Commit graph

  • e5aabdaff6 OpenGL2: Remove some rendering options for simplicity. SmileTheory 2015-12-03 02:44:33 -0800
  • 2954bdfa65 OpenGL2: automatically load textures with a _s suffix as specular. SmileTheory 2015-12-02 17:08:40 -0800
  • f663104cfc Access 32-bit registry key from 64-bit Windows correctly. SmileTheory 2015-12-02 17:07:26 -0800
  • 41f83ac8b0 Replace 4 with sizeof( int ) in R_GetCommandBufferReserved Zack Middleton 2015-10-17 21:57:16 -0500
  • 81e2b6c0cf Fix reserved size for swap buffer command being too small on x86_64 Zack Middleton 2015-10-16 20:50:25 -0500
  • e6209f3b7c Fix crash from reading past end of tr.refdef.drawSurfs Zack Middleton 2015-10-16 20:12:51 -0500
  • 8531162bd9 Fix not swapping buffers because out of cmd buffer space Zack Middleton 2015-10-16 19:18:38 -0500
  • ce35188acd Add support for uncompressed image upload flag to OpenGL1 Zack Middleton 2015-10-16 03:16:26 -0500
  • fad66ae222 Maybe fix old MSYS when there is an empty for loop Zack Middleton 2015-09-30 01:26:27 -0500
  • 7f4b34bf09 Remove unused define MAC_EVENT_PUMP_MSEC Zack Middleton 2015-09-28 01:12:17 -0500
  • 7e0dac7517 Fix check for empty rconpassword in CL_Rcon_f Tim Angus 2015-10-04 21:11:24 +0100
  • 1902b6e659 Fix compiling on Windows without Steam path/appid Zack Middleton 2015-09-26 19:26:21 -0500
  • 9732f1ba69 Now with less infinite recursion Tim Angus 2015-09-26 10:54:16 +0100
  • c70e10d15e Effectively revert c2e146c1 Tim Angus 2015-09-25 22:49:55 +0100
  • 2f77a98afe Use Windows uninstall path to find Steam Quake 3 install. Thanks Pan- and Ensiform for pointing this out. SmileTheory 2015-09-25 04:55:41 -0700
  • 3bd7a8d842 Search for mods in steam path as well as home and base paths. SmileTheory 2015-09-25 04:52:17 -0700
  • e0b58abf53 Don't quote me. Zachary J. Slater 2015-09-24 11:26:10 -0700
  • 45162a395f Fixed the os x path and now both scripts will take arguments Zachary J. Slater 2015-09-24 11:21:18 -0700
  • c138659de1 A mac dedicated server script Zachary J. Slater 2015-09-24 10:59:57 -0700
  • 7e96fd9cb6 Make steam path optional at compile time for standalone games Zack Middleton 2015-09-22 19:25:16 -0500
  • 750fdc0e43 Align indent of defines at top of q_shared.h to 4 space tabs Zack Middleton 2015-09-22 19:04:18 -0500
  • 68ab4e9548 Early out of Cmd_CompleteArgument and Cmd_SetCommandCompletionFunc Zack Middleton 2015-09-20 18:50:36 -0500
  • 5e09f20cd4 Use correct array size for facets in cm_patch.c Zack Middleton 2015-09-17 18:46:01 -0500
  • f860a753e0 Add Steam's Quake 3 Arena dir to game dirs on Windows. SmileTheory 2015-09-17 02:53:19 -0700
  • 3001cacf89 Make add bots menu use standard menu drawing Zack Middleton 2015-09-16 01:43:28 -0500
  • b85935d30c Fix glyph width calculation in Text_Paint_Limit Zack Middleton 2015-09-14 04:31:45 -0500
  • ec6916ded5 Fix the wonky fix to the wonky va_list usage Tim Angus 2015-09-09 23:33:36 +0100
  • 566e2a18de Fix wonky va_list usage Tim Angus 2015-09-09 22:32:12 +0100
  • 9767a0e790 Merge pull request #152 from dionrhys/cvar-unset-notify Tim Angus 2015-09-07 13:00:30 +0100
  • ed845a57c6 Merge pull request #153 from dionrhys/read-urandom-unbuffered Tim Angus 2015-09-07 13:00:23 +0100
  • 2917077323 Ensure reads from /dev/urandom are unbuffered Dion Williams 2015-09-07 11:32:43 +0100
  • ce2b8db294 Fix Cvar_Unset not notifying cvar_modifiedFlags Dion Williams 2015-09-07 11:29:15 +0100
  • 87e0bf6eaf Better language, less tense Zachary J. Slater 2015-08-28 18:19:29 -0700
  • 11a65db8bb Removing more large chunks of outdated text Zachary J. Slater 2015-08-28 14:45:36 -0700
  • 752b9bafa8 Point to the moved information Zachary J. Slater 2015-08-28 14:30:55 -0700
  • 80a61f5b30 Moving large chunks of README to wiki step 1 Zachary J. Slater 2015-08-28 14:26:32 -0700
  • ede113b7b0 Githalytics seems to have stopped being a thing. Zachary J. Slater 2015-08-28 11:08:01 -0700
  • 4667210e1d more helpful error message Zachary J. Slater 2015-08-28 10:36:46 -0700
  • f4aa39adc1 Remove unused define CG_FONT_THRESHOLD Zack Middleton 2015-08-25 16:22:16 -0500
  • 95928708f7 Make sending downloads using legacy protocol work with sv_dlRate 1000 Zack Middleton 2015-08-22 21:49:33 -0500
  • 188ca86a92 Fix CL_ParseDownload when using legacy protocol Zack Middleton 2015-08-22 20:15:30 -0500
  • 50c78e6d52 Fix sending downloads to 1.2 clients / legacy protocol Zack Middleton 2015-08-22 20:12:18 -0500
  • 1c628c0fe5 Update headers in VS (10 and 11) projects Zack Middleton 2015-08-19 13:40:12 -0500
  • b5e9e1357a Make msvc10/11 x86_64 copy SDL264.dll Zack Middleton 2015-08-18 20:03:37 -0500
  • d64a75f3cb add post-build event for msvc10/11 to copy SDL2.dll to build folder shearer12345 2015-08-17 15:17:53 +0100
  • 1d83dcca3e Update msvc10/11 for SDL2 shearer12345 2015-08-17 12:16:18 +0100
  • 40e9a31470 Make msvc10/11 use UseOfMfc false and CharacterSet "NotSet" shearer12345 2015-08-17 14:14:05 +0100
  • 24c7563478 Copy msvc11 build changes to msvc10 Zack Middleton 2015-08-18 18:14:06 -0500
  • d021150e04 Fix mscv11 libcurl include path Zack Middleton 2015-08-18 18:12:52 -0500
  • beddd710d2 Fix msvc11 x86_64 runtime Zack Middleton 2015-08-18 18:08:40 -0500
  • af30a0e70a Update msvc10 renderer filenames (copied from msvc11) Zack Middleton 2015-08-18 17:57:12 -0500
  • 4ad0e516f5 Ignore MSVC non-project files Zack Middleton 2015-08-18 17:38:43 -0500
  • eaaaf62a16 Remove MSVC user configuation files Zack Middleton 2015-08-18 17:35:44 -0500
  • 7f5096c450 Fix protocol handshake with iostvoyHM 1.37 clients Zack Middleton 2015-08-16 01:23:10 -0500
  • 8eeac09569 Merge branch 'master' into game/eliteforce Zack Middleton 2015-08-12 17:21:52 -0500
  • 49ab0cc05e Fix (unused) watertype checks in PM_WaterMove Tobias Kuehnhammer 2015-07-26 19:55:17 +0200
  • 57a463dd5d Merge pull request #145 from Pan7/va_list Tim Angus 2015-07-30 16:25:48 +0100
  • 8fddf5d6cd Fix va_list warning Pan7 2015-07-30 17:09:51 +0200
  • ca2743c2f3 Merge pull request #144 from Pan7/qurl_handle2 Tim Angus 2015-07-29 16:14:53 +0100
  • 017af35969 Add missing qcurl handle cleanup Pan7 2015-07-29 16:44:59 +0200
  • 4e1cf7ac9b Return the result from qcurl_easy_setopt_warn Tim Angus 2015-07-29 13:39:27 +0100
  • eb3dda59e4 Merge pull request #143 from Pan7/qcurl_cleanup Tim Angus 2015-07-29 13:16:39 +0100
  • ed4cb4f42e Merge pull request #142 from Pan7/qcurl_warn Tim Angus 2015-07-29 13:16:27 +0100
  • e9e1e25d77 qcurl_multi_cleanup check Pan7 2015-07-29 13:32:00 +0200
  • c2e146c145 qcurl_easy_setopt dev warning Pan7 2015-07-28 17:23:31 +0200
  • da79a3ed4e Merge pull request #140 from Pan7/qcurl_remove Tim Angus 2015-07-28 10:37:07 +0100
  • 4db5c3af40 qcurl_multi_strerror not curl_multi_strerror Pan7 2015-07-27 21:04:47 +0200
  • 85faec91ab qcurl_multi_remove_handle check Pan7 2015-07-27 20:38:20 +0200
  • 2a8bf94de1 Fix 'Invalid architecture' message in make-macosx-app.sh Zack Middleton 2015-07-26 21:27:25 -0500
  • db941dcb5f Merge pull request #138 from Pan7/SDL_Swap Tim Angus 2015-07-26 19:49:49 +0100
  • 793708a010 Merge pull request #137 from Pan7/SDL_display Tim Angus 2015-07-26 19:49:04 +0100
  • 0dad4ce9fe Merge pull request #92 from Pan7/curl_error Tim Angus 2015-07-26 19:48:03 +0100
  • 525eac0d99 SDL_GL_SetSwapInterval() check Pan7 2015-07-26 20:23:48 +0200
  • 56808ab51f SDL_GetWindowDisplayIndex() check2 Pan7 2015-07-26 19:46:07 +0200
  • c35e0faffb Merge pull request #136 from Pan7/SDL_NULL Tim Angus 2015-07-26 15:50:54 +0100
  • 5a495d5824 Merge pull request #135 from Pan7/SDL_Index Tim Angus 2015-07-26 15:50:30 +0100
  • 19fe4f8fbd Merge pull request #134 from Pan7/GammaCheck Tim Angus 2015-07-26 15:49:42 +0100
  • 30c88442b2 Merge pull request #133 from Pan7/SDL_bool Tim Angus 2015-07-26 15:48:59 +0100
  • 19c4048315 Added SDL_GetError() Pan7 2015-07-26 15:45:21 +0200
  • 4b176297e2 Added SDL_GetError() Pan7 2015-07-26 15:41:41 +0200
  • 6fb47ce9bf SDL_CreateWindow NULL check Pan7 2015-07-26 13:54:29 +0200
  • 9694e93fd2 SDL_GetWindowDisplayIndex check Pan7 2015-07-26 13:03:47 +0200
  • 2003a054f9 SDL_SetWindowGammaRamp check Pan7 2015-07-26 04:31:27 +0200
  • 9e08cdb16a SDL_FALSE/TRUE for SDL_SetWindowGrab Pan7 2015-07-26 03:21:45 +0200
  • 605dfabb94 Merge pull request #132 from Pan7/SDL_Init Tim Angus 2015-07-25 11:54:12 +0100
  • 9839534543 Merge branch 'misc/lilium_common' into game/eliteforce Zack Middleton 2015-07-24 23:56:15 -0500
  • 28ce8404c9 Use lily icon Zack Middleton 2015-07-24 23:31:52 -0500
  • 1aa91c52dc Add Spearmint portable SDL for Linux compile stuff Zack Middleton 2015-06-24 18:07:28 -0500
  • 2a38bca931 SDL_Init zero check Pan7 2015-07-24 22:56:00 +0200
  • 26ed99e851 Merge pull request #131 from smcv/tput Tim Angus 2015-07-22 08:37:24 +0000
  • ad24cfcd55 build: if tput fails, fall back to a reasonable text width Simon McVittie 2015-07-22 08:15:18 +0100
  • 61a49ba1db Merge pull request #129 from smcv/generic-platform Tim Angus 2015-07-15 13:37:51 +0000
  • 2a71948f21 build: define ARCH_STRING in Makefile on Linux and other GNU platforms Simon McVittie 2015-07-14 22:51:57 +0100
  • c91fab3900 build: canonicalize all ARM variants to "arm", matching q_platform.h Simon McVittie 2015-07-14 22:51:55 +0100
  • 071965b3f0 Makefile: confine $(LIB) to the one platform that needs it, namely irix64 Simon McVittie 2015-07-14 22:51:53 +0100
  • c91fe0bcfe Fix handling too many teams in Team Arena UI Zack Middleton 2015-07-13 00:09:22 -0500
  • b4b68b8e80 Remove logically dead code from CL_GetServerStatus Zack Middleton 2015-07-12 21:14:04 -0500
  • 604b63f00f Fix cgs.teamVoteString buffer overflow in CG_ConfigStringModified Zack Middleton 2015-07-12 21:06:46 -0500
  • a5fbc1bfc4 Fix alloc size for default skin and single shader skin Zack Middleton 2015-07-12 20:41:41 -0500
  • 4473924636 Remove logically dead code in R_CheckFBO Zack Middleton 2015-07-12 20:35:22 -0500