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Add support of Quake 2 N64 ReRelease
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@ -611,6 +611,13 @@ GetTexImage(const char *name, findimage_t find_image)
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Com_sprintf(pathname, sizeof(pathname), "textures/%s.wal", name);
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image = find_image(pathname, it_wall);
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/* Quake2 Re-Release Nintendo 64 */
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if (!image)
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{
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Com_sprintf(pathname, sizeof(pathname), "textures/%s.tga", name);
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image = find_image(pathname, it_wall);
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}
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/* Heretic 2 */
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if (!image)
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{
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