Petr Bartos
8e02a6d60c
Show left hand even if use gesture is disabled
2024-04-17 21:08:39 +02:00
Petr Bartos
84cd6e3513
Fix weapon stabilisation to be used only for two-handed weapons
2024-04-17 21:08:02 +02:00
Petr Bartos
47d5da123b
Update some cvars
2024-04-17 20:20:35 +02:00
Petr Bartos
761bfad2ee
Change binoculars model; Allow binoculars model adjustment
2024-04-17 20:16:15 +02:00
Petr Bartos
2844b21186
Change hand model; Allow hand model adjustment; Move weapon adustments to pak
2024-04-16 19:19:52 +02:00
Petr Bartos
bea98592d2
Add weapon spread configuration
2024-04-16 18:23:27 +02:00
Petr Bartos
cd0aa637bc
Fix picking up first weapon of akimbo
2024-04-15 20:49:40 +02:00
Petr Bartos
417d47b7a8
Update some cvar defaults
2024-04-14 13:38:04 +02:00
Petr Bartos
f974c1d581
Configurable refresh rate
2024-04-14 12:48:22 +02:00
Petr Bartos
7d9be84f1c
Allow to reload main weapon from akimbo clip
2024-04-14 12:45:31 +02:00
Petr Bartos
7cfc695809
Add dual wield for MP40 and Thompson; some dual wield fixes
2023-10-28 23:21:06 +02:00
Petr Bartos
1c563a2081
Add end credits
2023-10-22 17:35:49 +02:00
Petr Bartos
19c5165d39
Replace ghosting selector beam with icon
2023-10-14 19:47:05 +02:00
Petr Bartos
22bfd58616
Add haptics for menu
2023-10-14 16:54:59 +02:00
Petr Bartos
5367d94db4
Use proper angle for binoculars model; Do not draw second binoculars with akimbo
2023-10-14 16:07:50 +02:00
Petr Bartos
a1be85562f
Fix IRL crouch to not mess up AI
2023-10-14 11:04:05 +02:00
Petr Bartos
756cdca6fe
Fix segfault on reload after death
2023-10-13 17:46:02 +02:00
Petr Bartos
1d6418330b
IRL crouch
2023-10-12 20:58:59 +02:00
Petr Bartos
0f6d6386e8
Real dual-wield for akimbo
2023-10-08 17:09:41 +02:00
Petr Bartos
92a94a399b
Hide weapon & hand model in menu
2023-10-04 20:45:50 +02:00
Petr Bartos
4000523483
Wheel selector
2023-10-04 20:40:06 +02:00
Petr Bartos
e8e72601e5
Cheat menu
2023-09-30 14:27:05 +02:00
Petr Bartos
a0730801a5
Use gesture
2023-09-27 16:13:08 +02:00
Petr Bartos
cfe7b8b8bc
Menu cursor improvements
2023-03-20 22:39:58 +01:00
Petr Bartos
0c564179ea
Comfort vignette
2023-03-20 21:07:18 +01:00
Simon
6ee330d78f
Version Number Update to 1.3.0
2022-02-25 22:27:43 +00:00
Grant Bagwell
16265f09e7
Merge pull request #14 from radwan92/fix/backpack-and-misc
...
Fix/backpack and misc
2022-02-01 16:04:32 +01:00
radwan92
b856fd2ce6
fix: silent stepping
2022-01-07 23:29:12 +01:00
Grant Bagwell
f6d3a07078
Extra haptic for arms
2021-12-22 12:54:21 +01:00
Grant Bagwell
600475e91c
Haptics hopefully finished + Cybershoes
...
Also changed doors to always soft open
2021-07-16 00:54:51 +02:00
Grant Bagwell
b0d53d4bcd
Haptics (Release Candidate)
2021-06-27 23:39:21 +02:00
Grant Bagwell
31ec8e1f54
Finished Weapons + Damage
2021-06-09 19:02:20 +02:00
Grant Bagwell
cf8e4ac640
Haptics for Firing and Damage
2021-06-02 16:55:46 +02:00
Grant Bagwell
7898c7cdd8
Updates to Vibrate (to contain extra information)
2021-05-15 17:30:28 +02:00
Grant Bagwell
44abd7b7a1
JNI side finished
2021-05-03 21:58:50 +02:00
Simon
142e971388
adjust positional factor based on refresh rate
2021-04-20 21:10:50 +01:00
Simon
a4c84f214a
Couple of changes
...
* Users can set refresh using the command line param -refresh, it won't allow higher than maximum HMD refresh rate
* Default SS for Q1 is 1.25 (as before), default for Q2 is 1.1 (it has a higher resolution anyway) and the default refresh is 90hz
2020-12-28 11:06:37 +00:00
Simon
08ef6278e1
Prevent enemy pistol fire triggering recoil on the player's pistol
2020-12-14 21:17:18 +00:00
Simon
c45b6046a6
Updated to fix FOV issues
2020-10-18 22:20:07 +01:00
Simon
2aecd83db1
Fix for View Warping on Quest 2
2020-10-13 21:52:18 +01:00
Simon
aea9b72511
Update version for next hot-fix
2020-09-30 22:29:36 +01:00
Simon
8739789ceb
Make menus work a lot better by not snapping mouse to items
2020-09-30 22:27:40 +01:00
Simon
6dcf3a589d
Couple of fixes
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- When resyncing client yaw with engine on a snap-turn, use HMD pitch rather than engine pitch (which caused a weird jitter)
- If FPS drops below 72, ensure that positional tracking is still consistent rather than suddenly moving the player a greater distance
2020-09-29 20:58:49 +01:00
Simon
ae448f8dd0
Oops forgot to commit this before the v1.1.1 release!
2020-09-04 21:28:43 +01:00
Simon
0644bd7cf1
Recoil for silencer and haptics to replace screen shake
2020-09-03 19:17:44 +01:00
Simon
8d9f218c97
Better pistol recoil
2020-09-02 22:54:08 +01:00
Simon
9229db9fe2
Various changes in prep for 1.1.0
...
removed "ironsight lock" as that was pretty rubbish
default r_gamma to 1.1
Tweak offset of virtual stock to line up with dominant hand/eye
force copy of weapon pak for now
2020-09-01 19:27:10 +01:00
Simon
00e55cca84
Iron sight lock for MP40
2020-08-31 19:07:56 +01:00
Simon
62eef448fc
More virtual stock stuff
2020-08-31 15:02:33 +01:00
Simon
f0d839b38f
two handed pistol stabilisation
...
Draw iron sight lock mode as mono
2020-08-26 10:01:48 +01:00