Yamagi Burmeister
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3f70140b56
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Cleanup tag.c and add sanity checks
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2014-01-30 18:20:59 +01:00 |
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Yamagi Burmeister
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19ae368fef
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Cleanup ball.c and add sanity checks
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2014-01-30 18:20:59 +01:00 |
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Yamagi Burmeister
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6bb515a5e3
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Cleanup weapon.c and add sanity checks
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2014-01-30 18:20:53 +01:00 |
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Yamagi Burmeister
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676f6c5f25
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Cleanup view.c and add sanity checks
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2014-01-30 18:20:53 +01:00 |
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Yamagi Burmeister
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91393ab581
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Cleanup trail.c and add sanity checks
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2014-01-30 18:20:53 +01:00 |
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Yamagi Burmeister
|
174a7b42bc
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Cleanup hud.c and add sanity checks
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2014-01-30 18:20:53 +01:00 |
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Yamagi Burmeister
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d8c6aae783
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Cleanup client.c and add sanity checks
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2014-01-30 18:20:53 +01:00 |
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Yamagi Burmeister
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79eb5c8c09
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Cleanup g_weapon.c and add sanity checks
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2014-01-30 18:20:53 +01:00 |
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Yamagi Burmeister
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dd6503a780
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Cleanup g_utils.c and add sanity checks
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2014-01-30 18:20:53 +01:00 |
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Yamagi Burmeister
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2f89dd8382
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Cleanup g_turret.c and add sanity checks
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2014-01-30 18:20:53 +01:00 |
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Yamagi Burmeister
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695d83441e
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Cleanup g_trigger.c and add sanity checks
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2014-01-30 18:20:52 +01:00 |
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Yamagi Burmeister
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811e038971
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Cleanup g_target.c and add sanity checks
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2014-01-30 18:20:52 +01:00 |
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Yamagi Burmeister
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3be19fed3a
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Cleanup g_svcmds.c and add sanity checks
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2014-01-30 18:20:52 +01:00 |
|
Yamagi Burmeister
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a81e7e6bf7
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Cleanup g_sphere.c and add sanity checks
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2014-01-30 18:20:52 +01:00 |
|
Yamagi Burmeister
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ef791c82c1
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Cleanup src/g_spawn.c and add sanity checks
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2014-01-30 18:20:52 +01:00 |
|
Yamagi Burmeister
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b417093ec8
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Cleanup g_phys.c and add sanity checks
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2014-01-30 18:20:52 +01:00 |
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Yamagi Burmeister
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027fccbfe4
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Cleanup gnewweap.c and add sanity checks
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2014-01-30 18:20:44 +01:00 |
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Yamagi Burmeister
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762208bceb
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Cleanup g_newtrig.c and add sanity checks
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2014-01-26 16:16:23 +01:00 |
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Yamagi Burmeister
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b81736eece
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Cleanup g_newtarg.c and add sanity checks
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2014-01-26 16:12:23 +01:00 |
|
Yamagi Burmeister
|
4816a3ae03
|
Cleanup g_newfnc.c and add santiy checks
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2014-01-26 16:06:06 +01:00 |
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Yamagi Burmeister
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579b6cc413
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Cleanup g_newdm.c and add sanity checks.
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2014-01-26 15:58:17 +01:00 |
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Yamagi Burmeister
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2d2c7e8222
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Cleanup g_newai.c and add sanity checks
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2014-01-26 15:53:04 +01:00 |
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Yamagi Burmeister
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d1e914778e
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Cleanup g_monster.c and add sanity checks
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2014-01-26 11:34:15 +01:00 |
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Yamagi Burmeister
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e47f955256
|
Cleanup g_misc.c and add sanity checks
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2014-01-26 11:13:50 +01:00 |
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Yamagi Burmeister
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be4d838f45
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Cleanup g_main.c and add sanity checks
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2014-01-26 10:20:06 +01:00 |
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Yamagi Burmeister
|
ea9bd331ff
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Cleanup g_item.c and add sanity checks
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2014-01-23 19:31:39 +01:00 |
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Yamagi Burmeister
|
b3be15b91b
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Cleanup g_func.c and add sanity checks
|
2013-05-01 15:35:01 +02:00 |
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Yamagi Burmeister
|
bacd021882
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Cleanup g_combat.c and add sanity checks
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2013-05-01 13:39:08 +02:00 |
|
Yamagi Burmeister
|
0a471ec8d8
|
Cleanup g_cmds.c and add sanity checks
|
2013-05-01 10:43:49 +02:00 |
|
Yamagi Burmeister
|
7dc2b023e9
|
Cleanup g_chase.c and add sanity checks
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2013-05-01 10:28:42 +02:00 |
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Yamagi Burmeister
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8a89578a2d
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Cleanup g_ai.c and add sanity checks
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2013-05-01 10:25:53 +02:00 |
|
Joshua Scoggins
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49288378bf
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Added the sparc64 ARCH tag to savegame.c
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2012-11-30 20:59:47 -08:00 |
|
Joshua Scoggins
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b741f8adb1
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Added OpenBSD and MacOS X support to savegame.c
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2012-11-30 20:59:07 -08:00 |
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Joshua Scoggins
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16e11b2ae4
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Added an ia64 ARCH string to savegame.c
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2012-11-30 20:45:48 -08:00 |
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Yamagi Burmeister
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8dc6640a7e
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Initialize variable "blindfire"
Found by Clang 4.2 SVN.
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2012-11-08 08:13:02 +01:00 |
|
Daniel Gibson
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ee209d649c
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Remove bad check from door_use()
It was added in ec3ceb2696
|
2012-10-18 22:24:00 +02:00 |
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Yamagi Burmeister
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cb9736d97c
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Fix warnings, enable a clean Windows build
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2012-06-30 21:08:08 +02:00 |
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Yamagi Burmeister
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2482849546
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Add platform defines for windows
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2012-06-27 14:54:27 +02:00 |
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Yamagi Burmeister
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e341087a80
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Port randk() from baseq2
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2012-06-27 14:34:56 +02:00 |
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Yamagi Burmeister
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6aeeda2a9d
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Fix possible division by zero
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2012-06-27 14:24:26 +02:00 |
|
Yamagi Burmeister
|
ec3ceb2696
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Remove dead code
|
2012-06-27 14:20:58 +02:00 |
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Yamagi Burmeister
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b4363080c7
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Added a CHANGELOG
|
2011-12-08 11:02:36 +00:00 |
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Yamagi Burmeister
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489ab02814
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Rearrange source and rework Makefile
|
2011-10-11 11:40:43 +00:00 |
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Yamagi Burmeister
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d1c7849ef1
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Port the new savegame system from quake 2
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2011-10-11 10:53:48 +00:00 |
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Yamagi Burmeister
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e4b136c168
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Calculate a real bounding box for rotating entities
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2011-10-11 08:02:37 +00:00 |
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Yamagi Burmeister
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4e31aed406
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Fix the crash when too much debris or gib is thrown
|
2011-10-11 07:58:53 +00:00 |
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Yamagi Burmeister
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5acee518b5
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Make static functions non-static
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2011-10-11 07:48:50 +00:00 |
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Yamagi Burmeister
|
ab796d18ed
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Initialize some variables
|
2011-07-02 08:35:07 +00:00 |
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Yamagi Burmeister
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08340b71b1
|
Behebt einen potentiellen Nullpointer beim Herausfinden, ob der Spieler
vor einem Monster steht.
|
2011-01-23 14:40:50 +00:00 |
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Yamagi Burmeister
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ae3ae9e72c
|
- Prüfe ob "run" im Target-Code NULL ist
- Prüfe ob "plane" beim Anheften der Proxy-Mine NULL ist
|
2010-12-27 15:47:09 +00:00 |
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Yamagi Burmeister
|
5af197b73c
|
Ändere einige Details in der Ausgabe der Spiele
|
2010-10-27 13:33:37 +00:00 |
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Yamagi Burmeister
|
f6365b98b7
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Der gleiche cl_gun == 2 und fov > 91 Fix wie im Hauptspiel für CTF und
beide Addons.
|
2010-01-28 20:59:40 +00:00 |
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Yamagi Burmeister
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f171e29266
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No-Op Änderung. Entfernt sinnlosen Code
|
2010-01-28 16:57:21 +00:00 |
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Yamagi Burmeister
|
8f7debb1e6
|
So, nun explodieren auch die Teslas wieder in der Lava. Den
Prixymine-Bug haben wir sogar noch ein wenig eleganter gefixt
|
2010-01-05 09:39:31 +00:00 |
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Yamagi Burmeister
|
57fa438154
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Okay, eine andere Lösung. Bei der vorherigen explodierten die Proxys
leider nicht, wenn man sie in Lava warf
|
2010-01-05 09:23:28 +00:00 |
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Yamagi Burmeister
|
23862f340a
|
Dies fixt einen sehr seltenen Crash bei exzessiver Nutzung des
Proxymine-Launchers
|
2010-01-05 09:14:39 +00:00 |
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Yamagi Burmeister
|
7416156ad3
|
Den Gunner repariert
|
2009-04-08 17:50:41 +00:00 |
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Yamagi Burmeister
|
920ea02401
|
Der dumme Stalker klebt nun wieder an der Decke
|
2009-04-05 10:48:21 +00:00 |
|
Yamagi Burmeister
|
06e66057c3
|
Animationen der Infantry korrigiert
|
2009-04-03 11:07:39 +00:00 |
|
Yamagi Burmeister
|
3cf9b066c6
|
Überflüssige ifdef entfernt
|
2009-03-31 15:25:16 +00:00 |
|
Yamagi Burmeister
|
597a7ca7ec
|
Baut nun fehlerfrei
|
2009-03-31 15:11:03 +00:00 |
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Yamagi Burmeister
|
4cd96d7fb4
|
Mkay, nun startet er wieder
|
2009-03-31 13:01:57 +00:00 |
|
Yamagi Burmeister
|
8be94c74b6
|
Und weitere Änderungen
|
2009-03-31 12:48:29 +00:00 |
|
Yamagi Burmeister
|
99073edce7
|
Die meisten Moster
|
2009-03-31 12:36:47 +00:00 |
|
Yamagi Burmeister
|
f7e666ddaf
|
Das behebt den Teslacrash
|
2009-03-31 11:17:05 +00:00 |
|
Yamagi Burmeister
|
e28b86fd81
|
Die Spiellogik aufgeräumt. Funktioniert auch, man sollte aber besser
nicht auf ausgelegte Teslaspulen schießen.
|
2009-03-31 10:59:11 +00:00 |
|
Yamagi Burmeister
|
7f1e2a0af6
|
Und weiter aufgeräumt
|
2009-03-31 09:18:35 +00:00 |
|
Yamagi Burmeister
|
ebfd333fab
|
g_ai.c aufgeräumt
|
2009-03-30 14:11:48 +00:00 |
|
Yamagi Burmeister
|
2f70ee701a
|
g_local.h aufgeräumt und die Makros dort korrigiert
|
2009-03-30 14:04:28 +00:00 |
|
Yamagi Burmeister
|
b6f3898533
|
Mal angefangen aufzuräumen
|
2009-03-30 12:59:22 +00:00 |
|
Yamagi Burmeister
|
00467e1c25
|
Eine Makefile für rogue
|
2009-03-30 12:48:38 +00:00 |
|
Yamagi Burmeister
|
ae4db9289f
|
Gorund zero eingefügt
|
2009-03-12 20:03:41 +00:00 |
|