cod5-sdk/zone_source/see2.csv

16 KiB

1ignore,code_post_gfx,,
2ignore,common,,
3col_map_sp,maps/see2.d3dbsp,,
4// Includes
5include,common_player_rus,,
6include,flamethrower
7include,water
8include,flamethrower_ai,,
9// Sound
10localize,see2,,
11sound,common,see2,all_sp
12sound,generic,see2,all_sp
13sound,voiceovers,see2,all_sp
14sound,requests,see2,all_sp
15sound,character,see2,all_sp
16sound,weapons,see2,all_sp
17sound,vehicles,see2,all_sp
18sound,projectiles,see2,all_sp
19sound,see2,see2,all_sp
20sound,physics,see2,all_sp
21sound,ge_battlechatter,see2,all_sp
22sound,ru_battlechatter,see2,all_sp
23// Vision and graphics
24rawfile,vision/see2.vision
25rawfile,shock/tankblast.shock
26// I have no idea what these do
27rawfile,mp/stats_init.cfg,,
28stringtable,mp/playerStatsTable.csv
29rawfile,mp/weapon_perk_challenge_reset.cfg
30rawfile,mp/playerstats_reset.cfg
31rawfile,mp/class_assault.cfg
32rawfile,mp/class_specops.cfg
33rawfile,mp/class_heavygunner.cfg
34rawfile,mp/class_demolitions.cfg
35rawfile,mp/class_sniper.cfg
36////////////////////////////////////
37// SCRIPTS
38////////////////////////////////////
39// Level
40rawfile,maps/see2.gsc,,
41rawfile,maps/see2_anim.gsc,,
42rawfile,maps/see2_amb.gsc,,
43rawfile,maps/see2_breadcrumbs.gsc,,
44rawfile,maps/see2_fx.gsc,,
45rawfile,maps/see2_drones.gsc,,
46rawfile,maps/see2_threat.gsc,,
47rawfile,maps/createfx/see2_fx.gsc
48rawfile,maps/see2_vehicle_behavior.gsc
49rawfile,maps/see2_fortifications.gsc
50rawfile,maps/see2_sound.gsc
51// rumble
52rawfile,rumble/tank_damage_heavy_mp
53rawfile,rumble/tank_damage_heavy_h.rmb
54rawfile,rumble/tank_damage_heavy_l.rmb
55rawfile,rumble/tank_damage_light_mp
56rawfile,rumble/tank_damage_light_h.rmb
57rawfile,rumble/tank_damage_light_l.rmb
58// Vehicle
59rawfile,maps/_see2_panther.gsc
60rawfile,clientscripts/_see2_panther.csc
61rawfile,maps/_see2_t34.gsc
62rawfile,clientscripts/_see2_t34.csc
63rawfile,maps/_see2_ot34.gsc
64rawfile,clientscripts/_see2_ot34.csc
65rawfile,maps/_see2_physics_t34.gsc
66//rawfile,clientscripts/_see2_physics_t34.csc -- we don't seem to need this
67rawfile,maps/_see2_tiger.gsc
68rawfile,clientscripts/_see2_tiger.csc
69rawfile,maps/_see2_panzeriv.gsc
70rawfile,clientscripts/_see2_panzeriv.csc
71rawfile,maps/_see2_flak88.gsc
72rawfile,maps/_truck.gsc
73rawfile,clientscripts/_truck.csc
74rawfile,maps/_aircraft.gsc
75rawfile,maps/_treefall.gsc
76// Utility
77rawfile,maps/_grenade_toss.gsc
78rawfile,maps/pel2_util.gsc
79// Clientside Level
80rawfile,clientscripts/see2.csc
81rawfile,clientscripts/see2_fx.csc
82rawfile,clientscripts/createfx/see2_fx.csc
83rawfile,clientscripts/see2_amb.csc
84// Anim & AI Scripts
85rawfile,character/char_ger_wrmcht_k98.gsc
86//rawfile,xmodelalias/char_ger_wrmcht_dronealias.gsc
87rawfile,character/char_rus_r_rifle.gsc
88//rawfile,xmodelalias/char_rus_guard_dronealias.gsc
89rawfile,character/char_rus_h_reznov_coat.gsc
90xmodel,char_rus_guard_reznov_coat
91rawfile,character/char_rus_p_chernova.gsc
92xmodel,char_rus_guard_chernova
93rawfile,animtrees/see2_models.atr
94rawfile,animtrees/vehicles.atr
95rawfile,maps/createart/see2_art.gsc
96////////////////////////////////////
97// END SCRIPTS
98////////////////////////////////////
99////////////////////////////////////////////////////////////////////
100// VEHICLE SECTION
101////////////////////////////////////////////////////////////////////
102// VEHICLE FX
103// Weapons
104fx,weapon/tank/fx_tank_water
105//fx,weapon/tank/fx_tank_test
106fx,weapon/tank/fx_tank_dirt
107fx,weapon/artillery/fx_artillery_pak43_geotrail
108fx,weapon/rocket/fx_rocket_katyusha_geotrail
109// Explosions
110fx,explosions/large_vehicle_explosion
111fx,vehicle/vexplosion/fx_vexplode_ger_panther
112fx,vehicle/vexplosion/fx_vexplode_ger_kingtiger
113fx,vehicle/vexplosion/fx_vexplode_tiger_turret_cookoff
114fx,vehicle/vexplosion/fx_vexplode_ger_panzer
115fx,vehicle/vexplosion/fx_turretexp_panzer4
116fx,vehicle/vexplosion/fx_turretexp_kingtiger
117fx,vehicle/vexplosion/fx_turretexp_panther
118fx,vehicle/vexplosion/fx_vexplode_rus_t34
119fx,vehicle/vfire/fx_vfire_rus_t34
120fx,explosions/fx_mortarexp_dirt
121fx,maps/see2/fx_vexplode_opel_blitz_gibs
122fx,maps/fly/fx_exp_zero_final
123fx,system_elements/fx_smk_wht_short_em
124// Treadfx
125fx,vehicle/treadfx/fx_treadfx_dust
126fx,vehicle/treadfx/fx_treadfx_tiger_concrete_lg
127fx,vehicle/treadfx/fx_treadfx_tiger_asphalt_lg
128fx,vehicle/treadfx/fx_treadfx_tiger_dirt_lg
129fx,vehicle/treadfx/fx_treadfx_tiger_grass_lg
130fx,vehicle/treadfx/fx_treadfx_tiger_mud_lg
131// Exhaust
132fx,vehicle/exhaust/fx_exhaust_panther
133fx,vehicle/exhaust/fx_exhaust_panzeriv
134fx,vehicle/exhaust/fx_exhaust_generic_truck
135fx,vehicle/treadfx/fx_treadfx_dust
136fx,vehicle/exhaust/fx_exhaust_t34
137fx,vehicle/exhaust/fx_exhaust_sherman
138fx,vehicle/exhaust/fx_exhaust_tiger
139// Destroyed fx
140fx,vehicle/vfire/fx_vfire_ger_panther
141fx,vehicle/vfire/fx_vsmoke_ger_panther
142fx,vehicle/vfire/fx_vfire_ger_kingtiger
143fx,vehicle/vfire/fx_vsmoke_tiger_smolder
144fx,vehicle/vfire/fx_vsmoke_tiger_billow
145fx,vehicle/vfire/fx_vsmoke_tiger_implode
146fx,vehicle/vfire/fx_vfire_ger_panzer
147fx,vehicle/vfire/fx_vsmoke_ger_panzer
148fx,vehicle/vfire/fx_vfire_rus_t34
149fx,vehicle/vfire/fx_vsmoke_rus_t34
150fx,maps/see2/fx_dust_kick_up_emitter
151fx,maps/see2/fx_cloud_flashes
152fx,maps/see2/fx_flak_field
153fx,maps/see2/fx_tracers_flak88_amb
154fx,maps/see2/fx_tracers_flak88_dir
155// Intermediate damage fx
156fx,vehicle/vfire/fx_vsmoke_ger_panzer
157fx,vehicle/vfire/fx_vsmoke_ger_panther
158fx,vehicle/vfire/fx_vsmoke_ger_tiger
159fx,maps/see2/fx_body_blood_splat
160// VEHICLE ANIMATIONS
161xanim,o_seelow2_flak_tarp
162xanim,v_seelow2_t34scan_right
163xanim,v_seelow2_t34scan_straight
164rawfile,animtrees/tank.atr
165xanim,ai_88antitank_passer_twitch
166xanim,ai_88antitank_passer_turnright
167xanim,ai_88antitank_passer_turnleft
168xanim,ai_88antitank_passer_loadandfire
169xanim,ai_88antitank_passer_idle
170xanim,ai_88antitank_loader_twitch
171xanim,ai_88antitank_loader_turnright
172xanim,ai_88antitank_loader_turnleft
173xanim,ai_88antitank_loader_loadandfire
174xanim,ai_88antitank_loader_idle
175xanim,ai_88antitank_leader_twitch
176xanim,ai_88antitank_leader_turnright
177xanim,ai_88antitank_leader_turnleft
178xanim,ai_88antitank_leader_loadandfire
179xanim,ai_88antitank_leader_idle
180xanim,ai_88antitank_leader_commandright
181xanim,ai_88antitank_leader_commandleft
182xanim,ai_88antitank_ejecter_twitch
183xanim,ai_88antitank_ejecter_turnright
184xanim,ai_88antitank_ejecter_turnleft
185xanim,ai_88antitank_ejecter_loadandfire
186xanim,ai_88antitank_ejecter_idle
187xanim,ai_88antitank_aimer_twitch
188xanim,ai_88antitank_aimer_turnright
189xanim,ai_88antitank_aimer_turnleft
190xanim,ai_88antitank_aimer_loadandfire
191xanim,ai_88antitank_aimer_idle
192xanim,crew_truck_guy8_death_fire
193xanim,crew_truck_guy7_death_fire
194xanim,crew_truck_guy6_death_fire
195xanim,crew_truck_guy5_death_fire
196xanim,crew_truck_guy4_death_fire
197xanim,crew_truck_guy3_death_fire
198xanim,crew_truck_guy2_death_fire
199xanim,crew_truck_guy1_death_fire
200xanim,crew_truck_passenger_death_fire
201xanim,crew_truck_driver_death_fire
202xanim,crew_truck_guy8_death_shot
203xanim,crew_truck_guy7_death_shot
204xanim,crew_truck_guy6_death_shot
205xanim,crew_truck_guy5_death_shot
206xanim,crew_truck_guy4_death_shot
207xanim,crew_truck_guy3_death_shot
208xanim,crew_truck_guy2_death_shot
209xanim,crew_truck_guy1_death_shot
210xanim,crew_truck_passenger_death_shot
211xanim,crew_truck_driver_death_shot
212xanim,crew_truck_guy8_drive_reaction
213xanim,crew_truck_guy7_drive_reaction
214xanim,crew_truck_guy6_drive_reaction
215xanim,crew_truck_guy5_drive_reaction
216xanim,crew_truck_guy4_drive_reaction
217xanim,crew_truck_guy3_drive_reaction
218xanim,crew_truck_guy2_drive_reaction
219xanim,crew_truck_guy1_drive_reaction
220xanim,crew_truck_passenger_drive_reaction
221xanim,crew_truck_driver_drive_reaction
222xanim,crew_truck_guy8_climbin
223xanim,crew_truck_guy7_climbin
224xanim,crew_truck_guy6_climbin
225xanim,crew_truck_guy5_climbin
226xanim,crew_truck_guy4_climbin
227xanim,crew_truck_guy3_climbin
228xanim,crew_truck_guy2_climbin
229xanim,crew_truck_guy1_climbin
230xanim,crew_truck_guy6_climbout_fast
231xanim,crew_truck_guy5_climbout_fast
232xanim,crew_truck_guy2_climbout_fast
233xanim,crew_truck_guy1_climbout_fast
234xanim,crew_truck_guy8_drive_sit_idle
235xanim,crew_truck_guy7_drive_sit_idle
236xanim,crew_truck_guy6_drive_sit_idle
237xanim,crew_truck_guy5_drive_sit_idle
238xanim,crew_truck_guy4_drive_sit_idle
239xanim,crew_truck_guy3_drive_sit_idle
240xanim,crew_truck_guy2_drive_sit_idle
241xanim,crew_truck_guy1_drive_sit_idle
242xanim,crew_truck_passenger_drive_idle
243xanim,crew_truck_driver_drive_idle
244xanim,crew_truck_passenger_climbin
245xanim,crew_truck_driver_climbin
246xanim,crew_truck_guy8_climbout
247xanim,crew_truck_guy7_climbout
248xanim,crew_truck_guy6_climbout
249xanim,crew_truck_guy5_climbout
250xanim,crew_truck_guy4_climbout
251xanim,crew_truck_guy3_climbout
252xanim,crew_truck_guy2_climbout
253xanim,crew_truck_guy1_climbout
254xanim,crew_truck_passenger_climbout
255xanim,crew_truck_driver_climbout
256xanim,crew_truck_guy8_sit_idle
257xanim,crew_truck_guy7_sit_idle
258xanim,crew_truck_guy6_sit_idle
259xanim,crew_truck_guy5_sit_idle
260xanim,crew_truck_guy4_sit_idle
261xanim,crew_truck_guy3_sit_idle
262xanim,crew_truck_guy2_sit_idle
263xanim,crew_truck_guy1_sit_idle
264xanim,crew_truck_passenger_sit_idle
265xanim,crew_truck_driver_sit_idle
266// VEHICLE DATA
267rawfile,vehicles/see2_panther
268rawfile,vehicles/see2_tiger
269rawfile,vehicles/see2_panzeriv
270rawfile,vehicles/opel
271rawfile,vehicles/see2_ot34
272rawfile,vehicles/see2_t34
273rawfile,vehicles/see2_flak88
274rawfile,vehicles/il2
275// VEHICLE MODELS
276xmodel,vehicle_rus_tracked_t34
277xmodel,vehicle_rus_tracked_t34_dmg
278xmodel,vehicle_rus_tracked_ot34_d
279xmodel,vehicle_ger_tracked_panther
280xmodel,vehicle_ger_tracked_panther_dmg1
281xmodel,vehicle_ger_tracked_panther_d
282xmodel,vehicle_ger_tracked_panther_d_base
283xmodel,vehicle_ger_tracked_panther_d_turret
284xmodel,vehicle_ger_tracked_king_tiger
285xmodel,vehicle_ger_tracked_king_tiger_dmg1
286xmodel,vehicle_ger_tracked_king_tiger_d
287xmodel,vehicle_ger_tracked_king_tiger_d_base
288xmodel,vehicle_ger_tracked_king_tiger_d_turret
289xmodel,vehicle_ger_tracked_panzer4v1
290xmodel,vehicle_ger_tracked_panzer4v1_dmg1
291xmodel,vehicle_ger_tracked_panzer4_d
292xmodel,vehicle_ger_tracked_panzer4_d_base
293xmodel,vehicle_ger_tracked_panzer4_d_turret
294xmodel,vehicle_ger_wheeled_covered_opel_blitz
295xmodel,vehicle_ger_wheeled_covered_opel_blitz_d
296xmodel,vehicle_rus_airplane_il2
297xmodel,artillery_ger_flak88_d
298// VEHICLE WEAPONS DATA & MODELS
299xmodel,weapon_machinegun_tiger
300xmodel,katyusha_rocket
301weapon,sp/allied_coaxial_mg
302weapon,sp/see2_ot34_Turret
303weapon,sp/see2_panther_Turret
304weapon,sp/see2_tiger_Turret
305weapon,sp/see2_t34_Turret
306weapon,sp/panther_coaxial_mg
307weapon,sp/see2_panzeriv_Turret
308weapon,sp/see2_Flak88_Turret
309weapon,sp/tiger_coaxial_mg
310weapon,sp/panzeriv_coaxial_mg
311weapon,sp/allied_hull_flamethrower
312// VEHICLE GEAR
313xmodel,vehicle_rus_tracked_t34_seta_body
314xmodel,vehicle_rus_tracked_t34_seta_turret
315xmodel,vehicle_rus_tracked_t34_setb_body
316xmodel,vehicle_rus_tracked_t34_setb_turret
317xmodel,vehicle_rus_tracked_t34_setc_body
318xmodel,vehicle_rus_tracked_t34_setc_turret
319xmodel,vehicle_rus_tracked_t34_setd_body
320xmodel,vehicle_rus_tracked_t34_setd_turret
321xmodel,vehicle_ger_tracked_panther_seta_body
322xmodel,vehicle_ger_tracked_panther_seta_turret
323xmodel,vehicle_ger_tracked_panther_setb_body
324xmodel,vehicle_ger_tracked_panther_setb_turret
325xmodel,vehicle_ger_tracked_panther_setc_body
326xmodel,vehicle_ger_tracked_panther_setc_turret
327// VEHICLE MATERIALS
328material,tank_shell,,
329////////////////////////////////////
330// END VEHICLES
331////////////////////////////////////
332////////////////////////////////////
333// EXPLODERS
334////////////////////////////////////
335// Exploder Models
336xmodel,anim_seelow_radiotower_d
337// Exploder FX
338fx,maps/see1/fx_explosion_tank_shell_med_house
339fx,weapon/tank/fx_tank_generic_house_brick
340fx,weapon/tank/fx_tank_generic_house_wood
341fx,maps/see2/fx_water_tower_exp
342fx,explosions/fx_exp_ger_supply_crate
343fx,explosions/fx_exp_ger_supply_crate
344fx,maps/see2/fx_radio_tower_exp
345fx,maps/see2/fx_dust_collapse_plume
346// Exploder Animations
347xanim,o_seelow2_radiotower_dest
348////////////////////////////////////
349// END EXPLODERS
350////////////////////////////////////
351////////////////////////////////////
352// MISC
353////////////////////////////////////
354// FX
355fx,impacts/fx_flesh_blood_geyser
356fx,weapon/rocket/fx_trail_bazooka_geotrail
357fx,weapon/rocket/fx_rocket_katyusha_geotrail
358fx,explosions/default_explosion
359fx,weapon/rocket/fx_plane_rocket_dirt_exp
360fx,maps/see2/fx_flame_bunker_burst_outward
361fx,maps/see2/fx_explosion_bunker_main
362fx,maps/see2/fx_explosion_bunker_flashes_sequence
363fx,maps/see2/fx_flame_bunker_burst_residual
364fx,maps/see2/fx_flame_bunker_explosion_outward
365fx,weapon/grenade/fx_smoke_grenade_generic_no_blocksight
366fx,weapon/napalm/fx_napalmExp_lg_blk_smk_01
367// Environmental FX
368fx,maps/see2/fx_fire_foliage_large
369fx,maps/see2/fx_fire_foliage_medium
370fx,maps/see2/fx_fire_foliage_small
371fx,maps/see2/fx_fire_foliage_xsmall
372fx,maps/see2/fx_fog_rolling_thick
373fx,maps/see2/fx_smoke_rolling_thick
374fx,maps/see2/fx_smoke_column
375fx,maps/see2/fx_smoke_column2
376fx,maps/see2/fx_smoke_chimney
377fx,weapon/tracer/fx_tracer_jap_tripple25_projectile
378// Drone Anims,
379xanim,step_up_low_wall
380xanim,void_loop
381xanim,jump_across_100
382xanim,death_run_stumble
383xanim,ch_deadbody_floating_a
384xanim,ch_deadbody_floating_b
385xanim,ai_run_deep_water_a
386xanim,ai_run_deep_water_b
387xanim,drone_stand_death
388xanim,death_explosion_up10
389xanim,death_explosion_back13
390xanim,death_explosion_forward13
391xanim,death_explosion_left11
392xanim,death_explosion_right13
393xanim,drone_stand_run
394xanim,drone_stand_idle
395xanim,ch_pby_explosion_left
396xanim,ch_pby_explosion_right
397xanim,ch_pby_explosion_front
398xanim,ch_pby_explosion_back
399// Infantry weapons,
400weapon,sp/m2_flamethrower
401weapon,sp/mosin_rifle
402weapon,sp/ppsh
403weapon,sp/stick_grenade
404weapon,sp/m8_white_smoke
405weapon,sp/Stielhandgranate
406weapon,sp/mg42_bipod_crouch
407xmodel,weapon_ger_mg_mg42,,
408// Materials
409material,net_disconnect
410material,loadscreen_see2
411// Other Anims
412xanim,ai_flamethrower_aim_5
413xanim,ai_flamethrower_aim_8
414xanim,ai_flamethrower_aim_2
415xanim,ai_flamethrower_aim_6
416xanim,ai_flamethrower_aim_4
417xanim,ai_mg_shoulder_run
418xanim,ai_flamethrower_combatrun_c
419xanim,ai_flamethrower_crouch_twitch
420xanim,ai_flamethrower_crouch_idle_b
421xanim,ai_flamethrower_crouch_idle_a
422xanim,ai_flamethrower_stand_twitch
423xanim,ai_flamethrower_stand_idle
424xanim,ai_mg_shoulder_run2crouch
425xanim,ai_mg_shoulder_crouch_idle
426xanim,ai_mg_shoulder_run2stand
427xanim,ai_mg_shoulder_stand_idle
428xanim,trench_jump_out
429xanim,ai_climb_platform_40
430xanim,ai_climb_platform_56
431xanim,ch_seelow2_flamedeath_b_front
432xanim,ch_seelow2_flamedeath_c_front
433xanim,ch_seelow2_flamedeath_b_side
434xanim,ch_seelow2_flamedeath_c_side
435xanim,ch_seelow2_flamedeath_b_rear
436xanim,ch_seelow2_flamedeath_c_rear
437//outro
438xanim,ch_seelow1_outro_left_russian_guy1
439xanim,ch_seelow1_outro_left_russian_guy2
440xanim,ch_seelow1_outro_left_russian_guy3
441xanim,ch_seelow1_outro_left_russian_guy4
442xanim,ch_seelow1_outro_left_russian_guy5
443xanim,ch_seelow1_outro_left_russian_guy6
444xanim,ch_seelow1_outro_middle_russian_guy1
445xanim,ch_seelow1_outro_middle_russian_guy2
446xanim,ch_seelow1_outro_middle_russian_guy3
447xanim,ch_seelow1_outro_middle_russian_guy4
448xanim,ch_seelow1_outro_middle_russian_guy5
449xanim,ch_seelow1_outro_middle_russian_guy6
450xanim,ch_seelow1_outro_right_russian_guy2
451xanim,ch_seelow1_outro_right_russian_guy1
452xanim,int_seelow1_outro_player
453// models
454xmodel,viewmodel_rus_guard_player
455xmodel,weapon_rus_reznov_knife
456xmodel,weapon_rus_mosinnagant_rifle
457// new vehicle explosions - Jesse
458fx,vehicle/vexplosion/fx_vexplode_opel_blitz
459////////////////////////////////////
460// END MISC
461////////////////////////////////////