Message of the day is now actually being networked. Hurray for infokeys.
This commit is contained in:
parent
d0f0322fc5
commit
cbe9b42d93
7 changed files with 47 additions and 30 deletions
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@ -76,30 +76,28 @@ Initialize all there is
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*/
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void CSQC_VGUI_Init( void ) {
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string sTemp;
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int iMOTDLength;
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filestream fmMapDescr;
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// First load the MESSAGE OF THE DAY
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// TODO: Move this to the server and put strings into infokeys
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filestream fmMOTD = fopen( "motd.txt", FILE_READ );
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for ( int i = 0; i < 25; i++ ) {
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sTemp = fgets( fmMOTD );
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if not ( sTemp ) {
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break;
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}
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sMOTDString[ i ] = sTemp;
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iMOTDLength = stof( serverkey( "motdlength" ) );
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for ( int i = 0; i < iMOTDLength; i++ ) {
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sMOTDString[ i ] = serverkey( sprintf( "motdline%i", i ) );
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}
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fclose( fmMOTD );
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// Now load the MAP DESCRIPTION
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fmMOTD = fopen( sprintf( "maps/%s.txt", mapname ), FILE_READ );
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if ( fmMOTD != -1 ) {
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fmMapDescr = fopen( sprintf( "maps/%s.txt", mapname ), FILE_READ );
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if ( fmMapDescr != -1 ) {
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for ( int i = 0; i < 35; i++ ) {
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sTemp = fgets( fmMOTD );
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sTemp = fgets( fmMapDescr );
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if not ( sTemp ) {
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break;
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}
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sMapString[ i ] = sTemp;
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}
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fclose( fmMOTD );
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fclose( fmMapDescr );
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}
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// We start on the MOTD, always
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@ -60,7 +60,7 @@
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Server\TraceAttack.c" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Server\Triggers.c" />
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</category>
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<category name="Menu" expanded="yes">
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<category name="Menu" expanded="no">
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Menu\Defs.h" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Menu\Draw.c" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Menu\Header.c" />
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@ -72,7 +72,7 @@
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Menu\Objects.c" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Menu\progs.src" />
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</category>
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<category name="Shared" expanded="yes">
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<category name="Shared" expanded="no">
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Shared\Animations.c" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Shared\BaseMelee.c" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Shared\Effects.c" />
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@ -114,18 +114,19 @@
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</project>
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<workspace version="Crimson Editor 3.60">
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Menu\MenuConfiguration.c" linenum="255" placement="0:1:-1:-1:-4:-23:198:198:1080:630" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Globals.h" linenum="1" placement="0:1:-1:-1:-4:-23:0:0:886:436" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Menu\Defs.h" linenum="189" placement="0:1:-1:-1:-4:-23:22:22:908:458" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Client\Defs.h" linenum="37" placement="0:1:-1:-1:-4:-23:44:44:930:480" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Menu\Objects.c" linenum="237" placement="0:1:-1:-1:-4:-23:66:66:952:502" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Builtins.h" linenum="2214" placement="0:1:-1:-1:-4:-23:88:88:974:524" />
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<localfile path="C:\cygwin\home\User\FreeCS\freecs\menu.dat.en.po" linenum="49" placement="0:1:-1:-1:-4:-23:110:110:996:546" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Server\Player.c" linenum="264" placement="0:1:-1:-1:-4:-23:132:132:1018:568" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Server\PhysicsMove.c" linenum="266" placement="0:1:-1:-1:-4:-23:154:154:1040:590" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Server\Client.c" linenum="138" placement="0:1:-1:-1:-4:-23:176:176:1062:612" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Shared\WeaponC4Bomb.c" linenum="89" placement="0:1:-1:-1:-4:-23:198:198:1084:634" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Server\Rules.c" linenum="101" placement="0:1:-1:-1:-4:-23:0:0:886:436" />
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<localfile path="C:\cygwin\home\User\FreeCS\freecs\menu.dat.de.po" linenum="48" placement="2:3:-1:-1:-4:-23:22:22:908:458" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Menu\MenuConfiguration.c" linenum="51" placement="0:1:-1:-1:-4:-23:22:22:904:454" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Server\Player.c" linenum="107" placement="0:1:-1:-1:-4:-23:44:44:930:480" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Server\PhysicsMove.c" linenum="158" placement="0:1:-1:-1:-4:-23:66:66:952:502" />
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<localfile path="C:\cygwin\home\User\FreeCS\freecs\default.cfg" linenum="70" placement="2:3:-1:-1:-4:-23:88:88:974:524" />
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<localfile path="C:\cygwin\home\User\FreeCS\freecs\ftesrv.cfg" linenum="11" placement="0:1:-1:-1:-4:-23:110:110:996:546" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Server\Client.c" linenum="20" placement="0:1:-1:-1:-4:-23:132:132:1018:568" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Server\Main.c" linenum="154" placement="0:1:-1:-1:-4:-23:154:154:1040:590" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Client\VGUITeamSelect.c" linenum="1" placement="0:1:-1:-1:-4:-23:22:22:908:458" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Client\VGUIBuyMenu.c" linenum="145" placement="0:1:-1:-1:-4:-23:44:44:930:480" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Client\VGUI.c" linenum="81" placement="0:1:-1:-1:-4:-23:66:66:952:502" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Client\Defs.h" linenum="21" placement="0:1:-1:-1:-4:-23:88:88:974:524" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Client\VGUI.h" linenum="47" placement="0:1:-1:-1:-4:-23:110:110:996:546" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Builtins.h" linenum="2395" placement="0:1:-1:-1:-4:-23:198:198:1084:634" />
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<localfile path="C:\cygwin\home\User\FreeCS\Source\Server\Footsteps.c" linenum="41" placement="0:1:-1:-1:-4:-23:0:0:886:436" />
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</workspace>
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@ -36,11 +36,15 @@ void Footsteps_Update( void ) {
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return;
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}
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if ( self.movement_x < 200 || self.flags & FL_CROUCHING ) {
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return;
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}
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vStep_x = fabs( self.velocity_x );
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vStep_y = fabs( self.velocity_y );
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fForce = ( vStep_x + vStep_y );
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fDelay = clamp( 0.1, 1 / ( fForce / 100 ), 1 );
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fDelay = clamp( 0.1, 1 / ( fForce / 90 ), 1 );
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traceline( self.origin + self.view_ofs, self.origin + '0 0 -48', FALSE, self );
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@ -52,7 +52,7 @@ void SV_ParseClientCommand( string sCommand ) {
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}
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return;
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} else if ( argv( 0 ) == "say_team" ) {
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localcmd( sprintf( "echo %s: %s\n", self.netname, argv( 1 ) ) );
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localcmd( sprintf( "echo [TEAM %d] %s: %s\n", self.team, self.netname, argv( 1 ) ) );
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for ( entity eFind = world; ( eFind = find( eFind, classname, "player" ) ); ) {
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if ( eFind.team == self.team ) {
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SV_SendChat( self, argv( 1 ), eFind, 1 );
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@ -125,6 +125,7 @@ It's the map entity, literally
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=================
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*/
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void worldspawn( void ) {
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int iMOTDLines = 0;
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// Let's load materials.txt because someone thought this was the best idea
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string sTemp;
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filestream fileMaterial = fopen( "sound/materials.txt", FILE_READ );
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@ -140,6 +141,19 @@ void worldspawn( void ) {
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fclose( fileMaterial );
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}
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// The message of the day.
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filestream fmMOTD = fopen( "motd.txt", FILE_READ );
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for ( int i = 0; i < 25; i++ ) {
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sTemp = fgets( fmMOTD );
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if not ( sTemp ) {
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break;
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}
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localcmd( sprintf( "serverinfo motdline%i %s\n", iMOTDLines, sTemp ) );
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iMOTDLines++;
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}
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localcmd( sprintf( "serverinfo motdlength %i\n", iMOTDLines ) );
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fclose( fmMOTD );
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for ( int i = 1; i < CS_WEAPON_COUNT; i++ ) {
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precache_model( sWeaponModels[ i ] );
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}
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@ -324,7 +324,7 @@ void PlayerPostThink( void ) {
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}
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if ( self.fFallVelocity > 200 ) {
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self.velocity = '0 0 0';
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self.velocity *= 0.25;
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}
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self.fFallVelocity = 0;
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}
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BIN
freecs/progs.dat
BIN
freecs/progs.dat
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