info using R_SetColorMapLight and R_SetDSColorMapLight rather than manually calculating it
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- Move texture and span management into R_DrawMaskedColumn
2016-12-17 22:34:36 +01:00
Christoph Oelckers
98e549246d
Merge branch 'master' of https://github.com/rheit/zdoom
2016-12-17 17:39:57 +01:00
Rachael Alexanderson
179c7dba83
- Yeah, it's time to take a break. Have fun with this! :D
2016-12-17 10:25:35 -05:00
Rachael Alexanderson
2ba402dc74
- Implementing RGB666 colormatching to replace less precise RGB555 in some parts of the code.
2016-12-17 04:31:47 -05:00
Magnus Norddahl
d5d6bcc0fa
Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom
2016-12-17 04:24:39 +01:00
Magnus Norddahl
afe5d0fcdc
Simplify light calculation slightly
2016-12-17 04:24:28 +01:00
Rachael Alexanderson
4e86af5428
Merge https://github.com/rheit/zdoom
2016-12-16 22:00:42 -05:00
Magnus Norddahl
ddb18d8e32
Add dynamic colormaps support
2016-12-17 02:10:52 +01:00
Magnus Norddahl
6e8174d9b4
More psprite stuff
2016-12-16 23:02:34 +01:00
Edoardo Prezioso
14c282da30
- Upgrade bzip2 to version 1.0.6.
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Includes a fix for CVE-2010-0405.
2016-12-16 22:58:25 +01:00
Magnus Norddahl
ecebeed296
Fix player sprites disappearing when a texture camera is visible
2016-12-16 22:16:24 +01:00
Magnus Norddahl
d5a4d50970
Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom
2016-12-16 20:53:04 +01:00
Magnus Norddahl
b5f3f63b93
Minor bug fixes
2016-12-16 20:52:56 +01:00
Rachael Alexanderson
7c1744a565
Merge https://github.com/rheit/zdoom
2016-12-16 14:39:07 -05:00
Magnus Norddahl
e1a8749586
Wrong type
2016-12-16 19:28:25 +01:00
Magnus Norddahl
9302b3b8bf
Fix 64 bit building
2016-12-16 19:09:17 +01:00
Edoardo Prezioso
7aaa03d3e0
- Import GME fix to critical security bug.
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Details at the following link: https://scarybeastsecurity.blogspot.com/2016/12/redux-compromising-linux-using-snes.html .
2016-12-16 17:00:36 +01:00
Magnus Norddahl
a360a1963f
Move setup triangle stuff to its own file
2016-12-16 15:25:03 +01:00
Rachael Alexanderson
ace380d5fc
Merge https://github.com/rheit/zdoom
2016-12-16 06:39:16 -05:00
Christoph Oelckers
7ca5851f78
- fixed a second spot in RapidJSON where a bad NaN check was done.
2016-12-16 08:05:29 +01:00
Magnus Norddahl
6d295a25c2
Minor tweaking
2016-12-16 06:21:17 +01:00
Magnus Norddahl
9b98c4d512
Fix out of bounds bug
2016-12-16 05:01:49 +01:00
Rachael Alexanderson
0b4fd6c766
Merge https://github.com/rheit/zdoom
2016-12-15 20:07:10 -05:00
Magnus Norddahl
adb65ce72a
Remove TriDrawVariant
2016-12-16 00:35:45 +01:00
Christoph Oelckers
9ef551b84a
- fixed: Start items for players were never actually checked for their type and could cause crashes if non-inventories were given.
2016-12-16 00:28:16 +01:00
Magnus Norddahl
99435f5018
Remove TriDrawVariant from LLVM codegen
2016-12-15 23:29:31 +01:00
Rachael Alexanderson
8fede44c3d
- fixed: Some RenderStyles would crash ZDoom.
2016-12-15 18:55:20 +01:00
Rachael Alexanderson
e556fb16bd
Merge https://github.com/rheit/zdoom
2016-12-15 03:42:58 -05:00
Magnus Norddahl
c3cb9d20fb
Fix uncleared buffer when upscaling the cursor
2016-12-15 09:30:45 +01:00
Magnus Norddahl
823dc6ea00
Clamp RGB values in pal mode
2016-12-15 02:39:55 +01:00
Magnus Norddahl
c643238b86
Rewrote the LLVM triangle drawer to use the data from the triangle setup function
2016-12-15 01:33:26 +01:00
Magnus Norddahl
145c0a6d9e
Prepare triangle setup to be used by LLVM drawers
2016-12-13 19:26:13 +01:00
Magnus Norddahl
be357e1c98
Triangle setup function for subsector based drawing
2016-12-13 12:57:04 +01:00
Rachael Alexanderson
dfc43bcb83
Merge https://github.com/rheit/zdoom
2016-12-12 20:22:55 -05:00
Magnus Norddahl
c1e2c25907
Stencil close
2016-12-13 02:13:48 +01:00
Magnus Norddahl
022368d349
Stencil write
2016-12-13 00:55:29 +01:00
Magnus Norddahl
5277d4ae28
Diminishing light test
2016-12-12 22:42:42 +01:00
Magnus Norddahl
9cfee05102
Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom
2016-12-12 21:34:29 +01:00
Magnus Norddahl
afb946d586
Added texturing
2016-12-12 21:34:22 +01:00
Rachael Alexanderson
5e171824ac
- "myinfo" - executes info on oneself
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- "targetinv" - executes "printinv" at current crosshair target
2016-12-12 15:22:56 +01:00
Rachael Alexanderson
b50ff986a6
Merge https://github.com/rheit/zdoom
2016-12-12 08:26:19 -05:00