Commit graph

308 commits

Author SHA1 Message Date
cholleme
fc6659d418 Noshadow shader command 2003-03-15 19:40:45 +00:00
cholleme
ad42d86e71 Added videos as textures
Shadows on curves
2003-03-15 19:39:24 +00:00
cholleme
71e452871e Shadows on curves 2003-03-15 19:37:59 +00:00
cholleme
9b6ec7483d Added videos as textures
Fixed wireframe drawing
2003-03-15 19:37:33 +00:00
cholleme
fe74662b95 Shadows on curves
Noshadow shader command
2003-03-15 19:35:23 +00:00
cholleme
c3dc3c5f87 Added videos as textures 2003-03-15 19:34:28 +00:00
cholleme
9ec55a59b9 Added videos as textures
Noshadow shader command
2003-03-15 19:32:58 +00:00
faded
99c0669262 - fixed to compile on windows...^^> 2003-03-11 10:44:30 +00:00
faded
b8b43792a5 - fixed nvparse build stage
- removed asm code from default glx build configuration
2003-03-10 00:51:34 +00:00
faded
c7ea38220d - fixed a couple of typo
- added --disable-sdl configure flag
2003-03-05 12:59:02 +00:00
faded
a56a4b563b - fixed to compile on linux 2003-03-05 02:32:05 +00:00
faded
087a6ad88f - added initial support for glx build
- included nvparse library code (build still broken)
2003-03-05 02:27:25 +00:00
cholleme
4c17b581f0 Non geforcre paths were not compiled giving linker errors 2003-03-02 22:04:17 +00:00
cholleme
12f5cc1543 Added cg support 2003-03-02 21:51:13 +00:00
cholleme
43be23e8fe Added arb imaging definitions (but we don't use it) 2003-03-02 21:50:17 +00:00
cholleme
a9117ef399 Added arb imaging definitions (but we don't use it) 2003-03-02 21:42:51 +00:00
cholleme
d5a9b2c7b1 Added nvparse register combiner loading
Added delux maps
2003-03-02 21:38:29 +00:00
cholleme
02f36116f5 Fixed retrieving unexisting functions 2003-03-02 21:27:49 +00:00
cholleme
fb77d8b6be Remove colinear rows from curves 2003-03-02 20:44:34 +00:00
cholleme
c759d5b450 Added decails on curves and static models 2003-03-02 20:43:02 +00:00
cholleme
c6879a9027 Fixed small problem with the neighbour setup
Fixed crash when there were very few surfaces in the map
2003-03-02 20:28:06 +00:00
cholleme
8d5dcf2d1c Added delux cvar
Fixed some bug with invalid state when there were no per pixel lights active
2003-03-02 20:26:31 +00:00
cholleme
37327b4a94 Added delux cvar 2003-03-02 20:24:20 +00:00
cholleme
df3444bf14 Fixed the wireframe mode hanging when returning back to normal rendering 2003-03-02 20:23:52 +00:00
cholleme
411e8b3362 Fixed the dynamic lights 2003-03-02 20:19:54 +00:00
lorderadicator
2fd968c4a0 fixed typo with cg_thirdperson :P 2003-02-17 22:23:37 +00:00
jpaana
86dd8cffdd Port Charles' GF3 fixes 2003-02-16 23:57:52 +00:00
jpaana
338d299280 Make allocchain static just in case 2003-02-16 23:50:46 +00:00
cholleme
0f06ee708a RecursiveHullCheck bug 2003-02-16 20:10:09 +00:00
cholleme
fbb42daa4e Renamed CS_ to MESH_ 2003-02-16 20:09:31 +00:00
cholleme
f861f18a3f Misc fixes in the shaders 2003-02-16 20:08:54 +00:00
cholleme
9c1be217f9 Inline models are also supported now 2003-02-16 20:08:30 +00:00
cholleme
8229118af8 no message 2003-02-16 20:08:06 +00:00
cholleme
d67c9c4006 Blended surfs don't cast shadows (is this what we want? maybe we better theck surf_noshadow) 2003-02-16 20:04:57 +00:00
cholleme
092112fca7 Fixed chasecam (RecursiveHullCheck bug) 2003-02-16 20:04:01 +00:00
cholleme
b3c239b585 Fixed decails (RecursiveHullCheck bug) 2003-02-16 20:02:36 +00:00
cholleme
bf614426f3 Give an error on unknown blend functions 2003-02-16 20:02:07 +00:00
jpaana
1ebf645d9e Argh, disable debug code 2003-02-16 03:28:07 +00:00
jpaana
5cde3fc523 Enable ARB, Radeon and Parhelia paths 2003-02-16 03:25:27 +00:00
jpaana
465c6ba633 Updated to new shader system 2003-02-16 03:24:38 +00:00
cholleme
318462e094 no message 2003-02-15 20:22:28 +00:00
cholleme
d89e5f8bff no message 2003-02-15 19:59:11 +00:00
cholleme
95f5f2a006 Removed some old thing 2003-02-15 18:56:38 +00:00
cholleme
ecdbc4271f Curves and meshes are unified 2003-02-15 18:56:17 +00:00
cholleme
03ae036073 Multiply curve vertex colors with lightmapbright 2003-02-15 18:55:43 +00:00
cholleme
e70ad77e3a Small fix for the new font drawing 2003-02-15 18:54:41 +00:00
cholleme
9d28810ce7 Per vertex setup is now done in vertex programs 2003-02-15 18:54:08 +00:00
cholleme
e58472bb83 Support the new rendering system 2003-02-15 18:53:11 +00:00
cholleme
67339ed524 The geforce2 path is broken currently 2003-02-15 18:52:00 +00:00
cholleme
0e956c1dcf change for the bump drivers 2003-02-15 18:51:01 +00:00