Commit Graph

562 Commits

Author SHA1 Message Date
Thilo Schulz 70fca10af2 Replaced various "baseq3" strings with the centrally defined BASEGAME macro. 2006-04-26 11:27:12 +00:00
Ludwig Nussel 88b2b82b00 SunOS -> sunos (patch by Vincent Cojot) 2006-04-23 20:59:06 +00:00
Thilo Schulz 31fdab187c Fix didn't work yet because it didn't use the buffer where the filename extension chop-off is done. D'oh! 2006-04-23 20:04:42 +00:00
Tim Angus 56294e2da8 * Oops 2006-04-23 18:04:51 +00:00
Tim Angus 8aecee5158 * cl_guid for semi-reliable server authentication (from tjw) 2006-04-22 22:21:56 +00:00
Tim Angus 68b9eb3fba * Anisotropic texture filtering (from Echon) 2006-04-22 22:14:15 +00:00
Thilo Schulz 40d5eee8ef Fix prohibits illegal downloading of id PK3 files from servers. That bug is hit by *every* official server release from ID. 2006-04-22 18:24:50 +00:00
Tim Angus ef51968654 * Fix to a bug introduced by the fix to the long server uptime bug 2006-04-22 15:57:43 +00:00
Thilo Schulz e7daf33d8e - botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
- Added proper error handling when fopening qconsole.log
- Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1.
2006-04-21 17:04:21 +00:00
Thilo Schulz 57cc0f901e Still some little improvements to flares. 2006-04-20 16:52:39 +00:00
Thilo Schulz d18f7bb738 Removed redundant assignment. 2006-04-20 11:26:27 +00:00
Thilo Schulz c552a46e5f Fix for flares. Can be enabled by setting r_flares 1 2006-04-20 04:43:43 +00:00
Zachary Slater 9ee853343e Was that intentional? (version change) 2006-04-19 22:51:20 +00:00
Tim Angus 0018df2cfc * Output botlib.log in a sensible place (from Erik Auerswald) 2006-04-14 20:35:47 +00:00
Tim Angus 131fb9933f * Fix to bug involving the port value of master server heartbeats (from Thilo
Schulz)
2006-04-14 20:28:28 +00:00
Tim Angus 21e0bdd993 * Fix to (static!) buffer overflow in renderer (from Thilo Schulz) 2006-04-14 20:15:58 +00:00
Tim Angus a235245e35 * Fixes to MDR implementation from Thilo Schulz 2006-04-14 20:13:49 +00:00
Tim Angus 2b75754cdb * Removed strange MacOS X #ifdeffery from cl_cin.c (from tjw) 2006-04-14 20:11:42 +00:00
Tim Angus 47b03b0cc5 * Fix network init crashes on OS X 10.4 (from tjw) 2006-04-14 20:08:36 +00:00
Tim Angus b191cc056c * Fix backspace on MacOS X (from tjw) 2006-04-14 20:02:11 +00:00
Tim Angus a596185844 * Fixed radix sort on big endian platforms (from tjw, blame Timbo for the bug) 2006-04-14 19:54:56 +00:00
Aaron Gyes f6203a1e13 Logo stuff on Media page, change the icon to be standard svg instead of inkscape svg. 2006-03-26 01:48:38 +00:00
Tim Angus d9cb8cb083 * Shift no longer modifies bound keys. Use in_shiftedKeys for the old
behaviour.
2006-03-24 21:46:07 +00:00
Tim Angus f63472025f * Change window title 2006-03-24 17:28:27 +00:00
Tim Angus 4f55e9f989 * Fix a warning introduced by the recent LCC fix 2006-03-24 16:28:07 +00:00
Aaron Gyes e31d46651d webspace is separate now, so generate one splash image. 2006-03-24 07:29:52 +00:00
Tim Angus ffc78a67ba * LCC bug fix from the how-the-fuck-did-that-ever-work? department 2006-03-21 21:58:39 +00:00
Tim Angus 5028c174ba * Solaris packager tweak 2006-03-15 22:42:27 +00:00
Tim Angus d72fd2e6e7 * Video export doesn't crap out with sv_pure 1 anymore
* Video export doesn't crap out when writing > 2Gb files anymore
2006-03-15 22:41:38 +00:00
Tim Angus 8b41386905 * Solaris package patch 2006-03-14 22:26:35 +00:00
Ludwig Nussel be6ca402e8 accept pak0.pk3 in demoq3/ as well 2006-03-08 11:02:20 +00:00
Ludwig Nussel da1fabdd91 - fix icon
- remove GPL license popup
- make demo script optional
2006-03-05 19:12:20 +00:00
Ludwig Nussel 65c1d9a7a5 merge fixes from ioquake3.sh 2006-03-05 19:11:19 +00:00
Ludwig Nussel 39f2e449b6 use mmap to allocate memory for generated code to be able to set PROT_EXEC 2006-03-04 11:14:44 +00:00
Tim Angus 4ec0c94828 * Displace the '\n's passed to SV_Shutdown 2006-02-28 23:01:23 +00:00
Tim Angus ef4dad1875 * Entity sounds on the player entity are now AL_SOURCE_RELATIVE
* Thus no need to s_alSpatEntOrigin anymore
2006-02-28 21:52:25 +00:00
Tim Angus 0f8c7da187 * Lets try that again 2006-02-26 21:22:12 +00:00
Ludwig Nussel a99e721711 try to fix msvc build 2006-02-26 20:01:45 +00:00
Tim Angus 40a5ee007f * Sound related bug fixes from Thilo Schulz 2006-02-26 18:47:39 +00:00
Tim Angus c93d8fc185 * Resolve symlinks to the binary. This prevents the situation where a symlink
to ioq3 in e.g. /usr/local/bin/ cannot locate the data files since it thinks
  /usr/local/bin/ is the directory the actual binary sits.
2006-02-26 18:44:15 +00:00
Tim Angus d5509dcd35 * Fix to a bug where servers with long uptimes (~27 days) would consume 100%
CPU if the running game did not set the nextmap cvar. This patch instead uses
  the mapname server cvar, which is guaranteed to be defined.
2006-02-23 23:10:54 +00:00
Tim Angus 0e0aac2cb6 * Change the default for s_alSpatEntOrigin. I need to think of a way to do the
same thing without degrading the sound quality or changing the API.
2006-02-23 20:43:34 +00:00
Tim Angus cb1a097db7 * Fix to half of bug #2600 (Refuse to load RIFF files with less than 8 bits per
sample)
2006-02-21 22:29:29 +00:00
Ludwig Nussel 6fd0d60628 fallback to 32bit binaries on 64bit biarchs if available 2006-02-21 22:13:36 +00:00
Tim Angus 659ded3a41 * Fix to bug #2599 (fullscreen cinematics) 2006-02-21 21:29:26 +00:00
Aaron Gyes fe210b1f6b Angst's installer + icon 2006-02-20 23:08:59 +00:00
Aaron Gyes 966ffaa0f2 o rly 2006-02-20 22:08:23 +00:00
Aaron Gyes cc9ead2fd7 Bump version number. 2006-02-20 22:04:16 +00:00
Aaron Gyes f7642afeea Clean up ARGB 16*16 icon too. 2006-02-20 21:13:19 +00:00
Aaron Gyes c5a0d40f40 Redone 16*16 icons by hand, they should be less nasty now. 2006-02-20 20:14:07 +00:00
Aaron Gyes 797df27e23 Hot new sexy Windows icon. 2006-02-20 06:59:48 +00:00
Aaron Gyes c5bc92294b Generate new 32x32 raster image from new svg, kill off old uglies. 2006-02-18 19:28:50 +00:00
Aaron Gyes 20ee886a29 <Timbo> you should probably strip that 2006-02-18 19:13:43 +00:00
Aaron Gyes 4b4a01001f Kill text node 2006-02-18 19:08:25 +00:00
Ludwig Nussel 4c242115dc - change long to intptr_t for 64bit windows compatability
- change vmMain arguments back to int. 64bit types are apparently not
  needed there. Only the syscall function needs them.
2006-02-18 19:07:23 +00:00
Ludwig Nussel e129637b5a 64bit fix: VM_Call return value is a pointer 2006-02-18 19:03:06 +00:00
Aaron Gyes 058c2af2ce Added gradients 2006-02-18 19:02:34 +00:00
Tim Angus 4fe0154cbe * Added Sander van Loon's svg icon 2006-02-18 11:19:32 +00:00
Tim Angus 26b4ed2f7d * Fix to a woopsie 2006-02-13 18:17:08 +00:00
Tim Angus 932ca8027c * OpenAL now respatializes using the player entity origin instead of the view
origin by default. The old behaviour is available by setting
  s_alSpatEntOrigin to 0.
2006-02-12 10:43:37 +00:00
Tim Angus 3e803b40d2 * See bug #2583 2006-02-12 10:05:32 +00:00
Tim Angus 1911b2a45a * OS X/SDL mouse sensitivity fix 2006-02-08 18:06:20 +00:00
Tim Angus ef19ccd56f * Removed (unintentional) C99 code 2006-02-07 18:36:17 +00:00
Maik ca7b79c0fa * updated q3asm msvc prj. 2006-02-07 13:00:44 +00:00
Maik 5b12a7a468 * enabled openal as default in msvc. 2006-02-07 12:47:12 +00:00
Maik 602743a25b * workaround for msvc compiler bug. 2006-02-07 12:26:53 +00:00
Tim Angus cb76ec0f2d * Do not cull non-ascii keyboard chars at the SDL level any more, these are
handled in cl_keys.c. (This fixes ctrl-c not working).
2006-02-04 14:11:53 +00:00
Tim Angus 2e19bdfb5d * Reimplement console history recall "bug" behaviour without the bug 2006-02-04 00:28:57 +00:00
Tim Angus 91b2b9297a * Fix to an obo bug in the console history recall code 2006-01-28 23:26:23 +00:00
Tim Angus ab29f29495 * Fix to a memory leak in CM_ValidateFacet 2006-01-27 18:14:01 +00:00
Tim Angus 947ebb932e * SDL build no longer requires a vid_restart when changing r_fullscreen 2006-01-25 17:57:53 +00:00
Tim Angus 8a6be4aef4 * Persistent console history 2006-01-24 04:35:19 +00:00
Tim Angus 5a29e8df50 * Added code to sleep a bit when q3 has no focus and sleep a lot when it's
minimised (SDL only)
2006-01-23 00:24:56 +00:00
Tim Angus 704c151eb1 * Fix to an OpenAL "bug" involving Team Arena 2006-01-22 21:09:55 +00:00
Tim Angus 7b930770e7 * The use of va in the ansi color stuff was preventing developer 1 mode (and
probably various other things) from working properly
2006-01-22 19:38:50 +00:00
Tim Angus 3404fbac56 * Fix the operation of the delete key in *nix 2006-01-22 17:07:21 +00:00
Tim Angus 4ab96373e6 * Only check the checksum on baseq3 pak0.pk3 2006-01-22 17:05:43 +00:00
Tim Angus c3f7915a8b * Overhaul of console autocompletion
- No longer does weird stuff like move the cursor inappropriately
  - Autocomplete works with compound commands
  - Special autocomplete on some commands e.g. \map, \demo
  - Removed various hacks used to counter the original autocomplete code
2006-01-22 01:58:50 +00:00
Tim Angus 893629fb0f * Fix to ability to diabled Ogg Vorbis 2006-01-21 15:09:35 +00:00
Tim Angus 7913ec3c4b * Fix a bug with command/cvar autocompletion 2006-01-21 01:35:42 +00:00
Tim Angus 58c8175024 * Added Q_isnan for NaN tests with -ffast-math
* Fixed UT/OpenAL work around
2006-01-19 20:28:12 +00:00
Tim Angus 50a10f2690 * Some sloppily coded mods call the Q3 sound API with NaNs -- sanitise this 2006-01-19 17:25:55 +00:00
Maik fc58fbbac7 cl_avi.c added to msvc project. 2006-01-19 16:43:06 +00:00
Tim Angus da6fafaac7 * Removed advertising clause from BSD license as per mailing list discussion 2006-01-18 18:46:32 +00:00
Tim Angus 6a396f761f * Yet another MD4 implementation
* Removed Com_BlockChecksumkey and replaced its functionality in the calling
  function
2006-01-18 15:53:50 +00:00
Tim Angus 0856744622 * GPL MD4 implementation
* Removed obsolete compilation instructions from the id readme
* Removed MD4 license from the id readme
2006-01-18 01:20:42 +00:00
Ludwig Nussel f4dc10d3f0 fix path to build directory 2006-01-17 20:14:43 +00:00
Tim Angus fc8fcd7af5 * Don't try to auto record a demo while playing a demo 2006-01-16 04:00:30 +00:00
Tim Angus ac01b3fdc8 * Patch from Tilman Sauerbeck that fixes some UI code that does not take
account of non-4:3 aspect ratios
2006-01-16 02:23:03 +00:00
Tim Angus ede5c811c2 * Deleted the .lnt and .bat files in the code dir 2006-01-15 21:55:43 +00:00
Tim Angus 7b845a1741 * Move code/unix/Makefile to ./Makefile 2006-01-15 21:45:57 +00:00
Tim Angus 9f427d8852 * Fix a bug where q3cpp's include paths were not set correctly 2006-01-15 21:17:03 +00:00
Tim Angus 363c0d4eba * Fix to some warnings in linux_glimp.c 2006-01-15 19:15:33 +00:00
Tim Angus d4bd2fd737 * Change defaults for s_alRolloff and s_alMinDistance 2006-01-15 15:45:12 +00:00
Tim Angus b4898caac4 * Fix to a stupid bug I introduced whilst trying to be clever 2006-01-15 15:30:52 +00:00
Tim Angus e74947be2c * x86 OS X support 2006-01-15 15:22:13 +00:00
Ryan C. Gordon b06643f41d Fixed compiler warning about uninitialized variables. 2006-01-14 09:16:16 +00:00
Tim Angus 15c2c2ed89 * Remove some cruft from qasm.h 2006-01-13 21:44:05 +00:00
Ludwig Nussel 2a6c9bd2fd tell the linker that we want NX stack if possible 2006-01-13 21:40:51 +00:00
Tim Angus 216bda8cd7 * Patch from https://bugzilla.icculus.org/show_bug.cgi?id=2540 2006-01-13 20:54:07 +00:00
Tim Angus 52c3bda4b3 * Simple patch that obviates the need for the "quake3" shell script as shipped
with 1.32
2006-01-10 19:22:02 +00:00
Tim Angus a166f2173a * Oops. Rename cl_avidemo to cl_aviFrameRate 2006-01-06 22:28:07 +00:00
Tim Angus 70c9c62039 * Use a slightly different method for generating qvm dependencies to avoid
FreeBSD 'find' weirdness
2006-01-06 21:56:50 +00:00
Ludwig Nussel 13039ef44f make memory for generated opcodes executable so the program works with
enabled NX feature.
2006-01-06 19:11:05 +00:00
Tim Angus dbf7caec10 * Ogg codec support from Joerg Dietrich <dietrich_joerg@gmx.de> (disabled by
default)
2006-01-06 17:36:03 +00:00
Tim Angus f5f3c64a25 * Somebody fedex me a Mac and an x86_64 PC please? 2006-01-06 00:33:24 +00:00
Tim Angus e95f1f2106 * Fix to the gcc4/-O0 x86 JIT compiler bug 2006-01-06 00:04:05 +00:00
Tim Angus 981112669f * Fix to x86_64 build
* Removal of a couple of unused variables
2006-01-05 22:53:55 +00:00
Tim Angus 560b02488c * Up the defaults for zone and hunk memory since some mods (UT) have large
memory requirements that will have increased versus 1.32b due to some of the
  alignment fixes
2006-01-05 16:49:59 +00:00
Tim Angus 7b31efbec7 * Dependency generation for the .asm files 2006-01-05 03:34:01 +00:00
Tim Angus 1171a63aea * Remove FS_SetRestrictions
* Add FS_CheckPak0 for better error messages where dumb users are involved
2006-01-05 02:06:25 +00:00
Tim Angus 58e7fc0a1a * Added cl_autoRecordDemo, which when enabled automatically records a new demo
on each map change
2006-01-05 00:15:47 +00:00
Tim Angus 0c9d2c365a * Only display the g_syncClients warning when it's appropriate 2006-01-04 21:48:20 +00:00
Tim Angus 6e24cfe7d3 * Fix the MinGW and (hopefully) OS X builds
* Remove custom memcpy/memset code
2006-01-04 03:40:49 +00:00
Tim Angus 2d9d10772f * Solaris fixes 2006-01-04 03:14:01 +00:00
Tim Angus a21eb2bbcb * AVI video output
- Uses motion jpeg codec by default
  - Use cl_avidemo to set a framerate
  - \video [filename] to start capture
  - \stopvideo to stop capture
  - Audio capture is a bit ropey
2006-01-04 03:12:12 +00:00
Ludwig Nussel 92ad3e99dc fix typo in comment 2005-12-30 17:52:56 +00:00
Ludwig Nussel 696bd8c8ab cleanup:
- define TARGETS at central place
- $(PLATFORM)quake3$(BINEXT) -> ioquake3.$(ARCH)$(BINEXT)
- remove GLIBC variable
2005-12-30 17:50:47 +00:00
Tim Angus 310190a466 * Support for MinGW cross compilation 2005-12-29 00:04:41 +00:00
Tim Angus aa3f7e1eb1 * Fix to what is apparently a typo in the original Q3 code
* If patch stitching breaks in mysterious ways, this change might be why
2005-12-28 23:05:22 +00:00
Tim Angus db5faeaeaa * NetBSD support patch from optical (alex@rigbo.se) 2005-12-27 19:46:01 +00:00
Ludwig Nussel 7607d1083b enable x86_64 vm 2005-12-18 15:36:07 +00:00
Aaron Gyes 98dd1cc767 I can't be trusted! 2005-12-13 02:35:00 +00:00
Maik 252ede0472 msvc project files updated and moved to win32/msvc
temporary build dirs moved to win32/msvc/build
2005-12-12 17:38:03 +00:00
Aaron Gyes 52205d8d3c Thanks Jamie Wilkinson 2005-12-12 06:56:01 +00:00
Aaron Gyes 88237be90b Try different way 2005-12-12 05:41:10 +00:00
Aaron Gyes a45cab3b42 Tabs 2005-12-12 03:49:19 +00:00
Aaron Gyes 66516abf0a Don't install q3ded binary on ming32, it doesn't exist 2005-12-12 03:48:00 +00:00
Tim Angus 6c6396a54f * Increase default for s_alSources to 96
* Source allocation warning on looping sounds demoted to developer only
2005-12-11 21:14:45 +00:00
Ludwig Nussel 81c15bc41d use memcpy for copying stuff around to fix alignment problems 2005-12-06 23:11:25 +00:00
Tim Angus 9bd6709e10 * Removed seemingly unnecessary OS X implementation of yuv_to_rgb24 2005-12-06 20:52:29 +00:00
Tim Angus 2499d9b0f5 * Solaris patch from Vincent S. Cojot 2005-12-06 19:03:39 +00:00
Tim Angus 9415f5fe09 * Oopsie. 2005-12-06 18:17:10 +00:00
Ryan C. Gordon fa64e09a5b Disabled PowerPC VM. 2005-12-06 00:16:25 +00:00
Ludwig Nussel 04a6532d27 remove EULA document to prevent confusion 2005-12-05 20:41:15 +00:00
Tim Angus 1704eecc52 * Replaced ALIGN macro with PAD
* Moved ALIGN16 macro from tr_local.h to ALIGN in q_shared.h
2005-12-05 17:32:54 +00:00
Ryan C. Gordon cfdd586ef8 Look for correct filename extension when loading native DLLs. 2005-12-05 01:11:41 +00:00
Ryan C. Gordon 24209ecec6 Removed -fomit-frame-pointer from Mac OS X builds. Someone should
probably gank this from the other platforms, too.
2005-12-04 23:14:23 +00:00
Ryan C. Gordon 9b0cd8009d Don't need to check for Altivec in unix mainline anymore (qcommon
handles this now).
2005-12-04 23:12:46 +00:00
Ryan C. Gordon ff9c89f8fe Better altivec cvar handling. Should fix crashes at startup, or curious
people that toggle it on at runtime on a G3.
2005-12-04 21:40:25 +00:00
Ryan C. Gordon dd4dce194e Fixed Altivec-based mesh rendering. 2005-12-04 14:23:46 +00:00
Tim Angus e67d270f2a * Same as last revision, but I didn't forget to save this time 2005-12-03 16:36:45 +00:00
Tim Angus 5cc1fb1c05 * Improved the robustity^Wrobustosity^Wrobustness of the OpenAL music and raw
stream systems
* Implemented S_AL_BufferEvict for more graceful behaviour when OpenAL runs
  out of memory
2005-12-03 00:19:27 +00:00
Tim Angus 0f8c177cf3 * Fix to an OpenAL "bug" 2005-12-02 00:14:24 +00:00
Tim Angus 796ba11301 * Ditch Mac OS 9 support 2005-12-01 21:36:16 +00:00
Tim Angus 1b314e8934 * Updated AL headers
* Added a Makefile option USE_LOCAL_HEADERS which can be disabled to use system
  headers if desired
2005-12-01 20:53:28 +00:00
Tim Angus acb810b972 * Fix compilation when using SDL and dlopening OpenAL 2005-12-01 20:45:01 +00:00
Tim Angus 3161a34a4f * Fixed bug where if two looping sounds were added to a single entity they
would fight for a source and you'd get a horrible distorted sound that was
  each of the two sounds interleaved
* Changed the default of s_alPrecache to 1 -- having it off seems to cause
  problems for some and it doesn't actually improve things much
* Changed a few of the variable names in snd_openal.c to be more sane
2005-12-01 18:22:42 +00:00
Tim Angus 31b7243ef3 * Fix a warning on non-PPC builds 2005-12-01 18:01:43 +00:00
Ryan C. Gordon 5bc17ccf4b Fixed detection of Altivec on Mac OS X, and added attempt at general detection
with SIGILL/setjmp hackery for PowerPC Linux, etc.
2005-12-01 11:49:02 +00:00
Ryan C. Gordon 4bea1e4ff9 r_smp now works as expected with sdl_glimp.c on Mac OS X. 2005-12-01 11:16:36 +00:00
Ryan C. Gordon 820f41162e Another "long double" ... 2005-12-01 10:59:50 +00:00
Ludwig Nussel b130d6be52 fix the stupid i386/x86/amd64/x86_64 weirdness 2005-12-01 09:54:14 +00:00
Ludwig Nussel f5228d8745 don't use ImageMagick 2005-11-30 21:21:46 +00:00
Ludwig Nussel dfa3d1d875 add "very high quality" option (patch by Pascal de Bruijn) 2005-11-30 20:28:21 +00:00
Tim Angus ae39051f1e * Support RIFF files with zero length data chunks (yes they exist, and yes,
they're legal)
* Colourise the OpenAL warnings so they're somewhat more obvious
2005-11-30 01:57:53 +00:00
Ryan C. Gordon 4784374221 Make sure Q3_BIG_ENDIAN and Q3_LITTLE_ENDIAN are defined correctly for
PowerPC/x86 Mac OS X. Fixes Bugzilla #2510.
2005-11-29 03:31:31 +00:00
Ryan C. Gordon 7590843afe Fixed comment. 2005-11-28 11:20:35 +00:00
Ryan C. Gordon 6c0079508c First shot at SMP renderer with sdl_glimp. Does not work yet! 2005-11-28 10:56:27 +00:00
Ryan C. Gordon 4517e7a34b Fixed some compiler warnings in lcc...mostly "long double" stuff. 2005-11-28 09:53:09 +00:00
Ryan C. Gordon 807ba08558 Must explicitly define MACOS_X here or lcc won't build on the Mac. 2005-11-28 09:50:55 +00:00
Ludwig Nussel be42cb3201 files to create a loki-setup based installer. run "make installer" 2005-11-27 15:34:16 +00:00
Ludwig Nussel 64025e68f0 fix warning about cast from integer to pointer 2005-11-27 15:01:56 +00:00
Tim Angus 68a59e1c93 * Moved win32 GL extension prototypes from tr_init.c to win_qgl.c 2005-11-26 17:51:26 +00:00
Tim Angus 382c6adb54 * Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.local
* Remove -gfull from linux section in Makefile -- it's darwin only
* Cast away some warnings that surfaced from using "new" AL headers
* Various whitespace and consistency fixes
2005-11-26 15:01:28 +00:00
Ryan C. Gordon 877f360812 SDL and OpenAL headers. 2005-11-26 07:59:00 +00:00
Ryan C. Gordon 721b9a7d01 Mac OS X work...lots of little changes that touch a lot of random places.
Still work to be done, but this at least matches the PowerPC Linux status
 now.

MacOS-specific directory (and XCode project) is gone...this now uses SDL,
 OpenAL, and the Unix Makefiles.

--ryan.
2005-11-26 07:46:21 +00:00
Ryan C. Gordon b20b86bbbe Don't byteswap when resampling audio...we byteswapped it previously in the
codecs.
2005-11-20 15:35:45 +00:00
Ludwig Nussel 108c051345 make internal functions static 2005-11-19 14:53:46 +00:00
Tim Angus fee4381e18 * Remove the debug text that nobody seemed to notice 2005-11-19 02:14:34 +00:00
Tim Angus 82893aebc9 * Bleh.. whitespace 2005-11-16 20:25:36 +00:00
Tim Angus 387d8041ce * Partial implementation of FS_Seek for files in pk3s
* A couple of RIFF decoder tweaks/fixes
2005-11-16 20:23:37 +00:00
Tim Angus 736d34c989 * Small "bug" fix to MSG_WriteBits 2005-11-15 23:49:14 +00:00
Tim Angus b5c7d9dcd7 * Implementation of r_dlightBacks from Shane Isley 2005-11-15 23:30:35 +00:00
Tim Angus 47c70ae076 * ... 2005-11-15 22:22:45 +00:00
Tim Angus 6be591daa1 * Don't link OpenAL against q3ded 2005-11-15 22:09:45 +00:00
Tim Angus 25785fe0e6 Potential fix to https://bugzilla.icculus.org/show_bug.cgi?id=2486 2005-11-15 17:02:45 +00:00
Tim Angus 0163f77f4e * Oops, missed a bit 2005-11-14 18:35:31 +00:00
Tim Angus 9d7bb06743 * Replace a redundant function in the wav decoder 2005-11-14 18:26:25 +00:00
Tim Angus e8a953fea6 * Quiet some warnings on OS X 2005-11-13 23:05:00 +00:00
Tim Angus 668fdc102c * Unbreak the MinGW build more...
* Unbreak USE_OPENAL_DLOPEN=1
2005-11-13 22:16:24 +00:00
Tim Angus 33c1528673 * Unbreak the MinGW build 2005-11-13 21:23:16 +00:00
Ludwig Nussel 1c2722a9ba link against libopenal by default rather than dlopening it 2005-11-13 21:01:44 +00:00
Ludwig Nussel 17719e0c61 soname is libopenal.so.0 2005-11-13 21:01:07 +00:00
Tim Angus 84c4f21082 * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>
+ An abstract codec system, simplifying support for new formats
  + Changes versus BlackAura's patch:
    o Consolidated the OpenAL parts into one file
    o Changed the function naming scheme to more closely resemble Q3
    o Changed the interface to fall back on the "base" sound system
      if loading OpenAL fails
  + This is enabled on Linux and MinGW for now, but should work on the
    other *nixs with appropriate additions to the Makefile
  + NOT enabled on OS X or MSVC Windows builds
  + Probably breaks the Windows build again
* Retabulated sdl_snd.c and made the messages less verbose since
  there do not seem to be many having problems with SDL sound now
2005-11-13 18:58:14 +00:00
Ludwig Nussel 79ceef93cc store temporary files in /tmp to save space in ~ 2005-11-13 18:33:28 +00:00
Ludwig Nussel c95d0c29e4 use common macro for alignment 2005-11-13 17:51:21 +00:00
Ludwig Nussel bfb24584f5 - add -Wimplicit -Wstrict-prototypes CFLAGS again
- remove -pipe. not needed IMO.
2005-11-11 15:07:15 +00:00
Tim Angus e905b369c3 * Makefile target dependancy fix 2005-11-07 17:44:05 +00:00
Tim Angus fd9c1b00bb * Fix TA font loader to use new endian defines 2005-11-06 21:18:21 +00:00
Ludwig Nussel b2f39d7ddd use system memcpy and memset 2005-11-06 18:22:49 +00:00
Tim Angus 5201000f39 * Ignore in_dgamouse setting if dga isn't available
* Changed status of Solaris sparc
2005-11-06 17:31:48 +00:00
Tim Angus bbf2e36b5b * I'm so anal 2005-11-06 16:51:28 +00:00
Tim Angus f20cca46e8 * Install the tools on every build, so a distclean isn't necessary if the tool
source changes now
* Basically rewrote the lcc Makefile to be more sane
* Removed various bits of lcc that weren't built/needed
2005-11-06 16:50:58 +00:00
Ludwig Nussel 590988222f - crash solved 2005-11-06 16:32:42 +00:00
Ludwig Nussel cc8b03c655 - don't spam the tty with that message 2005-11-06 16:24:49 +00:00
Ludwig Nussel 48ee88ad77 - move code for standalone compilation out of vm_x86_64.c
- reset vm->compiled if something goes wrong in VM_Compile
2005-11-06 13:50:28 +00:00
Ludwig Nussel 8a18ecb961 - fall back to interpreter if VM_Compile resets vm->compiled 2005-11-06 13:46:17 +00:00
Ludwig Nussel 87b12105bc - set umask to 0077 before writing the cdkey, the rest of the world
doesn't need to read it.
2005-11-06 13:45:20 +00:00
Tim Angus 4eaebe4a31 * Tidy-up of q_platform.h
* Introduced Q3_BIG_ENDIAN and Q3_LITTLE_ENDIAN #defines
* Changed some stricmp to Q_stricmp so that #define stricmp strcasecmp could be
  removed
2005-11-06 00:29:59 +00:00