Commit graph

  • a740ba47dd OpenGL1: Decay float[8] to float * in tr_marks.c Dominic Fandrey 2016-11-26 16:25:06 +0100
  • bf4c7a0341 Add missing address operator in cm_polylib.c Dominic Fandrey 2016-11-26 15:10:05 +0100
  • 3a702ded65 Fix signed bit operations in MSG_ReadBits Dominic Fandrey 2016-11-26 14:48:20 +0100
  • 62cec249d7 Fix shift into sign in cl_cin.c Dominic Fandrey 2016-11-26 14:44:33 +0100
  • ae9edd1491 Fix shifting bits out of byte in tr_font.c Zack Middleton 2018-04-08 21:10:04 -0500
  • a494edeb94 Fix undefined behaviour due to shifting signed in snd_mem.c Dominic Fandrey 2016-11-26 10:15:02 +0100
  • 4ea0eebfe5 Fix nullptr dereference in front of nullptr check in FS_CheckPak0 Zack Middleton 2018-04-08 20:52:19 -0500
  • 9f294ce520 Fix MSG_Read*String*() functions not being able to read last byte from message Eugene C 2018-04-04 06:36:24 +0300
  • 3bf48877f3 Fix "Going to CS_ZOMBIE for [clientname]" developer message Zack Middleton 2018-04-03 21:30:36 -0500
  • b61e2998f3 Fix exploit to reset player by sending wrong serverId Zack Middleton 2018-04-03 21:14:56 -0500
  • 1284205012 Remove duplicate setting of FREETYPE_CFLAGS in Makefile Zack Middleton 2018-04-03 20:11:53 -0500
  • 484149573b Allow loading system OpenAL library on macOS again Zack Middleton 2018-03-22 14:31:46 -0500
  • 9465b445b0 Feedback from the PR Zachary J. Slater 2018-03-19 17:51:34 -1000
  • e511c114b3 First swing at a CONTRIBUTING.md Zachary J. Slater 2018-03-12 12:52:24 -1000
  • acef71af5e Rename (already updated) opusfile-0.8 to opusfile-0.9 Zack Middleton 2018-03-16 13:17:41 -0500
  • 58a315fe3f Update opusfile from 0.8 to 0.9 Zack Middleton 2018-03-16 13:16:41 -0500
  • 8611eb421d Rename (already updated) opus-1.1.4 to opus-1.2.1 Zack Middleton 2018-03-16 13:09:47 -0500
  • cb24c59567 Update opus from 1.1.4 to 1.2.1 Zack Middleton 2018-03-16 13:03:37 -0500
  • c38c823a2a Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Zack Middleton 2018-03-16 12:32:03 -0500
  • b78c6e61bf Update libvorbis from 1.3.5 to 1.3.6 Zack Middleton 2018-03-16 12:30:08 -0500
  • ebd3d516ac Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Zack Middleton 2018-03-16 12:23:38 -0500
  • 2e7900c1aa Update libogg from 1.3.2 to 1.3.3 Zack Middleton 2018-03-16 12:22:31 -0500
  • af6b1f8edf Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Tom Murphy 2018-03-13 18:28:56 +0000
  • b48d902672 OpenGL1: Use glGenTextures instead of hardcoded values Zack Middleton 2018-03-13 09:17:18 -0500
  • 9fcb8a05e4 Fix indent warning in sv_world.c Zack Middleton 2018-03-06 18:38:45 -0600
  • d28e667e46 Fix macOS app bundle with space in name Zack Middleton 2018-03-04 04:23:42 -0600
  • 4a063679f8 Merge branch 'misc/lilium_common' into game/eliteforce Zack Middleton 2018-03-04 05:10:01 -0600
  • 51a57b8420 Merge branch 'master' into misc/lilium_common Zack Middleton 2018-03-04 05:08:08 -0600
  • 83e5ecfe36 Add BUILD_FINAL from Spearmint Zack Middleton 2018-03-04 05:03:27 -0600
  • c5e5ec3204 Fix macOS app bundle version/renderer_prefix Zack Middleton 2018-03-04 04:39:23 -0600
  • 6ae59a4186 Fix macOS app bundle with space in name Zack Middleton 2018-03-04 04:23:42 -0600
  • 7fda468f5b Change renderer prefix, fix app bundle Zack Middleton 2018-03-04 04:14:12 -0600
  • 3521787c14 Merge branch 'misc/lilium_common' into game/eliteforce Zack Middleton 2018-03-04 04:04:35 -0600
  • 4c31c90f6c Add lily icon for macOS and edit app bundle Zack Middleton 2018-03-04 03:53:09 -0600
  • 95c3deaa0c Unify com_homepath and use XDG_DATA_HOME Zack Middleton 2018-03-04 03:25:13 -0600
  • cb7ccbacac Allow changing the renderer file name prefix Zack Middleton 2018-03-03 23:30:35 -0600
  • b9a643264d Change version to 1.39, update README Zack Middleton 2018-03-04 01:16:09 -0600
  • 15a82def3b Fix server not being added to Raven master list Zack Middleton 2018-03-04 00:39:38 -0600
  • 30190f45f3 Remove duplicate set netchan compat Zack Middleton 2018-03-04 00:31:20 -0600
  • 060610f671 Merge branch 'misc/lilium_common' into game/eliteforce Zack Middleton 2018-03-03 23:21:51 -0600
  • 2c99e8f1d1 Update make-linux-portable.sh to current version in Spearmint Zack Middleton 2018-03-03 23:21:15 -0600
  • 98272de2ea Update README for adding libmad source to local tree Zack Middleton 2018-03-03 23:01:54 -0600
  • c0c4385122 Merge branch 'codec/mp3' into game/eliteforce Zack Middleton 2018-03-03 22:58:53 -0600
  • 0704abe5ec Add libmad source to internal source tree Zack Middleton 2018-03-03 22:46:57 -0600
  • 3d85ba00b1 Merge branch 'master' into codec/mp3 Zack Middleton 2018-03-03 22:44:15 -0600
  • b9131e5980 Add note about MP3 to Elite Force README Zack Middleton 2018-03-03 19:28:37 -0600
  • d2ee25c8e9 eliteforce: Revert "[qcommon] Remove dead serialization code" Zack Middleton 2018-03-03 19:27:58 -0600
  • e45538b1c5 Merge branch 'master' into game/eliteforce Zack Middleton 2018-03-03 19:00:48 -0600
  • 0d6edd227a Support Unicode characters greater than 0xFF in cl_consoleKeys Zack Middleton 2018-02-22 18:15:53 -0600
  • 00c3480938 OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Zack Middleton 2018-02-18 13:05:27 -0600
  • d1f82ed567 Increase q3_ui .arena filename list buffer size to 4096 bytes Zack Middleton 2018-02-11 15:14:04 -0600
  • d4e7d987a3 Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Zack Middleton 2018-02-08 10:20:39 -0600
  • 3f29b8558d [qcommon] Make several zone variables and functions static. Thomas Köppe 2018-02-07 15:13:27 +0000
  • d047210aca [qcommon] Remove dead serialization code Thomas Köppe 2018-02-05 12:49:22 +0000
  • 71a9a5efa6 Make FS_InvalidGameDir() consider subdirectories invalid Zack Middleton 2018-02-04 20:34:05 -0600
  • 3d6aa05694 OpenGL2: Fix dark lightmap on shader in mpteam6 Zack Middleton 2018-02-04 11:15:13 -0600
  • 0b6d97f849 Fix negative frag/capturelimit causing an infinite map end loop Zack Middleton 2018-02-04 10:37:20 -0600
  • fc16ac6bd2 Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Zack Middleton 2018-02-04 09:07:44 -0600
  • 0822772ea2 Fix timelimit causing an infinite map ending loop Zack Middleton 2018-02-04 09:00:08 -0600
  • 83119a990a Fix Q_vsnprintf for mingw-w64 Zack Middleton 2018-02-04 08:03:51 -0600
  • ad10e6610c Changes to systemd q3a.service Zack Middleton 2018-02-04 07:31:24 -0600
  • df8f657f09 Fix exploit to bypass filename restrictions on Windows Zack Middleton 2018-01-30 07:43:36 -0600
  • acce0e5452 Fix building msvc12 project Zack Middleton 2018-01-30 05:04:01 -0600
  • 738465d677 Revert my recent cvar latch changes Zack Middleton 2018-01-21 22:09:42 -0600
  • ed8d48cac3 Fix VMs forcing engine latch cvar to update to latched value Zack Middleton 2018-01-21 19:49:16 -0600
  • 3638f69dff Fix fs_game '..' reading outside of home and base path Zack Middleton 2018-01-21 04:27:55 -0600
  • 78ca670d4f Don't let VMs change engine latch cvars immediately Zack Middleton 2018-01-21 03:50:43 -0600
  • adef4e6c9e Don't register fs_game cvar everywhere just to get the value Zack Middleton 2018-01-21 02:38:08 -0600
  • 3a6af1bc48 Fix VMs being able to change CVAR_PROTECTED cvars Zack Middleton 2018-01-21 02:02:47 -0600
  • 917bca4f7d Use standard offsetof facility. Dereferencing a null pointer results in undefined behaviour. Thomas Köppe 2018-01-16 16:07:48 +0000
  • ed1794fe17 Change shift expressions to unsigned types. Shifting signed values to a result that is not representable has undefined behaviour. Thomas Köppe 2018-01-16 16:04:17 +0000
  • 7e2aa2c627 Remove extra plus sign from Huff_Compress() Zack Middleton 2018-01-14 18:24:12 -0600
  • 6387c336b6 tiny readme thing Zachary J. Slater 2018-01-07 21:41:55 -1000
  • 22fcd82965 Make FS_BuildOSPath for botlib.log consistent with typical usage Zack Middleton 2017-12-23 17:01:06 -0600
  • f3bdd6f022 Don't allow qagame module to create "botlib.log" at ANY filesystem location Eugene C 2017-12-24 00:41:13 +0200
  • 7166a3cd39 Enable compiler optimization on all macOS architectures Zack Middleton 2017-12-16 12:51:56 -0600
  • c904f6d4aa fix a few potential buffer overwrite in Game VM David CARLIER 2017-12-16 18:51:34 +0000
  • 76ec9fb6bd Few LCC memory fixes. David CARLIER 2017-12-16 00:08:23 +0000
  • 7c2dd01873 OpenGL2: Restore adding fixed ambient light when HDR is enabled Zack Middleton 2017-12-15 17:30:42 -0600
  • bfb6ef590b add SECURITY.md Zachary J. Slater 2017-12-05 22:25:43 -1000
  • bad8c3ba4e Fix GCC 6 misleading-indentation warning Zack Middleton 2017-12-03 05:51:40 -0600
  • 424e1ac7b1 Fix invalid model frame developer warnings in Team Arena Zack Middleton 2017-11-22 20:21:02 -0600
  • d40b047f13 Correct spelling of two more words Zack Middleton 2017-11-22 20:17:21 -0600
  • fe42b8653d Correct spelling mistakes. Edward Betts 2017-11-22 07:40:20 +0000
  • 14cb72f912 Improvements to the linux build script Matt Palmer 2017-11-22 16:07:54 +1100
  • 3e1599ac4b Fix my previous commit about -1 ammo Zack Middleton 2017-11-10 21:09:01 -0600
  • 4af2c91fbf Fix -1 (unlimited) ammo decreasing ammo time remaining Zack Middleton 2017-11-10 20:28:50 -0600
  • 471ea9e564 Fix Team Arena server refresh time format Zack Middleton 2017-11-10 20:05:51 -0600
  • e8450cae33 OpenGL2: Use ri.Error instead of Com_Error in tr_vbo.c Zack Middleton 2017-11-05 20:58:34 -0600
  • 6ecfa4f263 Fix shader corruption on OpenBSD Mickaël Thomas 2017-10-16 17:12:43 +0200
  • 7d012f229e Fix a race condition in the makedirs target Mickaël Thomas 2017-10-16 16:44:06 +0200
  • 690c5a4dac Don't send team overlay info to bots Zack Middleton 2017-10-08 11:19:40 -0500
  • b4a4fe98d4 Fix reading crash log when log wraps around buffer Zack Middleton 2017-10-08 07:07:53 -0500
  • 9e502bda4d Only draw cm_patch/bot debug polygons in world scenes Zack Middleton 2017-10-07 10:13:46 -0500
  • 96f94a2891 Fix compiling GLSL shaders under Windows. Walter Barrett 2017-10-07 00:23:34 -0400
  • e46e9846fc Fix memory leak in (unused) AAS_FloodAreas() Zack Middleton 2017-10-07 00:51:19 -0500
  • 815c898bf5 Don't redefine MAX_PATH in bot code Zack Middleton 2017-10-04 22:13:41 -0500
  • 39b0702550 [botlib/be_aas_def.h] Change array size from MAX_PATH to MAX_QPATH Thomas Köppe 2017-10-05 03:41:41 +0100
  • d824cfa5a2 OpenGL2: Fix MD3 surface with zero shaders dividing by zero Zack Middleton 2017-10-04 21:00:00 -0500
  • ac4802af8d OpenGL2: Fix brightness when r_autoExposure is disabled Zack Middleton 2017-10-02 20:23:16 -0500