Commit graph

22 commits

Author SHA1 Message Date
Walter Julius Hennecke
401ba34b51 Sync with rpgxef-repo 2012-12-18 19:06:11 +01:00
Walter Julius Hennecke
91bdb0db87 Sync with rpgxef-repo 2012-12-08 00:58:05 +01:00
Walter Julius Hennecke
860a3fdc67 Sync with rpgxef-repo 2012-11-13 00:47:54 +01:00
Walter Julius Hennecke
b0e877559f Sync with rpgxef-repo 2012-11-11 14:00:08 +01:00
Harry Young
c351237659 Sync witg rpgxef-repo
added a new MMB to the list

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-11 13:37:05 +01:00
Harry Young
c6d05d2a01 More work on selfdestruct
Added a new command selfdestructcountdown duration [safezone] [target]
It'll do exactly the same as selfdestruct start with the exception that it'll force the entity to think every 0.1 secs. to not do this accidently It got it's own command.
It uses the cp-command for display and disables admin_centerprint autoamtically.

On a more general selfdestruct note I got rid of those long warning sentences in favour of ^1Self Destruct in %.0f:%2.0f

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-06 19:46:42 +01:00
Harry Young
a95dadc61e New command safezonelist + fix
New command safezonelist that lists all safezones in existance.
It returns their targetnames, state (safe/unsafe) and theuir shipflag.
Minor fix to target_shiphealth so it now frees than links when there are missing parameters.

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-02 22:43:43 +01:00
Walter Julius Hennecke
c44ad25442 Cleanup 2012-10-19 13:23:22 +02:00
Walter Julius Hennecke
003ae75b3c More reformating and cleanup 2012-10-17 16:27:41 +02:00
Walter Julius Hennecke
542fb5c8fe Cleanup
- removed old/unused commented code
- removed unused cvars in cgame
2012-10-17 13:50:09 +02:00
Walter Julius Hennecke
1357097a35 Sync with rpgxEF Repo 2012-10-15 13:17:19 +02:00
Walter Julius 'GSIO01' Hennecke
6bde5fb79e Sync with rpgxEF repo ...
How long will we keep syncing these back?
2012-09-10 21:29:23 +02:00
Walter Julius Hennecke
28f8cde337 Makefile update 2012-08-04 10:05:27 +02:00
Walter Julius Hennecke
e06aadb9d3 Update cgame/Makefile
x86_64 to x64 for Windows
2012-08-04 10:42:58 +03:00
Walter Julius Hennecke
69caaa5b03 Updated make files
- added cross compiling support with mingw32-64
- added windows 64bit support (only with cross compiling)
2012-08-03 21:50:58 +02:00
Harry Young
3153b9a2d6 Okay, all issues are resolved, the commands are in and the libs compile. All that's missing is the external file and a few failsaves. the latter I can do myself with some research, the first is outside my field of expertise.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-08-03 00:17:15 +02:00
Walter Julius Hennecke
2ba2ab8005 Fix for shader remapping 2012-08-01 15:28:27 +02:00
Walter Julius Hennecke
6a7a1aa1ec Fixed some thing in selfdestruct command
- command was not registered on client side
- G_PrintClient with string of length > 1024 was split up
- added a missing }
2012-07-25 20:49:52 +02:00
unknown
bedd10be73 Updated Makefiles
- Added warning level var $WL
- Added missing linking against pthread on linux
2012-07-06 15:28:39 +02:00
Walter Julius Hennecke
a0a0ac525e Removed all #ifdefs that are no longer needed 2012-05-05 23:35:00 +02:00
Walter Julius Hennecke
5daa550435 Updated Makefiles removed expat
- Makefiles Updated
- Removed expat (might be replaced by libxml2)
2012-05-05 16:44:56 +02:00
Walter Julius Hennecke
27269ee319 initial commit 2012-05-05 13:49:28 +02:00