Commit graph

91 commits

Author SHA1 Message Date
Yamagi Burmeister
68d43b4bc5 Use randk() instead of rand() 2012-06-26 14:36:40 +02:00
Yamagi Burmeister
88bbdc4779 Sync shared.c and shared.h with baseq2, import rand.c 2012-06-26 14:33:37 +02:00
Yamagi Burmeister
ad3fe0b674 Prevent potential division by zero 2012-06-26 14:22:07 +02:00
Yamagi Burmeister
3e063fe549 Fix potential nulllpointer dereferences 2012-06-26 14:17:18 +02:00
Yamagi Burmeister
0226b07f48 Remove several dead assignements 2012-06-26 14:11:56 +02:00
Yamagi Burmeister
aed38232d3 Fix logic bug (found by caedes and his compiler) 2012-06-26 13:22:03 +02:00
Yamagi Burmeister
f29e0c6ca6 Fix logic bug (found by caedes and his compiler) 2012-02-22 11:47:14 +00:00
Yamagi Burmeister
e8f166520e Cleanup g_misc.c and add sanity checks 2011-10-18 10:00:46 +00:00
Yamagi Burmeister
c48f0633b3 Cleanup g_main.c and add sanity checks 2011-10-18 09:32:11 +00:00
Yamagi Burmeister
462d5a8610 Remove unused functions 2011-10-18 09:23:57 +00:00
Yamagi Burmeister
a9162b17f5 Cleanup g_items.c and add sanity checks 2011-10-18 09:21:30 +00:00
Yamagi Burmeister
ea92f471e4 Cleanup g_func.c and add sanity checks 2011-10-18 09:01:54 +00:00
Yamagi Burmeister
a04f4d9afe Cleanup g_combat.c and add sanity checks 2011-10-18 08:41:30 +00:00
Yamagi Burmeister
b6a4204049 Cleanup g_cmds.c and add sanity checks 2011-10-18 08:34:04 +00:00
Yamagi Burmeister
848fbea4ce Cleanup g_chase.c and add sanity checks 2011-10-18 08:28:12 +00:00
Yamagi Burmeister
f0a577d6b7 Reformat g_ai.c and add sanity checks 2011-10-18 08:23:19 +00:00
Yamagi Burmeister
ff6254c4b0 Fix nuking of blocking entities and let the killbox work correctly 2011-10-12 07:47:18 +00:00
Yamagi Burmeister
de831a67a4 Add missing savegame tables and fileheaders 2011-10-11 14:04:22 +00:00
Yamagi Burmeister
62f3b1319f Rearrange files and add a new Makefile 2011-10-11 14:00:27 +00:00
Yamagi Burmeister
e78bcb1cd2 Port the fixed savegame system from quake 2 2011-10-11 13:23:25 +00:00
Yamagi Burmeister
ec9958f82a Calculate a real bounding box for rotating entities 2011-10-11 13:21:59 +00:00
Yamagi Burmeister
9e03494cfb Don't crash when there is too much gibs or debris 2011-10-11 13:18:40 +00:00
Yamagi Burmeister
8a29fa1c66 Remove static. 2011-10-11 10:07:52 +00:00
Yamagi Burmeister
f455f1fed6 Initialize some variables 2011-07-02 08:35:07 +00:00
Yamagi Burmeister
eec6f17dff Behebt einen potentiellen Nullpointer beim Herausfinden, ob der Spieler
vor einem Monster steht.
2011-01-23 14:40:50 +00:00
Yamagi Burmeister
13a7258453 Ändere einige Details in der Ausgabe der Spiele 2010-10-27 13:33:37 +00:00
Yamagi Burmeister
c96e9bf140 Fix infantry shooting animation 2010-10-01 15:57:39 +00:00
Yamagi Burmeister
809ce5941f Fix the weapprev command by porting the apropriate code from rogue 2010-10-01 15:37:17 +00:00
Yamagi Burmeister
097b00032e Der gleiche cl_gun == 2 und fov > 91 Fix wie im Hauptspiel für CTF und
beide Addons.
2010-01-28 20:59:40 +00:00
Yamagi Burmeister
7c77178d37 No-Op Änderung, entfernt sinnlosen Code 2010-01-28 16:58:02 +00:00
Yamagi Burmeister
9e9c8a5655 Fixe auch hier den Bug mit verklemmenden Soldiers. 2010-01-28 11:15:27 +00:00
Yamagi Burmeister
8948ce7d1f Noch nenn Kommentar über den Quirk 2009-03-17 16:57:46 +00:00
Yamagi Burmeister
b43cf8cc13 Quirks für Fahrstühle 2009-03-16 22:06:55 +00:00
Yamagi Burmeister
d1746fd1bb Gorund zero eingefügt 2009-03-12 20:03:41 +00:00
Yamagi Burmeister
00c3536538 Und das Äufräumen beendet 2009-03-12 19:37:41 +00:00
Yamagi Burmeister
b4fbb902db Und tada, es funktioniert 2009-03-12 18:11:48 +00:00
Yamagi Burmeister
4643aeb665 Bis auf die Gegner alles aufgeräumt 2009-03-12 18:01:05 +00:00
Yamagi Burmeister
aaa166297e Rogue-Cleanup stufe 3 2009-03-12 17:36:35 +00:00
Yamagi Burmeister
b8e40ec947 rogue-cleanup, zweiter teil 2009-03-12 17:20:42 +00:00
Yamagi Burmeister
635f0728f8 Fixup, Stufe 1 2009-03-12 17:11:31 +00:00
Yamagi Burmeister
7283829715 Code zu "The Reconing" eingefügCode zu "The Reconing" eingefügt 2009-03-12 16:16:47 +00:00