mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-10 23:01:50 +00:00
- Fixed: Mac universal binary build. (I actually just realized that my DRDTeam build script ended up just working because of this modification.)
SVN r3362 (trunk)
This commit is contained in:
parent
da974c3444
commit
6f17e0f51b
1 changed files with 2 additions and 2 deletions
|
@ -359,7 +359,7 @@ endif( NOT NO_ASM )
|
|||
set( SSE_MATTERS NO )
|
||||
|
||||
# SSE only matters on 32-bit targets. We check compiler flags to know if we can do it.
|
||||
if( CMAKE_SIZEOF_VOID_P MATCHES "4" )
|
||||
if( CMAKE_SIZEOF_VOID_P MATCHES "4" AND NOT CMAKE_OSX_ARCHITECTURES MATCHES ppc )
|
||||
CHECK_CXX_COMPILER_FLAG( "-msse2 -mfpmath=sse" CAN_DO_MFPMATH )
|
||||
CHECK_CXX_COMPILER_FLAG( -arch:SSE2 CAN_DO_ARCHSSE2 )
|
||||
if( CAN_DO_MFPMATH )
|
||||
|
@ -371,7 +371,7 @@ if( CMAKE_SIZEOF_VOID_P MATCHES "4" )
|
|||
set( SSE2_ENABLE -arch:SSE2 )
|
||||
set( SSE_MATTERS YES )
|
||||
endif( CAN_DO_MFPMATH )
|
||||
endif( CMAKE_SIZEOF_VOID_P MATCHES "4" )
|
||||
endif( CMAKE_SIZEOF_VOID_P MATCHES "4" AND NOT CMAKE_OSX_ARCHITECTURES MATCHES ppc )
|
||||
|
||||
if( SSE_MATTERS )
|
||||
if( WIN32 )
|
||||
|
|
Loading…
Reference in a new issue