Thilo Schulz
6a203bc8e9
- Fix data alignment issue with glReadPixel call, reported by Guillaume Bougard ( #4954 )
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- Fix data alignment issue in raw AVI recording for weird resolutions (like 1366x768)
2011-04-18 16:06:10 +00:00
Thilo Schulz
5769bed4a3
Make Sys_SetEnv behave alike on Windows and Linux
2011-04-18 00:39:15 +00:00
Thilo Schulz
6b82f4fd09
Consider key states before startup, patch by Zack Middleton ( #4950 )
2011-04-17 22:09:05 +00:00
Thilo Schulz
e5c210236c
Fix a few comments ( #4591 )
2011-04-13 23:42:55 +00:00
Tim Angus
01a274baf7
* Actually call Sys_PlatformExit
2011-04-09 12:33:56 +00:00
Thilo Schulz
31ec563999
Fix player queueing for tournament play ( #4939 )
2011-04-07 23:41:32 +00:00
Tim Angus
806a849bf2
* Fix jpeg warnings
2011-03-30 22:23:58 +00:00
Tim Angus
52ead6fa36
* Crash recovery for com_pipeFile (Lakitu7)
2011-03-30 21:58:31 +00:00
Thilo Schulz
16b99e354b
Fix JPEG compression for screenshots and mjpeg video recording with new JPG library
2011-03-17 16:00:45 +00:00
Thilo Schulz
d3f8dffe39
Bug 4936 - Wrong color for non-ascii symbols in console
2011-03-17 12:53:47 +00:00
Thilo Schulz
c1d8a260ae
Fix dynamic lighting for moving world surfaces. Patch by gimhael, thx
2011-03-14 17:25:20 +00:00
Thilo Schulz
379dfbf496
- Properly use ALC_ALL_DEVICES_SPECIFIER in sound info
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- Properly use ALC_CAPTURE_DEVICE_SPECIFIER in sound info
2011-03-14 16:36:40 +00:00
Tim Angus
e0eb1b4227
* Fix whitespace
2011-03-14 16:04:49 +00:00
Thilo Schulz
182b344818
- Remove alext.h dependency and manually add the required macros
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- Use ALC_DEFAULT_ALL_DEVICES_SPECIFIER instead of ALC_DEFAULT_DEVICE_SPECIFIER if extension exists
2011-03-14 15:57:39 +00:00
Ludwig Nussel
1b27ae23c1
include vm_local.h in vm_powerpc_asm.c
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Patch by Simon McVittie, bug 4930
2011-03-13 16:54:41 +00:00
Ludwig Nussel
55369f9535
add missing jconfig.h
2011-03-13 16:17:06 +00:00
Ludwig Nussel
246b496693
include alext.h for ALC_ALL_DEVICES_SPECIFIER
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This assumes OpenAL Soft (Simon McVittie, bug 4927)
2011-03-13 15:46:27 +00:00
Thilo Schulz
0c10adaf92
- Migrate to jpeg-8c
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- Add possibility to link against system libjpeg
2011-03-12 16:45:15 +00:00
Thilo Schulz
bce3848523
Make buffers for device lists a bit longer. Just in case.
2011-03-11 13:53:22 +00:00
Thilo Schulz
641256f7f0
strtod exists in bg_lib.c now so Q_isanumber will work in the VMs, too.
2011-03-11 13:51:36 +00:00
Tim Angus
a9830934ba
* Fix misplaced ; in MSVC _vsnprintf wrapper
2011-03-10 22:06:55 +00:00
Thilo Schulz
3bf8ec2dab
( #4925 ) - com_pipefile to create a named pipe for sending commands from other processes, patch by Chris Schwarz
2011-03-10 01:01:27 +00:00
Thilo Schulz
a3def2744f
- Fix a compiler warning
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- Fix the detection of the enumeration extensions
- Fix default device for s_alInputDevice
- Adjust formatting of S_AL_Info output
2011-03-09 23:34:15 +00:00
Thilo Schulz
e5cec15fbf
Fix bug where Com_StartupVariable would set CVAR_USER_CREATED on already existing cvars
2011-03-09 22:50:06 +00:00
Thilo Schulz
7ca1dc6f8b
- I accidentally committed patch by slacker from ( #4915 ) in r1916. Patch adds input device selection support
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- Add check for ALC_ENUMERATE_ALL_EXT before using ALC_ALL_DEVICES_SPECIFIER in device enumeration
- Patch readme for new cvars by Zack Middleton
2011-03-09 12:59:25 +00:00
Thilo Schulz
37727b892c
Rename cvar "in_joystickThreshold" to "joy_threshold" as QVMs use the latter name.
2011-03-08 02:14:39 +00:00
Thilo Schulz
8c3f320504
( #3767 ) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood
2011-03-08 01:39:34 +00:00
Thilo Schulz
657c791257
Zack Middleton made me do it
2011-03-08 01:37:28 +00:00
Thilo Schulz
0a6f873999
Add g_humansplayers (found by server) and g_needpass (cvar) to serverinfo ( #4702 )
2011-03-07 23:12:16 +00:00
Thilo Schulz
97ed3650d7
Make Video settings menu revert some settings to default values via Cvar_Reset() instead of hardcoded values ( #2589 )
2011-03-07 23:07:24 +00:00
Thilo Schulz
dd0161f475
Add in_availableJoysticks to list usable joysticks, similar to s_alAvailableDevices. Some parts of the patch provided by Zack Middleton
2011-03-07 22:56:03 +00:00
Thilo Schulz
c0cca7a0a8
- Fix potential out-of-bounds read in files.c, fix by using new FS_IsExt
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- Add capability to load demos with com_protocol suffix, partially applied patches from Simon McVittie
- Fix demo loading if protocol number has more digits than 2
- Minor refactoring, replace all occurances of suffix "dm_" with global macro DEMOEXT
2011-03-07 22:08:48 +00:00
Thilo Schulz
fef4d12d68
Refactoring patch by DevHC
2011-03-05 19:20:37 +00:00
Thilo Schulz
21668c0616
Fix systeminfo command, fix by DevHC
2011-03-05 19:11:56 +00:00
Thilo Schulz
0387b8002e
Add cvar "protocol" so user can change protocol version on command line, for standalone games. Most of the patch by Simon McVittie with a few minor modifications by myself
2011-03-05 19:10:23 +00:00
Thilo Schulz
3639108763
Also send empty valued system cvars, fix proposed by DevHC
2011-03-05 19:07:56 +00:00
Thilo Schulz
2e2e54e3c5
Fix quirk reported by Zack Middleton
2011-03-04 21:51:34 +00:00
Thilo Schulz
75cd136c44
( #4922 ) Use screenYScale, not screenXScale, for scaling Y, by Zack Middleton
2011-03-04 20:32:03 +00:00
Thilo Schulz
b764150a97
( #4291 ) Redundant statement in client console, by Zack Middleton
2011-03-04 20:29:24 +00:00
Thilo Schulz
0b538a929e
( #4919 ) Extra variable in missionpack ui's bind_t structure, by Zack Middleton
2011-03-04 20:26:57 +00:00
Thilo Schulz
8bdd8e6705
( #4918 ) Gametype clamping using constant integer in missionpack ui, by Zack Middleton
2011-03-04 20:23:29 +00:00
Thilo Schulz
b1f861b8da
Patch by Zack Middleton ( #4920 )
2011-03-04 20:20:43 +00:00
Thilo Schulz
34e0a6c6f6
Make NET_Sleep wait 1ms less than requested, then busy-wait the last ms for better timeout precision.
2011-02-23 18:09:17 +00:00
Thilo Schulz
ccd24cd647
- Fix unterminated string errors in Q_vsnprintf() on windows. Thanks to Eugene C. for reporting ( #4907 )
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- Get rid of bigbuffer in Com_sprintf()
- Get rid of Q_snprintf and replace with Com_sprintf()
2011-02-23 16:17:09 +00:00
Tim Angus
ab9b08e584
* Fix Sys_Milliseconds wrapping causing the flood protection code to
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malfunction and block all traffic (reported by bubu^)
2011-02-18 23:46:02 +00:00
Thilo Schulz
6516be2fed
Support non-256x256 videos in shaders, by Zack Middleton ( #4745 )
2011-02-11 14:46:34 +00:00
Thilo Schulz
8bb9a261bd
Auto complete demos on not in pk3s while in pure servers. Patch by Zack Middleton ( #4794 )
2011-02-11 14:30:55 +00:00
Thilo Schulz
91d1a6aab4
OMGWHATISTHISSHITIDONTEVENKNOW
2011-02-10 23:16:14 +00:00
Thilo Schulz
4dc750aedb
Merge "which" command upstream from Tremulous, patch provided by Chris Schwarz
2011-02-10 23:07:07 +00:00
Thilo Schulz
2c57226d9f
JPEG quality control patch, by Zack Middleton ( #4673 )
2011-02-10 21:18:31 +00:00
Thilo Schulz
614f315ce8
Fix console tab autocomplete for exec and condump on pure servers, patch by Zack Middleton
2011-02-10 19:58:20 +00:00
Thilo Schulz
a56e448850
Add minimize command ( #4531 )
2011-02-10 19:21:13 +00:00
Thilo Schulz
e05c9ad1c2
- Make some string functions in g_cmds.c cleaner, by DevHC
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- embed VM_FREEBUFFERS() macro in do-while-loop
2011-02-10 18:56:18 +00:00
Thilo Schulz
544a1c0c1a
- Use MAP_FAILED error code for check whether mmap() was successful
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- Replace various malloc() with Z_Malloc
- Fix several memory leaks when VM compilation failed and Com_Error is called
- Make failed mmap/VirtualAlloc/malloc calls fatal
2011-02-10 18:45:28 +00:00
Zachary Slater
5e0d0efd2e
http://www.angryflower.com/aposter.html
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(minor English issues, most of which are via /dev/humancontroller)
2011-02-09 05:51:33 +00:00
Thilo Schulz
476e35f50e
Make Q_vsnprintf() more standard conform in bg_lib.c, patch by devhc
2011-02-09 01:31:26 +00:00
Thilo Schulz
3b40467599
Finally fix missionpack compiling for STANDALONE=1, yes, this is tested.
2011-02-09 00:42:54 +00:00
Thilo Schulz
f5759d3c68
Brace for incoming grammar fix by DevHC!
2011-02-09 00:32:11 +00:00
Thilo Schulz
956c9a262a
First batch of getting replacing malloc() with Z_Malloc
2011-02-09 00:02:42 +00:00
Thilo Schulz
8cd4b77a1e
Fix strcpy copying buffer into itself, thanks to Simon McVittie for reporting and the patch ( #4894 )
2011-02-08 23:16:03 +00:00
Thilo Schulz
8a3f2ff805
It's late, I'm tired.
2011-02-08 21:38:49 +00:00
Thilo Schulz
c257dc2cfa
Fix memmove with new size_t typedef, thanks DevHC for reporting
2011-02-08 21:27:45 +00:00
Thilo Schulz
eb11388cac
Fix STANDALONE in files.c
2011-02-08 20:27:49 +00:00
Thilo Schulz
ba19fe1152
Still not compiling when STANDALONE is set
2011-02-08 20:24:41 +00:00
Thilo Schulz
7efcc91265
fix compiling error when in standalone mode
2011-02-08 20:21:37 +00:00
Thilo Schulz
2d2bdea553
Cleanup STANDALONE
2011-02-08 19:51:43 +00:00
Thilo Schulz
dd30b09526
By ZTurtleMan: Cleanup; only load harvester data in harvester gametype, removed unused var, and ifdef a missionpack only var.
2011-02-08 18:38:29 +00:00
Thilo Schulz
2b52867b74
Code cleanup patch by devhc
2011-02-08 18:19:31 +00:00
Thilo Schulz
9f786f4def
- A few code cleanups in gamecode
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- Add a bit of stuff from Zakk Middleton
2011-02-08 18:06:39 +00:00
Thilo Schulz
d2612c8a36
Fix levelshot so that it cannot be executed by remote clients ( #4339 )
2011-02-08 17:58:31 +00:00
Thilo Schulz
be4e459148
mage size_t typedef unsigned int instead of just int, thx devhc for suggesting
2011-02-08 17:25:45 +00:00
Thilo Schulz
48b03a035b
Ok, getifaddrs() is not POSIX compliant. Fix #3984 as suggested by Vincent Cojot
2011-02-07 05:20:31 +00:00
Thilo Schulz
1d2d67cdde
strdup still not accepted by some systems. *sigh*.
2011-02-07 03:56:15 +00:00
Thilo Schulz
a2715bc283
Fix buffer overflow, reported by Mads Lind
2011-02-06 20:35:46 +00:00
Thilo Schulz
0e6427f3ff
- Hopefully fix ( #3984 ) compiler errors on Solaris while not introducing too many new ones on the other platforms
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- With _BSD_SOURCE now explicitly defined bring back strdup to vm_x86_64_assembler.c
2011-02-06 20:26:18 +00:00
Thilo Schulz
0afedc928c
How could this stay undiscovered for so long? Unbelievable.
2011-02-06 20:06:03 +00:00
Thilo Schulz
f03ee4b61c
Oops typo.
2011-02-06 18:59:39 +00:00
Thilo Schulz
44fb8f49b6
Fix adding multiple entries for same server when using globalservers several times, patch by Tequila
2011-02-06 17:59:23 +00:00
Thilo Schulz
61c8b878b8
Fix tourney score board. Thanks Zack Middleton for the patch and report
2011-02-06 17:33:51 +00:00
Thilo Schulz
f34b96b586
Fix flag collision in botlib code, thanks Cyrri for reporting ( #4886 )
2011-02-04 18:23:52 +00:00
Thilo Schulz
387e33a4e3
Remove guid again because we don't want every play on the server to know all guids, thanks brain for reporting
2011-02-04 17:50:34 +00:00
Thilo Schulz
7bb5906599
Patch by Simon McVittie to improve dynamic library loading ( #4700 )
2011-02-04 17:47:57 +00:00
Thilo Schulz
d2f8b9f4bb
Support GNU/kFreeBSD, patch by Cyril Brulebois. Thanks.
2011-02-04 17:31:12 +00:00
Tim Angus
c61ad8a074
* Fix fp literals
2011-02-04 17:22:42 +00:00
Thilo Schulz
8869e989e4
typos, patch by Ansgar Burchardt <ansgar@43-1.org>
2011-02-04 17:18:40 +00:00
Thilo Schulz
31d99e2c4e
Fix division by zero, reported by Simon McVittie
2011-02-04 17:16:53 +00:00
Thilo Schulz
dc92a6cd79
Fix #4683 , thanks Zack Middleton
2011-02-04 17:01:08 +00:00
Thilo Schulz
91f3c1596f
Ben Millwood fixing his own stuff ( #4598 )
2011-02-04 16:09:05 +00:00
Thilo Schulz
e66abb3237
- Add support for linearly desaturating images via r_greyscale
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- Use correct luminance values for rendering textures
Patch submitted by Forrest Voight.
2011-02-04 16:04:37 +00:00
Thilo Schulz
13836e5f4a
Thanks for the patch, gimhael. ( #4576 )
2011-02-04 15:21:15 +00:00
Thilo Schulz
ecbe1ab9fd
Thanks Simon McVittie for fixing the bug regression in https://bugzilla.icculus.org/show_bug.cgi?id=4629
2011-02-04 15:11:57 +00:00
Thilo Schulz
01d7eaddf5
https://bugzilla.icculus.org/show_bug.cgi?id=4576
2011-02-04 15:07:32 +00:00
Thilo Schulz
d563deba76
Fix https://bugzilla.icculus.org/show_bug.cgi?id=4733
2011-02-04 14:44:17 +00:00
Thilo Schulz
f6ea5315f7
Fix a warning
2011-02-04 14:19:51 +00:00
Thilo Schulz
2cddb3e0ea
https://bugzilla.icculus.org/show_bug.cgi?id=4460
2011-02-04 13:43:41 +00:00
Thilo Schulz
67a8b273c2
- Add cvars cl_gamename, sv_heartbeat, sv_flatline so standalone games can customise their messages to the master server
2011-02-04 13:25:51 +00:00
Thilo Schulz
0eb5d1720c
Fix banfile writing to wrong game directory
2011-02-04 12:34:11 +00:00
Thilo Schulz
3148416c04
- Change runtime standalone detection:
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* com_standalone now read-only
* add new cvars com_basegame, com_homepath
* standalone now automatically detected when com_basegame is set to something different than baseq3 and no id pak pk3s are found
* This fixes https://bugzilla.icculus.org/show_bug.cgi?id=4699
- Replace a few hardcoded string literals with macros
- Add checks for Team Arena PK3s to FS_CheckPak0()
2011-02-04 12:04:56 +00:00
Thilo Schulz
774955c748
whatever devhc you're right
2011-02-03 17:34:26 +00:00
Thilo Schulz
cf791d14c5
- Fix bug #4769 remote server crash
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- Fix potential 1-byte-buffer overflow in gamecode
2011-02-03 02:54:36 +00:00