quake2quest/Projects/Android/jni/Quake2VR
Simon 52d2881835 Laser Sight
It's not great.. since the server think code only runs every 100ms it means the laser start/end updates at a lower refresh rate than the client updates and therefore jumps about.
2019-11-19 23:42:18 +00:00
..
argtable3.c Initial Commit 2019-09-25 22:46:42 +01:00
argtable3.h Initial Commit 2019-09-25 22:46:42 +01:00
mathlib.c Initial Commit 2019-09-25 22:46:42 +01:00
mathlib.h Positional Tracking & other stuff.. 2019-11-11 22:26:40 +00:00
matrixlib.c Positional Tracking & other stuff.. 2019-11-11 22:26:40 +00:00
Q2VR_SurfaceView.c Several fixes 2019-11-17 23:47:22 +00:00
VrCommon.h Many fixes.. 2019-11-16 13:17:43 +00:00
VrCompositor.c Initial Commit 2019-09-25 22:46:42 +01:00
VrCompositor.h Initial Commit 2019-09-25 22:46:42 +01:00
VrCvars.h Several fixes 2019-11-17 23:47:22 +00:00
VrInput.h Haptic Feedback 2019-11-16 15:21:43 +00:00
VrInputCommon.c Haptic Feedback 2019-11-16 15:21:43 +00:00
VrInputDefault.c Laser Sight 2019-11-19 23:42:18 +00:00