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AmbientSound.c
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Cleaned a few things up and fixed doors being able to be triggered from above
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2017-07-03 13:55:11 +02:00 |
Ammo.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
ArmouryEntity.c
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Work towards grenades, translations etc.
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2017-06-21 14:50:02 +02:00 |
Client.c
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Fixed player animations
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2017-06-24 14:36:36 +02:00 |
Damage.c
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Yeah, the ratio should probably be multiplied first...
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2017-09-26 00:43:17 -05:00 |
Defs.h
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Cleaned a few things up and fixed doors being able to be triggered from above
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2017-07-03 13:55:11 +02:00 |
EntHostage.c
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Fixed hostage movement so that it fixes #22
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2017-07-03 04:12:45 +02:00 |
Entities.c
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Fixed multi_source trigger problem on complex maps like de_aztec
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2017-07-01 02:39:15 +02:00 |
EnvObjects.c
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Fixed multi_source trigger problem on complex maps like de_aztec
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2017-07-01 02:39:15 +02:00 |
Footsteps.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
FuncBombTarget.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
FuncBreakable.c
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Made some tweaks to the bomb (Fixes #13)
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2017-06-26 00:04:06 +02:00 |
FuncButton.c
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Fixed multi_source trigger problem on complex maps like de_aztec
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2017-07-01 02:39:15 +02:00 |
FuncBuyZone.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
FuncDoor.c
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Cleaned a few things up and fixed doors being able to be triggered from above
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2017-07-03 13:55:11 +02:00 |
FuncDoorRotating.c
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Cleaned a few things up and fixed doors being able to be triggered from above
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2017-07-03 13:55:11 +02:00 |
FuncEscapeZone.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
FuncHostageRescue.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
FuncLadder.c
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Weapon selection now cares about the grenade slot again.
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2017-07-01 20:31:35 +02:00 |
FuncPushable.c
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Cleaned a few things up and fixed doors being able to be triggered from above
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2017-07-03 13:55:11 +02:00 |
FuncVIPSafetyZone.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
Input.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
Light.c
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Fixed player animations
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2017-06-24 14:36:36 +02:00 |
Main.c
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Weapon selection now cares about the grenade slot again.
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2017-07-01 20:31:35 +02:00 |
Money.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
PhysicsMove.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
Player.c
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Cleaned a few things up and fixed doors being able to be triggered from above
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2017-07-03 13:55:11 +02:00 |
progs.src
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Cleaned a few things up and fixed doors being able to be triggered from above
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2017-07-03 13:55:11 +02:00 |
Rules.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
Spawn.c
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Fixed multi_source trigger problem on complex maps like de_aztec
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2017-07-01 02:39:15 +02:00 |
Timer.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
TraceAttack.c
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Cleaned a few things up and fixed doors being able to be triggered from above
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2017-07-03 13:55:11 +02:00 |
Triggers.c
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Fixed range of TraceAttack weapons
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2017-07-03 05:11:53 +02:00 |