.. |
cg_anims.h
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Sync with rpgxEF Repo
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2012-10-15 13:17:19 +02:00 |
cg_consolecmds.c
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Sync with rpgxef-repo
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2012-12-18 19:06:11 +01:00 |
cg_draw.c
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Sync with rpgxef-repo
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2012-12-08 00:58:05 +01:00 |
cg_drawtools.c
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Sync with rpgxEF repo ...
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2012-09-10 21:29:23 +02:00 |
cg_effects.c
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Cleanup
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2012-10-19 13:23:22 +02:00 |
cg_ents.c
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Cleanup
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2012-10-19 13:23:22 +02:00 |
cg_env.c
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Sync with rpgxEF repo ...
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2012-09-10 21:29:23 +02:00 |
cg_event.c
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Sync with rpgxef-repo
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2012-12-08 00:58:05 +01:00 |
cg_info.c
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Sync with rpgxef-repo
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2012-11-13 00:47:54 +01:00 |
cg_lensflares.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
cg_local.h
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Sync with rpgxef-repo
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2012-12-08 00:58:05 +01:00 |
cg_localents.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
cg_lua.c
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Sync with rpgxEF repo ...
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2012-09-10 21:29:23 +02:00 |
cg_lua.h
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Removed all #ifdefs that are no longer needed
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2012-05-05 23:35:00 +02:00 |
cg_main.c
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Sync with rpgxef-repo
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2012-12-18 19:06:11 +01:00 |
cg_main.c.orig
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initial commit
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2012-05-05 13:49:28 +02:00 |
cg_marks.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
cg_motionblur.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
cg_players.c
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Sync with rpgxef-repo
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2012-11-13 00:47:54 +01:00 |
cg_playerstate.c
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Sync with rpgxef-repo
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2012-11-13 00:47:54 +01:00 |
cg_predict.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
cg_public.h
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Fix for shader remapping
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2012-08-01 15:28:27 +02:00 |
cg_scoreboard.c
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Sync with rpgxef-repo
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2012-12-08 00:58:05 +01:00 |
cg_screenfx.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
cg_screenfx.h
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Sync with rpgxEF repo ...
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2012-09-10 21:29:23 +02:00 |
cg_servercmds.c
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Sync with rpgxef-repo
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2012-12-18 19:06:11 +01:00 |
cg_snapshot.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
cg_syscalls.asm
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initial commit
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2012-05-05 13:49:28 +02:00 |
cg_syscalls.c
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Removed all #ifdefs that are no longer needed
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2012-05-05 23:35:00 +02:00 |
cg_text.h
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initial commit
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2012-05-05 13:49:28 +02:00 |
cg_view.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
cg_weapons.c
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Sync with rpgxEF repo ...
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2012-09-10 21:29:23 +02:00 |
cgame.def
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initial commit
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2012-05-05 13:49:28 +02:00 |
cgame.dsp
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initial commit
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2012-05-05 13:49:28 +02:00 |
cgame.dsw
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initial commit
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2012-05-05 13:49:28 +02:00 |
cgame.opt
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initial commit
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2012-05-05 13:49:28 +02:00 |
cgame.plg
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initial commit
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2012-05-05 13:49:28 +02:00 |
cgame.q3asm
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initial commit
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2012-05-05 13:49:28 +02:00 |
cgame.vcproj
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initial commit
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2012-05-05 13:49:28 +02:00 |
cgame.vcxproj
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initial commit
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2012-05-05 13:49:28 +02:00 |
cgame.vcxproj.filters
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initial commit
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2012-05-05 13:49:28 +02:00 |
cgame.vcxproj.user
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initial commit
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2012-05-05 13:49:28 +02:00 |
fx_compression.c
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Sync with rpgxEF repo ...
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2012-09-10 21:29:23 +02:00 |
fx_disruptor.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
fx_grenade.c
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Sync with rpgxEF repo ...
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2012-09-10 21:29:23 +02:00 |
fx_hypospray.c
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Sync with rpgxEF repo ...
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2012-09-10 21:29:23 +02:00 |
fx_item.c
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Sync with rpgxEF repo ...
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2012-09-10 21:29:23 +02:00 |
fx_lib.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
fx_local.h
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initial commit
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2012-05-05 13:49:28 +02:00 |
fx_misc.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
fx_phaser.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
fx_quantum.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
fx_tetrion.c
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Sync with rpgxEF repo ...
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2012-09-10 21:29:23 +02:00 |
fx_transporter.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
lua_cent.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
lua_cfx.c
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initial commit
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2012-05-05 13:49:28 +02:00 |
lua_refent.c
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Sync with rpgxEF repo ...
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2012-09-10 21:29:23 +02:00 |
Makefile
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Makefile update
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2012-08-04 10:05:27 +02:00 |
Todo.txt
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initial commit
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2012-05-05 13:49:28 +02:00 |
tr_types.h
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Removed all #ifdefs that are no longer needed
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2012-05-05 23:35:00 +02:00 |