Commit Graph

3672 Commits

Author SHA1 Message Date
Frank Richter 10e791471e Add 'skyautorotate' worldspawn property as found in rerelease game.
This is necessary to stop the sky in some rerelease maps, eg base1,
from spinning: these maps set a 'skyrotate' value, but explicitly
disable it with the new 'skyautorotate'.
2023-09-16 19:42:40 +03:00
Daniel Svensson 9cb349e6e9 ref_gl1: LIGHTMAPS: Add support for DECOUPLEDLM.
Decouples texture coordinates from lightmap coordinates to allow for
higher resolution lightmaps, and also avoids lightmap misalignment when
shadows span surfaces with differing texture scale.
2023-09-16 19:42:40 +03:00
Daniel Svensson 27331bcd1c ref_gl1: LIGHTMAPS: Add support for LMSHIFT.
Could be extended to support the LMSHIFT BSPX blob. Currently mostly a
cleanup to make DECOUPLEDLM changes more readable.
2023-09-16 19:42:40 +03:00
Denis Pauk a11b298d5c ref_gl1: Add BSPX load 2023-09-16 19:42:40 +03:00
David CARLIER 437c16c0d1 "constifying" where underlying C calls expect compile time constants. 2023-09-16 18:16:52 +02:00
Yamagi 73c3afd47e
Merge pull request #1060 from devnexen/constify_it
"constifying" where underlying C calls expect compile time constants.
2023-09-16 18:14:17 +02:00
Yamagi 203780b613 Merge remote-tracking branch '0lvin/rerelease' 2023-09-16 17:29:36 +02:00
Yamagi 677d89a594 Yamagi Quake II Remaster, an experimental fork with Q2R support. 2023-09-16 17:25:41 +02:00
David CARLIER 3b8053edae "constifying" where underlying C calls expect compile time constants. 2023-09-16 16:20:21 +01:00
Yamagi fe715f3d76 Document vid_pauseonfocuslost. 2023-09-16 16:36:19 +02:00
Yamagi 43e2a67f12 Fix indention problems introduced in the last commits. 2023-09-16 16:33:13 +02:00
Yamagi 49d4f2ce1f Merge remote-tracking branch 'menu/oss' 2023-09-16 16:30:04 +02:00
Denis Pauk ae7d6c1800 r_retexturing: use rgb with pcx if image has builtin palette 2023-09-16 10:56:50 +03:00
Denis Pauk 3ffe9f522e soft: use same full light as gl* version if none
Use fullbright if not lights provided, same logic used by default
for gl renders and way to show something for ReRelease version
while real support is not implemented yet.
2023-09-16 10:56:50 +03:00
Denis Pauk 3b82261dec Make sound samples const 2023-09-16 10:56:50 +03:00
Denis Pauk 2fc15692d3 Add support of Quake 2 N64 ReRelease 2023-09-16 10:56:50 +03:00
Denis Pauk 318cd69318 Add nolerp filtering by * 2023-09-16 10:56:50 +03:00
Denis Pauk 9f8af6ec54 Generate palette and color map 2023-09-16 10:56:50 +03:00
Denis Pauk dfff401645 Share 24to8 convert logic 2023-09-16 10:56:50 +03:00
Denis Pauk 43e4951f43 Automatically generate 16to8 bit colors 2023-09-16 10:56:50 +03:00
Denis Pauk 903272ee09 Support Quake2 ReRelease textures 2023-09-16 10:56:50 +03:00
Yamagi f714650841
Merge pull request #1059 from protocultor/limits
Added missing include, fixing compilation in Linux and MacOS
2023-09-15 20:17:54 +02:00
Jaime Moreira faee2203b8 Added missing include for USHRT_MAX 2023-09-15 11:42:50 -03:00
Yamagi 4afcd900cc
Merge pull request #1049 from protocultor/g_swap_speed_fix
Fix for g_swap_speed behaviour with extreme values
2023-09-14 21:01:42 +02:00
Yamagi d466b8cf51
Merge pull request #1043 from mjunix/master-1
Fix potential index out of bounds
2023-09-14 20:58:52 +02:00
Jaime Moreira 9821c4b0a2 Show correct replacement for gl_lightmap cvar
Typos corrected
2023-08-26 19:18:24 -04:00
Jaime Moreira c2ab0f61d7 Fixed Zoid Kirsch's name in credits 2023-08-26 19:10:26 -04:00
Jaime Moreira 118b78256f Fixed g_swap_speed behaviour with extreme values
When its value was between 0 and 1, rounded down to 0.
Did the same when bigger than 65535.
Both cases locked up the entire weapon animation.
2023-08-26 19:08:26 -04:00
Johan Mattsson 9c929ab463
Fix potential index out of bounds 2023-08-13 18:04:04 +02:00
Yamagi 9316bd0ba2
Merge pull request #1037 from devnexen/cmake_arch_fix
fix cmake assumption on x86 arch.
2023-08-13 09:52:32 +02:00
David CARLIER d7a6535d01 fix cmake assumption on x86 arch.
set wrongly on i386 even tough the cpu is x86`_64`.
2023-08-05 11:12:19 +01:00
Yamagi ac6990c94e
Merge pull request #1036 from devnexen/netsock_fixleak
unix NET_Socket fix socket leak at address assignment failure.
2023-07-30 17:23:57 +02:00
David Carlier efc59a3e3d unix NET_Socket fix socket leak at address assignment failure. 2023-07-29 06:55:22 +01:00
Yamagi 030af432f7
Merge pull request #1033 from BjossiAlfreds/vn2-fix
Fixed VectorNormalize2 not writing 0-length vectors to out
2023-07-16 09:48:54 +02:00
Yamagi 146e5615af
Merge pull request #1025 from 0lvin/smallfixes
Cinematic JPG/PNG image support
2023-07-16 09:38:56 +02:00
BjossiAlfreds d3c9529df6 Fixed VectorNormalize2 not writing 0-length vectors to out 2023-07-07 23:59:20 +00:00
Denis Pauk 63d990487a models: ignore sprites/skins bigger than MAX_MD2SKINS 2023-07-02 00:30:21 +03:00
Denis Pauk 5c0883594f cl_cin: Support of RGBA png/jpg image with r_retexturing as cinematic 2023-07-02 00:03:18 +03:00
Denis Pauk 86dd7e6d2d Remove redudant rserr_invalid_fullscreen check 2023-07-01 23:17:17 +03:00
Yamagi f6361740f5 Fix another spurious warning.
gcc 13.1 thinks that `newsocket` can be used uninitialized, because it
doesn't know that a call to `Com_Error()` is fatal.
2023-07-01 17:52:36 +02:00
Yamagi cb317f2cd3
Merge pull request #1031 from protocultor/g_swap_speed
Cheat to speed up "weapon change" animations
2023-07-01 16:21:42 +02:00
Yamagi 8855d650c6
Merge pull request #1030 from devnexen/compile_time_checks
adding compile time assertion support whenever possible
2023-07-01 16:10:34 +02:00
Jaime Moreira a94e9dca81 Snappier "g_swap_speed" behaviour
Player is no longer forced to go through the last frame of activation
or deactivation of a weapon before changing its state.
2023-06-29 11:14:58 -04:00
Jaime Moreira c5e2d51fd7 Cheat cvar "g_swap_speed" implemented
Allows to skip frames of "putting down weapon" and
"raising weapon" animations, speeding them up.
2023-06-28 15:28:40 -04:00
David Carlier ce3e9136a8 adding compile time assertion support whenever possible
and convert some runtime which deserve to be evaluated earlier.
2023-06-17 16:37:29 +01:00
Yamagi 0e92c704c9
Merge pull request #1028 from BjossiAlfreds/tdam-dir
T_Damage no longer modifies dir parameter
2023-06-17 17:28:36 +02:00
Yamagi 04abfca2df
Merge pull request #1027 from BjossiAlfreds/makronjmp-aifix
Fix for AI bug introduced by new makron jump code
2023-06-17 16:34:40 +02:00
Yamagi 6339fccd49
Merge pull request #1029 from devnexen/little_optimisations
hunk api enrichment and micro optimisation on R_SetFrustum
2023-06-17 16:32:42 +02:00
David CARLIER 1ce09d7ef9 R_SetFrustum micro optimisation. 2023-06-16 13:06:05 +01:00
BjossiAlfreds 9ca5923082 T_Damage no longer modifies dir parameter 2023-06-10 18:19:37 +00:00