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https://github.com/UberGames/lilium-voyager.git
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add post-build event for msvc10/11 to copy SDL2.dll to build folder
This commit is contained in:
parent
1d83dcca3e
commit
d64a75f3cb
2 changed files with 20 additions and 12 deletions
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@ -201,8 +201,8 @@
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Message>Post build processing..</Message>
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<Command>rem bash -c "perl ./unix/cons -- release-TA"</Command>
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<Message>copy SDL2.dll</Message>
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<Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win32\SDL2.dll" "$(TargetDir)"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">
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@ -313,8 +313,8 @@
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Message>Post build processing..</Message>
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<Command>rem bash -c "perl ./unix/cons -- debug"</Command>
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<Message>copy SDL2.dll</Message>
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<Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win32\SDL2.dll" "$(TargetDir)"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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@ -424,6 +424,10 @@
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<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Message>copy SDL2.dll</Message>
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<Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win32\SDL2.dll" "$(TargetDir)"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Midl>
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@ -528,8 +532,8 @@
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Message>Post build processing..</Message>
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<Command>rem bash -c "perl ./unix/cons -- debug-TA"</Command>
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<Message>copy SDL2.dll</Message>
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<Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win32\SDL2.dll" "$(TargetDir)"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">
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@ -209,8 +209,8 @@
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Message>Post build processing..</Message>
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<Command>rem bash -c "perl ./unix/cons -- release-TA"</Command>
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<Message>copy SDL2.dll</Message>
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<Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win32\SDL2.dll" "$(TargetDir)"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">
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@ -321,8 +321,8 @@
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Message>Post build processing..</Message>
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<Command>rem bash -c "perl ./unix/cons -- debug"</Command>
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<Message>copy SDL2.dll</Message>
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<Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win32\SDL2.dll" "$(TargetDir)"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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@ -432,6 +432,10 @@
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<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Message>copy SDL2.dll</Message>
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<Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win32\SDL2.dll" "$(TargetDir)"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Midl>
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@ -536,8 +540,8 @@
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Message>Post build processing..</Message>
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<Command>rem bash -c "perl ./unix/cons -- debug-TA"</Command>
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<Message>copy SDL2.dll</Message>
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<Command>xcopy /Y /S "$(SolutionDir)..\..\code\libs\win32\SDL2.dll" "$(TargetDir)"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">
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