Commit graph

12236 commits

Author SHA1 Message Date
Rachael Alexanderson
5ffee5231f - Hooking the new RGB256k drawer to triangle drawer in place of RGB32k. 2016-12-19 11:35:43 -05:00
Rachael Alexanderson
978152f483 Merge https://github.com/rheit/zdoom
# Conflicts:
#	wadsrc/static/compatibility.txt
2016-12-19 08:16:41 -05:00
Rachael Alexanderson
5d85990d5f - Implementing RGB666-to-Palette colormatching for textures. 2016-12-19 13:46:08 +01:00
alexey.lysiuk
f6b0f2648c Cleared staircase to secret area in Ultimate Doom E4M3
Only the final room with goodies is marked as secret
2016-12-19 12:18:43 +01:00
alexey.lysiuk
28a23d4ff3 Removed unreachable secrets from Doom IWADs
See https://forum.zdoom.org/viewtopic.php?t=54632
2016-12-19 12:18:43 +01:00
alexey.lysiuk
94f7bef2ff Added compatibility parameter to set sector special 2016-12-19 12:18:43 +01:00
Rachael Alexanderson
c1352d6ecb - fixed: One of these floors was supposed to be additive, not translucent... 2016-12-19 06:06:19 -05:00
Rachael Alexanderson
4a95ef93ed - Added names to r_drawt_pal.cpp copyright notice. 2016-12-19 05:19:10 -05:00
Rachael Alexanderson
42fbe63584 - fixed: blood decals are now red. 2016-12-19 05:02:44 -05:00
Rachael Alexanderson
1e9d48216c - removed all references to COL2RGB8 and RGB32k. Everything has now been transformed to RGB256k. 2016-12-19 04:45:08 -05:00
Rachael Alexanderson
e2be28f925 - implemented RGB256k for screen crossfade and burn 2016-12-19 04:27:56 -05:00
Rachael Alexanderson
2d0960044c - Added colormap checking to some blending drawers that were missing it. 2016-12-19 04:01:25 -05:00
Rachael Alexanderson
c7d4d7cd1d - fixed: Sometimes it helps to stay positive. Especially when deciding whether to add or subtract the background in the span drawers. 2016-12-19 03:51:54 -05:00
Rachael Alexanderson
b7629fcf0e - This space intentionally left blank.
- And white rabbits.
2016-12-19 03:08:10 -05:00
Rachael Alexanderson
a4944067e8 - fixed: whoops, fixed quite a merge faux pas there. 2016-12-18 20:57:27 -05:00
Rachael Alexanderson
bedf4bccea Merge commit '1fa37aaeb79d3ab1e5d4aa2b4376130e9f4826fb' 2016-12-18 20:55:45 -05:00
Rachael Alexanderson
134825a8c8 Merge commit '2fea46a719b2084bde7d9e9e37f9a26a5a59c1ab' 2016-12-18 20:55:00 -05:00
Rachael Alexanderson
d2bd65981d Merge commit '9ac7a07be68419c20cfb8e97d50c253aa7a1bb6e'
# Conflicts:
#	src/r_draw.cpp
#	src/r_draw.h
#	src/r_main.h
#	src/r_plane.cpp
#	src/r_things.cpp
#	src/v_draw.cpp
2016-12-18 20:51:34 -05:00
Rachael Alexanderson
8253e5d393 Merge commit '88942dcc688f8da616279d0516b0e8c24e9cfc4b' 2016-12-18 20:40:48 -05:00
Rachael Alexanderson
d687e52009 - renamed R_DrawParticle_C to R_DrawParticle to remove vestigial ASM hook.
- fixed particle crashes, fixed particle color math.
2016-12-18 17:08:56 -05:00
Rachael Alexanderson
1b50620a87 - finally decoded _srccolor in the fill drawers. still need to figure out how to get _srcalpha and _destalpha in there. 2016-12-18 09:05:14 -05:00
Rachael Alexanderson
e4e0f0bcd9 - playing a bit with the fill drawers 2016-12-18 08:34:33 -05:00
Christoph Oelckers
1fa37aaeb7 - fixed code generation for if statements with empty 'true' part. For those the jump statement backpatching was not done correctly. 2016-12-18 14:09:16 +01:00
Christoph Oelckers
8dd91f7129 - added a missing null pointer check to FxIfStatement::Emit. 2016-12-18 12:18:03 +01:00
Major Cooke
1bcebb091a Added option to check the location for resizing, changing the return into a bool. 2016-12-18 11:59:24 +01:00
Major Cooke
3023af8223 - Added A_SetSize(double newradius, double newheight = -1).
- Changes the calling actor's radius and height.
2016-12-18 11:59:24 +01:00
Magnus Norddahl
2fea46a719 Removed leftovers from QZDoom 2016-12-18 11:58:32 +01:00
Magnus Norddahl
9ac7a07be6 - Set colormap light info using R_SetColorMapLight and R_SetDSColorMapLight rather than manually calculating it
- Move texture and span management into R_DrawMaskedColumn
2016-12-18 11:58:32 +01:00
Edoardo Prezioso
88942dcc68 - Game-Music-Emu: Merge commits 87b322b and d48c1c8.
Commit titles:
87b322b - 'Properly clamp SPC CPU registers and temporaries.'
d48c1c8 - 'Complete bumping version to 0.6.1.'

This completes the code upgrade to GME 0.6.1.
2016-12-18 11:52:26 +01:00
Edoardo Prezioso
b515a034f6 - Game-Music-Emu: Merge commits dfffd2b and 2cbb70f.
Commit titles:
dfffd2b - 'Hide the GCC visibility option to non-GCC compilers.'
2cbb70f - 'Merged in edward_san/game-music-emu (pull request #3)'
2016-12-18 11:52:25 +01:00
Edoardo Prezioso
dd92587841 - Game-Music-Emu: Merge commit bf60977.
Commit title: 'Fix compile failures with zlib support enabled.'
2016-12-18 11:52:25 +01:00
Edoardo Prezioso
3d3bc8e40e - Game-Music-Emu: Merge commits b1948ac, 8af6ba4, eb5f592 and 56d43f4.
Commit titles:
b1948ac - 'Describe CMake addition for static libs in changelog.'
8af6ba4 - 'Bump version in CMakeLists as well.'
eb5f592 - 'Update readme for repo move and next version.'
56d43f4 - 'Update readme as well now.'
2016-12-18 11:52:24 +01:00
Edoardo Prezioso
287fc513a2 - Game-Music-Emu: Merge and change commits 9bb5ad7, bc0a473 and 2018c1b.
Commit titles:
9bb5ad7 - 'Add filename param to demo app.'
bc0a473 - 'Allow building a static library (-DLIBTYPE=STATIC)'
2018c1b - 'Merged in lachs0r/game-music-emu (pull request #1)'

Change: ZDoom doesn't need the shared library, so disable it always.
2016-12-18 11:52:24 +01:00
Edoardo Prezioso
05e77303bf - Game-Music-Emu: Merge commit 12b50ee.
Commit title: Honor LIB_SUFFIX with pkg-config metadata.
2016-12-18 11:52:24 +01:00
Edoardo Prezioso
f239c0ea05 - Game-Music-Emu: Merge commit 6e1544d.
Commit title: 'Fix undefined left-shift of signed int.'
2016-12-18 11:52:23 +01:00
Edoardo Prezioso
8895716e27 - Game-Music-Emu: Merge commit cf7bfd2.
Commit title: 'added gme_tell_samples() and gme_seek_samples()'
2016-12-18 11:52:23 +01:00
Edoardo Prezioso
e1af7e3f8c - Game-Music-Emu: reduce code delta with original source.
This will help with the next Game-Music-Emu upgrades.
2016-12-18 11:52:22 +01:00
Rachael Alexanderson
9fbd9985c8 - more work on rgb666 2016-12-18 05:33:39 -05:00
Rachael Alexanderson
6235b12cfc - No matter how many drawers you have, you have more drawers to do. 2016-12-17 21:26:08 -05:00
Magnus Norddahl
fc54f6746a Merge remote-tracking branch 'origin/setcolormaplight' into qzdoom
# Conflicts:
#	src/r_draw.cpp
#	src/r_draw.h
#	src/r_main.h
#	src/r_plane.cpp
#	src/r_things.cpp
#	src/v_draw.cpp
2016-12-17 23:10:32 +01:00
Magnus Norddahl
bb3fa15bed Removed leftovers from QZDoom 2016-12-17 22:57:57 +01:00
Magnus Norddahl
1ec06463d9 - Set colormap light info using R_SetColorMapLight and R_SetDSColorMapLight rather than manually calculating it
- Move texture and span management into R_DrawMaskedColumn
2016-12-17 22:34:36 +01:00
Christoph Oelckers
98e549246d Merge branch 'master' of https://github.com/rheit/zdoom 2016-12-17 17:39:57 +01:00
Rachael Alexanderson
179c7dba83 - Yeah, it's time to take a break. Have fun with this! :D 2016-12-17 10:25:35 -05:00
Rachael Alexanderson
2ba402dc74 - Implementing RGB666 colormatching to replace less precise RGB555 in some parts of the code. 2016-12-17 04:31:47 -05:00
Magnus Norddahl
d5d6bcc0fa Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom 2016-12-17 04:24:39 +01:00
Magnus Norddahl
afe5d0fcdc Simplify light calculation slightly 2016-12-17 04:24:28 +01:00
Rachael Alexanderson
4e86af5428 Merge https://github.com/rheit/zdoom 2016-12-16 22:00:42 -05:00
Magnus Norddahl
ddb18d8e32 Add dynamic colormaps support 2016-12-17 02:10:52 +01:00
Magnus Norddahl
6e8174d9b4 More psprite stuff 2016-12-16 23:02:34 +01:00