Commit graph

290 commits

Author SHA1 Message Date
Chris Robinson
7ff7c151a8 Merge remote-tracking branch 'origin/master' into openal
Conflicts:
	src/CMakeLists.txt
2014-06-15 12:04:15 -07:00
Chris Robinson
82de7e6357 Convert line-endings 2014-06-15 11:36:49 -07:00
Chris Robinson
0e21057a2a Merge remote-tracking branch 'origin/openal' into openal
Conflicts:
	src/sound/fmodsound.cpp
	src/sound/oalsound.cpp
	src/sound/oalsound.h
2014-06-15 09:59:24 -07:00
Christoph Oelckers
3c5d07e9c6 Merge branch 'master' of https://github.com/rheit/zdoom 2014-05-31 11:05:44 +02:00
Christoph Oelckers
9d846395bc - replaced console buffer with a significantly more efficient new version that also can hold a lot more data. 2014-05-24 21:05:00 +02:00
Christoph Oelckers
94b06900cb - got rid of a lot of stuff that's no longer required with GLEW.
- replaced GLUs texture scaling with our own function. This is only used to scale down textures larger than what the hardware can handle so we do not need a dependency to an essentially deprecated library for it.
2014-04-15 11:59:41 +02:00
Christoph Oelckers
69af73d9b9 - alternative configuration using GLEW to get extension functions. This requires GL 2.0, though so it won't be promoted to the mainline for the time being.
- removed all pre GL 2.0 support.
2014-04-06 14:35:44 +02:00
galtgendo
4909aa750f Use more portable hqx code from googlecode hqx
Conflicts:
	src/CMakeLists.txt
2014-03-28 01:49:53 +01:00
Braden Obrzut
efa9e0c3ee Merge branch 'maint' 2014-01-18 18:10:48 -05:00
Braden Obrzut
6f7885210b - Fixed: Some setups require the dynamic linking library to be linked explicitly, so specify it when using DYN_FLUIDSYNTH 2014-01-18 14:58:39 -05:00
Christoph Oelckers
7954263f5c Merge branch 'master' of https://github.com/rheit/zdoom 2014-01-18 01:19:36 +01:00
Christoph Oelckers
dc8f81c2a7 Merge branch 'master' of https://github.com/rheit/zdoom
Conflicts:
	src/sdl/iwadpicker_cocoa.mm
2014-01-18 01:18:21 +01:00
Christoph Oelckers
6824e8c931 Merge branch 'maint' 2014-01-18 01:12:06 +01:00
Christoph Oelckers
1fd1ac9bab Merge branch 'cmake_uninitialized_fix' of https://github.com/edward-san/zdoom into maint 2014-01-18 01:10:33 +01:00
Edoardo Prezioso
b329a34a58 - Fixed some cmake --warn-uninitialized messages 2014-01-17 23:36:59 +01:00
Christoph Oelckers
e126c3ec2f Merge branch 'maint' 2014-01-17 20:45:20 +01:00
Edoardo Prezioso
aafea851f0 - Remove clang check from GCC-related workaround
It caused a clang warning/error regarding the non-existing flags '-fno-tree-dominator-opts' and '-fno-tree-fre'.
2014-01-17 19:11:29 +01:00
Braden Obrzut
d8ff4ec281 - Fixed: All clang 5.0 warnings.
- Renamed autostart/autozend since Xcode’s build process links in strictly alphabetical order.
2014-01-05 19:50:09 -05:00
Christoph Oelckers
d2927c3d8c Merge branch 'master' of https://github.com/rheit/zdoom 2013-12-09 11:34:41 +01:00
Christoph Oelckers
74dee4cd63 - removed ddraw.lib from CMake files because that library is not used anymore. 2013-12-09 11:24:58 +01:00
Christoph Oelckers
cdd0aef1ce - fixed: HQnX must be excluded on Win64 builds. 2013-11-30 10:20:24 +01:00
Christoph Oelckers
3fbcfa7551 Merge branch 'master' of https://github.com/rheit/zdoom 2013-11-30 01:34:10 +01:00
Braden Obrzut
c04a800e2b - When doing OLDSTYLE builds we can use the RUNTIME_OUTPUT_DIRECTORY_<CONFIG> properties to force the output location properly. 2013-11-29 17:10:29 -05:00
Christoph Oelckers
5624b1ace0 Merge branch 'master' of https://github.com/rheit/zdoom 2013-11-29 12:53:31 +01:00
Christoph Oelckers
b9c032461e - add a CMake option to enable/disable SSE2 with Visual C++. This is necessary because since VC 2012 SSE2 is the default instruction set. 2013-11-29 12:35:45 +01:00
Christoph Oelckers
bac9303fe4 Merge branch 'master' of https://github.com/rheit/zdoom 2013-11-29 10:09:12 +01:00
Braden Obrzut
a8090dc22c - Remove a hardcoded "zdoom" so that the name passed into the copy operation should always match that passed to /MAP. 2013-11-29 02:09:27 -05:00
Braden Obrzut
c21beb0b6c - Fixed: Some versions of Visual Studio put the map file in a different location. 2013-11-29 01:54:46 -05:00
Christoph Oelckers
45070114e8 Merge branch 'master' of https://github.com/rheit/zdoom
Conflicts:
	.gitignore
	CMakeLists.txt
2013-11-28 12:44:27 +01:00
Braden Obrzut
0c1d92834a - Fixed: Some setups require the dynamic linking library to be linked explicitly, so specify it when using DYN_FLUIDSYNTH 2013-11-26 17:58:55 -05:00
Christoph Oelckers
40d4ebcbc5 Merge branch 'master' of https://github.com/rheit/zdoom 2013-11-26 22:12:18 +01:00
Braden Obrzut
c7632174d8 - Fixed error in manifest embedding that stopped the binary from working on Windows XP.
- Tweaked PK3 copying commands so that it shouldn't be possible to end up with files named Debug/Release.
2013-11-26 12:49:23 -05:00
Christoph Oelckers
8bf5872fc0 - always add DelayImp.lib for MSVC. 2013-11-24 10:27:08 +01:00
Christoph Oelckers
4122e4041a Merge branch 'master' of https://github.com/rheit/zdoom 2013-11-20 09:16:12 +01:00
Braden Obrzut
c7099744bd - Minor changes to the CMake since it looks like VS2005 doesn't support a few things that were added. 2013-11-11 23:56:58 -05:00
Christoph Oelckers
0b1ccfb582 Merge branch 'master' of https://github.com/rheit/zdoom 2013-11-11 09:58:55 +01:00
Braden Obrzut
f0b946c3cf - Allow use of system GME library. It defaults to forcing the use of the internal library at least for now though. 2013-11-06 13:37:34 -05:00
Christoph Oelckers
b91d5d5eb5 Merge branch 'master' of https://github.com/rheit/zdoom
Conflicts:
	CMakeLists.txt
	src/CMakeLists.txt
2013-11-03 16:55:00 +01:00
Braden Obrzut
97d7b1e59e Merge branch 'origin/maint'
Conflicts:
	src/sound/fmodsound.cpp
2013-10-23 19:39:22 -04:00
Braden Obrzut
7dbf4ec38f - Slight cleanup and I accidentally inverted the map generation flag. 2013-10-12 01:58:39 -04:00
Braden Obrzut
0759a4b438 - Actually, lets not use /Gm since it's incompatible with /MP which will be much faster on multi-core machines.
- Added ZDOOM_GENERATE_MAPFILE which enables linker map file generation.
2013-10-12 01:44:57 -04:00
Braden Obrzut
03b75ae7c1 - Fixed a few flags for Visual Studio compilation. 2013-10-12 00:56:49 -04:00
Braden Obrzut
b9a1528747 - DYN_FLUIDSYNTH now defaults to ON.
- Added ZDOOM_OUTPUT_OLDSTYLE (could probably use a more descriptive name) which causes CMake to vary the executable name by build type and place the exes and pk3s into the directory specified in ZDOOM_OUTPUT_DIR.
- ALL_BUILD will now launch ZDoom.
2013-10-10 17:40:15 -07:00
Christoph Oelckers
d89ece5802 - removed duplicate HQNX entries in CMakeLists.txt 2013-10-09 13:08:49 +02:00
Christoph Oelckers
abb3f66104 Merge branch 'master' of https://github.com/coelckers/gzdoom 2013-10-09 13:06:46 +02:00
Christoph Oelckers
03f19a12fa Merge branch 'maint' 2013-10-09 12:52:33 +02:00
Christoph Oelckers
8170cfbf98 - added my own FMOD path to CMakeLists.txt so that I can use it to create VC++ 2010 files with it. 2013-10-09 12:52:07 +02:00
Christoph Oelckers
f239a40caa - fixed CMakeLists to generate working VC++ projects. 2013-10-09 12:16:08 +02:00
Christoph Oelckers
cde0c465c6 Merge branch 'master' of https://github.com/rheit/zdoom
Conflicts:
	src/CMakeLists.txt
2013-10-09 11:32:58 +02:00
Braden Obrzut
4ced90756a - Let CMake know about noncompiled cpp files so they can appear in project files.
- Fixed: Somehow when I added a way to disable generator expressions I inverted the meaning of NO_GENERATOR_EXPRESSIONS.
2013-10-08 15:35:50 -04:00
Braden Obrzut
f386d6b1e3 - Embed the proper manifest file and group soure files when building Visual Studio projects with CMake. (The groups probably also apply to other project types as well.) 2013-10-06 14:37:51 -04:00
Braden Obrzut
759139e6f3 - Fixed compilation with Visual Studio using CMake project by using slightly modified version of the code in Zandronum's changeset 597309d. 2013-10-05 14:48:26 -04:00
Christoph Oelckers
daf5b97ff9 Merge branch 'master' of https://github.com/rheit/zdoom
Conflicts:
	src/version.h
2013-09-28 23:37:41 +02:00
Randy Heit
da02a44126 Consolidate special path functions into m_specialpaths.cpp
- Also remove CDROM_DIR while I'm at it.
2013-09-14 21:04:00 -05:00
Christoph Oelckers
2885056f46 - moved GLEXT API out of RenderContext struct. 2013-09-03 18:29:39 +02:00
Christoph Oelckers
503dc1d9a1 Merge branch 'master' of https://github.com/rheit/zdoom
Conflicts:
	wadsrc/CMakeLists.txt
2013-07-02 09:59:59 +02:00
Braden Obrzut
02ff428d54 - Allow generator expressions to be turned off during pk3 building with CMake.
- On Mac OS X, ensure assembly code is disabled by default (since it won't work).
2013-07-01 16:57:46 -04:00
Chris Robinson
69af01d629 Use SDL_sound when available to decode files 2013-06-30 07:45:57 -07:00
Chris Robinson
4f2e367ec6 Remove GStreamer support 2013-06-30 01:07:09 -07:00
Chris Robinson
18597a93a7 Merge remote-tracking branch 'origin' into openal
Conflicts:
	src/sound/fmodsound.cpp
2013-06-29 19:02:04 -07:00
alexey.lysiuk
28fd035b22 * fix build on OS X via CMake 2013-06-28 11:02:55 +03:00
Christoph Oelckers
93e040b322 Merge branch 'master' of https://github.com/rheit/zdoom 2013-06-25 09:23:11 +02:00
Randy Heit
a5f5d8adcb - Remove the first parameter from updaterevision, since it isn't needed with git. 2013-06-24 20:58:14 -05:00
Christoph Oelckers
d1835b2db8 - DavidPH's patch for Linux compilation. 2013-06-23 17:38:51 -05:00
Christoph Oelckers
ef42955053 - added DavidPH's patch for compiling with FModEx 4.44.01. 2013-06-23 17:38:51 -05:00
Christoph Oelckers
054899ea53 - added Edward-san's patch for allowing 'clang' compiler to use the same 'gcc' cmake settings 2013-06-23 17:38:51 -05:00
Christoph Oelckers
68984467b1 Merge branch 'master' of https://github.com/rheit/zdoom 2013-06-23 20:55:17 +02:00
Christoph Oelckers
3a477f6903 - DavidPH's patch for Linux compilation. 2013-06-23 20:54:21 +02:00
Christoph Oelckers
faeba3933e Merge branch 'master' of https://github.com/rheit/zdoom 2013-06-23 18:52:45 +02:00
Christoph Oelckers
a6ba2ce8b9 - added DavidPH's patch for compiling with FModEx 4.44.01. 2013-06-23 18:47:39 +02:00
Christoph Oelckers
7c81c2f1ee - added Edward-san's patch for allowing 'clang' compiler to use the same 'gcc' cmake settings 2013-06-23 18:37:13 +02:00
Christoph Oelckers
b2bb24ea0a - GZDoom project files and GZDoom related changes to main ZDoom code 2013-06-23 10:46:31 +02:00
Randy Heit
98ac224e53 - Use gitinfo.h instead of svnrevision.h for versioning.
- Use functions in gitinfo.cpp to retrieve the strings from gitinfo.h so
  that changes to gitinfo.h only require recompiling one file instead of
  several.
2013-06-22 21:49:51 -05:00
Braden Obrzut
3fe31668a6 - More Visual Studio with CMake fixes.
SVN r4176 (trunk)
2013-03-08 19:23:06 +00:00
Braden Obrzut
01fed92920 - Added support for Visual Studio to the CMake project.
SVN r4166 (trunk)
2013-02-25 00:12:21 +00:00
Randy Heit
e59d7bc8b8 - Since we have two OPL cores now, what's one more? Added a straight, (highly) unoptimized port
of the Java OPL3 emulator.

SVN r3967 (trunk)
2012-11-15 05:23:24 +00:00
Randy Heit
3ec387ac32 - Renamed opl_stereo to opl_fullpan, since DOSBox's core is emulating an OPL3, which is stereo
but only supports three pan positions and not the full 127 MIDI pan positions.
- Added opl_core cvar to select emulator core. 0 is MAME and 1 is DOSBox.
- Added DOSBox's LGPL OPL core, distantly related to one adlibemu.c written by Ken Silverman
  (not to be confused with the ancient MAME-derived and GPL-licensed core also found in DOSBox).
  I believe this corresponds to their "compat" emulator, but I'm not sure.

SVN r3946 (trunk)
2012-11-08 05:45:58 +00:00
Christoph Oelckers
75dc6cb0b2 - changed damage screen blending code so that the same version can be used by any renderer.
- added GZDoom's version of blending for Strife's hazard sectors as an option to the paletteflash CVAR.


SVN r3613 (trunk)
2012-05-01 11:27:54 +00:00
Christoph Oelckers
4df1ea63b5 - added DavidPH's sqrt for DECORATE submission.
SVN r3586 (trunk)
2012-04-22 08:17:27 +00:00
Randy Heit
29369b4d34 - Change some of the CMake GCC build flags from appending new ones to prepending them so they
can be overridden.

SVN r3416 (trunk)
2012-03-09 23:30:47 +00:00
Braden Obrzut
449bd90121 - Fixed: Runtime error on Mac OS X. For whatever reason merely having the call to CFUserNotificationDisplayAlert() in I_FatalError caused exception handling to quit working. Moving it to a separate file seems to fix this. Also removed the warning about FRenderer having a non-virtual destructor.
SVN r3367 (trunk)
2012-02-16 22:58:17 +00:00
Braden Obrzut
6f17e0f51b - Fixed: Mac universal binary build. (I actually just realized that my DRDTeam build script ended up just working because of this modification.)
SVN r3362 (trunk)
2012-02-16 20:18:46 +00:00
Braden Obrzut
9c8bb236ec - Backport r1253 through r1256 and r1259 of GZDoom.
* By pressing request, allow Linux users to build ZDoom with an FMOD version that doesn't give them 3D sound positioning. :p
	* Fixed severe copy-pasta portal copy bug.
	* 3D floors hidden by being moved above the ceiling or below the floor will no longer show in the automap.
	* Reject TEXTURES scale of 0. They'd do nothing but provoke a division by zero error.
	* Maybe fixed Linux compilation?

SVN r3297 (trunk)
2011-09-27 01:14:31 +00:00
Braden Obrzut
f6ddad95b7 - Set the CMAKE_MODULE_DIR so that we can use find_package instead of include for FluidSynth.
- Fixed: FadeTo() accepted parameters out of range.
- Fixed: "Enable autosaves" menu option didn't handle all possible values of disableautosave.

SVN r3280 (trunk)
2011-08-16 21:59:35 +00:00
Braden Obrzut
dc50487432 - Lets try using semaphores on Linux instead of sleeping to implement cl_capfps.
SVN r3270 (trunk)
2011-07-11 02:35:33 +00:00
Christoph Oelckers
f84368677a - updated OpenAL branch.
SVN r3269 (openal)
2011-07-08 22:00:23 +00:00
Braden Obrzut
85bd2e02c9 - Fixed Linux build issues.
SVN r3265 (trunk)
2011-07-07 20:49:55 +00:00
Christoph Oelckers
5bfcaab25c - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
SVN r3263 (trunk)
2011-07-07 15:37:47 +00:00
Christoph Oelckers
fbff5ca932 - moved r_interpolate.cpp and r_translate.cpp to r_data.
- merged r_jpeg.h into jpegtexture.cpp because that's the only place where it's ever used.


SVN r3255 (trunk)
2011-07-06 08:50:15 +00:00
Christoph Oelckers
5c6fd66ed5 - rename src/resources to src/r_data.
SVN r3254 (trunk)
2011-07-06 07:35:36 +00:00
Christoph Oelckers
5bf6398d85 - moved render style and border drawing code out of r_draw.cpp.
SVN r3251 (trunk)
2011-07-05 20:41:53 +00:00
Christoph Oelckers
17ed7aaabd - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
SVN r3248 (trunk)
2011-07-05 10:02:38 +00:00
Christoph Oelckers
2a3d1a4493 - updated CMakeLists.txt for last commit.
SVN r3247 (trunk)
2011-07-05 08:20:15 +00:00
Christoph Oelckers
4626492f50 - separated all colormap related code from v_palette.cpp and r_data.cpp into its own file.
SVN r3245 (trunk)
2011-07-03 10:47:35 +00:00
Christoph Oelckers
5d65ab6e6c - cleaned up setPointer interface.
- ZDoom part of setPointer/setActivator, submitted by FDARI.


SVN r3230 (trunk)
2011-06-13 10:22:47 +00:00
Randy Heit
e6de6fed3c - Revert r3214, which added some completely useless warnings for GCC.
I'm sure there are good reasons even GCC doesn't enable them by default when you use -Wall.



SVN r3225 (trunk)
2011-06-12 19:17:21 +00:00
Christoph Oelckers
81ae38c072 - added submission for disabling some new and rather pointless GCC warnings.
SVN r3214 (trunk)
2011-05-26 23:19:20 +00:00
Randy Heit
d3b44a4172 - Fix errors/warnings from MinGW 4.5.0 (tdm-1).
- Disable the missing field initializers warnings that -Wextra produces from GCC.

SVN r3173 (trunk)
2011-03-29 05:20:33 +00:00
Randy Heit
9ab6ac39a0 - Undo unintentional commit of src/CMakeLists.txt.
SVN r3163 (trunk)
2011-03-10 22:52:34 +00:00
Christoph Oelckers
1993e969b7 - GCC warning fixes (GCC stupidity for the most part.)
SVN r3154 (trunk)
2011-02-19 08:59:43 +00:00
Randy Heit
060d740275 - Fixed: Fake floor's validcounts were not initialized.
- Fixed: When loading non-UDMF maps, things did not have their conversation field zero'ed.
- Added an assert for the FAKE3D_REFRESHCLIP case at the end of R_RenderMaskedSegRange(), because Valgrind indicates this is being run
  without ds->bkup being set to something valid. I do not immediately know how this should be fixed.



SVN r3130 (trunk)
2011-02-02 02:07:36 +00:00
Christoph Oelckers
fae8ed444c - merged 3dfloors2 branch into trunk.
SVN r3124 (trunk)
2011-01-29 11:09:38 +00:00
Randy Heit
2add3fb381 - Merge voxels back into trunk. Even if it needs further tweaking, it should at least be stable now.
SVN r3086 (trunk)
2011-01-02 18:02:27 +00:00
Christoph Oelckers
d851040ad6 - fixed GCC compilation.
SVN r3028 (trunk)
2010-12-12 07:59:38 +00:00
Braden Obrzut
72f589c8c3 - Fixed what appears to be a copy/paste error in the CMakeLists.txt.
SVN r3020 (trunk)
2010-12-02 21:45:38 +00:00
Christoph Oelckers
f3d05e2699 - applied Chriss OpenAL patch to make it uzable without GStreamer.
SVN r2984 (openal)
2010-11-07 07:17:57 +00:00
Braden Obrzut
0d10718e67 - Added SDL joystick support.
SVN r2939 (trunk)
2010-10-13 16:29:37 +00:00
Christoph Oelckers
0595724d68 - updated CMakeLists.txt for intermission changes.
SVN r2921 (trunk)
2010-10-07 21:34:21 +00:00
Christoph Oelckers
6d78ff3469 - Backported GZDoom revisions 1018-1019: Fixed spelling of "pseudo" because it bugged me too much. ;)
SVN r2880 (trunk)
2010-10-02 13:49:33 +00:00
Randy Heit
fa429ad844 - Fix incorrect parameters to PrintMidiDevice().
- Add music_psuedo_mididevice.cpp to CMakeLists.txt.

SVN r2873 (trunk)
2010-10-02 02:23:42 +00:00
Randy Heit
5a3b3631c3 - Added XMIDI support (including subsongs).
- Moved unaligned accessors into m_swap.h.

SVN r2859 (trunk)
2010-09-28 03:58:41 +00:00
Christoph Oelckers
54bdf38fef - resurrected some old statistics code I had and made some minor enhancements to be of more use.
SVN r2821 (trunk)
2010-09-18 16:08:10 +00:00
Christoph Oelckers
d64fcbd01e - applied Chris's latest OpenAL patch.
SVN r2781 (openal)
2010-09-15 13:45:08 +00:00
Christoph Oelckers
5e824ba0e0 - sync OpenAL branch with trunk.
SVN r2780 (openal)
2010-09-15 12:31:18 +00:00
Christoph Oelckers
8308a35345 - deleted empty old files.
SVN r2769 (trunk)
2010-09-14 17:29:54 +00:00
Christoph Oelckers
579502ab74 - merged menu branch back into trunk.
SVN r2768 (trunk)
2010-09-14 17:28:18 +00:00
Randy Heit
070ec75785 - Cleaned up the ugly MIDI song creating code a little.
- Added a generic Standard MIDI File creator that works with any of the sequencers. mus2midi.cpp
  is no longer used but is kept around as a reference.

SVN r2677 (trunk)
2010-09-03 05:08:05 +00:00
Randy Heit
81e21b0688 - Renamed music_midi_midiout.cpp to music_smf_midiout.cpp.
- Moved MIDI precaching logic into MIDIStreamer so that SMF and HMI files can both use the
  same implementation.
- Added a player for HMI midi files.

SVN r2675 (trunk)
2010-09-02 23:17:58 +00:00
Christoph Oelckers
9a4abe0915 - merged automap branch into trunk.
SVN r2609 (trunk)
2010-08-27 15:20:05 +00:00
Christoph Oelckers
b452bec0ee - merge USDF branch into trunk.
- add USDF spexs.


SVN r2561 (trunk)
2010-08-20 12:20:51 +00:00
Randy Heit
6f82db47b8 - Merge the shared code for the softsynths into a common base class.
SVN r2560 (trunk)
2010-08-20 04:21:53 +00:00
Randy Heit
a68e9c8fa6 - Added a dlopen() version of on-demand FluidSynth loading and exposed it
to CMake through the DYN_FLUIDSYNTH option.



SVN r2558 (trunk)
2010-08-19 20:46:19 +00:00
Randy Heit
576e597d2b - Increase the fluid_voices default to 128. It apparently has a poor voice cutting algorithm
which is painfully apparent on hexen.wad MAP01's music, which hits around 90 voices.
- Patch from Chris:
  * Add FluidSynth to the menu.
  * Enable FluidSynth for MIDI as well as MUS.
  * Fix CmakeLists.txt.


SVN r2554 (trunk)
2010-08-19 15:31:44 +00:00
Braden Obrzut
050b82f543 - Fixed: ZDoom wouldn't compile without FluidSynth.
SVN r2548 (trunk)
2010-08-17 04:22:17 +00:00
Randy Heit
1fa4bbf69c - Added FluidSynth support as snd_mididevice -5. Only tested with Linux. I will have
to try compiling it myself on Windows to see if it's really that slow or if
  Ubuntu just ships an unoptimized version, because performance is pretty pathetic
  when compared to the other options. (I understand that it's a complete SoundFont2
  renderer, so it is understandably slower than something like TiMidity++, but still.
  Does it really need to be around 10x slower? I played with the chorus, reverb, and
  interpolation settings, and none of them seemed to make much difference in
  performance.)



SVN r2545 (trunk)
2010-08-15 19:54:59 +00:00
Randy Heit
1063a98c47 - Maybe allow assembly on Intel Macs? - attempt 2
SVN r2537 (trunk)
2010-08-13 22:12:42 +00:00
Christoph Oelckers
5603c70574 [OpenAL branch]
- apply Chris's latest patch.




SVN r2534 (openal)
2010-08-13 07:07:26 +00:00
Randy Heit
dab3ff000e - Enable backpatching on non-Windows machines.
SVN r2528 (trunk)
2010-08-13 04:11:21 +00:00
Randy Heit
30ffe1d4b8 - Maybe enable assembly on Intel Macs?
SVN r2527 (trunk)
2010-08-13 03:14:05 +00:00
Randy Heit
c3fa9a54a0 - Fix printf warnings in p_setup.cpp.
- Fix buiding on PowerPC.



SVN r2522 (trunk)
2010-08-12 21:28:16 +00:00
Braden Obrzut
99e0adaf45 - Fixed some issues with compiling on the Mac. Some options were added to force compilation of internal libraries and added checks for building ppc binaries on x86.
SVN r2515 (trunk)
2010-08-12 02:32:03 +00:00
Randy Heit
677d07f837 - Merge BSP-able polyobjects back into the trunk.
SVN r2480 (trunk)
2010-08-01 02:41:56 +00:00
Braden Obrzut
1cf12693ba - Added Cocoa IWAD picker for Mac OS X.
SVN r2440 (trunk)
2010-07-18 08:00:12 +00:00
Braden Obrzut
d7686d0c26 - Added optional offset parameters to the drawshadow flag.
- Added character alignment parameter to font monospacing.
- Fixed: character shadows were not scaled.
- Heretic keys now have an icon associated with them so that they can be drawn through drawkeybar.
- Replaced the built in Heretic and Hexen status bars with SBarInfo equivalents.

SVN r2353 (trunk)
2010-06-02 20:26:27 +00:00
Braden Obrzut
5a4be4b62b - Added partial support for a signal based timer under Linux/Mac OS X in order to make cl_capfps effective at limiting CPU usage.
SVN r2310 (trunk)
2010-05-06 20:32:03 +00:00
Christoph Oelckers
9aa1e20c77 - Added Blzut3's Solaris patch.
SVN r2070 (trunk)
2010-01-01 09:21:04 +00:00
Christoph Oelckers
3f4f0a8ae4 SBARINFO update:
- Reorganized the SBarInfo code.
- Added interpolate(<speed>) flag to drawnumber, drawbar, and drawgem.  The old
  way of interpolating the health and armor is depreciated.
- Added: armortype to drawswitchableimage loosely based on Gez's submission.
- As an extension to the previous you can now use comparison operators on
  inventory items and armortype in drawswitchableimage.


SVN r2069 (trunk)
2010-01-01 09:11:55 +00:00
Christoph Oelckers
dc292caaa3 - Added some pieces of MBF's friendly AI.
- Cleaned up A_LookEx code and merged most of it with the base functions.
  The major difference was a common piece of code that was repeated 5 times
  throughout the code so I moved it into a subfunction.
- Changed P_BlockmapSearch to pass a user parameter to its callback so that
  A_LookEx does not need to store its info inside the actor itself.


SVN r1846 (trunk)
2009-09-16 15:54:04 +00:00
Randy Heit
e1683dfed3 - Fixed: Linux version no longer linked with GTK+.
SVN r1807 (trunk)
2009-09-07 22:45:07 +00:00
Randy Heit
48d78730f3 - Mac version now links. Updaterevision refuses to give me a version number.
Zipdir is not doing byte swapping like it should. zdoom.ini is stored
  in ~/Preferences, but all other file accesses are probably going to be
  like Windows and look in the same directory as the executable.



SVN r1786 (trunk)
2009-09-03 03:51:41 +00:00
Randy Heit
33a397c04b - Basic Mac support: Everything compiles but does not yet link.
SVN r1780 (trunk)
2009-09-01 02:08:53 +00:00
Randy Heit
93202a5488 - Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
issues that caused its inclusion. Is an optimized GCC build any faster
  for being able to use strict aliasing rules? I dunno. It's still slower
  than a VC++ build.
  
  I did run into two cases where TAutoSegIterator caused intractable problems
  with breaking strict aliasing rules, so I removed the templating from it,
  and the caller is now responsible for casting the probe value from void *.
- Removed #include "autosegs.h" from several files that did not need it
  (in particular, dobject.h when not compiling with VC++).


SVN r1743 (trunk)
2009-08-02 03:38:57 +00:00
Randy Heit
f1e6ec1fd9 - Update src/CMakelists.txt to check for FMOD Ex 4.26 and look for its include files
in a few more locations.

SVN r1736 (trunk)
2009-07-25 00:59:26 +00:00
Randy Heit
417779440d - Added joystick config loading and saving support; moved generic joystick
interfaces to m_joy.h.
- Added Raw Input PS2 adapter support.


SVN r1713 (trunk)
2009-07-11 01:40:01 +00:00
Randy Heit
49b95be4b2 - Fixed some improper preprocessor lines in autostart/autozend.cpp.
- Added XInput support. For the benefit of people compiling with MinGW,
  the CMakeLists.txt checks for xinput.h and disables it if it cannot
  be found. (And much to my surprise, I accidentally discovered that if you
  have the DirectX SDK installed, those headers actually do work with GCC,
  though they add a few extra warnings.)


SVN r1686 (trunk)
2009-06-28 03:09:17 +00:00
Randy Heit
a5b118cf7c - The reorganized DirectInput game controller code finally compiles. (Ugh! It
took far too long to reach this point.) Manual axis configuration is
  currently disabled, since I need to rewrite that, too. The eventual point of
  this is that the code will be modular enough that I can just plop in
  routines for XInput controllers and driver-less PlayStation 2 adapters
  without much fuss, since the old joystick code was very much DirectInput-
  centric.


SVN r1672 (trunk)
2009-06-20 03:16:08 +00:00
Randy Heit
a8de4fc2da - Fixed compilation of i_keyboard.cpp with MinGW, because w32api still doesn't have
everything that was new for XP.
- Swapped snes_spc out for the full Game Music Emu library.

SVN r1631 (trunk)
2009-06-03 03:05:02 +00:00
Christoph Oelckers
627838f379 - Added loading directories into the lump directory.
- fixed: The Dehacked parser could not parse flag values with the highest bit
  set because it used atoi to convert the string into a number.

SVN r1624 (trunk)
2009-05-31 10:49:47 +00:00
Randy Heit
7fea07dff7 - Split DirectInput keyboard handling into a separate file and class. I also
switched it to buffered input, and the pause key seems to be properly
  cooked, so I don't need to look for it with WM_KEYDOWN/UP. Tab doesn't
  need to be special-cased either, because buffered input never passes on
  the Tab key when you press Alt+Tab. I have no idea why I special-cased
  Num Lock, but it seems to be working fine. By setting the exclusive mode
  to background, I can also avoid special code for releasing all keys when
  the window loses focus, because I'll still receive those events while the
  window is in the background.


SVN r1613 (trunk)
2009-05-27 03:16:46 +00:00
Christoph Oelckers
e43453b614 - added Hirogen2's patch for using the default BZip2 library under Linux.
SVN r1604 (trunk)
2009-05-25 20:58:59 +00:00