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https://github.com/UberGames/RPG-X2-rpgxEF.git
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added a new MMB to the list Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
This commit is contained in:
parent
970cd5d2aa
commit
c351237659
6 changed files with 28 additions and 12 deletions
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@ -1838,6 +1838,10 @@ case EV_SHAKE_SOUND:
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CG_Borg_Bolt_static( cent );
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break;
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case EV_DEBUG_TRACE:
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FX_AddLine(cent->currentState.origin, cent->currentState.origin2, 0.5, 0.5, 0.5, 1.0, 1.0, 1000, cgs.media.laserShader);
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break;
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// Default
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default:
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@ -798,6 +798,8 @@ typedef enum {
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EV_STASIS_DOOR_OPENING,
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EV_STASIS_DOOR_CLOSING,
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EV_DEBUG_TRACE
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} entity_event_t;
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//RPG-X: J2J - Moved animation enum list so that the string list can see it, Note special case for cg_players.c.
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@ -1841,10 +1841,6 @@ void G_Repair(gentity_t *ent, gentity_t *tr_ent, float rate) {
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}
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}
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DEVELOPER(
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G_Printf("G_Repair: target=%d, goodDist=%f, curDist=%f\n", tr_ent-g_entities, 80+max, distance);
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);
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if(distance > 80 + max) {
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return;
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}
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@ -132,6 +132,12 @@ void trap_SetBrushModel( gentity_t *ent, const char *name ) {
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void trap_Trace( trace_t *results, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int passEntityNum, int contentmask ) {
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syscall( G_TRACE, results, start, mins, maxs, end, passEntityNum, contentmask );
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if(g_developer.integer & 2) { // Debug trace
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vec3_t s;
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VectorCopy(start, s);
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gentity_t* tmp = G_TempEntity(s, EV_DEBUG_TRACE);
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VectorCopy(end, tmp->s.origin2);
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}
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}
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int trap_PointContents( const vec3_t point, int passEntityNum ) {
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@ -140,11 +146,11 @@ int trap_PointContents( const vec3_t point, int passEntityNum ) {
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qboolean trap_InPVS( const vec3_t p1, const vec3_t p2 ) {
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return syscall( G_IN_PVS, p1, p2 );
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return (qboolean)syscall( G_IN_PVS, p1, p2 );
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}
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qboolean trap_InPVSIgnorePortals( const vec3_t p1, const vec3_t p2 ) {
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return syscall( G_IN_PVS_IGNORE_PORTALS, p1, p2 );
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return (qboolean)syscall( G_IN_PVS_IGNORE_PORTALS, p1, p2 );
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}
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void trap_AdjustAreaPortalState( gentity_t *ent, qboolean open ) {
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@ -152,7 +158,7 @@ void trap_AdjustAreaPortalState( gentity_t *ent, qboolean open ) {
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}
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qboolean trap_AreasConnected( int area1, int area2 ) {
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return syscall( G_AREAS_CONNECTED, area1, area2 );
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return (qboolean)syscall( G_AREAS_CONNECTED, area1, area2 );
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}
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void trap_LinkEntity( gentity_t *ent ) {
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@ -169,7 +175,7 @@ int trap_EntitiesInBox( const vec3_t mins, const vec3_t maxs, int *list, int max
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}
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qboolean trap_EntityContact( const vec3_t mins, const vec3_t maxs, const gentity_t *ent ) {
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return syscall( G_ENTITY_CONTACT, mins, maxs, ent );
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return (qboolean)syscall( G_ENTITY_CONTACT, mins, maxs, ent );
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}
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int trap_BotAllocateClient( void ) {
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@ -185,7 +191,7 @@ void trap_GetUsercmd( int clientNum, usercmd_t *cmd ) {
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}
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qboolean trap_GetEntityToken( char *buffer, int bufferSize ) {
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return syscall( G_GET_ENTITY_TOKEN, buffer, bufferSize );
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return (qboolean)syscall( G_GET_ENTITY_TOKEN, buffer, bufferSize );
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}
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int trap_DebugPolygonCreate(int color, int numPoints, vec3_t *points) {
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@ -114,7 +114,8 @@ static void WP_FireHyperspanner(gentity_t *ent, qboolean alt_fire) {
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gentity_t *validEnts[MAX_GENTITIES];
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int count = 0;
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int i, nearest = -1, nearestd = 512;
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vec3_t dVec;
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vec3_t dVec, end;
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vec3_t mins = { -40, -40, -40 }, maxs = { 40, 40, 40 };
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/* find all vlaid entities in range */
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count = G_RadiusListOfType("func_breakable", ent->s.origin, 512, NULL, validEnts);
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@ -122,9 +123,11 @@ static void WP_FireHyperspanner(gentity_t *ent, qboolean alt_fire) {
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if(count) {
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trace_t tr;
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for(i = 0; i < count; i++) {
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VectorSubtract(ent->r.currentOrigin, validEnts[i]->s.origin, dVec);
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VectorMA(validEnts[i]->s.origin, 1024, dVec, end);
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//G_Printf("Checking entity: %d\n", i);
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trap_Trace(&tr, ent->s.origin, NULL, NULL, validEnts[i]->s.origin, ent->s.number, MASK_SHOT);
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if(tr.entityNum != validEnts[i]->s.number && tr.entityNum != ENTITYNUM_WORLD) {
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trap_Trace(&tr, validEnts[i]->s.origin, mins, maxs, end, validEnts[i]->s.number, MASK_SHOT);
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if(tr.entityNum != ent->s.number) {
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continue;
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}
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//G_Printf("Nothing is blocking view ...\n");
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@ -58,7 +58,12 @@ static int Entity_MMBRefit(lua_State * L)
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MMB->splashRadius = 9999;
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MMB->s.powerups = 1;//metal
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MMB->spawnflags = 2;
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MMB->health = 1;
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G_CallSpawn(MMB);
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}else if( !Q_stricmp( MMB->model, "models/mapobjects/dn/sleep_chamber.md3" )){ //no description needed ^^
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MMB->splashDamage = 75;
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MMB->splashRadius = 75;
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MMB->s.powerups = 3;//metal
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}else continue;//we are not looking for this kind of MMB
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}
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