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Make CopyBloodColor readonly
Allows getting blood colors from default Actors.
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1 changed files with 1 additions and 1 deletions
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@ -1302,7 +1302,7 @@ class Actor : Thinker native
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native bool A_SetSize(double newradius = -1, double newheight = -1, bool testpos = false);
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native void A_SprayDecal(String name, double dist = 172, vector3 offset = (0, 0, 0), vector3 direction = (0, 0, 0), bool useBloodColor = false, color decalColor = 0, TranslationID translation = 0);
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native void A_SetMugshotState(String name);
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native void CopyBloodColor(Actor other);
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native void CopyBloodColor(readonly<Actor> other);
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native void A_RearrangePointers(int newtarget, int newmaster = AAPTR_DEFAULT, int newtracer = AAPTR_DEFAULT, int flags=0);
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native void A_TransferPointer(int ptr_source, int ptr_recipient, int sourcefield, int recipientfield=AAPTR_DEFAULT, int flags=0);
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