Denis Pauk
b6df49dbb7
Add readme note about SiN maps
2024-03-23 16:11:45 +02:00
BraXi
84f5fd2c97
renders: fix BSPX lightmaps
...
Look to:
* #16 R_RecursiveLightPoint returning total black color when
DECOUPLED_LM lump is present
* d740355147
2024-03-23 11:21:49 +02:00
Denis Pauk
51407d7139
small build clean up
2024-03-21 23:28:43 +02:00
Denis Pauk
80edb06b79
Add windows 32bit build releases
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32bits build has disabled ffmpeg videos support
2024-03-21 22:59:53 +02:00
Denis Pauk
ee5d131b9c
client: add xatrix demo protocol check
2024-03-21 00:49:56 +02:00
Denis Pauk
3e7e3bad39
filesystem: support longer path in archives (up to 128)
2024-03-20 23:20:08 +02:00
Denis Pauk
f389359074
filesystem: Anachronox fix load sky
2024-03-20 00:49:11 +02:00
Denis Pauk
04807e2ece
filesystem: add support of Anachronox DAT archive format
2024-03-19 23:42:22 +02:00
Denis Pauk
c385789a87
Merge remote-tracking branch 'yquake2/master'
2024-03-19 22:12:01 +02:00
Yamagi
9569f41c3c
Merge pull request #1091 from apartfromtime/Texture-filter-menu-option
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Texture filtering options for OpenGL and Software video modes
2024-03-19 19:24:41 +01:00
Yamagi
6c21caa55d
Merge pull request #1088 from ConHuevosGuey/master
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Added a player speed display that prints the players speed and ground speed at the top right corner. The function can be toggled on using cl_showspeed 1.
2024-03-19 19:17:12 +01:00
Feels Duck Man
086084b507
Added documentation for 'cl_showspeed' in 040_cvarlist.md
2024-03-18 21:21:59 -05:00
apartfromtime
26194c76cf
Fix software dithering
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Rounding view angles to degrees fixes undefined software texture filter behaviour.
2024-03-18 12:19:35 +11:00
apartfromtime
72de1d45f8
Texture filtering options for OpenGL and Software video modes
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Add renderer specific menu options.
2024-03-18 11:11:47 +11:00
Denis Pauk
05f78dd7d3
models: fix md5 replacement load without md2 model
2024-03-18 00:12:26 +02:00
Denis Pauk
3906f6d146
cin: support tga/jpg/png static image
2024-03-17 23:21:49 +02:00
Denis Pauk
6590097752
soft: fix cppcheck warning and remove unused fullscreen property
2024-03-17 15:47:39 +02:00
Denis Pauk
2b9c4e88fe
soft: fix cppcheck warnings, remove unused isflattop
2024-03-17 15:47:23 +02:00
Denis Pauk
344f132044
models: MDX mesh split by subobj value
2024-03-17 15:46:26 +02:00
Denis Pauk
bb3ac6ef9c
renders: load mdx/Kingpin models support
2024-03-17 15:45:31 +02:00
Denis Pauk
b30dd7dd2d
models: add mdx / Kingpin models support
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Without meshes support.
Based on documentation from https://kingpin.info/?p=mdx
Author: tical@kingpin.com
2024-03-17 15:45:31 +02:00
Denis Pauk
ffeabf4007
models: dkm split model to meshes
2024-03-17 15:45:31 +02:00
Denis Pauk
93bbc60bd8
models: dkm Daikatana, md2 Anachronox generate normals
2024-03-17 15:45:31 +02:00
Denis Pauk
b6dc5ac8ad
models: mdl fix texture coordinates
2024-03-17 15:45:31 +02:00
Denis Pauk
25d60b826e
Merge remote-tracking branch 'yquake2/master'
2024-03-16 12:48:35 +02:00
Yamagi
823998d87f
Merge pull request #1085 from apartfromtime/Texture-filter-menu-option
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Texture filtering option
2024-03-16 11:37:43 +01:00
Denis Pauk
fe906a21d2
models: mdl separate function for image load
2024-03-14 23:36:38 +02:00
Denis Pauk
f6b49d8e2b
models: make mdl count frames detect separate function
2024-03-14 23:00:42 +02:00
Denis Pauk
dd6ae35d75
models: mdl support grouped frames
2024-03-14 22:36:49 +02:00
Denis Pauk
a9d282e406
models: mdl compress triangles
2024-03-14 22:27:33 +02:00
Denis Pauk
f04ce4c6ce
models: md3/md5 share command generation code
2024-03-14 00:18:35 +02:00
Denis Pauk
448d289457
models: revert slow vect compress logic
2024-03-13 22:51:57 +02:00
Denis Pauk
5675a7c28d
models: apply md3 compress tris logic
2024-03-13 22:32:35 +02:00
Denis Pauk
0b5babdc53
models: md5 tris compress before compress gl commands.
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Use ST/Vect lookup of same values.
2024-03-13 00:46:47 +02:00
Denis Pauk
b0a0d2e847
client: fix pickup message in demo
2024-03-12 00:48:51 +02:00
Denis Pauk
8853af5bbf
soft: fix multi mesh models render
2024-03-11 23:16:26 +02:00
Denis Pauk
3df48ef64e
models: save triangles ofs/num in each mesh
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soft has some issues with md3 model example texture render
2024-03-11 00:30:57 +02:00
Feels Duck Man
cf5b3687f2
Added an option to draw speed under the crosshair with cl_showspeed 2, fixed drawing the speedometer when the game wasn't playing.
2024-03-10 10:26:53 -05:00
Denis Pauk
006d8cbc32
models: md5 rearrange glcommands generation
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Compress commands does not improve size of commands for now
and is disabled for now.
2024-03-10 16:11:03 +02:00
Denis Pauk
7bce5d75fb
models: prepare command compress to share logic
2024-03-10 13:57:32 +02:00
Denis Pauk
28bb559e52
models: remove static buffers for commands compress
2024-03-10 13:34:59 +02:00
Denis Pauk
9952521af3
models: md3 compress commands
2024-03-10 12:38:25 +02:00
Denis Pauk
b3eb00673b
models: show number commands in model
2024-03-10 00:33:33 +02:00
Sajt
cfda9919e3
models: add gl command compress code from qwalk
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Disabled for now.
Based on: https://icculus.org/projects/qshed/qwalk/
2024-03-10 00:04:34 +02:00
Denis Pauk
25dc9cf064
models: md3/md5 show count of verts and tris
2024-03-09 15:41:11 +02:00
Guilherme Nemeth
d137fe863c
berserker: slam attack, running club attack
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Based on: 31bc4e52e3
2024-03-09 14:30:39 +02:00
Denis Pauk
03c39f34ae
gl1: cppcheck fixes
2024-03-09 01:09:54 +02:00
Denis Pauk
aea0a9085f
gl3/gl4: fix count lightmap in mgu5m2
2024-03-08 00:37:16 +02:00
Denis Pauk
3b579eb0d6
refresh/files: cppcheck warning clean up
2024-03-08 00:24:58 +02:00
Denis Pauk
f888840ec8
soft: move R_LerpVerts upper by call stack
2024-03-07 23:32:20 +02:00