Ändere einige Details in der Ausgabe der Spiele

This commit is contained in:
Yamagi Burmeister 2010-10-27 13:33:37 +00:00
parent c96e9bf140
commit 13a7258453
2 changed files with 4 additions and 3 deletions

View file

@ -132,7 +132,8 @@ is loaded.
*/
void InitGame (void)
{
gi.dprintf ("==== InitGame ====\n");
gi.dprintf ("Game is starting up.\n");
gi.dprintf ("Game is xatrix.\n");
gun_x = gi.cvar ("gun_x", "0", 0);
gun_y = gi.cvar ("gun_y", "0", 0);

View file

@ -537,7 +537,7 @@ void G_FindTeams (void)
}
}
gi.dprintf ("%i teams with %i entities\n", c, c2);
gi.dprintf ("%i teams with %i entities.\n", c, c2);
}
/*
@ -633,7 +633,7 @@ void SpawnEntities (const char *mapname, char *entities, const char *spawnpoint)
ED_CallSpawn (ent);
}
gi.dprintf ("%i entities inhibited\n", inhibit);
gi.dprintf ("%i entities inhibited.\n", inhibit);
G_FindTeams ();