* workaround for msvc compiler bug.

This commit is contained in:
Maik 2006-02-07 12:26:53 +00:00
parent cb76ec0f2d
commit 602743a25b
1 changed files with 14 additions and 0 deletions

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@ -1460,6 +1460,8 @@ S_AL_Respatialize
static
void S_AL_Respatialize( int entityNum, const vec3_t origin, vec3_t axis[3], int inwater )
{
// this piece of code causes an compiler error on msvc (MSDN 58559)
#ifndef _MSC_VER
S_AL_SanitiseVector( (vec_t *)origin );
S_AL_SanitiseVector( axis[ 0 ] );
S_AL_SanitiseVector( axis[ 1 ] );
@ -1469,6 +1471,18 @@ void S_AL_Respatialize( int entityNum, const vec3_t origin, vec3_t axis[3], int
float velocity[] = {0.0f, 0.0f, 0.0f};
float orientation[] = {axis[0][0], axis[0][1], axis[0][2],
axis[2][0], axis[2][1], axis[2][2]};
#else
float velocity[3] = {0.0f, 0.0f, 0.0f};
float orientation[6];
S_AL_SanitiseVector( (vec_t *)origin );
S_AL_SanitiseVector( axis[ 0 ] );
S_AL_SanitiseVector( axis[ 1 ] );
S_AL_SanitiseVector( axis[ 2 ] );
orientation[0] = axis[0][0]; orientation[1] = axis[0][1]; orientation[2] = axis[0][2];
orientation[3] = axis[2][0]; orientation[4] = axis[2][1]; orientation[5] = axis[2][2];
#endif
VectorCopy( origin, lastListenerOrigin );