Align indent of defines at top of q_shared.h to 4 space tabs

This commit is contained in:
Zack Middleton 2015-09-22 19:04:18 -05:00
parent 68ab4e9548
commit 750fdc0e43

View file

@ -27,24 +27,24 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// A user mod should never modify this file
#ifdef STANDALONE
#define PRODUCT_NAME "iofoo3"
#define BASEGAME "foobar"
#define CLIENT_WINDOW_TITLE "changeme"
#define CLIENT_WINDOW_MIN_TITLE "changeme2"
#define PRODUCT_NAME "iofoo3"
#define BASEGAME "foobar"
#define CLIENT_WINDOW_TITLE "changeme"
#define CLIENT_WINDOW_MIN_TITLE "changeme2"
#define HOMEPATH_NAME_UNIX ".foo"
#define HOMEPATH_NAME_WIN "FooBar"
#define STEAMPATH_NAME "Foo Bar"
#define HOMEPATH_NAME_WIN "FooBar"
#define STEAMPATH_NAME "Foo Bar"
#define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN
#define GAMENAME_FOR_MASTER "foobar" // must NOT contain whitespace
// #define LEGACY_PROTOCOL // You probably don't need this for your standalone game
#else
#define PRODUCT_NAME "ioq3"
#define BASEGAME "baseq3"
#define CLIENT_WINDOW_TITLE "ioquake3"
#define CLIENT_WINDOW_MIN_TITLE "ioq3"
#define PRODUCT_NAME "ioq3"
#define BASEGAME "baseq3"
#define CLIENT_WINDOW_TITLE "ioquake3"
#define CLIENT_WINDOW_MIN_TITLE "ioq3"
#define HOMEPATH_NAME_UNIX ".q3a"
#define HOMEPATH_NAME_WIN "Quake3"
#define STEAMPATH_NAME "Quake 3 Arena"
#define HOMEPATH_NAME_WIN "Quake3"
#define STEAMPATH_NAME "Quake 3 Arena"
#define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN
#define GAMENAME_FOR_MASTER "Quake3Arena"
#define LEGACY_PROTOCOL