Rachael Alexanderson
deb62ee156
Merge commit 'refs/pull/340/head' of https://github.com/coelckers/gzdoom
...
# Conflicts:
# src/gl/scene/gl_sprite.cpp
# src/polyrenderer/scene/poly_sprite.cpp
# src/swrenderer/things/r_sprite.cpp
# wadsrc/static/language.enu
# wadsrc/static/menudef.txt
2017-06-03 20:06:28 -04:00
Rachael Alexanderson
9af370f51e
- Added auto-detection scheme for r_vanillatrans
...
It now works the following way:
(0) - Force off (ZDoom defaults)
(1) - Force on (Doom defaults)
(2) - Auto off (Prefer ZDoom defaults - if DEHACKED is detected with no ZSCRIPT it will turn on) (default)
(3) - Auto on (Prefer Doom defaults - if DECORATE is detected with no ZSCRIPT it will turn off)
2017-06-03 20:00:53 -04:00
Rachael Alexanderson
28821e5eca
- condense all of unloved/2.pk3's compatibility entries together since they are all the same
2017-06-02 16:57:37 -04:00
Rachael Alexanderson
9b3d11ae19
- fixed: missed the teleport fog
2017-06-02 12:41:25 -04:00
Rachael Alexanderson
9871117f56
- fixed: missed the teleport fog
2017-06-02 12:41:03 -04:00
Rachael Alexanderson
9abf866241
- added menu option for r_vanillatrans
2017-06-02 12:37:54 -04:00
Rachael Alexanderson
579febb6f8
- added menu option for r_vanillatrans
2017-06-02 12:36:29 -04:00
Rachael Alexanderson
ede15da98c
- fixed: missed the golden wand puff for the +ZDOOMTRANS flag
2017-06-02 12:24:03 -04:00
Rachael Alexanderson
b240ad0814
- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
2017-06-02 12:24:03 -04:00
Rachael Alexanderson
91e3b19264
- Added +ZDOOMADD to all Heretic, Hexen, and Strife actors that needed it (that I know of...)
...
- this developer's insanity level increased another 21%
2017-06-02 12:24:03 -04:00
Rachael Alexanderson
00bfee8b1e
- Changed MF7_SPRITEFLIP, MF8_ZDOOMTRANS to RenderFlags
...
- Added RF_ZDOOMADD
- renamed r_canontrans to r_vanillatrans
- this developer's insanity level has increased by 231%.
2017-06-02 12:24:03 -04:00
Rachael Alexanderson
eeaf6214f7
- fixed: forgot to assign +ZDOOMTRANS to rockets
2017-06-02 12:24:03 -04:00
Rachael Alexanderson
daad76547d
- Added 'canonical transparency' cvar r_canontrans - this simply turns off transparency for Doom objects that were marked as transparent sometime in ZDoom's development cycle
2017-06-02 12:24:03 -04:00
Rachael Alexanderson
7d7b1b3b97
- fixed: missed the golden wand puff for the +ZDOOMTRANS flag
2017-06-02 01:10:46 -04:00
Rachael Alexanderson
bf12d38afd
- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
2017-06-02 01:10:46 -04:00
Rachael Alexanderson
b4dea12a4f
- Added +ZDOOMADD to all Heretic, Hexen, and Strife actors that needed it (that I know of...)
...
- this developer's insanity level increased another 21%
2017-06-02 01:10:46 -04:00
Rachael Alexanderson
aa93990d3b
- Changed MF7_SPRITEFLIP, MF8_ZDOOMTRANS to RenderFlags
...
- Added RF_ZDOOMADD
- renamed r_canontrans to r_vanillatrans
- this developer's insanity level has increased by 231%.
2017-06-02 01:10:46 -04:00
Rachael Alexanderson
45d7401885
- fixed: forgot to assign +ZDOOMTRANS to rockets
2017-06-02 01:10:46 -04:00
Rachael Alexanderson
813b321c45
- Added 'canonical transparency' cvar r_canontrans - this simply turns off transparency for Doom objects that were marked as transparent sometime in ZDoom's development cycle
2017-06-02 01:10:45 -04:00
Rachael Alexanderson
b78cb6c693
Merge https://github.com/coelckers/gzdoom
2017-06-01 01:02:17 -04:00
Rachael Alexanderson
9e2d44e9c8
- Added a number of missing textures for all 4 episodes of Ultimate Doom
2017-05-31 21:29:25 +02:00
Rachael Alexanderson
68b32d1fe8
Merge https://github.com/coelckers/gzdoom
2017-05-31 12:01:47 -04:00
Rachael Alexanderson
f753a8bfbc
- Two more compat fixes for Doom2 - this at least covers all the HOM errors mentioned in the Doom Wiki.
2017-05-31 11:28:27 -04:00
Rachael Alexanderson
e72ae3f266
Merge ../gzdoom
...
# Conflicts:
# src/version.h
# wadsrc/static/compatibility.txt
2017-05-31 09:08:13 -04:00
Rachael Alexanderson
907d1e0056
- Several compatibility fixes for Doom2's first map cluster. Fixes missing textures as well as incorrect sector tagging causing glitches when opening doors or triggering an ambush.
2017-05-31 08:46:29 -04:00
Rachael Alexanderson
2f7d512acf
Merge commit 'refs/pull/335/head' of https://github.com/coelckers/gzdoom
2017-05-29 04:53:39 -04:00
Rachael Alexanderson
7c33554a2d
- fixed a spelling error
2017-05-28 20:16:07 -04:00
Rachael Alexanderson
a9fdaf3827
- Added numerous compatibility fixes for Doom2: Maps 02 to 11. These fixes mark previously unmarked secrets, and texture fixes in several locations that had HOMs.
2017-05-28 20:16:07 -04:00
Rachael Alexanderson
61660bf147
Merge branch 'master' of https://github.com/coelckers/gzdoom
2017-05-28 10:50:06 -04:00
alexey.lysiuk
f759e1155a
Damage factor on armor is no longer ignored
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https://forum.zdoom.org/viewtopic.php?t=56632
2017-05-28 17:41:44 +03:00
Rachael Alexanderson
65bb8a5185
Merge commit 'refs/pull/338/head' of https://github.com/coelckers/gzdoom
2017-05-28 07:13:27 -04:00
Rachael Alexanderson
619281de64
Revert "Merge commit 'refs/pull/336/head' of https://github.com/coelckers/gzdoom "
...
This reverts commit a05c38fefd
, reversing
changes made to 0fb1a0604c
.
2017-05-28 07:12:41 -04:00
Christopher Bruns
a49afd5bfc
Initial OpenVR mode.
...
Second attempt: clean up commit, and avoid messing with HDR framebuffer format.
2017-05-28 06:20:32 -04:00
Rachael Alexanderson
a05c38fefd
Merge commit 'refs/pull/336/head' of https://github.com/coelckers/gzdoom
2017-05-28 01:33:59 -04:00
Rachael Alexanderson
0fb1a0604c
Merge https://github.com/coelckers/gzdoom
2017-05-27 21:52:43 -04:00
Christopher Bruns
c1bacdbf92
Create initial rotation-tracking-only implementation of OpenVR mode for VR headsets.
2017-05-27 19:42:49 -04:00
Rachael Alexanderson
9435a09f1e
- Added vid_glswfb to menu on Mac.
2017-05-27 08:01:56 -04:00
Rachael Alexanderson
d0c1dc9b02
- Added compatibility fix for Doom2's map18 for missing textures on one of the door frames - lines 451 and 459
2017-05-27 06:53:36 -04:00
Rachael Alexanderson
a7cc6fb1ba
- fixed: 'IfOption(Linux)' is actually 'IfOption(unix)' in menudef
2017-05-27 05:12:59 -04:00
Rachael Alexanderson
9ebf1ec9a2
- Update menu to match new vid_glswfb config
...
- Added vid_glswfb to menu on Linux
2017-05-27 04:58:48 -04:00
Major Cooke
a111c59286
Added PSPF_MIRROR.
...
- Flips the sprite's drawing and position over entirely. Automatically implies PSPF_FLIP.
2017-05-25 19:46:36 -05:00
Rachael Alexanderson
7600fdb200
Merge https://github.com/coelckers/gzdoom
2017-05-22 13:10:19 -04:00
Christoph Oelckers
42e62d9005
- fixed: Harmony requires special scaling treatment for the fullscreen HUD's icons.
2017-05-21 21:30:46 +02:00
Rachael Alexanderson
3955b7a4f8
Merge https://github.com/coelckers/gzdoom
2017-05-21 05:52:27 -04:00
Christoph Oelckers
4388d97db6
- PlayerPawn.PlayerThink needs to consider the possibility of the player getting unmorphed and must call any function after a potential unmorph through 'player.mo' instead of 'self'.
2017-05-20 20:56:43 +02:00
Rachael Alexanderson
2f743c3128
Merge https://github.com/coelckers/gzdoom
2017-05-19 04:10:25 -04:00
svdijk
8ece6dff6a
Menu: Never treat keys with no "Char" as hotkeys.
2017-05-18 21:29:08 +02:00
svdijk
4b8f4212ef
Menu: Hotkeys should only select selectable items.
2017-05-18 21:29:08 +02:00
Rachael Alexanderson
1472627f6a
Merge https://github.com/coelckers/gzdoom
2017-05-17 22:15:48 -04:00
Major Cooke
bb1e927c46
Give the parameter a better name to associate by.
2017-05-17 23:03:22 +02:00