nuclide/Source/Server
2017-09-26 00:43:17 -05:00
..
AmbientSound.c Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
Ammo.c Cleaning up... 2017-05-01 01:21:49 +02:00
ArmouryEntity.c Work towards grenades, translations etc. 2017-06-21 14:50:02 +02:00
Client.c Fixed player animations 2017-06-24 14:36:36 +02:00
Damage.c Yeah, the ratio should probably be multiplied first... 2017-09-26 00:43:17 -05:00
Defs.h Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
EntHostage.c Fixed hostage movement so that it fixes #22 2017-07-03 04:12:45 +02:00
Entities.c Fixed multi_source trigger problem on complex maps like de_aztec 2017-07-01 02:39:15 +02:00
EnvObjects.c Fixed multi_source trigger problem on complex maps like de_aztec 2017-07-01 02:39:15 +02:00
Footsteps.c Cleaning up... 2017-05-01 01:21:49 +02:00
FuncBombTarget.c Cleaning up... 2017-05-01 01:21:49 +02:00
FuncBreakable.c Made some tweaks to the bomb (Fixes #13) 2017-06-26 00:04:06 +02:00
FuncButton.c Fixed multi_source trigger problem on complex maps like de_aztec 2017-07-01 02:39:15 +02:00
FuncBuyZone.c Cleaning up... 2017-05-01 01:21:49 +02:00
FuncDoor.c Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
FuncDoorRotating.c Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
FuncEscapeZone.c Cleaning up... 2017-05-01 01:21:49 +02:00
FuncHostageRescue.c Cleaning up... 2017-05-01 01:21:49 +02:00
FuncLadder.c Weapon selection now cares about the grenade slot again. 2017-07-01 20:31:35 +02:00
FuncPushable.c Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
FuncVIPSafetyZone.c Cleaning up... 2017-05-01 01:21:49 +02:00
Input.c Cleaning up... 2017-05-01 01:21:49 +02:00
Light.c Fixed player animations 2017-06-24 14:36:36 +02:00
Main.c Weapon selection now cares about the grenade slot again. 2017-07-01 20:31:35 +02:00
Money.c Cleaning up... 2017-05-01 01:21:49 +02:00
PhysicsMove.c Cleaning up... 2017-05-01 01:21:49 +02:00
Player.c Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
progs.src Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
Rules.c Cleaning up... 2017-05-01 01:21:49 +02:00
Spawn.c Fixed multi_source trigger problem on complex maps like de_aztec 2017-07-01 02:39:15 +02:00
Timer.c Cleaning up... 2017-05-01 01:21:49 +02:00
TraceAttack.c Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
Triggers.c Fixed range of TraceAttack weapons 2017-07-03 05:11:53 +02:00