Show left hand even if use gesture is disabled

This commit is contained in:
Petr Bartos 2024-04-17 21:08:39 +02:00
parent 84cd6e3513
commit 8e02a6d60c

View file

@ -1613,7 +1613,7 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demo
CG_AddViewWeapon( &cg.predictedPlayerState );
int weapon = cg.predictedPlayerState.weapon;
qboolean usingAkimbo = weapon == WP_AKIMBO || weapon == WP_AKIMBO_MP40 || weapon == WP_AKIMBO_THOMPSON;
if (!usingAkimbo && !cgVR->weapon_stabilised && !cg.renderingThirdPerson && trap_Cvar_VariableIntegerValue("vr_gesture_triggered_use")) {
if (!usingAkimbo && !cgVR->weapon_stabilised && !cg.renderingThirdPerson) {
CG_AddViewHand( &cg.predictedPlayerState);
}
}