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https://github.com/UberGames/lilium-voyager.git
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Add g_humansplayers (found by server) and g_needpass (cvar) to serverinfo (#4702)
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parent
97ed3650d7
commit
0a6f873999
4 changed files with 15 additions and 2 deletions
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@ -3382,6 +3382,8 @@ static void CL_SetServerInfo(serverInfo_t *server, const char *info, int ping) {
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server->minPing = atoi(Info_ValueForKey(info, "minping"));
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server->maxPing = atoi(Info_ValueForKey(info, "maxping"));
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server->punkbuster = atoi(Info_ValueForKey(info, "punkbuster"));
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server->g_humanplayers = atoi(Info_ValueForKey(info, "g_humanplayers"));
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server->g_needpass = atoi(Info_ValueForKey(info, "g_needpass"));
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}
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server->ping = ping;
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}
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@ -3500,6 +3502,8 @@ void CL_ServerInfoPacket( netadr_t from, msg_t *msg ) {
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cls.localServers[i].gameType = 0;
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cls.localServers[i].netType = from.type;
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cls.localServers[i].punkbuster = 0;
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cls.localServers[i].g_humanplayers = 0;
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cls.localServers[i].g_needpass = 0;
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Q_strncpyz( info, MSG_ReadString( msg ), MAX_INFO_STRING );
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if (strlen(info)) {
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@ -298,6 +298,8 @@ static void LAN_GetServerInfo( int source, int n, char *buf, int buflen ) {
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Info_SetValueForKey( info, "nettype", va("%i",server->netType));
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Info_SetValueForKey( info, "addr", NET_AdrToStringwPort(server->adr));
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Info_SetValueForKey( info, "punkbuster", va("%i", server->punkbuster));
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Info_SetValueForKey( info, "g_needpass", va("%i", server->g_needpass));
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Info_SetValueForKey( info, "g_humanplayers", va("%i", server->g_humanplayers));
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Q_strncpyz(buf, info, buflen);
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} else {
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if (buf) {
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@ -296,6 +296,8 @@ typedef struct {
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int ping;
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qboolean visible;
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int punkbuster;
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int g_humanplayers;
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int g_needpass;
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} serverInfo_t;
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typedef struct {
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@ -606,7 +606,7 @@ if a user is interested in a server to do a full status
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================
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*/
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void SVC_Info( netadr_t from ) {
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int i, count;
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int i, count, humans;
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char *gamedir;
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char infostring[MAX_INFO_STRING];
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@ -625,10 +625,13 @@ void SVC_Info( netadr_t from ) {
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return;
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// don't count privateclients
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count = 0;
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count = humans = 0;
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for ( i = sv_privateClients->integer ; i < sv_maxclients->integer ; i++ ) {
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if ( svs.clients[i].state >= CS_CONNECTED ) {
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count++;
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if (svs.clients[i].netchan.remoteAddress.type != NA_BOT) {
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humans++;
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}
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}
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}
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@ -642,10 +645,12 @@ void SVC_Info( netadr_t from ) {
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Info_SetValueForKey( infostring, "hostname", sv_hostname->string );
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Info_SetValueForKey( infostring, "mapname", sv_mapname->string );
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Info_SetValueForKey( infostring, "clients", va("%i", count) );
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Info_SetValueForKey( infostring, "g_humanplayers", va("%i", humans ) );
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Info_SetValueForKey( infostring, "sv_maxclients",
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va("%i", sv_maxclients->integer - sv_privateClients->integer ) );
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Info_SetValueForKey( infostring, "gametype", va("%i", sv_gametype->integer ) );
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Info_SetValueForKey( infostring, "pure", va("%i", sv_pure->integer ) );
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Info_SetValueForKey( infostring, "g_needpass", Cvar_VariableIntegerValue( "g_needpass" ));
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#ifdef USE_VOIP
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if (sv_voip->integer) {
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