Commit graph

34 commits

Author SHA1 Message Date
Fighterguard
cdfcc60e9a Added assets for the item wheels, and fixed a few things related to them 2024-10-19 03:56:01 +02:00
Fighterguard
ba89779ffb Added item selection wheel, and option to enable/disable both wheels 2024-10-19 02:17:41 +02:00
Fighterguard
523f8d4aed Weapon selection wheel, activated by touching the thumbrest 2024-10-17 22:28:22 +02:00
Fighterguard
40cf552716 Made continuous turning analog sensitive 2024-10-16 01:13:23 +02:00
Fighterguard
e2c6ee493a Added option to choose refresh rate in video menu 2024-10-16 00:48:32 +02:00
Simon
3f79287af5 64-bit 2022-09-04 23:21:31 +01:00
Simon
1e17dd4061 Remove now unused SDL2 2021-12-20 00:05:05 +00:00
Simon
5bf996feca Couple of fixes
- Got positional tracking working correctly on Quest 2 (it was off)
- both sticks and all buttons work in menus now
2021-01-24 19:48:12 +00:00
Simon
cb1c8d1397 Additional Left Handed Control Scheme
Switched Sticks for alternative left hand control
Reduced the supersampling default
2021-01-24 15:34:15 +00:00
Simon
f39d4ebde2 Ensure Quest 2 STAYS at 90hz
VrApi was unnecessarily reducing it to 72hz!
2020-12-12 11:48:12 +00:00
Simon
34f50517d9 Fix build error with new Oculus Mobile Native SDK (1.40) 2020-12-10 20:48:18 +00:00
Simon
3b35b7db5a 90hz Mode support for Quest 2 2020-12-10 20:46:24 +00:00
Simon
b8ffed9a79 Properly fixed projection 2020-10-22 21:47:07 +01:00
Simon
f8d2e095a8 Updated for FOV issue 2020-10-18 22:38:50 +01:00
Simon
058d7ccac9 Fixed for Quest 2
- proper FOV
- 90 hz support
2020-10-14 22:21:06 +01:00
Simon
34d7a2bbfd Increase CPU+GPU Scalers to max
Try to counteract the jitters..
2019-12-21 12:34:34 +00:00
Simon
6eaeefd267 Manual Merge of Yamagi Branch 2019-12-10 23:03:20 +00:00
Simon
f7d5c33bbc Oops...
forgot to commit this before I released!, oh well, no bother
2019-11-26 20:51:38 +00:00
Simon
abc715b644 Render cinematic screen in mono
added couple of cvar changes courtesy of VR_Bummser too
2019-11-25 22:51:29 +00:00
Simon
ac910f7ce0 Couple of changes..
- Vignette Mask (though it doesn't seem to be using alpha correctly)
- Corrected the drawing of the HUD, icons no longer squashed
2019-11-24 23:02:08 +00:00
Simon
df9f19cd70 Small fixes
prevent laser sight suddenly being on after level transition
Slight weapon location adjustments
2019-11-20 22:30:15 +00:00
Simon
52d2881835 Laser Sight
It's not great.. since the server think code only runs every 100ms it means the laser start/end updates at a lower refresh rate than the client updates and therefore jumps about.
2019-11-19 23:42:18 +00:00
Simon
218361b56a Several fixes
- Weapon stabilisation will reduce erratic fire of the machine gun
- If cheats enabled then pressing left thumbstick will "give all"
- Correct crap orientation of machine gun model
- Improved weapon scale
2019-11-17 23:47:22 +00:00
Simon
0e885883c0 Fixed two handed weapons 2019-11-16 20:26:16 +00:00
Simon
e02d468904 Haptic Feedback 2019-11-16 15:21:43 +00:00
Simon
ad43159a7a Left hand model mirroring 2019-11-16 14:08:45 +00:00
Simon
2883f01848 Many fixes..
- Fix sound stopping when it shouldn't
- Updated controls (inventory management) - Right grip for inventory
- Weapon positions better
- Help Computer on X
- Fix pitch being corrupted on loading a save game
2019-11-16 13:17:43 +00:00
Simon
3ffe6dd335 Various fixes - Weapon positioning 2019-11-14 22:26:24 +00:00
Simon
a04f1ffed3 Proper 6DoF weapons 2019-11-13 23:47:01 +00:00
Simon
3bcafe27ca Positional Tracking & other stuff.. 2019-11-11 22:26:40 +00:00
Simon
2825144e9b Various improvements
- 6DoF weapons
2019-10-01 23:02:11 +01:00
Simon
0716496d65 Trying to get guns to work..
..not much success so far
2019-09-30 00:10:24 +01:00
Simon
5d88e7a90c Got sound working
Also added world scale cvar
2019-09-28 00:25:13 +01:00
Simon
f74bf6d763 Initial Commit 2019-09-25 22:46:42 +01:00