Commit graph

102 commits

Author SHA1 Message Date
57bf1c9576 Added shell ejection to the view
Added headshot notification
Health goes red now when it's below 25 or equals
Fixed a CSQC error with no overview present
Fixed spacing in the muliplayer server browser
2017-11-20 11:16:42 -06:00
6c3c7dc381 Changed dlight positions a little, since the seat/splitscreen stuff changed the view viewmodels are positioned.s 2017-11-19 20:39:25 -06:00
cd6263299e Fixed #79 by updating the spectator check
Fixed the smoke-grenade smoke not clearing upon next round
Changed in_rawinput to 0 for now, since it was causing problems
Fixed the RadiusDamage function in regards to regular explosions
Deleted the unnecessary lines trying to respect 'timelimit', which is deprecated afaik
Changed the sizes of individual grenades so that they'll be thrown more easily across crates and corners
Added an early preview of loading map overviews. They are not really usable and merely a work in progress on my end. They will be finished soon though.
2017-11-19 20:03:30 -06:00
2ec9213437 Added sv_voxannounce, which will advertise the time remaining
Added support for c4bombs to align to walls
Fixed the infamous crouch-defusal bug
Reworked the way the Glock does Burst-Fire
Added support for voice overlays when pressing the Voice Communication key
Fixed some bad grammar I must have written while either drunk or lazily copy/pasting things
2017-11-18 15:21:39 -06:00
7770b250d5 Fixed #65
Fixed #66
Fixed #67
Fixed #72
2017-11-18 00:30:20 -06:00
794b08d64c Added a hostname field to the menu
Fixed that a dropped C4 Bomb could not be picked up again
2017-11-17 15:45:48 -06:00
251d8908b2 Fixed a stupid assumption about footsteps
Got rid of an unused serverinfo key
Some prediction improvements
2017-11-17 15:20:51 -06:00
e18f0dae6d Added splitscreen stuff (experimental)
Added a simple reward for losers
Fixed that round-draw would give the teams a reward
Changed cl_movespeedkey to 0.5
Changed prediction quite a lot (jumping glitch fixed)
More changes to the HUD to compensate for multiple screeninstances (splitscreen)
2017-11-16 16:53:02 -06:00
73ff73851f Fixed some equipment purchases
Added sounds when purchasing equipment
Redid the way rounds get restarted when an opponent joins
Fixed a bug that'd cause the bomb to never reset once planted
Added mapcycle support ( new cvar: mapcyclefile for server owners)
2017-11-15 20:25:20 -06:00
ec5d21b91b Added the weapon recoil/viewkick
Added support for newlines in MOTDs
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Server owners can now specify custom MOTDs with the cvar 'motdfile', e.g. 'motdfile coolmotd.txt'
2017-11-15 15:36:55 -06:00
d86ddeff76 Fixed a potential client crash with cl_thirdperson set to 1
Made it so you can at least navigate the UI with the number keys
2017-11-13 16:52:01 -06:00
cbe9b42d93 Message of the day is now actually being networked. Hurray for infokeys. 2017-11-12 18:43:16 -06:00
d0f0322fc5 Tweaked configs and added slighty better chat logging to the server 2017-11-12 16:23:18 -06:00
eba1491409 Fixes #59 by actually testing this shoddy code I wrote
Adds color sliders for the HUD, Crosshair etc. in the Player options
Fixed some other small things someone might notice
2017-11-12 13:57:23 -06:00
4568b0a31c Fixes #55 by not letting events play on (dead, world) players.
Fixes a bug in which the bomb would not be removed after the round ends when players killed eachother first.
2017-11-11 16:13:40 -06:00
3c1f53ac3d kill command kevlar fix. fixes #53 2017-11-11 15:46:04 -06:00
b409c6426a Fixed a few things with joining 2017-11-11 04:34:08 -06:00
24c0898f47 Fixed the weapon-magazine-drop problem.
Fixed the sniper rifle zooms.
Fixed the kill command.
2017-11-11 01:25:59 -06:00
edc1ca3e1e More fixed and functionality for the server browser. 2017-11-10 18:35:21 -06:00
633f9e2c1c First simple configuration options for Audio and Video 2017-11-10 15:46:46 -06:00
a6e7a22d95 Adds explosion sounds to the HE Grenade 2017-10-23 11:10:38 -04:00
076c2bf09e Yeah, the ratio should probably be multiplied first... 2017-09-26 00:43:17 -05:00
3c591536dc This should work a bit better. 2017-09-26 00:35:03 -05:00
54ab0cf6ed Take kevlar out of the inventory once depleted. 2017-09-26 00:18:32 -05:00
b95120e965 Basic kevlar detection stuff 2017-09-26 00:10:21 -05:00
3188c43bc0 Cleaned a few things up and fixed doors being able to be triggered from above 2017-07-03 13:55:11 +02:00
dbde5342d7 Fixed range of TraceAttack weapons
Fixed AWP inaccuracy
2017-07-03 05:11:53 +02:00
940fd4b084 Fixed hostage movement so that it fixes #22 2017-07-03 04:12:45 +02:00
d8987e4135 Implemented smoke and flash grenades.
Fixed some equipment menu bug that caused you to money despite not getting any nades.
v_lefthanded exists now! Use only on the newest FTE SVN build though.
2017-07-02 22:49:22 +02:00
06d1cf7a3c Weapon selection now cares about the grenade slot again.
Overhauled chat handling and display
HUD and VGUI colors now reflect 1.5 more closely
Fixes to func_door
Fixes to func_door_rotating
Overhauled radio message handling and diplay to match chat
2017-07-01 20:31:35 +02:00
d25eb3850f Fixed multi_source trigger problem on complex maps like de_aztec
Added env_spark
Added scope border type 1
Misc fixes
2017-07-01 02:39:15 +02:00
072820002c Player drops primary weapon/bomb now upon death
Few fixes here and there I guess
2017-06-27 02:04:25 +02:00
f19f73ffc8 Simplified a whole bunch of GUI stuff
Basic, albeit mathematically lame angle correction for p_ weapons
2017-06-26 11:12:16 +02:00
79fa38562a Made some tweaks to the bomb (Fixes #13)
Fixed a crash related to grenades and func_breakables.
2017-06-26 00:04:06 +02:00
cb5a002c45 Fixed player animations
Added weapon model to player models
Fixed networking of weapon events
Cleaned up the whole font business
2017-06-24 14:36:36 +02:00
ac3a42e49d Translations now show, menu uses btn_main graphics and header files. The freecs dir will contain TGA copies of them until BMP support gets enabled. 2017-06-23 09:23:24 +02:00
5b0cc923a0 Server browser, scrollbars... lots of fun stuff. 2017-06-22 19:31:43 +02:00
e58ddeb566 Fixed weapon switching in reverse, fixed radius damages healing players on special occasions... 2017-06-21 21:07:23 +02:00
f68a9b9f25 Work towards grenades, translations etc. 2017-06-21 14:50:02 +02:00
bc5f562d4f You know, bug fixes. 2017-05-01 17:52:01 +02:00
4bcea672ff More work on the menu: Added map menu, simple server browser... 2017-05-01 13:55:50 +02:00
47f3f3a411 Fixing spawn camera and trying to work the bomb timer 2017-05-01 02:12:13 +02:00
a10cd4450b Slight spectator adjustment. 2017-05-01 01:27:23 +02:00
5320775c33 Cleaning up... 2017-05-01 01:21:49 +02:00
f69911fd9c Main menu work going forward. Fixes towards hostage movement (new FTE requires this) as well as misc HUD fixes. 2017-04-30 23:19:10 +02:00
88ce5e7b1a Fixed the bomb timer to be more... functional. 2017-04-20 07:43:44 +02:00
8abd531b10 Updated... things 2017-04-20 00:04:47 +02:00
4007c5111b Fixed LOADS of networking guff. 2017-04-19 23:06:41 +02:00
286d873fba Fixed visuals for when the game is frozen and the player is trying to move
Ditto for when the game is paused
Fixed spectator movement
Fixed crosshair scaling... somewhat (not sure what happened there...)
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2017-04-19 22:01:12 +02:00
1a2b4dc6a3 Updated MOTD... 2017-04-19 19:19:02 +02:00
ec41057c4e Added my prediction codee 2017-03-04 21:08:59 +01:00
4a14bb6fab Renamed project, fixed potential money bugs revised input.... 2017-01-15 20:56:58 +01:00
Renamed from opencs/progs.dat (Browse further)