yquake2remaster/src/client
2018-02-03 08:38:32 +01:00
..
header Rename gl_stereo* to gl1_stereo*. 2018-01-09 14:51:59 +01:00
menu There's no need for the softrenderer to be build conditionally. 2018-01-10 10:33:24 +01:00
refresh Update stb_image.h to it's latest version. 2018-02-03 08:38:32 +01:00
sound Rebase soft render from https://icculus.org/quake2/ 2017-12-11 23:33:19 +02:00
cl_cin.c Fix video background color if the gl1 or gl3 renderer is used. 2018-01-03 21:11:08 +01:00
cl_console.c Implement a much better / more accurate framecounter. 2017-09-06 18:36:51 +02:00
cl_download.c Make the client asynchronous, e.g. decouble net and refresh frames. 2016-08-04 17:36:42 +02:00
cl_effects.c When an invalid muzzle flash offset is send, just return. 2016-10-23 18:36:43 +02:00
cl_entities.c Remove disgusting and broken Developer_searchpath() function. 2017-08-04 09:20:44 +02:00
cl_input.c Make the client asynchronous, e.g. decouble net and refresh frames. 2016-08-04 17:36:42 +02:00
cl_inventory.c screen: auto-scale the HUD when gl_hudscale < 0. 2014-05-06 19:45:11 +02:00
cl_keyboard.c Add support for use back button as ESC, as example first button in SDL_GAMECONTROLLERCONFIG 2017-10-14 18:58:19 +03:00
cl_lights.c Make the client asynchronous, e.g. decouble net and refresh frames. 2016-08-04 17:36:42 +02:00
cl_main.c Rename gl_stereo* to gl1_stereo*. 2018-01-09 14:51:59 +01:00
cl_network.c Fix several printf in the client. 2015-08-24 17:52:57 +02:00
cl_parse.c Fix several potential security vulnerabilties 2015-08-24 17:58:19 +02:00
cl_particles.c Reformat the client 2012-07-22 15:34:45 +02:00
cl_prediction.c Don't cast the array itself but it's content. 2017-11-14 17:24:41 +00:00
cl_screen.c Fix typo 7ace8c9116 2018-01-21 22:39:02 +02:00
cl_tempentities.c Fix drop in volume when shooting into a Brains power screen. 2017-11-30 08:26:39 +01:00
cl_view.c Rename gl_stereo* to gl1_stereo*. 2018-01-09 14:51:59 +01:00