yquake2remaster/src/client/refresh/gl3
2018-01-09 15:58:05 +01:00
..
glad begin implementing ref_gl3 2017-02-19 06:03:07 +01:00
header Rename gl_swapinterval to r_vsync. 2018-01-09 15:01:06 +01:00
gl3_draw.c GL3: Fix GL3_Draw_Flash() for viewsize < 100 and odd resolutions 2017-04-10 01:38:30 +02:00
gl3_image.c GL3: Cleanup (remove TODOs, STUBs and old commented out code, ...) 2017-04-03 00:23:56 +02:00
gl3_light.c Rename gl_modulate to r_modulate. 2018-01-09 14:09:34 +01:00
gl3_lightmap.c GL3: Use dlightbits/lightflags in shader 2017-04-01 16:17:22 +02:00
gl3_main.c Rename gl_ztrick to gl1_ztrick. 2018-01-09 15:58:05 +01:00
gl3_md2.c GL3: added missing source files and stubs of most functions 2017-02-19 06:03:07 +01:00
gl3_mesh.c Rename gl_lightlevel to r_lightlevel. 2018-01-06 18:31:06 +01:00
gl3_misc.c Rename gl_texture*mode to gl1_texture*mode. 2018-01-09 15:54:27 +01:00
gl3_model.c GL3: Cleanup (remove TODOs, STUBs and old commented out code, ...) 2017-04-03 00:23:56 +02:00
gl3_sdl.c Rename gl_swapinterval to r_vsync. 2018-01-09 15:01:06 +01:00
gl3_shaders.c Rename gl_overbrightbits to gl1_overbrightbits. 2018-01-09 14:16:13 +01:00
gl3_sp2.c GL3: added missing source files and stubs of most functions 2017-02-19 06:03:07 +01:00
gl3_surf.c Rename gl_polyblend to gl1_polyblend and unite *_lockpvs to r_lockpvs. 2018-01-09 09:44:06 +01:00
gl3_warp.c Rename gl_farsee to r_farsee. 2018-01-09 09:32:07 +01:00