Commit graph

4570 commits

Author SHA1 Message Date
Ricardo Luís Vaz Silva
c72888dcf8 fix bad cherry pick 2025-04-09 14:47:17 -03:00
Ricardo Luís Vaz Silva
0e77b01fc4 fix OptionMenuItemCommand::DoCommand for new 4.15 keyword 2025-04-09 14:47:11 -03:00
DyNaM1Kk
7ad2111bed Added autoSwitch parameter to A_ReFire 2025-04-09 14:31:57 -03:00
MajorCooke
72f9c0f9b7 Exported:
* GetLumpContainer
* GetContainerName
* GetLumpFullPath
for WADS struct, useful for debugging custom-made parsers and identifying where problems may arise.

All credit goes to Jay for the code.
2025-04-09 14:31:56 -03:00
nashmuhandes
cfe275f81c Properly assign tags to various Raven game items 2025-04-09 14:31:56 -03:00
MajorCooke
9c1d45dd68 Added particle rendering to VisualThinkers.
To activate, use `SetParticleType(int type)`. To deactivate, use `DisableParticle()`.

Types are:
- PT_DEFAULT (default value; uses `gl_particles_style`)
- PT_SQUARE
- PT_ROUND
- PT_SMOOTH

While in this mode:
- `Texture` & `Translation` are ignored
- `Scale.X` sets the size
- `SColor` sets the color

Misc changes:
- Removed warning on textureless destruction
2025-04-09 14:30:04 -03:00
nashmuhandes
e1e93b1b46 Interpolate turning 180 degrees 2025-04-09 14:30:04 -03:00
inkoalawetrust
89235ea15d Exposed DElevator to ZScript. 2025-04-09 14:29:05 -03:00
inkoalawetrust
a655f65b9b Exposed more of the Floor thinker. 2025-04-09 14:29:05 -03:00
inkoalawetrust
5503ec052d Exposed more of the Ceiling thinker.
- Exposed the rest of the ceiling member fields and getters.
- Added an IsCrusher() method.
- Added getOldDirection() getter.
- Fixed Door direction enum.
- Forgot to make Plat readonly on previous commit.
2025-04-09 14:29:05 -03:00
inkoalawetrust
0dc4c7db90 Exposed DPlat to ZScript. 2025-04-09 14:29:05 -03:00
inkoalawetrust
d924573d8a Exposed DDoor to ZScript.
Also added a ZScript-only enum for the movement direction..
2025-04-09 14:29:05 -03:00
Ricardo Luís Vaz Silva
dd92a972f5 rename vm internal structs to make room for compilation-unit-internal structs/classes 2025-04-09 14:26:40 -03:00
Ricardo Luís Vaz Silva
a0592816cd don't allow backing types of string/array/map/etc to be referenced as actual types 2025-04-09 14:21:36 -03:00
Rachael Alexanderson
ac58779e28
- renormalize normals on scaled models 2025-02-27 13:08:20 -05:00
Rachael Alexanderson
5bfb095078
- language update 2025-02-22 12:02:46 -05:00
marrub
dcbd66a528
add default cvar getters 2025-02-21 07:18:03 -05:00
Boondorl
5a5bed5c31
Added FindClass
Allows for classes to be looked up during run time without having to use string casting.
2025-02-21 07:17:49 -05:00
Rachael Alexanderson
e01297803a
- language update 2025-02-16 00:29:50 -05:00
Boondorl
fdd2a90545 Fixed ammo and backpack with local items on
Now avoids duplicate calling CreateCopy
2025-02-14 13:43:58 -05:00
Boondorl
a7d4d409a0 Added PlayerRespawning event
Allows denying player respawns for better control on special game modes e.g. Last Man Standing.
2025-02-14 03:49:56 -05:00
Boondorl
567a180d2b Added is3DFloor parameter to SpecialBounceHit
Allows for better plane bounce handling e.g. flipping the normal.
2025-02-11 20:49:39 -03:00
Ricardo Luís Vaz Silva
bfd9b6f720 add static function to convert ints to names 2025-02-08 16:49:00 -03:00
Ricardo Luís Vaz Silva
f2ecdc5d96 fix id24 weapons transparency 2025-02-08 15:05:16 -03:00
Ricardo Luís Vaz Silva
fa2f03f60b replace incomplete flags from DECOHACK with projectile combo 2025-02-08 15:05:16 -03:00
Ricardo Luís Vaz Silva
5bc5df8429 fix ammo give/autoaim for incinerator/calamity blade 2025-02-08 14:55:29 -03:00
Ricardo Luís Vaz Silva
33bae944f7 allow optionally skipping initial wipe in in-game intermissions 2025-02-07 20:17:54 -03:00
nashmuhandes
74a04474e1 Smoothly interpolate the player pitch-centering action 2025-02-07 04:57:56 -05:00
Boondorl
59ac494c19 Make CopyBloodColor readonly
Allows getting blood colors from default Actors.
2025-01-31 05:49:34 -05:00
Ricardo Luís Vaz Silva
987a07bcdf add fuel/calamity blade/incinerator from id24 2025-01-30 13:34:25 -03:00
Ricardo Luís Vaz Silva
e543e26bdc expand deprecation allowance for gzdoom.pk3 2025-01-30 13:34:25 -03:00
Boondorl
864fe1f66f Added translation argument for A_SprayDecal 2025-01-30 13:32:18 -03:00
nashmuhandes
aae8c12cdf Add a particle flag to allow user shaders on the sprites 2025-01-29 17:00:12 -03:00
Boondorl
3db1ee9a1e Improvements for VisualThinkers
Added BeginPlay virtual that's called after construction. Added getter for render style in ZScript.
2025-01-24 22:53:19 -05:00
nashmuhandes
27b6cb2f72 Allow passing sound volume to PlayBounceSound in ZScript 2025-01-23 13:54:26 -03:00
nashmuhandes
9e3db4f147 Added HasConversation 2025-01-22 13:18:45 -03:00
nashmuhandes
92dbdd3f39 Exported conversation behaviors 2025-01-22 13:18:45 -03:00
Boondorl
a1460e88af Added S_StartSoundAt
Allows for positional sounds that aren't attached to any Actor.
2025-01-18 06:47:00 -05:00
nashmuhandes
f5bf1d0497 Exported thing activation function 2025-01-14 02:21:50 -05:00
Boondorl
c87dc5ccad Updated VisualThinker render linkage
Now uses its own self-managed linked list with its level tracking the head pointer. Allows for VisualThinkers to be moved to any desired stat instead of being stuck in STAT_VISUALTHINKER.
2025-01-13 19:26:05 -05:00
Adam Kaminski
aa190dffc9 Fixed the registered or shareware versions of Doom not using the correct chat sound. 2025-01-08 17:19:06 -05:00
Ricardo Luís Vaz Silva
e12d51c5a2 add default values, vec4 uniforms, and cvar uniforms to post-process uniforms 2025-01-06 19:21:21 -05:00
Rachael Alexanderson
786bfa6419
- add save order to menu 2025-01-01 17:26:16 -05:00
nashmuhandes
aebabd2307 Fix coop key share failing if the item was spawned in-game (for example, via the console) 2024-12-30 21:25:37 -05:00
Ricardo Luís Vaz Silva
b7c9675c9d add snd_footstepvolume to sound options menu
(SNDMNU_FOOTSTEPVOLUME is already in the spreadsheet, but only for en/pt so far)
2024-12-21 04:33:25 -05:00
Rachael Alexanderson
0a375f2a6d
- add menu option for new 1:1.2 minimal scaling mode 2024-12-19 05:55:11 -05:00
Rachael Alexanderson
1d7763864b
- language update 2024-12-17 14:18:30 -05:00
Cacodemon345
26cff374de Add WorldRailgunFired 2024-11-26 18:48:17 -05:00
Cacodemon345
db6294c48a Add WorldRailgunPreFired for railgun attacks
Add AttackLineFlags for WorldHitscanPreFired

Indentation fixes in event.zs
2024-11-26 18:48:17 -05:00
Boondorl
5240c52b07
Fixed bouncing on 3D floors (#2835) 2024-11-26 03:43:09 -05:00