mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-12-13 13:40:56 +00:00
Refactoring patch by DevHC
This commit is contained in:
parent
21668c0616
commit
fef4d12d68
31 changed files with 60 additions and 98 deletions
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@ -1556,7 +1556,7 @@ int AAS_Reachability_Step_Barrier_WaterJump_WalkOffLedge(int area1num, int area2
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if (AAS_PointAreaNum(trace.endpos) == area2num)
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{
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//if not going through a cluster portal
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numareas = AAS_TraceAreas(start, end, areas, NULL, sizeof(areas) / sizeof(int));
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numareas = AAS_TraceAreas(start, end, areas, NULL, ARRAY_LEN(areas));
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for (i = 0; i < numareas; i++)
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if (AAS_AreaClusterPortal(areas[i]))
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break;
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@ -2311,7 +2311,7 @@ int AAS_Reachability_Jump(int area1num, int area2num)
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//because the predicted jump could have rushed through the area
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VectorMA(move.endpos, -64, dir, teststart);
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teststart[2] += 1;
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numareas = AAS_TraceAreas(move.endpos, teststart, areas, NULL, sizeof(areas) / sizeof(int));
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numareas = AAS_TraceAreas(move.endpos, teststart, areas, NULL, ARRAY_LEN(areas));
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for (j = 0; j < numareas; j++)
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{
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if (areas[j] == area2num)
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@ -4254,7 +4254,7 @@ void AAS_Reachability_WalkOffLedge(int areanum)
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break;
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} //end if
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//if not going through a cluster portal
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numareas = AAS_TraceAreas(mid, testend, areas, NULL, sizeof(areas) / sizeof(int));
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numareas = AAS_TraceAreas(mid, testend, areas, NULL, ARRAY_LEN(areas));
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for (p = 0; p < numareas; p++)
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if (AAS_AreaClusterPortal(areas[p]))
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break;
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@ -518,7 +518,7 @@ qboolean CG_ConsoleCommand( void ) {
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cmd = CG_Argv(0);
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for ( i = 0 ; i < sizeof( commands ) / sizeof( commands[0] ) ; i++ ) {
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for ( i = 0 ; i < ARRAY_LEN( commands ) ; i++ ) {
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if ( !Q_stricmp( cmd, commands[i].cmd ) ) {
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commands[i].function();
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return qtrue;
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@ -540,7 +540,7 @@ so it can perform tab completion
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void CG_InitConsoleCommands( void ) {
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int i;
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for ( i = 0 ; i < sizeof( commands ) / sizeof( commands[0] ) ; i++ ) {
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for ( i = 0 ; i < ARRAY_LEN( commands ) ; i++ ) {
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trap_AddCommand( commands[i].cmd );
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}
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@ -316,7 +316,7 @@ static cvarTable_t cvarTable[] = {
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// { &cg_pmove_fixed, "cg_pmove_fixed", "0", CVAR_USERINFO | CVAR_ARCHIVE }
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};
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static int cvarTableSize = sizeof( cvarTable ) / sizeof( cvarTable[0] );
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static int cvarTableSize = ARRAY_LEN( cvarTable );
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/*
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=================
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@ -44,7 +44,7 @@ static const orderTask_t validOrders[] = {
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{ VOICECHAT_FOLLOWFLAGCARRIER, TEAMTASK_ESCORT }
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};
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static const int numValidOrders = sizeof(validOrders) / sizeof(orderTask_t);
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static const int numValidOrders = ARRAY_LEN(validOrders);
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#ifdef MISSIONPACK
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static int CG_ValidOrder(const char *p) {
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@ -920,7 +920,7 @@ Only in One Flag CTF games
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{NULL}
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};
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int bg_numItems = sizeof(bg_itemlist) / sizeof(bg_itemlist[0]) - 1;
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int bg_numItems = ARRAY_LEN( bg_itemlist ) - 1;
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/*
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@ -469,7 +469,7 @@ void ClientTimerActions( gentity_t *ent, int msec ) {
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if( bg_itemlist[client->ps.stats[STAT_PERSISTANT_POWERUP]].giTag == PW_AMMOREGEN ) {
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int w, max, inc, t, i;
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int weapList[]={WP_MACHINEGUN,WP_SHOTGUN,WP_GRENADE_LAUNCHER,WP_ROCKET_LAUNCHER,WP_LIGHTNING,WP_RAILGUN,WP_PLASMAGUN,WP_BFG,WP_NAILGUN,WP_PROX_LAUNCHER,WP_CHAINGUN};
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int weapCount = sizeof(weapList) / sizeof(int);
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int weapCount = ARRAY_LEN( weapList );
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//
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for (i = 0; i < weapCount; i++) {
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w = weapList[i];
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@ -1158,7 +1158,7 @@ void Cmd_GameCommand_f( gentity_t *ent ) {
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if ( player < 0 || player >= MAX_CLIENTS ) {
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return;
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}
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if ( order < 0 || order > sizeof(gc_orders)/sizeof(char *) ) {
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if ( order < 0 || order > ARRAY_LEN( gc_orders ) ) {
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return;
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}
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G_Say( ent, &g_entities[player], SAY_TELL, gc_orders[order] );
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@ -486,7 +486,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
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killerName = "<world>";
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}
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if ( meansOfDeath < 0 || meansOfDeath >= sizeof( modNames ) / sizeof( modNames[0] ) ) {
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if ( meansOfDeath < 0 || meansOfDeath >= ARRAY_LEN( modNames ) ) {
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obit = "<bad obituary>";
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} else {
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obit = modNames[meansOfDeath];
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@ -181,7 +181,7 @@ static cvarTable_t gameCvarTable[] = {
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};
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static int gameCvarTableSize = sizeof( gameCvarTable ) / sizeof( gameCvarTable[0] );
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static int gameCvarTableSize = ARRAY_LEN( gameCvarTable );
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void G_InitGame( int levelTime, int randomSeed, int restart );
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@ -54,7 +54,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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typedef struct {
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entityState_t s; // communicated by server to clients
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entityState_t unused; // apparently this field was put here accidentally
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// (and is kept only for compatibility, as a struct pad)
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qboolean linked; // qfalse if not in any good cluster
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int linkcount;
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@ -83,8 +84,8 @@ typedef struct {
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// when a trace call is made and passEntityNum != ENTITYNUM_NONE,
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// an ent will be excluded from testing if:
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// ent->s.number == passEntityNum (don't interact with self)
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// ent->s.ownerNum = passEntityNum (don't interact with your own missiles)
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// entity[ent->s.ownerNum].ownerNum = passEntityNum (don't interact with other missiles from owner)
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// ent->r.ownerNum == passEntityNum (don't interact with your own missiles)
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// entity[ent->r.ownerNum].r.ownerNum == passEntityNum (don't interact with other missiles from owner)
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int ownerNum;
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} entityShared_t;
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@ -217,7 +217,7 @@ static cvarTable_t cvarTable[] = {
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{ &ui_ioq3, "ui_ioq3", "1", CVAR_ROM }
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};
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static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]);
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static int cvarTableSize = ARRAY_LEN( cvarTable );
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/*
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@ -318,7 +318,7 @@ static InitialVideoOptions_s s_ivo_templates[] =
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}
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};
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#define NUM_IVO_TEMPLATES ( sizeof( s_ivo_templates ) / sizeof( s_ivo_templates[0] ) )
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#define NUM_IVO_TEMPLATES ( ARRAY_LEN( s_ivo_templates ) )
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static const char *builtinResolutions[ ] =
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{
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@ -496,7 +496,7 @@ static void GraphicsOptions_GetResolutions( void )
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{
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char* s = resbuf;
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unsigned int i = 0;
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while( s && i < sizeof(detectedResolutions)/sizeof(detectedResolutions[0])-1)
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while( s && i < ARRAY_LEN(detectedResolutions)-1 )
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{
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detectedResolutions[i++] = s;
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s = strchr(s, ' ');
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@ -662,7 +662,7 @@ static void GraphicsOptions_ApplyChanges( void *unused, int notification )
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// search for builtin mode that matches the detected mode
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int mode;
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if ( s_graphicsoptions.mode.curvalue == -1
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|| s_graphicsoptions.mode.curvalue >= sizeof(detectedResolutions)/sizeof(detectedResolutions[0]) )
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|| s_graphicsoptions.mode.curvalue >= ARRAY_LEN( detectedResolutions ) )
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s_graphicsoptions.mode.curvalue = 0;
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mode = GraphicsOptions_FindBuiltinResolution( s_graphicsoptions.mode.curvalue );
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@ -3459,7 +3459,7 @@ void FS_PureServerSetReferencedPaks( const char *pakSums, const char *pakNames )
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fs_serverReferencedPaks[i] = atoi( Cmd_Argv( i ) );
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}
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for (i = 0 ; i < sizeof(fs_serverReferencedPakNames) / sizeof(*fs_serverReferencedPakNames); i++)
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for (i = 0 ; i < ARRAY_LEN(fs_serverReferencedPakNames); i++)
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{
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if(fs_serverReferencedPakNames[i])
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Z_Free(fs_serverReferencedPakNames[i]);
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@ -895,7 +895,7 @@ void MSG_WriteDeltaEntity( msg_t *msg, struct entityState_s *from, struct entity
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float fullFloat;
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int *fromF, *toF;
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numFields = sizeof(entityStateFields)/sizeof(entityStateFields[0]);
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numFields = ARRAY_LEN( entityStateFields );
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// all fields should be 32 bits to avoid any compiler packing issues
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// the "number" field is not part of the field list
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@ -1040,7 +1040,7 @@ void MSG_ReadDeltaEntity( msg_t *msg, entityState_t *from, entityState_t *to,
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return;
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}
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numFields = sizeof(entityStateFields)/sizeof(entityStateFields[0]);
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numFields = ARRAY_LEN( entityStateFields );
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lc = MSG_ReadByte(msg);
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if ( lc > numFields || lc < 0 ) {
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@ -1210,7 +1210,7 @@ void MSG_WriteDeltaPlayerstate( msg_t *msg, struct playerState_s *from, struct p
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c = msg->cursize;
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numFields = sizeof( playerStateFields ) / sizeof( playerStateFields[0] );
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numFields = ARRAY_LEN( playerStateFields );
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lc = 0;
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for ( i = 0, field = playerStateFields ; i < numFields ; i++, field++ ) {
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@ -1377,7 +1377,7 @@ void MSG_ReadDeltaPlayerstate (msg_t *msg, playerState_t *from, playerState_t *t
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print = 0;
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}
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numFields = sizeof( playerStateFields ) / sizeof( playerStateFields[0] );
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numFields = ARRAY_LEN( playerStateFields );
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lc = MSG_ReadByte(msg);
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if ( lc > numFields || lc < 0 ) {
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@ -194,7 +194,7 @@ typedef int clipHandle_t;
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#define MAX_QINT 0x7fffffff
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#define MIN_QINT (-MAX_QINT-1)
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#define ARRAY_LEN(x) (sizeof(x) / sizeof(*x))
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#define ARRAY_LEN(x) (sizeof(x) / sizeof(*(x)))
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// angle indexes
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@ -346,7 +346,7 @@ intptr_t QDECL VM_DllSyscall( intptr_t arg, ... ) {
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args[0] = arg;
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va_start(ap, arg);
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for (i = 1; i < sizeof (args) / sizeof (args[i]); i++)
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for (i = 1; i < ARRAY_LEN (args); i++)
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args[i] = va_arg(ap, intptr_t);
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va_end(ap);
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@ -756,7 +756,7 @@ intptr_t QDECL VM_Call( vm_t *vm, int callnum, ... ) {
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int args[10];
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va_list ap;
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va_start(ap, callnum);
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for (i = 0; i < sizeof (args) / sizeof (args[i]); i++) {
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for (i = 0; i < ARRAY_LEN(args); i++) {
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args[i] = va_arg(ap, int);
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}
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va_end(ap);
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@ -781,7 +781,7 @@ intptr_t QDECL VM_Call( vm_t *vm, int callnum, ... ) {
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a.callnum = callnum;
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va_start(ap, callnum);
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for (i = 0; i < sizeof (a.args) / sizeof (a.args[0]); i++) {
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for (i = 0; i < ARRAY_LEN(a.args); i++) {
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a.args[i] = va_arg(ap, int);
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}
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va_end(ap);
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@ -690,7 +690,7 @@ static const long int gpr_list[] = {
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r7, r8, r9, r10,
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};
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static const long int gpr_vstart = 8; /* position of first volatile register */
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static const long int gpr_total = sizeof( gpr_list ) / sizeof( gpr_list[0] );
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static const long int gpr_total = ARRAY_LEN( gpr_list );
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static const long int fpr_list[] = {
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/* static registers, normally none is used */
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@ -704,7 +704,7 @@ static const long int fpr_list[] = {
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f12, f13,
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};
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static const long int fpr_vstart = 8;
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static const long int fpr_total = sizeof( fpr_list ) / sizeof( fpr_list[0] );
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static const long int fpr_total = ARRAY_LEN( fpr_list );
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/*
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* prepare some dummy structures and emit init code
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@ -389,8 +389,7 @@ static const struct powerpc_operand powerpc_operands[] =
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};
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static const unsigned int num_powerpc_operands =
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(sizeof (powerpc_operands) / sizeof (powerpc_operands[0]));
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static const unsigned int num_powerpc_operands = ARRAY_LEN (powerpc_operands);
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/* The functions used to insert and extract complicated operands. */
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@ -1004,6 +1003,3 @@ static const struct powerpc_opcode powerpc_opcodes[] = {
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{ "fsub", A(63,20,0), AFRC_MASK, PPCCOM, { FRT, FRA, FRB } },
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{ "fneg", XRC(63,40,0), XRA_MASK, COM, { FRT, FRB } },
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};
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static const int powerpc_num_opcodes =
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sizeof (powerpc_opcodes) / sizeof (powerpc_opcodes[0]);
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@ -259,7 +259,7 @@ static const struct sparc_opcode sparc_opcodes[] = {
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{ "fbg", BFCC(0,6), { ARG_DISP22 }, },
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{ "fble", BFCC(0,13), { ARG_DISP22 }, },
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};
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#define SPARC_NUM_OPCODES (sizeof(sparc_opcodes) / sizeof(sparc_opcodes[0]))
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#define SPARC_NUM_OPCODES (ARRAY_LEN(sparc_opcodes))
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#define RS1(X) (((X) & 0x1f) << 14)
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#define RS2(X) (((X) & 0x1f) << 0)
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@ -320,7 +320,7 @@ static unsigned int sparc_assemble(enum sparc_iname iname, const int argc, const
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#define IN(inst, args...) \
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({ const int argv[] = { args }; \
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const int argc = sizeof(argv) / sizeof(argv[0]); \
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const int argc = ARRAY_LEN(argv); \
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sparc_assemble(inst, argc, argv); \
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})
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@ -243,7 +243,7 @@ static void hash_add_label(const char* label, unsigned address)
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unsigned i = hashkey(label, -1U);
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int labellen;
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i %= sizeof(labelhash)/sizeof(labelhash[0]);
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i %= ARRAY_LEN(labelhash);
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h = Z_Malloc(sizeof(struct hashentry));
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labellen = strlen(label) + 1;
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@ -259,7 +259,7 @@ static unsigned lookup_label(const char* label)
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{
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struct hashentry* h;
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unsigned i = hashkey(label, -1U);
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i %= sizeof(labelhash)/sizeof(labelhash[0]);
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i %= ARRAY_LEN(labelhash);
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for(h = labelhash[i]; h; h = h->next )
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{
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if(!strcmp(h->label, label))
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@ -275,7 +275,7 @@ static void labelhash_free(void)
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struct hashentry* h;
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unsigned i;
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unsigned z = 0, min = -1U, max = 0, t = 0;
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for ( i = 0; i < sizeof(labelhash)/sizeof(labelhash[0]); ++i)
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for ( i = 0; i < ARRAY_LEN(labelhash); ++i)
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{
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unsigned n = 0;
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h = labelhash[i];
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@ -293,7 +293,7 @@ static void labelhash_free(void)
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min = MIN(min, n);
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max = MAX(max, n);
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}
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printf("total %u, hsize %"PRIu64", zero %u, min %u, max %u\n", t, sizeof(labelhash)/sizeof(labelhash[0]), z, min, max);
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printf("total %u, hsize %"PRIu64", zero %u, min %u, max %u\n", t, ARRAY_LEN(labelhash), z, min, max);
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memset(labelhash, 0, sizeof(labelhash));
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}
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@ -1015,7 +1015,7 @@ static op_t* getop(const char* n)
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#else
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unsigned m, t, b;
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int r;
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t = sizeof(ops)/sizeof(ops[0])-1;
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t = ARRAY_LEN(ops)-1;
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b = 0;
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while(b <= t)
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@ -1306,7 +1306,7 @@ void assembler_init(int pass)
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if(!ops_sorted)
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{
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ops_sorted = 1;
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qsort(ops, sizeof(ops)/sizeof(ops[0])-1, sizeof(ops[0]), opsort);
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qsort(ops, ARRAY_LEN(ops)-1, sizeof(ops[0]), opsort);
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}
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}
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@ -286,7 +286,7 @@ vidmode_t r_vidModes[] =
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{ "Mode 10: 2048x1536", 2048, 1536, 1 },
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{ "Mode 11: 856x480 (wide)",856, 480, 1 }
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};
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static int s_numVidModes = ( sizeof( r_vidModes ) / sizeof( r_vidModes[0] ) );
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static int s_numVidModes = ARRAY_LEN( r_vidModes );
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qboolean R_GetModeInfo( int *width, int *height, float *windowAspect, int mode ) {
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vidmode_t *vm;
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@ -1062,7 +1062,6 @@ extern cvar_t *r_colorMipLevels; // development aid to see texture mip usage
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extern cvar_t *r_picmip; // controls picmip values
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extern cvar_t *r_finish;
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extern cvar_t *r_drawBuffer;
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extern cvar_t *r_glDriver;
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extern cvar_t *r_swapInterval;
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extern cvar_t *r_textureMode;
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extern cvar_t *r_offsetFactor;
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||||
|
@ -1115,8 +1114,6 @@ extern cvar_t *r_saveFontData;
|
|||
|
||||
extern cvar_t *r_marksOnTriangleMeshes;
|
||||
|
||||
extern cvar_t *r_GLlibCoolDownMsec;
|
||||
|
||||
//====================================================================
|
||||
|
||||
float R_NoiseGet4f( float x, float y, float z, float t );
|
||||
|
|
|
@ -30,7 +30,6 @@ static char *s_shaderText;
|
|||
static shaderStage_t stages[MAX_SHADER_STAGES];
|
||||
static shader_t shader;
|
||||
static texModInfo_t texMods[MAX_SHADER_STAGES][TR_MAX_TEXMODS];
|
||||
static qboolean deferLoad;
|
||||
|
||||
#define FILE_HASH_SIZE 1024
|
||||
static shader_t* hashTable[FILE_HASH_SIZE];
|
||||
|
@ -1371,7 +1370,7 @@ surfaceparm <name>
|
|||
*/
|
||||
static void ParseSurfaceParm( char **text ) {
|
||||
char *token;
|
||||
int numInfoParms = sizeof(infoParms) / sizeof(infoParms[0]);
|
||||
int numInfoParms = ARRAY_LEN( infoParms );
|
||||
int i;
|
||||
|
||||
token = COM_ParseExt( text, qfalse );
|
||||
|
@ -3070,8 +3069,6 @@ void R_InitShaders( void ) {
|
|||
|
||||
Com_Memset(hashTable, 0, sizeof(hashTable));
|
||||
|
||||
deferLoad = qfalse;
|
||||
|
||||
CreateInternalShaders();
|
||||
|
||||
ScanAndLoadShaderFiles();
|
||||
|
|
|
@ -34,8 +34,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "../client/client.h"
|
||||
#include "../sys/sys_local.h"
|
||||
|
||||
#define ARRAYLEN(x) (sizeof(x)/sizeof(x[0]))
|
||||
|
||||
#ifdef MACOS_X
|
||||
// Mouse acceleration needs to be disabled
|
||||
#define MACOS_X_ACCELERATION_HACK
|
||||
|
@ -648,7 +646,7 @@ IN_JoyMove
|
|||
*/
|
||||
static void IN_JoyMove( void )
|
||||
{
|
||||
qboolean joy_pressed[ARRAYLEN(joy_keys)];
|
||||
qboolean joy_pressed[ARRAY_LEN(joy_keys)];
|
||||
unsigned int axes = 0;
|
||||
unsigned int hats = 0;
|
||||
int total = 0;
|
||||
|
@ -691,8 +689,8 @@ static void IN_JoyMove( void )
|
|||
total = SDL_JoystickNumButtons(stick);
|
||||
if (total > 0)
|
||||
{
|
||||
if (total > ARRAYLEN(stick_state.buttons))
|
||||
total = ARRAYLEN(stick_state.buttons);
|
||||
if (total > ARRAY_LEN(stick_state.buttons))
|
||||
total = ARRAY_LEN(stick_state.buttons);
|
||||
for (i = 0; i < total; i++)
|
||||
{
|
||||
qboolean pressed = (SDL_JoystickGetButton(stick, i) != 0);
|
||||
|
|
|
@ -99,8 +99,7 @@ static struct
|
|||
{ AUDIO_S16MSB, "AUDIO_S16MSB" }
|
||||
};
|
||||
|
||||
static int formatToStringTableSize =
|
||||
sizeof( formatToStringTable ) / sizeof( formatToStringTable[ 0 ] );
|
||||
static int formatToStringTableSize = ARRAY_LEN( formatToStringTable );
|
||||
|
||||
/*
|
||||
===============
|
||||
|
|
|
@ -660,7 +660,7 @@ static qboolean SV_DelBanEntryFromList(int index)
|
|||
{
|
||||
if(index == serverBansCount - 1)
|
||||
serverBansCount--;
|
||||
else if(index < sizeof(serverBans) / sizeof(*serverBans) - 1)
|
||||
else if(index < ARRAY_LEN(serverBans) - 1)
|
||||
{
|
||||
memmove(serverBans + index, serverBans + index + 1, (serverBansCount - index - 1) * sizeof(*serverBans));
|
||||
serverBansCount--;
|
||||
|
@ -740,7 +740,7 @@ static void SV_AddBanToList(qboolean isexception)
|
|||
return;
|
||||
}
|
||||
|
||||
if(serverBansCount > sizeof(serverBans) / sizeof(*serverBans))
|
||||
if(serverBansCount > ARRAY_LEN(serverBans))
|
||||
{
|
||||
Com_Printf ("Error: Maximum number of bans/exceptions exceeded.\n");
|
||||
return;
|
||||
|
|
|
@ -1782,7 +1782,7 @@ void SV_UserVoip( client_t *cl, msg_t *msg ) {
|
|||
|
||||
// Transmit this packet to the client.
|
||||
// !!! FIXME: I don't like this queueing system.
|
||||
if (client->queuedVoipPackets >= (sizeof (client->voipPacket) / sizeof (client->voipPacket[0]))) {
|
||||
if (client->queuedVoipPackets >= ARRAY_LEN(client->voipPacket)) {
|
||||
Com_Printf("Too many VoIP packets queued for client #%d\n", i);
|
||||
continue; // no room for another packet right now.
|
||||
}
|
||||
|
|
|
@ -219,7 +219,7 @@ void SV_AdjustAreaPortalState( sharedEntity_t *ent, qboolean open ) {
|
|||
|
||||
/*
|
||||
==================
|
||||
SV_GameAreaEntities
|
||||
SV_EntityContact
|
||||
==================
|
||||
*/
|
||||
qboolean SV_EntityContact( vec3_t mins, vec3_t maxs, const sharedEntity_t *gEnt, int capsule ) {
|
||||
|
|
|
@ -61,7 +61,6 @@ extern vmCvar_t ui_spSelection;
|
|||
|
||||
extern vmCvar_t ui_browserMaster;
|
||||
extern vmCvar_t ui_browserGameType;
|
||||
extern vmCvar_t ui_browserSortKey;
|
||||
extern vmCvar_t ui_browserShowFull;
|
||||
extern vmCvar_t ui_browserShowEmpty;
|
||||
|
||||
|
|
|
@ -51,7 +51,7 @@ static const char *skillLevels[] = {
|
|||
"Nightmare"
|
||||
};
|
||||
|
||||
static const int numSkillLevels = sizeof(skillLevels) / sizeof(const char*);
|
||||
static const int numSkillLevels = ARRAY_LEN( skillLevels );
|
||||
|
||||
|
||||
static const char *netSources[] = {
|
||||
|
@ -60,7 +60,7 @@ static const char *netSources[] = {
|
|||
"Internet",
|
||||
"Favorites"
|
||||
};
|
||||
static const int numNetSources = sizeof(netSources) / sizeof(const char*);
|
||||
static const int numNetSources = ARRAY_LEN( netSources );
|
||||
|
||||
static const serverFilter_t serverFilters[] = {
|
||||
{"All", "" },
|
||||
|
@ -72,6 +72,9 @@ static const serverFilter_t serverFilters[] = {
|
|||
{"OSP", "osp" },
|
||||
};
|
||||
|
||||
static const int numServerFilters = ARRAY_LEN( serverFilters );
|
||||
|
||||
|
||||
static const char *teamArenaGameTypes[] = {
|
||||
"FFA",
|
||||
"TOURNAMENT",
|
||||
|
@ -84,35 +87,9 @@ static const char *teamArenaGameTypes[] = {
|
|||
"TEAMTOURNAMENT"
|
||||
};
|
||||
|
||||
static int const numTeamArenaGameTypes = sizeof(teamArenaGameTypes) / sizeof(const char*);
|
||||
static int const numTeamArenaGameTypes = ARRAY_LEN( teamArenaGameTypes );
|
||||
|
||||
|
||||
static const char *teamArenaGameNames[] = {
|
||||
"Free For All",
|
||||
"Tournament",
|
||||
"Single Player",
|
||||
"Team Deathmatch",
|
||||
"Capture the Flag",
|
||||
"One Flag CTF",
|
||||
"Overload",
|
||||
"Harvester",
|
||||
"Team Tournament",
|
||||
};
|
||||
|
||||
static int const numTeamArenaGameNames = sizeof(teamArenaGameNames) / sizeof(const char*);
|
||||
|
||||
|
||||
static const int numServerFilters = sizeof(serverFilters) / sizeof(serverFilter_t);
|
||||
|
||||
static const char *sortKeys[] = {
|
||||
"Server Name",
|
||||
"Map Name",
|
||||
"Open Player Spots",
|
||||
"Game Type",
|
||||
"Ping Time"
|
||||
};
|
||||
static const int numSortKeys = sizeof(sortKeys) / sizeof(const char*);
|
||||
|
||||
static char* netnames[] = {
|
||||
"???",
|
||||
"UDP",
|
||||
|
@ -1007,7 +984,7 @@ void UI_Load(void) {
|
|||
|
||||
static const char *handicapValues[] = {"None","95","90","85","80","75","70","65","60","55","50","45","40","35","30","25","20","15","10","5",NULL};
|
||||
#ifndef MISSIONPACK
|
||||
static int numHandicaps = sizeof(handicapValues) / sizeof(const char*);
|
||||
static int numHandicaps = ARRAY_LEN(handicapValues);
|
||||
#endif
|
||||
|
||||
static void UI_DrawHandicap(rectDef_t *rect, float scale, vec4_t color, int textStyle) {
|
||||
|
@ -5609,7 +5586,6 @@ vmCvar_t ui_spSelection;
|
|||
|
||||
vmCvar_t ui_browserMaster;
|
||||
vmCvar_t ui_browserGameType;
|
||||
vmCvar_t ui_browserSortKey;
|
||||
vmCvar_t ui_browserShowFull;
|
||||
vmCvar_t ui_browserShowEmpty;
|
||||
|
||||
|
@ -5728,7 +5704,6 @@ static cvarTable_t cvarTable[] = {
|
|||
|
||||
{ &ui_browserMaster, "ui_browserMaster", "0", CVAR_ARCHIVE },
|
||||
{ &ui_browserGameType, "ui_browserGameType", "0", CVAR_ARCHIVE },
|
||||
{ &ui_browserSortKey, "ui_browserSortKey", "4", CVAR_ARCHIVE },
|
||||
{ &ui_browserShowFull, "ui_browserShowFull", "1", CVAR_ARCHIVE },
|
||||
{ &ui_browserShowEmpty, "ui_browserShowEmpty", "1", CVAR_ARCHIVE },
|
||||
|
||||
|
@ -5820,7 +5795,7 @@ static cvarTable_t cvarTable[] = {
|
|||
|
||||
};
|
||||
|
||||
static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]);
|
||||
static int cvarTableSize = ARRAY_LEN( cvarTable );
|
||||
|
||||
|
||||
/*
|
||||
|
|
|
@ -1258,7 +1258,7 @@ commandDef_t commandList[] =
|
|||
{"orbit", &Script_Orbit} // group/name
|
||||
};
|
||||
|
||||
int scriptCommandCount = sizeof(commandList) / sizeof(commandDef_t);
|
||||
int scriptCommandCount = ARRAY_LEN(commandList);
|
||||
|
||||
|
||||
void Item_RunScript(itemDef_t *item, const char *s) {
|
||||
|
@ -3192,7 +3192,7 @@ static bind_t g_bindings[] =
|
|||
};
|
||||
|
||||
|
||||
static const int g_bindCount = sizeof(g_bindings) / sizeof(bind_t);
|
||||
static const int g_bindCount = ARRAY_LEN(g_bindings);
|
||||
|
||||
#ifndef MISSIONPACK
|
||||
static configcvar_t g_configcvars[] =
|
||||
|
|
Loading…
Reference in a new issue