Call of Duty 5: World at War's Software Development Kit
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2009-09-18 00:00:00 +00:00
aitype as released 2008-11-20 2008-11-20 00:00:00 +00:00
bin as released 2009-04-10 2009-04-10 00:00:00 +00:00
deffiles as released 2009-04-10 2009-04-10 00:00:00 +00:00
detail_maps as released 2008-11-20 2008-11-20 00:00:00 +00:00
devraw/maps as released 2008-11-20 2008-11-20 00:00:00 +00:00
docs/model_pics as released 2008-11-20 2008-11-20 00:00:00 +00:00
map_source as released 2009-09-18 2009-09-18 00:00:00 +00:00
model_export as released 2008-11-20 2008-11-20 00:00:00 +00:00
mods as released 2009-04-10 2009-04-10 00:00:00 +00:00
raw as released 2009-09-18 2009-09-18 00:00:00 +00:00
sound_assets/Raw/sound as released 2008-11-20 2008-11-20 00:00:00 +00:00
source_data as released 2008-11-20 2008-11-20 00:00:00 +00:00
xanim_export as released 2008-11-20 2008-11-20 00:00:00 +00:00
zone_source as released 2009-09-18 2009-09-18 00:00:00 +00:00
End User License Agreement (Release of Map Tools to the Public for Call of Duty WW-PC).doc as released 2008-11-20 2008-11-20 00:00:00 +00:00
mp_tool.exe as released 2009-04-10 2009-04-10 00:00:00 +00:00
README.txt as released 2009-09-18 2009-09-18 00:00:00 +00:00
sp_tool.exe as released 2009-04-10 2009-04-10 00:00:00 +00:00

+++ MOD TOOLS 1.4 (incremental) +++



Installation:

- Unzip the .zip file to a new folder.

- You will see three folders; "map_source", "raw", and "zone_source".

- Highlight all three folders and copy them into your "Call of Duty - World at War" root game directory.

- You will be asked if it is okay to overwrite folders and files. Click "Yes to All" for this operation and any subsequent requests.


You have now successfully installed Mod Tools 1.4.


Below you will find a list of the updated files included with Mod Tools 1.4. This package has almost 3000 assets to help you create your own Der Riese-style levels in conjunction with Patch 1.6. Please visit http://wiki.treyarch.com for a brand new tutorial that gives step-by-step instructions on how to take advantage of these new assets.
 
As always, we are excited to see new, fan-made zombie maps created by the community. Have fun!


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Added and Updated Files:

- DLC3 zombie .map prefabs.
- DLC3 zombie zone_source files.
- DLC3 Updated new scripts.
- DLC3 xmodel, xmodelparts, and xmodelsurfs files.
- DLC3 xanim files.
- DLC3 materials and material_properties files.
- DLC3 FX files.
- DLC3 weapons, vision, ui_mp, maps, collmaps, and animtrees files.

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http://wiki.treyarch.com